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MAX B. KAZEMZADEH
Gallaudet University
And since man cannot live without miracles, he will provide himself with
miracles of his own making. He will believe in witchcraft and sorcery,
even though he may otherwise be a heretic, an athiest, and a rebel.
(Dostoyevsky 1879)
ABSTRACT KEYWORDS
We are living in a time of meta-organics and post-biology, where we perceive every- gesture prediction
thing in our world as customizable and changeable. Modelling biology within a tech- neural networks
nological context allows us to investigate *GEO-volutionary alternatives/alterations machine learning
to our original natural systems, where augmentation and transmutation become intent
standards in search of overall betterment *(Genetically Engineered Organics). Our computer vision
expectations for technology exceeds ubiquitous access and functional perfection and human tracking
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Nietzsche said, ‘The gateway “Moment” .[… is the image of time running for-
ward and backward into eternity. Time itself is viewed from the “moment”, from
the “now”. Both ways find their point of departure here, one extending into the
not-yet-now of the future, the other leading back into the no-longer-now of the
past’ (Heidegger 1991).
Many techniques are used in the practice of behavioural prediction. Opinion
polls speculate outcome of elections. Statistics use random sampling with past
observations to establish probabilities about future events. Anticipatory sci-
ence forecasts provide quantitative statements about an occurrence under a
specific set of conditions weighed against scientific theory. Supernatural phe-
nomena merge ‘paranormal’ techniques with omen observances. The most
acceptable is scientific hypothesis, where experts employ sound, deductive
reasoning with accurate, field data to recognize patterns and trends. Though
initial conditions have some influence over the behaviour of dynamic systems,
many unpredictable elements within chaotic systems theory refute the notion
that probabilities can be constructed from pattern recognition.
Charles F. Kettering, the inventor of the electric starter, said, ‘My interest
is in the future because I am going to spend the rest of my life there’.
(Lynch 2004: 187)
Advanced in the areas of architecture, art, mathematics and science, the Mayans
left huge stone monuments and pyramids with precise calendar computations
to guide future societies with prophetic admonitions. Pacal Votan, seventh-
century Mayan prophet, said, ‘If humanity wishes to save itself from biospheric
destruction it must return to living in natural time’, and then spoke of a society
overrun by accelerated technologies and materialism, warning that our collec-
tive aberration of Natural Law would lead to destruction (Argüelles 2002).
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Roy Ascott describes language as ‘[…] not merely a device for commu-
nicating ideas about the world, but rather a tool for bringing the world
into existence’.
(Ascott 2000)
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Figure 1: The Hidden Marcov Model (HMM) is the simplest dynamic Bayesian
network, known for its application to temporal pattern recognition such as speech,
handwriting, gesture recognition, part of speech tagging, musical score following,
partial discharges and bioinformatics (GNU License (2005) Bayes’ formula for
Conditional Probability, http://en.wikipedia.org/wiki/Bayesian_probability).
Figure 2: FOLDIT is a video game that attempts to apply the human brain’s
natural three-dimensional pattern-matching abilities to protein folding (GNU
License (2006) Example of a Hidden Marcov Model (HMM), http://upload.
wikimedia.org/wikipedia/commons/d/db/HMMGraph.png).
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Figure 4: Until 1911, the Ferrel Tide-Predicting Machine was an analogue system
that predicted tide fluctuations by applying the number of moon transits to the
mean height of the tide system differential (GNU License (2006) ITap cell phone
text completion program, http://upload.wikimedia.org/wikipedia/commons/8/84/
ITap_on_Motorola_C350.jpg).
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Figure 5: Within the family of machine learning exist artificial neural networks that use the biological
nervous system as a model for their own complex behaviour and communication structure. The non-linear
computational system passes ionic-like stimuli down a neural synaptic pathway that receives a collection of
environmental inputs of statistical data. Neural networks ‘can be trained to distinguish patterns in pixel-
clusters, word sequences, and more. Neural networks are frequently used in tracking systems that distinguish
faces, eyes, handwriting, that diagnose medical conditions, and that filter e-mail spam’ (Bray 2009: 111)
(NOAA (2001) Ferrel Tide-Predicting Machine, http://tidesandcurrents.noaa.gov/predma1.html).
David Rokeby and Kenneth Rinaldo are two emergent media artists
who explore machine learning applications and neural networks in their
interactive work.
Rokeby’s The Giver of Names (1990) is an object tracking vision system
that invites viewers to place common objects onto a pedestal. The compu-
ter system uses an evolutionary dataset to identify as many characteristics for
each object as possible. These characteristics are metaphorically linked to a
database, and descriptive sentences are read aloud (Figures 6–8).
One paper entitled ‘Early Recognition of Gestures’ from Kyushu University
uses continuous dynamic programming to predict gesture in performative sys-
tems, which minimizes the delay between performer action and system reac-
tion. It also compensates for non-linear time fluctuations, spotting recognition
and frame synchronous processing (Mori 2005: 80–5).
Another paper researching ‘Gesture Segmentation in Complex Motion
Sequences’ proposes the ‘Heirarchical Activity Segmentation’ algorithm that
uses a dynamic hierarchical layered structure to represent the human anat-
omy with low-level motion parameters. This characterizes motion in various
layers, each corresponding to different parts of the body, and was tested with
sequences from a 3D motion capture library (Kahol 2003).
Another paper explores ‘Hand Gesture Recognition, Prediction, and
Coding Using Hidden Markov Models’ with Kalman filtering to optimize and
encode video for transmission over the web and video conferencing systems
(Nguyen 1996).
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Figure 6: Rokeby’s n-Cha(n)t (2001) is a community of ‘Givers of Names’ linked by a network that
intercommunicates and ‘synchronizes’ its individual internal ‘states of mind’. When left uninterrupted to
communicate among themselves, they fall into chanting a shared stream of verbal association. A gallery visitor’s
voice ‘distracts’ the system, stimulating a shift in each entity’s ‘state of mind’ and drawing that individual
away from the chant, which distract others. Gradually, devoid of further distraction, the group returns to the
chant (David Rokeby (1990) ‘The Giver of Names’, http://homepage.mac.com/davidrokeby/gon.html).
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Figure 8: Human gesture prediction is different from many prediction systems in that
the captured gesture is tied to human intent and patterns of thought. Most gesture
prediction research identifies gesture as a pattern of repeated actions, or attempts
to define a gesture after its completion. The technique of identifying shorter gesture
segments serves more actively responsive, necessary for tracking/predicting spatial
gesture. ‘A human observer […] recognizes the act of sitting down within the first
few tenths of a second in which a person bends his knees and leans back’ (Nguyen
1996). Developing systems that can identify patterns of sequential gesture will provide
a framework for predicting gestures further in the future (Kenneth Rinaldo (2000)
‘Autopoesis’, http://accad.osu.edu/~rinaldo/).
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learning systems become, the more autonomous their ability to collect, process
and interpret data, and the more hyper-human, intuitive and connected they will
be to social consciousness, behavioural trends and cultural nuances necessary in
anticipating future gesture and events. However, the question still exists as to the
amount and quality of information that probabilistic projections in future gesture
will provide in regard to investigating gestural intent.
REFERENCES
Abbasi, A. R. (2008), ‘Probabilistic Prediction of Student Affect from Hand
Gestures’, Proceedings of International Conference on Automation, Robotics
and Control Systems (ARCS08), pp. 58–63.
Argüelles, José Dr (2002), Time and the Technosphere: The Law of Time in Human
Affairs, Bear & Company, Aug. ISBN-13: 978-1879181991.
Ascott, Roy (2000), Beyond Boundaries: Edge-Life: Technoetic structures and moist
media, Art, Technology, Consciousness: mind@large, Intellect publishers.
Bray, Dennis (2009), Wetware, Yale University Press, p. 111.
della Porta, Giambattista (1586), ‘De humana physiognomonia’, the
Neapolitan dramatist Giambattista della Porta.
Dostoyevsky, Fyodor (1984), The Brothers Karamozov, Bantam Classics.
Guangmin, Sun (2007), ‘Human Motion Tracking and Gesture Prediction Based
on the RBF Neural Network’, Chinese Journal of Scientific Instrument, 28: 1.
Heidegger, Martin (1962), Being and Time, Harper & Row Publishers, Inc.
—— (1991), Nietzsche Volume II: The Eternal Recurrence of the Same, (Translated
with Notes and an Analysis by David Farrell Krell), 2nd edn., Harpers
San Francisco.
Kahol, Kanav (2003), ‘Gesture Segmentation in Complex Motion Sequences’,
Research Center for Ubiquitous Computing, Arts and Media Engineering,
Arizona State University.
Lynch, Maggie Mcvay (2004), Learning Online: A Guide to Success in the Virtual
Classroom, Routledge Falmer, p. 187.
Mori, Akihiro (2005), ‘Early Recognition of Gestures’, Kyushu University,
11th Korea-Japan Joint Workshop on Frontiers of Computer Vision (FCV2005,
Gwangju, Korea), pp. 80–5.
Nguyen, K. H. (1996), Hand Gesture Recognition, Prediction, and Coding Using
Hidden Markov Models, MIT Press.
Stigler, Stephen M. (1986), The History of Statistics, chapter 3, Harvard
University Press.
SUGGESTED CITATION
Kazemzadeh, M. B. (2010), ‘Psychic systems and metaphysical machines:
experiencing behavioural prediction with neural networks’, Technoetic
Arts: A Journal of Speculative Research 8: 2, pp. 189–198, doi: 10.1386/
tear.8.2.189_1
CONTRIBUTOR DETAILS
Max Kazemzadeh is an electronic and emergent media artist and tenure-
track Assistant Professorship of Art & Media Technology at Gallaudet
University <http://art.gallaudet.edu/>, the only all deaf university in the
United States. Kazemzadeh is also a Ph.D. Candidate within the Planetary
Collegium. His work over the last ten years focuses on how constructed,
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