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America. Like all other topics everything has its pros and cons. One
than violent television and movies because they are interactive and
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game that contains all three of these things is the game Grand Theft
Auto: Vice City. The game came under criticism of implying allegedly
racist hate crimes. The game takes place in "Vice City" a fictional
Miami in 1986, which involves a gang war between the Haitians and
Cubans (Bensely).
Games like this can sometimes confuse reality and fantasy and
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Recently, in this modern world that we live in, through the course of the
things. Is it a safe practice to play these games? Will it bring any good?
and the realistic experiences that comes with it. As Poole said, video
games improved visually and became more realistic these past few years.
These "fantasy worlds" are commonly found in simulation games, which is
These games are also usually integrated with stories, which, according to
Computer gaming is much maligned at times for the level of violence in some games
and for the amount of time that it claims that could be put to more productive uses. Some
Psychological Association. He points out that experiments in the lab and in the field, and
longitudinal and cross-sectional studies have all shown this to be true. The interactive
nature of the games makes them more influential in teaching violence than more passive
Time Wasted
Time spent in front of the computer has increased for kids ages 8 to 18, and media
use now stands at an average of 7.5 hours per day, taking into account computers,
television and other media, as reported in a study by the Kaiser Foundation. Much of the
time is spent multitasking or combining TV and video games, for example. Half surveyed
said they had a computer game console of their own in their room. In addition time spent
Games have educational uses, for example, teaching economic skills like negotiating
and purchasing strategies, and are used in college level economics courses to do so. For
example, many games allow players to accumulate points or money and then purchase
things that will advance their interests in the game. These features simulate markets, and
Information Handling
Gaming teaches people to process visual information more quickly than non-gamers.
In a society where visual media is pushing more and more information at the audience all
Problem Solving
Gaming teaches problem solving skills. Players are given a set of rules to follow and
must figure out the best strategy for achieving the goals set in the gaming context. If the
game has multiple players or teams, the problem solving is done in a social context,
which teaches people to communicate and cooperate.
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It is true that the most striking feature of the present century is the process
of science. Many great inventions have been born and one of the greatest
functions.
tweaked to treat people with phobias. The belief behind this treatment
common phobias that have been treated with computer games are a fear of
confined spaces and heights. Teachers have found that computer games
When we are very bored tired or stressed, Computer games are good
socialize. We can talk with our friends about other things at the same time.
In addition, when we spend time with our friends and relax with friends, we
Last but not least, Computer games serve a range of educational functions.
a means of preparing learners for the world of work. Computer games also
help pupils to develop key learning skills such as cognitive process, logical
To sum up, Computer games have a main role in our lives. We can use of
them for therapy disease, having fun and educating better. Who could deny
Posts: 118
Hello!
I would suggest that you rearrange the order of the middle three
paragraphs so that the importance of computer games builds up, from "fun"
#2.)
Also, review your main points with more detail for your conclusion to be
most effective.
It is true that The most striking feature of the present century is the process
of science.
The belief behind this treatment method is that exposing people to the
cure. Two of the most common phobias that have been treated with
When we are very bored, tired or stressed, computer games are a good
source of enjoyment.
Keep going!
Ned Plimpton
EF_KevinThreads: 29 May 6, 09, 04:11pm #3
Many great inventions have been born and one of the greatest advances in
games.
diseases.
The belief behind this treatment method is that exposing people to the
cure.
Two of the most common phobias that have been treated with computer
games are a fear of confined spaces and fear of heights.
When we are very bored, tired or stressed, computer games are a good
source of enjoyment.
Last but not least, computer games serve a range of educational functions.
To sum up, computer games have a main role in our lives. We can make use
You certainly made some good points! I never realized that part about
Watch out for how you use capital letters, as you sometimes use them
where they are not needed.
:)
provide specific examples of the sorts of games you have in mind for each
paragraph. Mention the games you have in mind, and explain how they
work to accomplish the things you say games in general do, and your essay
Sean, EssayForum.com
Posts: 118
Right on, Sean. In my opinion, though, you don't have to cite specific
games, but rather specific examples of video game use. For instance, there
are nursing homes employing the use of the Nintendo Wii, as it is gaming
Ned Plimpton
And would it really hurt to then name a Wii game or two that would be
particularly useful in this regard? The more specific you get, the better.
Sean, EssayForum.com
kirinThreads: 4 May 10, 09, 10:47am #7
Posts: 12
I do agree with Ned that you should rearrange the mid-three paragraphs, as
cumulative progression.
Kirin Lao
PhiliboyThreads: 1 May 11, 09, 02:25pm #8
Posts: 5
When you write that Computer games are a great way to socialise and
spend time with friends I suggest you include a contesting view. You can
then counter argue this view, backed up by some evidence. This would give
your essay much more substance. If you do not wish to do that, you should
at least be more specific which kind of computer games you mean, because
Philip
Philip Schmitz
GautamaThreads: 6 May 11, 09, 03:05pm #9
Posts: 160
computer games.
I have heard many people speak out against computer games saying that
they are a waste of time or turn people into "zombies." I think that watching
because TV is just straight input for your brain. Images flash before your
eyes while you sit there and do absolutely nothing. Computer games, on
the other hand, are a mixture of input and output for your brain as the
player is required to recieve input from the game and output his/her
response to the input. In that sense, video games are much or engaging
I hate it when people who watch TV everyday complain about how video
games are a waste of time.
Tyler
watching an episode of the Young and the Restless, or any other day time
soap, for that matter. So, perhaps like most technology, video games can be
good or bad depending upon how they are designed, and whether they are
Sean, EssayForum.com
Posts: 160
folks who always scold me when I play Starcraft when they are sitting on
In that case, your point is well taken. Starcraft involves a fair amount of
strategy, and is surely more worthwhile than Days of Our Lives. Of course, I
think most things are more worthwhile than watching soaps, so I might be a
bit biased.
Sean, EssayForum.com
TWRTW106Threads: 1 May 21, 09, 05:27pm #13
Posts: 3
You might also try changing up some of your sentences. Most of them have
repetitive feel. Also, try to stay away from basic overused words.
"When we are very bored tired or stressed, Computer games are good
source of enjoyment."
Words like very, and good are overused and should be avoided. Even
even a thrill.
Posts: 19
Does the Wii count as a COMPUTER game? That aside my only suggestion is
that you could mention the life saving benefits of video games. This would
only work if the topic was video games in general unless you could show
how games like the Wii are computer games. It has been shown that
doctors who play video games (I don't remember if it was a certain type of
That's a point -- computer games would seem to imply PC games only. I just
sort of assumed that you meant videogames in general, as there really isn't
a great deal of difference between PCs and videogame consoles any more.
Sean, EssayForum.com
maextra7Threads: 2 May 26, 09, 09:47am #16
Posts: 11
To make your essay a bit stronger in view point you could list a few well
known negative views found quite often in the media and perhaps counter
such as the Nintendo Wii which encourage social activity and promote
general exercise."
Playing these games can help children feel comfortable with technology; give them the chance to
compete against themselves, rather than another child; and can help children learn to pay close
attention, follow directions, and solve problems. Despite these advantages, computer and video games
intellectual development, and could be defined as a voluntary activity that is intrinsically motivating,
involves some level of activity (often physical) and may possess make-believe qualities. These attributes
closely match those of modern educational theories where learning should be a self-motivated and
rewarding activity.