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There are 10 tabs to this spreadsheet: these Instructions, the Guide, Bill's PC, [NEW] C
PkMn Designer (formerly "Encounter Creator"), DM's Tools, and 4 behind-the-scenes da
pages.
1) Create Pokemon in the "PkMn Designer".
2) Save them to "Bills PC".
3) Select up to 6 from "Bills PC" to take to the "Combat Master".
Read the pop-up comments in the "Guide" to learn more about how to use this spreadsheet!
WARNING: Only edit white cells! All other cells are partially locked. Unless you are
with formula creation, it is advisable to avoid altering their contents.
CONTACT
spreadsheet!
ays:
OEtheDM's Pokemon 5e Handbook
This is the
Location
"Active XP Value
Pokemon".
Viridian Forest These six
Fire 22,600
Pokemon are
Trackpulled
the PP of "Bills
from
Track the HP
this Pokemon's
PC".
that
moves.this
Ninetales
1 Pokemon has
Is this Pokemon
Combat Master
left.
PP 10 15 5 10 5 15 PPby an
afflicted
Who goes first? status
Do
135
HPthey have
any temporary
conditions?
Default:
HP
positive or "Pokemon"
Status
negative Select one of the
modifiers? six Pokemon
from above.
Default: "Type 1"
Initiative and Combat Mods Pokemon Type 1
+1 30ft
PP
Weather CHA 15
Safeguard Range
None +1 50ft
Concentration
(if applicable)
Skittish
Select a move
How to
toLevel
many times
STR. Prof. STAB Loyalty
If it matches
"Type 1" or
Init.
ability choicesSpeed
will appear here.
require an attack
roll? Does it
(rounded down)
AC
Damage
How long does it The score you delivered = dice
generate this move can be "Type 2" of the This choice willcause an
take18 to initiate+6 +4 +0an +5attack 30ftComplete
Walking add
The 17if mod (+
to your d20+ ability
descriptionused
and before Pokemon, affect opponent to score an Damage
How this
close does move? attack
opponent roll.
of the needs STAB,
stats. resting. How long do the additional STAB rolls, save DCs,description
make a saving delivered = dice
the opponent
effects of this bonus will be and damage selected
throw? move
Both? 0 toapplicable)
to tie or beat
+ ability mod (+
need to be to successfully
PP Time Fire move last?
attempt to hit it?
applied to
Strength Saverolls. Neither?Atk.
Atk.Mod Dmg
avoid your attack
STAB, if Held I
You shoot a concentrated gout of flame in
damage.
an 40 foot cone. Any Pokémon caught in applicable)
10 1 Action or effect.
the cone must succeed on a DEX save against your Move DC, taking 2d8 + MOVE fire
Range Duration damage on a failure, or half damage on a success. Any creature that fails the save by Save DC Save Dmg
more than 5 becomes burned.
40ft Cone Instant 15 4d12 + 5
PP Time Normal Dexterity Atk. Atk.Mod Atk. Dmg
15 1 Bonus ActionYou lash out with a quick unarmed strike at a Pokémon in range. As a bonus action, +11 1d10 Features a
you can immediately move and attack a Pokémon in range without taking an attack
Range Duration of opportunity, doing 1d4 normal damage on a hit. Save DC Save Dmg Flash Fire
10ft Instant This Pokémon takes no
Instead, immediately af
PP Time Ghost Dexterity Save Atk.Mod Atk. Dmg
a Fire-type move, or in o
You release a ray of psychic energy meant to confuse an opponent. Choose a target
5 1 Action the STAB on the next Fi
in range. The target must make an INT saving throw against your Move DC or take
Range Duration 1d4 + MOVE ghost damage and become confused. Save DC Save Dmg
60ft Instant 19 2d6 + 5
PP Time Psychic Wisdom Atk. Atk.Mod Atk. Dmg
10 1 Action You create an irritating, damaging sound in the mind of an opponent. Make a ranged +7 6d6 + 1
attack roll against an opponent in range, doing 2d6 + MOVE psychic damage on a hit.
Range Duration If the natural attack roll is 19 or 20, the target flinches. Save DC Save Dmg
30ft Instant
30ft 1 Min. 15
PP Time Normal None N/A Atk.Mod Atk. Dmg
15 1 Action You and all allies in range boost their defense. For the duration, anyone affected is
protected from any new negative status conditions.
Range Duration Save DC Save Dmg
Does the
50ft 3 Rds. Does the Does the
Pokemon have Does the Does the Does the Does the
Pokemon havePokemon have
any temporary Pokemon havePokemon Pokemon
have havePokemon h
any temporary any temporary
Does the Does the modifiers on its any temporary any temporary
any temporary any tempor
modifiers on itsmodifiers on its
Pokemon havePokemon haveStrength Mod? Dexterity Mod?Constitution modifiers on itsmodifiers on
modifiers
its on itsmodifiers on
any temporary any temporary Mod? general Attack Attack Damage
general Save Save Dama
modifiers on itsmodifiers on its Mod? output? DC? output?
Initiative bonus? STR
Armor Class? Does DEX the CON
Does the Does the Atk.Mod Atk. Dmg Save DC Save Dmg
Pokemon have
Pokemon havePokemon have
temporary any temporary+0 +0 +0 +0
any temporary MOVE 1
+0 +0 on itsany
modifiers +0 MOVE 2 on its+0
modifiers on itsmodifiers +0 +0 +0
Intelligence
Wisdom Mod? Charisma
MOVE 3 Mod? +0 +0 +0 +0
Mod?
MOVE 4 +0 +0 +0 +0
INT WIS CHA MOVE 5 +0 +0 +0 +0
MOVE 6 +0 +0 +0 +0
+0 +0 +0
Does the
Special senses,
Pokemon have
such as
any temporary
Darkvision,
modifiers or
Truesight, or
A trainer's (dis)advantages
Tremor Sense
Pokemon with 0 on saving
will appear here.
HP must be throws?
returned to a
Pokeball or Saving Throws
succeed 3x DC
Strength
10 Death Saves. +0
Dexterity
If 3x successes, +0
the Pokemon Constitution +0
stabilizes at 0 Does the
= Ability Intelligence
Mods (+
HP. If 3x failures, +0 Pokemon have
Proficiency, if
the Pokemon
applicable) Wisdom +0 any temporary
dies. modifiers or
Charisma
"●" indicates +0
(dis)advantages
Proficiency.
on abilities?
Skills
Acrobatics +0
Animal Handling +0
Arcana +0
Athletics +0
Deception +0
History +0
Insight +0
Intimidation +0
Investigation +0
Medicine +0
Nature +0
Perception +0
Performance +0
Persuasion +0
Religion +0
Sleight of Hand +0
Stealth +0
Survival +0
← Expanding rows 2-11 will reveal an XP track
Location XP Value
Expanding columns B-N will reveal an Initiative Tracker, adjustment notes, and Weather selector. →
0 Pidgey
Combat Master PP 15 5 20 10 5 20
HP 15
Status
Difficulty
Damage Disruption
XP Value
Status Status
#NAME?
Nature
Concentration
Level Prof STAB Loyalty Init. Speed
###
#N/A +2 +1 +0
0
PP Time Type #NAME? 0 Atk.Mod Atk. Dmg
15 0 Effect +2
MOVE Range Duration #NAME? #NAME?
0 0 10
PP Time Type #NAME? 0 Atk.Mod Atk. Dmg
10 0 Effect +2 0
MOVE Range Duration #NAME? #NAME?
0 0 ###
PP Time Type #NAME? 0 Atk.Mod Atk. Dmg
5 0 Effect +2 1
MOVE Range Duration #NAME? #NAME?
0 0
MOVE
Effect
20 0
MOVE Range Duration #NAME? #NAME?
0 0
HP HP
#NAME?
Features and Feats Type Match-up Skills
Bug Acrobatics +0
Dark Animal Handling +1
Dragon Arcana -2
Electric Athletics -1
Fairy Deception +2
Fighting History -2
Fire Insight +1
Flying Intimidation +2
Ghost Investigation -2
Grass Medicine +1
Ground Nature -2
Ice Perception +1
Normal Performance +2
Poison Persuasion +2
Psychic Religion -2
Rock Sleight of Hand +0
Steel Stealth +0
Water Survival +1
← Expanding columns BO-BY will reveal stat overrides.
Up to 6
'Pokemon in
Party' can be
taken to the
"Combat Master"
tab Pokemon in Party Pokemon in Party
- Select a
Party # Species
position, 1st-6th, Nickname Type 1 Type 2 Level Nature
in column A
1st 1 belowPidgey
the bar, Normal Flying 2 Curious
2nd 2 titled
CaterpiePC"
"Bill's Bug 4 Curious
3rd Up to 6
'Pokemon in
4th Party' can be
taken to the
5th "Combat Master"
6th tab
- Select a
position, 1st-6th, Bill's PC Bill's PC
in column A
Party? # Species
below
Nickname Type 1 Type 2 Level Nature
1st 1 Pidgey Normal Flying 2 Curious
2nd 2 Caterpie Bug 4 Curious
You may save
this Pokemon for
later!
1) Click "200" to
select the entire
row
2) Right click
and copy
3) Choose a
blank row,
column A
Caterpie
4) Right click Err:502 Err:502 4 Curious
and paste
special: paste
values only
Pokemon in Party Pokemon in Party Pokemon in P
Loyalty AC HP STR DEX CON INT WIS CHA
0 12 15 10 12 8 6 12 10
0 11 20 9 10 6 6 12 14
Bill's PC Bill's PC
PP 2 Power Move 3 PP 3 Power Move 4 PP 4 Power Move 5 PP 5
10 Attack PGust 20 Attack PMOVE Attack PMOVE
20 Attack PBug Bite 10 Attack PMOVE Attack PMOVE
20 Attack PBug Bite 10 Attack PMOVE Attack PMOVE
Pokemon in Party Pokemon in Party
Power Move 6 PP 6 Power Held Item
Attack PMOVE Attack P
Attack PMOVE Attack P
Bill's PC Bill's PC
Power Move 6 PP 6 Power Held Item
Attack PMOVE Attack Power
Attack PMOVE Attack Power
Attack PMOVE Attack P0
Pokemon in Party
Notes and Unique Traits
Bill's PC
Notes and Unique Traits
this Pokemon for
later!
1) View Row 200
in "Bills PC"
2) Click "200" to
select the entire
row
3) Right click
← Expanding
and copy rows 2-11 will reveal an XP tracker and several note sections.
4) Choose a
blank row,
Expanding columns B-N will reveal an Initiative Tracker, adjustment notes, and Weather selector. →
💾 column A
5) Right click
Caterpie
and paste Curious Level Prof. STAB
special: paste
values only
Err:502 Err:502 4 +2 +1
9 -1 Shot Range
60ft
Duration
1 Min.
PP Time Type Attack Power
DEX 201 Action Effect
Tackle Range Duration
10 +0 Melee Instant
PP Time Type Attack Power
CON 101 Action Effect
Bug Bite Range Duration
6 -2 Melee Instant
PP Time Type Attack Power
INT 0 Effect
Enter max HP in
the bottom cell
and current HP
AC HP Status
Concentration
STAB Loyalty Init. Speed in the top cell. Saving Throw
20 / None Strength
+1 +0 +0 11
20 Dexterity
0 Constitution
Attack Power Combo Atk.Mod Atk. Dmg Held Item Intelligence
+2 Wisdom
Save DC Save Dmg Charisma
10
Attack Power Atk. Atk.Mod Atk. Dmg
+2 0
Features and Feats Type Match-u
Save DC Save Dmg Shield Dust Bug
Once per long rest, this Pokémon can Dark
ignore a negative status condition that
Attack Power Atk. Atk.Mod Atk. Dmg Dragon
results from an enemy move.
+2 1 Electric
Save DC Save Dmg Fairy
Fighting
Attack Power 0 Atk.Mod Atk. Dmg None Fire
Flying
Save DC Save Dmg Ghost
Grass
Attack Power 0 Atk.Mod Atk. Dmg Ground
Ice
Save DC Save Dmg Normal
Poison
Attack Power 0 Atk.Mod Atk. Dmg Psychic
Rock
Save DC Save Dmg Steel
Water
Hidden Abilities? 0
Saving Throws Senses
Strength -1
Dexterity +0
Constitution -2
Intelligence -2 Death Saves
Wisdom +1 Success 0 0 0
Charisma +2 Failure 0 0 0
Fill out the necessary white boxes. Some can be left blank.
1 10
1 11 10 10 ### ### -20 4 ### ###
1
5 12 11 11 ### ### -22 3 ### ###
1 13 12 12 ### ### -24 2 ### ###
1
0 14 13 13 ### ### -26 1 ### ###
1 015 14 14 ### 5
### -28 10 ###
0 ### 15 20
-5
-10
5
HP V
0
0 5 10 15 20
1 16 15 15 ### ### -30 -1 ### ###
1 -5 17 16 16 ### ### -32 -2 ### ###
1 18 17 17 ### ### -34 -3 ### ###
1 19 18 18 ### ### -36 -4 ### ###
-10
1 20 19 19 ### ### levels
Loyalty -38 2 -5 ### ### Certain natures
& 3 provide a will positively or
5HP and 10HP
boost,
Pokemon Level
negatively affect
a Pokemon's
respectively. CON score.
Misc.
Loyalty Nature Mods
0 Curious 0
Click on the chart, and hover over any dot to reveal data.
EXP Calculator
Species Species Species
# 1 # #
Lvl. 12
Aerodactyl Lvl.
Pokemon Lvl.
Pokemon
Enter any number of species, their coordinating level, and how many of each to calculate the overal
Select a Pokemon above, and enter any miscellaneous modifiers (e.g. ASI's) you wish.
Misc.
Actual Damage
Addition
Err:502
If there are any
reasons outside
of the common Err:502
parameters that
would make
catching a
Capture
pokemon easier,
Calculator
add a modifier
assumes the
here. Otherwise,
selected DC
leave this field
14
pokeball's
blank.
criteria are met. Animal Handling
Check Needed
JOEtheDM's
###
manual for
Advantage?
further
assistance.
0
min
Pokemon
avg
max
Caterpie
20 25
avg
max
20 25
Does this
Pokemon have
any ASIs applied
to its CON
score?
Misc.
CON
Mods
0 6 ###
Species
Species 18,800
Pokemon
hange
WIS CHA AC
14 ### 10 ### 15
14 ### 10 ### 15
12 ### 10 ### 15
14 ### 8 ### 15
14 ### 10 ### 15
14 ### 10 ### 15
12 ### 10 ### 15
14 ### 8 ### 15
14 ### 10 ### 15 Pokemon
14 ### 10 ### 15
12 ### 10 ### 15 Exeggutor
14 ### 8 ### 15
16 ### 10 ### 15
16 ### 10 ### 15
16 ### 8 ### 15
14 ### 12 ### 15
14 ### 12 ### 15
12 ### 12 ### 15
14 ### 10 ### 16
14 ### 10 ### 16
WIS CHA AC
you wish.