Вы находитесь на странице: 1из 13

Cheat Codes

Note: This procedure involves editing a game file;


create a backup copy of the file before proceeding.
Use a text editor to edit the "config.cfg" file in the "players" directory in th
e
game folder. Add the following line to the end of the file:
seta thereisacow "1337"
You can now further modify the file by binding any of the following
cheat codes to an unused key. For example,
adding the following line will bind the "God mode" cheat to the "U" key:
bind u "god"
Save the "config.cfg" file,
then Right Click it, select "Properties", and set it to "Read Only".
Begin the game, then start a new level by either using the "Mission Selection"
option or starting a new game. Then while playing the game, press the correspond
ing
key to activate the corresponding cheat function.
Note: There is no confirmation that a code has been enabled.
Result Cheat Code
Toggle God mode god
Extra ammunition give ammo
Ignored by enemies notarget
No clipping mode noclip
Map select devmap [map name]
Toggle game speed [Note] timescale [number]

Note: "0.1" is 10% game speed, and "1" is normal game speed.
Map names
Use one of the following values with the "devmap [map name]" code:

Map Code
SSDD trainer
Team Player roadkill
Cliffhanger cliffhanger
No Russian airport
Takedown favela
Wolverines invasion
The Hornet's Nest favela_escape
Exodus arcadia
The Only Easy Day Was Yesterday oilrig
The Gulag gulag
Of Their Own Accord dcburning
Contingency contingency
Second Sun dcemp
Whiskey Hotel dc_whitehouse
Loose Ends estate
The Enemy Of My Enemy boneyard
Just Like Old Times af_caves
Endgame af_chase

Museum bonus level


Successfully complete the game to unlock the Museum bonus level.
Go to the single player missions, select the new "Museum" mission at the bottom,
and choose a difficulty. When the level begins, it is recommended you first stud
y the layout.
Get two weapons, and max out your ammunition through the crates supplied. Go to
the desks by
the entrance to the rooms. On the desks there is a red bell that is labeled "Don
't Press".
Once you press this button, enemies will begin coming to life in one room area a
t a time.
About thirty people (all characters from the game) will try to kill you. You wil
l hear a
sound once that wave is completed. There are two waves of kills needed to comple
te it.
Note: There are three rooms, one of which nothing happens in. Do not bother shoo
ting anyone
prior to using the bell, as it will not count.
Extra Custom Class slots
Reach Level 70 in Multiplayer mode to unlock Prestige mode. Reach the indicated
Prestige level to unlock the corresponding Custom Class slot.
Sixth Custom Class slot: First Prestige
Seventh Custom Class slot: Third Prestige
Eighth Custom Class slot: Fifth Prestige
Ninth Custom Class slot: Seventh Prestige
Tenth Custom Class slot: Tenth Prestige
Professional perks
Successfully complete the indicated task to unlock the corresponding Professiona
l perk:
Bling Pro: Get 200 kills while using a weapon with two attachments. Its effect i
s two primary weapon attachments and two secondary weapon attachments.
Cold-Blooded Pro: Destroy 40 enemy Killstreak rewards while using the Cold-Blood
ed perk. Its effect is undetectable by UAV, air support, sentries, and thermal i
maging; and no red crosshair or name when you are targeted.
Commando Pro: Get 20 melee kills while using the Commando perk. Its effect is in
creased melee distance and no falling damage.
Danger Close Pro: Get 100 kills with explosives while using the Danger Close per
k. Its effect is increased explosive weapon damage and extra air support damage.
Hardline Pro: Get 40 Killstreaks while using the Hardline perk. Its effect is th
at Killstreak rewards require one less kill and Deathstreak rewards require one
less death.
Last Stand Pro: Get 20 kills while using the Last Stand perk. Its effect is that
you can use your equipment (i.e. frag grenades and throwing knives) while in La
st Stand mode.
Lightweight Pro: Run 30 Miles while using the Lightweight perk. Its effect is mo
ve faster and quick aim after sprinting.
Marathon Pro: Run 26 Miles while using the Marathon perk. Its effect is unlimite
d sprint and climb obstacles faster.
Ninja Pro: Get 50 close range kills while using the Ninja perk. Its effect is in
visible to heartbeat sensors and silent footsteps.
Scavenger Pro: Resupply 100 times while using the Scavenger perk. Its effect is
resupply from dead enemies and extra magazines.
Scrambler Pro: Get 50 close range kills while using the Scrambler perk. Its effe
ct is jam enemy radar near you and delay enemy claymore explosions.
SitRep Pro: Destroy 120 detected explosives or tactical insertions while using t
he Sitrep perk. Its effect is detect enemy explosives and tactical insertions an
d louder enemy footsteps.
Sleight Of Hand Pro: Get 120 kills while using the Sleight Of Hand perk. Its eff
ect is faster reloading and aiming.
Steady Aim Pro: Get 80 hip fire kills while using the Steady Aim perk. Its effec
t is increased hip fire accuracy and longer hold breath duration.
Stopping Power Pro: Get 300 Kills while using the Stopping Power perk. Its effec
t is extra bullet damage and extra damage to enemy vehicles.
Multiplayer weapons and equipment
Reach the indicated level in Multiplayer mode to unlock the corresponding item:
Assault rifles
FAMAS: Level 1
M4A1 carbine: Level 4
SCAR-H: Level 8
TAR-21: Level 20
FAL: Level 28
M16A4: Level 40
ACR: Level 48
F2000: Level 60
AK-47: Level 70
Handguns
USP .45: Level 1
.44 Magnum (Colt Anaconda): Level 26
M9: Level 46
Desert Eagle: Level 62
Launchers
AT4-HS: Level 1
Thumper x2 (M79 grenade launcher): Level 14
Stinger: Level 30
Javelin: Level 50
RPG-7 x2: Level 65
Light machine guns

L86 LSW: Level 1


RPD: Level 4
MG4: Level 16
AUG HBAR: Level 32
M240: Level 52
Shotguns
SPAS-12: Level 1
AA-12: Level 12
Striker: Level 34
Ranger: Level 42
M1014: Level 54
Winchester 1887: Level 67
Sniper rifles
CheyTac Intervention: Level 1
Barrett .50 caliber (M107): Level 4
WA2000: Level 36
M21 EBR: Level 56
Submachine guns
UMP .45: Level 1
MP5k: Level 4
Vector: Level 12
P90: Level 24
Mini Uzi: Level 44
Secondary weapons
PP-2000 machine pistols: Level 1
Glock 18: Level 22
M93 Raffica: Level 38
TMP: Level 58
Other
Frag grenade: Level 1
Semtex: Level 1
Throwing knife: Level 7
Tactical insertion: Level 11
Blast shield: Level 19
Claymores: Level 31
C4: Level 43
Kill streak bonuses
Get the indicated number of consecutive kills in Multiplayer mode to get the cor
responding bonus:
UAV: 3 (reveals enemies on mini-map)
Care Package: 4 (ammo or killstreak air drop that can be collected by anyone)
Counter UAV: 4 (disables enemy radar)
Predator: 5 (guided missile)
Sentry Gun: 5 (airdropped weapon)
Precision Airstrike: 6 (select a location to bomb)
Attack Helicopter: 7 (helicopter backup)
Harrier Strike: 7 (select a location to bomb and defend with a Harrier)
Emergency Airdrop: 8 (four ammo or killstreak air drops that can be collected by
anyone)
Pave Low: 9 (armored helicopter backup)
Stealth Bomber: 9 (undetectable airstrike)
AC-130: 11 (operate a plane gun)
Chopper Gunner: 11 (operate a helicopter gun)
EMP: 15 (disables enemy electronics)
Tactical Nuke: 25 (kills everyone)
Hidden challenges
Successfully complete the indicated task to complete the corresponding challenge
and get the listed experience points. Note: These challenges will not show in t
he barracks.
...With A Vengeance: Avenge a fallen teammate; 0 experience points.
6fears7: Select killstreak rewards requiring 7, 8, and 9 kills, and earn them al
l; Unknown experience points.
All Rounder: Successfully complete all other challenges; unknown experience poin
ts.
Click, Click, Boom: Kill an enemy with C4 while you are in Last Stand mode (not
Final Stand); 5,000 experience points.
Hard to Kill: Get two kills while in Last Stand or Final Stand mode; 500 experie
nce points.
Hijacker: I, II, III: Steal 10, 50, and 200 enemy crates; 1,000 experience point
s, 3,000 experience points, 5,000 experience points.
Infected: Get knifed by an enemy wearing this title; 1,000 experience points.
Living Dead: Survive in Final Stand mode long enough to get back up; 1,000 exper
ience points.
Martyr: Get a kill with a Martyrdom grenade; 1,000 experience points.
Martyrdoh!: Kill an enemy who is priming a grenade; 0 experience points.
Never Forget: Get hurt by an enemy, survive, and backstab the same enemy; 3,500
experience points.
Ninja: Defuse a bomb right after it is planted while the planter is still alive;
2,000 experience points.
Point Guard: Get the most assists in a game; unknown experience points.
Radiation Sickness: Get nuked by the enemy; 1,000 experience points.
Renaissance Man: Get three kills with three different weapons in one life; 1,000
experience points.
Sidekick: Get three kills with your secondary weapon in one life; 1,000 experien
ce points.
STD: Transmission Complete (knife an enemy wearing this title); 5,000 experience
points.
The Avenger: Avenge the death of three teammates in one life; unknown experience
points.
The Edge: I, II, III: Get the Game-Winning Killcam 5, 10, and 20 times; 1,000 ex
perience points, 5,000 experience points, 10,000 experience points.
The Loner: Get a 10 killstreak with no killstreak rewards selected; 2,500 experi
ence points.
The Numb: Take enough damage that would normally kill you with Painkill active;
0 experience points.
Sniper camouflage
Successfully complete the "Ghillie In The Mist" challenge in Multiplayer mode wi
th the indicated number of one-shot kills with sniper rifles to unlock the corre
sponding Ghillie camouflage suit:
Arctic camo: 50 one-shot kills with sniper rifles
Desert camo: 200 one-shot kills with sniper rifles
Urban camo: 100 one-shot kills with sniper rifles
Intel locations
Search the indicated locations to find all 45 Intel laptops:
Act I: S.S.D.D.
1. The Intel is under the watch tower, straight across from the entrance to the
obstacle course.
Act I: Team Player
2. The Intel is in a classroom. Someone will announce "I think I saw one go in t
hat classroom", and your team will go in. It is on the right wall as you enter,
on a desk by the barrels.
3. As you exit the school, it is on a crate directly outside, next to a taxi.
Act I: Cliffhanger
4. Directly in front of you when Soap tells you to go ahead alone is a guard tow
er. Go up the ladder to find the Intel on the catwalk.
5. When you are about to enter the building with Soap, go to the previous buildi
ng in the alley where the Jet is inside the hanger. Break out the window to find
the Intel inside.
6. During the snowmobile sequence, when you are approximately 1850m from the fin
ish, stop. Look for a small wooden fence surrounding some trees in the middle of
the path in front of you, and a small wooden building up a hill to the right. T
he Intel is on the ground inside the fenced area with trees. Just run over the I
ntel to pick it up.
Act I: Takedown
7. Using the map, go towards the south-west corner when you enter the favela. Yo
u should find a motorcycle leaning against a building. In front of it, there is
a building with an angled wall and a large window in the wall. Go through the do
or to the right of that window to find the Intel inside.
8. When you go through the alley and see the building with the ladder on the wal
l, go up it and through the door. The Intel is on a table inside.
9. Directly across from the previous Intel is a building with a small set of woo
den stairs. There are a few guys inside you have to kill. The Intel is inside th
e building on a nightstand next to the bed.
10. Towards the end of the chase, off an alley, go in the building on the right
side of the path. Go downstairs to find the Intel between two beds.
Act II: Wolverines!
11. The Intel is on the counter in the gas station after you go through the alle
y.
12. The Intel is inside CRB Financial (across from Nate's Restaurant), near the
front door, under a sign labeled "Online Banking".
13. The Intel is on a table inside Taco To Go. Enter the building through the bl
own up corner.
14. The Intel is inside a dumpster (in a small brick enclosure) on the east side
of Burger Town. It is visible from the Burger Town roof ladder.
Act II: The Hornet's Nest
15. Near the beginning, after you move forward from the first building, go insid
e the house to the right of where Soap stops in the road (there is a blue car in
the garage). Go past the blue car and into the kitchen to find the Intel on the
table.
16. After clearing the small lot (has a bunch of appliances and cars), instead o
f going right up the stairs between buildings, go left around the three-story ho
use (floors are colored red, yellow, red), and look in the little hut attached t
o its side to find the Intel on some barrels.
17. As you move up the sloped street, there is a blue car on the right side of t
he street. In the building on that side is the Intel up on the second floor on t
he table.
18. When you enter the last open lot and are supposed to go up on the roof, turn
to the right, and look in the window behind the goal fence to find the Intel in
side a window.
Act II: Exodus
19. In the apartment office, near where the enemies are first repelling in from
a chopper. It has red walls and blue curtains inside. The Intel is on the desk.
20. In the right-side building of the structure that forms an arch over the road
(has toll booths), on a desk directly to the right as you enter.
21. After you cross the bridge, go into the second house on the right side of th
e street. Enter from the front door, then go to your right and up the stairs. Th
e Intel is on a yellow couch above those stairs.
Act II: The Only Easy Day... Was Yesterday
22. In the room before you go back outside (shortly after breaching), the Intel
is on one of the metal racks against the wall.
23. After executing "Plan B", in the room Soap goes into on the right, the Intel
is on a metal rack inside the door.
24. After clearing outside, when the team starts going up the stairs, enter the
room to the right (you were probably in this building before when you were told
to take cover), and look under the stairs on some wooden palettes to find the In
tel.
Act II: The Gulag
25. As your team moves towards the arch with the red light, go to the stone stai
rs before it, and look inside the room on the far wall to find the Intel on some
filing cabinets.
26. The Intel is on a desk behind the large wall of monitors you encounter on yo
ur way through.
27. After you get the riot shield and leave the room where you got it, turn left
, and go down the hallway. In the first open cell on the right-side wall is the
Intel on a desk.
28. Once you find the person you have been looking for, turn to your left to fin
d the Intel on the desk.
Act II: Of Their Own Accord
29. Inside the elevator that keeps trying to close (in the hallway after you ent
er the building), the Intel is to the right of the body sitting inside.
30. In the room with a balcony (out on the balcony is a missile launcher), go to
your left as you enter the room, and enter the door straight ahead (near the po
rtrait of Franklin Pierce) to find the Intel on a table down a small hallway.
Act III: Contingency
31. When you reach the three-man patrol standing near the fence, kill them, and
go over to where they were. The Intel is about ten feet south on a crate.
32. The building labeled "33" along the angled south-west fence contains the Int
el on a metal desk inside the northern door.
33. Just north of building "33", locate the stairs leading to a helipad (has blu
e lights on the corners) to find the Intel in the north-west corner.
Act III: Whiskey Hotel
34. When you are told to go left to the building, inside that building after the
next door has been opened, the Intel is in the hallway on a couch to the left.
35. After you go up the first stairs towards the roof, the Intel is to your righ
t on a desk. This should be about the time when the you see the flares get lit.
Act III: Loose Ends
36. Before entering the house, go behind it, and locate the small boat hanger al
ong the shore. The Intel is on a crate outside of it.
37. In the locked room on the top floor of the house, the Intel is on a desk in
front of the door.
38. In the nearest locked room in the basement, go into the arms room to the lef
t. The Intel is straight across from the wall of weapons on a crate.
Act III: The Enemy of My Enemy
39. The Intel is immediately to your right when you begin the mission, in the fr
ont of the plane.
40. After you slide out of the plane hull and move across the street and up the
hill, look for the plane pointing towards the road. The Intel is inside, near th
e cockpit.
Act III: Just Like Old Times
41. As you enter the tunnels, go left as instructed. After the patrol passes, ki
ll the guard standing at the monitor, and go straight across to find the Intel o
n a crate just to the right of the cave entrance.
42. The Intel is to the left on a desk right before you go outside from the tunn
els.
43. After going across the ridge, the Intel is in an alcove, on a crate.
44. The Intel is on the desk with soda cans after you breach the room, near wher
e your ally is working on the computer.
Act III: Endgame
45. The Intel is at the beginning of the mission, before you board the vehicle.

Infinite claymores
Create a class with the Scavenger perk and claymores. Setup a claymore, and once
it kills someone, you can scavenge his body for another. You can also scavenge
when you already have one setup, then get another, and place it somewhere else.
You can only carry one at a time, but you can put down as many as desired. It wo
rks best to stay in a room. Every time someone comes through it and gets killed,
scavenge, set, and repeat.
Infinite grenades
While using the One Man Army perk, equip a grenade launcher to one of your guns.
After you run out of grenade, use One Man Army, select the class you were just
using, and you will have two more grenades for the tube. Also, everything else w
ill refill. Repeat this as many times as desired.
Easy Cold-Blooded Pro perk
Create the following class:
Primary Weapon: Any light machine gun (except AUG HBAR) with extended magazine a
ttachment (optional)
Secondary Weapon: A launcher (not the Thumper or RPG7x2) that can heavily damage
a Pavelow
Equipment: Tactical insertion
Special Grenade: Any
Perk 1: Scavenger
Perk 2: Cold-Blooded
Perk 3: Any
Death Streak: Any
After creating this class, host a private match or a split-screen match with a f
riend. Make sure your friend has a class with Hardline, and the Pavelow as one o
f their Killstreak rewards. Have your friend kill you enough times until they ge
t their Pavelow. When their Pavelow is out, use your rocket launcher to hit it.
If it is not destroyed the first time, use your Scavenger perk to get more rocke
ts. Immediately after the Pavelow starts to spin out of control, use your light
machine gun to rapidly shoot at it. Each bullet that hits the spinning Pavelow w
ill count towards the Cold-Blooded Pro perk. By doing this method, you can easil
y get the Cold-Blooded Pro perk within a five minute match.
Easy Last Stand Pro perk
Create the following classes:
Class 1
Primary Weapon: Any
Secondary Weapon: None
Equipment: Tactical Insertion
Special Grenade: Any
Perk 1: One Man Army
Perk 2: Hardline Pro
Perk 3: Any
Death Streak: Final Stand
Class 2
Perk 3: Last Stand
Note: Make this class built to quickly kill your enemy.
After creating these classes, host a private match or a split-screen match with
a friend that is willing to be killed multiple times. If you cannot find someone
willing to do this, then use an empty player (a controlled player with no one a
ctually controlling it). Start with Class 1. Have your friend shoot you until yo
u are in Final Stand mode, then activate One Man Army, and switch to Class 2. Af
ter you get up, start shooting your friend. Every kill you get will count as a L
ast Stand kill. Every kill will also count towards One Man Army.
Easy Juggernauts kills
Shoot a Juggernaut in the face with the Thumper to instantly kill it.
Easy "Armor Piercing" mission in Special Ops mode
When the mission begins, grab the Barrett .50 Cal and/or Intervention. Then, kee
p running up the stairs until you reach the scaffolding (there is an ammo crate
below the scaffolding). You may encounter a Juggernaut near the scaffolding. If
so, kill it, and then climb up the scaffolding. Go prone, and just try to keep s
niping the Juggernauts straight ahead with the Barrett .50 Cal or Intervention.
You can also have one player hide behind the ammo crate below the scaffolding an
d try to lure them towards you. Alternately, have one player die on a staircase
to block the path of the Juggernauts, while the other player kills them from beh
ind it.

Easy "High Explosive" mission in Special Ops mode


Note: This trick requires two players. When the mission begins, run to the left,
and look down the alley. If there is a Juggernaut standing there, either try to
kill him or stun him so you can both enter the building on the far left through
the large window. Have one player stand in front of the doorway, and die while
trying to shoot at the Juggernauts. Have the other player crouch behind the tabl
e next to the large window you entered through, and simply shoot the Juggernauts
as they stand near the door. They will not be able to get past the player downe
d in the doorway. Make sure to revive the player after killing the Juggernauts s
tanding near the doorway so they do not bleed out. The Juggernauts usually come
in waves of 1-1-2-3-3. If you get a chance, you can refill your ammo near the ar
ea you started the mission.

Easy "No Russian" mission on Veteran mode


Successfully complete the "No Russian" mission on any difficulty. Select it agai
n from the mission menu, and choose the Veteran difficulty. After the mission be
gins, pause the game, select the option to skip the mission due to its content,
and you will be given credit for completing it on the Veteran difficulty.
Easy level boosting with riot shield
Get twelve people in a lobby, and explain how the level boosting is going to wor
k. Next, kick six people out so there are only six in your party. Then, find a S
earch And Destroy game. Note: While trying to find the game, make sure the host
(the person trying to find the game) temporarily has a bad connection so it will
make you host the lobby and not pair you with someone else. Once you are in the
lobby, you can invite the other six people to join. When all the spots are fill
ed, you can make your connection good again and begin the match. Choose a class
with the riot shield. It is recommended both players use the One Man Army perk i
f you have unlocked it. Once the match begins, find another player, and have the
m keep shooting you while you hold the riot shield to block the bullets. You wil
l get +500 experience points every few seconds five times. Once you start only g
etting +100 experience points, switch classes and have the other player switch t
o a riot shield class. Do the same things to them until they only get +100 exper
ience points, and then switch back. Repeat this as many times as desired. It is
possible to get over 50,000 experience points per match if done correctly. Note:
To keep the game going as long as possible, make sure one team plants the bomb
and then the other team defuses it.
Riot shield defense
While the riot shield is equipped to one of your classes, you can have defense f
rom the back when you are holding your secondary weapon; thus, being able to swi
tch the direction of defense with your riot shield. This is useful in narrow cor
ridors and stairwells. -From: Destructor58
Hidden sniper positions in "High Rise" map
Look from the center of the map at the cranes, then to the left side of the map.
Go that side's back left corner. Find the broken scaffolding. Sprint from befor
e the ledge, and jump to the left outside yellow vertical railing of the scaffol
ding. This is a hidden ladder. Climb up this railing/ladder to the top of the sc
affolding. Walk to the right of the scaffolding along the ledge of the building.
You will eventually reach another scaffolding. Climb onto this scaffolding. Wal
k to the top. Look towards the building, and climb onto the higher ledge. Follow
that ledge going left. Keep moving forward to reach the roof. This is a very go
od sniper spot. It is recommended you use a Tactical Insertion because other pla
yers may discover you on your way to the top, or while you are up there, and try
to kill you. There are also a lot of teddy bears on the roof.

Invincible pipe in "Rust" map


At one end of the map is a short length pipe sticking out. If you climb in it, y
ou cannot be killed by kill streak explosions (for example, air strikes, Predato
r missiles, AC-130, etc.) unless it goes directly into the pipe.
Shepherd comments in "Endgame" mission
At the end of the final mission when you are supposed to kill Shepherd with the
knife, after the helicopter crashes, stand next to him, but do not kill him. Aft
er some time, he will begin to say things such as "You know killing me won't cha
nge anything" or "You're a good warrior", trying to persuade you not to kill him
. When you must follow Shepherd and attempt to stab him while dazed, do not go n
ear him while he lays against the car. He will say one sentence at a time, slowl
y, and his final sentence will be "But you were never willing to do what must be
done" or something similar. Note: If you get too close to Shepherd, he will kno
ck you against the car. If you are too far away, he will cut the speech short.
Hidden Juggernaut message
Play a level where a Juggernaut can be found in Spec Ops mode. After killing a J
uggernaut, look at his crotch area to see the message "Get sum!". Alternately, h
ave yourself or a partner walk up to him, and enter last stand mode (bleed out).
Then, look at his crotch area.
Hidden face on sniper lens cover
In Multiplayer mode, hold any sniper rifle with its primary scope. Start running
in any direction, as long as the sunlight shines on the back of it, to see a gr
een frowning face with its tongue sticking out, like the one you can receive in
your accolades.
Various game references
On the Estate map, go inside the estate (the largest house in the center of the
area). Use a sniper rifle, and look on the rack under the LCD television in the
main hall. There is a Gamestation 5 console (reference to the PlayStation) with
games named "Italian Plumber Princess Rescue" (a reference to the Mario games) a
nd "Deer Hunter 17" (a reference to the large quantity of Deer Hunter games). Go
to the basement using the stairs in the kitchen. Look at the posters on the wal
l around the pool table. There is one with the name "Massey Effect" (a reference
to Mass Effect), and in the same poster, there is a description "Chaos Theory w
as just the beginning" (a reference to Splinter Cell: Chaos Theory, which is the
story considered to be the beginning of the subsequent Splinter Cell games' sto
ries).
Easy "Colonel Sanderson" achievement

Easy "Downed but Not Out" achievement


Easy "Drive By" achievement
Play the "Race" mission in Special Ops mode on Solo Play. Just keep shooting ene
mies on snowmobiles while driving to get the "Drive By" achievement.

Easy "Ghost" achievement

Easy "Knock-knock" achievement

Easy "Look Ma Two Hands" achievement

Easy "Pit Boss" achievement

Steam achievements
Successfully complete the indicated task to unlock the corresponding achievement
. To view your achievements and stats in Steam, select "Community", "My profile"
, "View all my games", then the game and view stats.
Back in the Saddle: Help train the local militia.
Black Diamond: Complete 'Cliffhanger' on Veteran Difficulty.
Blackjack: Earn 21 stars in Special Ops.
Charlie On Our Six: Earn 8 stars in Special Ops.
Cold Shoulder: Infiltrate the snowy mountain side base.
Colonel Sanderson: Kill 7 chickens in under 10 seconds in 'The Hornet's Nest'.
Danger Close: Get hand picked for Shepherd's elite squad.
Desperado: Kill 5 enemies in a row using 5 different weapons or attachments in S
ingle Player or Special Ops.
Desperate Times: Execute the plan to help the Americans.
Downed but Not Out: Kill 4 enemies in a row while downed in Special Ops.
Drive By: Kill 20 enemies in a row while driving a vehicle in Single Player or S
pecial Ops.
Ends Justify the Means: Complete 'Contingency' on Veteran Difficulty.
First Day of School: Complete 'S.S.D.D.' and 'Team Player' on Veteran Difficulty
.
For the Record: Complete the Single Player campaign on any difficulty.
Ghost: Plant the C4 in 'Cliffhanger' without alerting or injuring anyone in the
blizzard.
Gold Star: Earn 1 star in Special Ops.
Homecoming: Complete 'Of Their Own Accord', 'Second Sun', and 'Whiskey Hotel' on
Veteran Difficulty.
Honor Roll: Earn at least 1 star in each Special Op mission.
Hotel Bravo: Earn 4 stars in Special Ops.
I'm the Juggernaut...: Kill a Juggernaut in Special Ops.
It Goes to Eleven: Earn at least 1 star in 11 different Special Op missions.
Knock-knock: Kill 4 enemies with 4 shots during a slow-mo breach in Single Playe
r or Special Ops.
Leave No Stone Unturned: Collect 45 enemy intel items.
Look Ma Two Hands: Kill 10 enemies in a row using akimbo weapons in Single Playe
r or Special Ops.
No Rest For the Wary: Knife an enemy without him ever knowing you were there in
Single Player or Special Ops.
Off the Grid: Complete 'Just Like Old Times' and 'Endgame' on Veteran Difficulty
.
Operational Asset: Earn all 3 stars in at least 5 different Special Op missions.
Operative: Earn all 3 stars in at least 10 different Special Op missions.
Out of the Frying Pan...: Complete the mission in the airplane graveyard.
Pit Boss: Run The Pit in 'S.S.D.D.' and finish with a final time under 30 second
s.
Prisoner #627: Complete 'The Only Easy Day... Was Yesterday' and 'The Gulag' on
Veteran Difficulty.
Professional: Earn all 3 stars in at least 15 different Special Op missions.
Queen takes Rook: Complete 'Loose Ends' and 'The Enemy of My Enemy' on Veteran D
ifficulty.
Red Dawn: Complete 'Wolverines!' and 'Exodus' on Veteran Difficulty.
Royale with Cheese: Defend Burger Town.
Soap on a Rope: Storm the gulag.
Some Like it Hot: Kill 6 enemies in a row using a thermal weapon in Single Playe
r or Special Ops.
Specialist: Earn 30 stars in Special Ops.
Star 69: Earn 69 stars in Special Ops.
Tag 'em and bag 'em: Find Rojas in the Favelas.
Ten plus foot-mobiles: Kill at least 10 enemies with one Predator missile in Sin
gle Player or Special Ops.
The Harder They Fall: Kill 2 rappelling enemies in a row before they land on the
ir feet in Single Player or Special Ops.
The Pawn: Assault Makarov's safe house.
The Price of War: Complete the single player campaign on Hardened or Veteran Dif
ficulty.
The Road Less Traveled: Collect 22 enemy intel items.
Three-some: Kill at least 3 enemies with a single shot from a grenade launcher i
n Single Player or Special Ops.
Turistas: Complete 'Takedown' and 'The Hornet's Nest' on Veteran Difficulty.
Two Birds with One Stone: Kill 2 enemies with a single bullet in Single Player o
r Special Ops.
Unnecessary Roughness: Use a riot shield to beat down an enemy in Single Player
or Special Ops.
Whiskey Hotel: Take back Whiskey Hotel

Read more: http://www.cheatcc.com/pc/callofdutymodernwarfare2cheatscodes.html#ix


zz1GQIduaj2
Under Creative Commons License: Attribution Non-Commercial No Derivatives

Вам также может понравиться