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CONTEXT
A B
Written article from the BBC website Spoken conversation between Tim Harford and
Andy.
Writer & his aims:
Participants in the conversation (i.e. each other’s
Tim Harford, an acclaimed economist/journalist; to audience), and their aims:
provide information about some applications of game theory.
Tim the economist, an expert in his field, is trying to
Audience: teach Andy how to use game theory to get a date.
General, especially since Harford is applying game theory Andy is apparently going along with Tim’s advice
to something as universal as love – i.e. not specialist and instructions.
economics (not in an economics journal but the BBC
website, which has a v wide audience).
• Pauses
• Fillers – ‘um’ (T15, A16), ‘er’ (T19)
• Repetition
– by the SAME speaker: ‘you’re gonna (.) you’re gonna’ (T6), ‘if (.) if’ (T10-11),
‘you never (.) never can tell’ (A16), ‘why don’t we watch (.) why don’t we watch’
(T18), ‘she (.) she’ (T26), ‘to see (.) to see’ (T26), ‘you (.) you’ (T29)
• False starts – ‘I have to say (.) well I kind of as I say…’ (A16), ‘you invite (.) you
tried to persuade…’ (T29)
• Unfinished utterances / hanging sentences – ‘…I thought something might
happen but’ (A16-17)
• Ellipsis – see Formality
CONTACT
The writer uses mostly 2p general pronouns (10, 12, 24, Both T & A use the 1p singular pronoun to place
25, 26). The ones in 24-26 could be interpreted as 2p themselves, as individuals, in the text / refer to
plural pronouns and hence be interpreted by a reader themselves as individuals (T22, 30; A13, 16, 21, 25, 28).
as 2p singular pronouns, addressing him individually, T uses the 2p singular pronoun to address A directly
via synthetic personalisation. (T1, 4, etc etc).
T uses the 1p plural pronoun, the inclusive ‘we’, to
place A in the same group as himself, i.e. they’re to watch
Necessarily lower contact because Harford’s the video together (T18).
readers constitute a mass audience. However, he
could be seen as trying to ESTABLISH A LITTLE NB: Ignore the 1p & 2p pronouns in quotes (8-11, 23-24)
CONTACT with the readers, perhaps because the
article is about the application of game theory to There is a high degree of contact between the two
more personal issues. speakers, simply because this is a face to face
However, the level of contact is far lower than that conversation.
in B. Main concern is to explain, in the 3p, how game BTW: A never addresses T directly, and contact is actually
fairly low for a spoken interaction because T & A are not
theory can be used, the circumstances that call for it,
friends or even acquaintances.
etc.
POWER
NOTE
• The interrogative mood (‘un surprised’ 15, ‘what did
If the writer isn’t the subject of verbs of thinking & you see / did it work /’ 20)
perception, those verbs do NOT contribute to lower
certainty on his part (eg the writer is 100% certain that T also expresses opinions / makes assertions
Van Neumann believed something). using –
‘Can/could’ in 4 and 8 don’t count because they’re used • Mostly bare declaratives (1-2, 3, 22-23, etc)
in other people’s Experiences – ‘Van Neumann believed
that the theory could…’ & ‘Real enthusiasts think game – with his certainty / assertiveness reduced only a very
theory can…’ little by
Andy
2
17)
• Verbs of thinking & perception: ‘sounds’ (5), ‘I
thought’ (16), ’I mean’ (21)
• Hedging / vague language – ‘well I kind of as I say
you never…’ (A16)
Turn taking
Harford cannot be 100% certain about whether
game theory is the best way of analysing certain T & A have almost the same number of turns, but T’s
situations, or about what people really do and think turns are obviously far longer than A’s.
about love and marriage (hence the modals in 6, 9, A interrupts & overlaps, but only through eagerness to
etc). concur with T.
Only T initiates topics (game theory 1, the signal 4, etc)
However, his generally high level of authority Only T allocates turns (‘think of it as a money-back
comes from his superior knowledge of the subject of guarantee’ 11-12, interrogatives 15 & 20).
game theory.
T has more power than A in every way, being the
expert to A’s layman, and the person giving advice as
to what A should do to get a date.
GENERAL STUFF
COMPLEXITY
While B has quite a lot of subordinate clauses (e.g. two in 1-2), it has fewer than A.
B has more instances of conjunction (1, 4, 8, 9, 10, etc etc) than A (16, 17, 22).
A has a few marked themes (14, 15, 22, 24) while B has none at all.
This is because A is a planned written text, whereas B has speakers that are speaking relatively
spontaneously and therefore less likely to utter highly complex sentences.
Tim is arguably not as spontaneous as Andy, because he’s the expert and knows the subject well – hence
the surprisingly large number of subordinate clauses in the parts spoken by him.
A has some instances of the passive voice to do with the development & use of game theory (‘was developed’, 2;
‘[be] used’, 4, 5, 6, 8)
Former object ‘game theory’ shifted to subject position by passivisation because it’s one of the main topics
of the text. Focus on what it can be used for, not on who uses it.
B is entirely in the active voice. Tim (who does most of the speaking) uses the active voice to focus mainly on
various individuals (himself, Andy, the girl) and what they have done or should do.
GRAD / NON-GRAD A’s & ADV’s; N’s & N COLLOCATIONS PRE-MOD N’s
Both texts have a combination of gradable adjectives (& adverbs), non-gradable adjectives and nouns / noun
collocations pre-modifying Ns. However, B has fewer non-gradable adjectives and nouns / noun collocations pre-
mod Ns than gradable adjectives.
3
can be used.
Non-gradable A’s
Non-gradable A’s • two (4, 23)
• three (1) • third (10)
• Second (3) • money-back (11-12)
• Cold [War] (4) • first (29)
• one (7)
• other (8)
• real (8)
• another (15)
• financial (20, 25)
• modern (21)
• separate (22) N’s & N collocations pre-modifying N’s
• second (23, 24) • game [theory] (1)
N’s & N collocations pre-modifying N’s • ? West [End] (4, 23)
• game [theory] (1, 2, etc etc) • body [language] (21, 23)
• World [War] (3) B is specific only with regard to a few details of the
instructions Tim gives Andy, eg ‘the third date’ (10).
• world champion poker [players] (5)
Otherwise, B is much less technical than A, because
• love [lives] (9-10) B focuses on the practical application of game theory
• engagement [ring(s)] (13, 18, 19, 21) in a real-life situation, in which Andy must know
• escape [route] (24) exactly what to do rather than the background,
• bachelor [flat] (25) theory, etc of game theory.
A’s aim is more technical than B’s – focuses on
some very specific concepts and issues to do with
the application of game theory to human behaviour.
IDEATIONAL MEANING
(controversial but acceptable eg’s marked with ?)
Mental processes and process verbs Mental processes and process verbs
Used to describe mental events involving two As in A, used to describe mental events involving two
main sets of Experiencers: kinds of Experiencers:
(i) the academics who came up with, and use, (i) Tim and Andy planning and observing the use of
game theory game theory to get Andy a date (‘think of it as a money-
back guarantee’, ‘why don’t we watch…’ etc)
(ii) lovers, and what they think / feel about their (ii) people involved in romantic pursuits, and their
partners / situations. thoughts and emotions.
Relational processes and process verbs Relational processes and process verbs
4
the idea of engagement ring as guarantee is a thing of
the past (21)
selling the second home is an important signal (23)
that second home is an escape route… (24)
your relationship is shaky (24)
it is merely a financial investment (25-26)
Material processes and process verbs Material processes and process verbs
Used to describe the physical events/actions Used to describe the physical events/actions in the
performed by the main Agents, i.e. people involved dating process, in which the main Agents are the man
in romantic relationships. (eg Andy) and woman interacting with each other.
Verbal processes and process verbs Verbal processes and process verbs
insignificant / no particular pattern Describes verbal behaviour in which the Sayers are
either T giving instructions/advice to A, or people
(especially A) involved in the dating process.
TEXTUAL MEANING
1. Grammatical cohesion
Reference Reference
Ellipsis Ellipsis
5
• yup (13)
• good luck (14)
• no date…surprised / (15)
• I mean…a bit stilted obviously (21)
No (see Degrees of Formality) • no (.) it’s not (.) nothing to do with the body
language (22)
Conjunction Conjunction
See Complexity. See Complexity.
2. Lexical cohesion
SF associated with romantic relationships (Actually rather tenuous) SF associated with romance
& specifically dating
• love (1, 9), date/dating (8, 10), love lives (9-10),
serious about… (11-12), engagement ring(s) / • trustworthiness (2), your favourite lady (6),
engagement / ring (s) (13, 18, 19, 21), fiancé date(s) (9, 10, 15, 24, 29), like (10, 11, 24), invite
(14), marriage (15), partner(s) (22, 25), couple (10, 26), playboy (30)
(22), commitment (23), relationship (24).
Both A & B contain SFs to do with romance, but Both A & B contain SFs to do with romance, but
A’s is much more wide-ranging, being concerned with B’s is much narrower, being concerned with the one
the applications of game theory to a variety of particular individual Andy and his character /
romantic situations. situation / date.
Insignificant Insignificant
Antonyms Antonyms
Meronyms Meronyms
Insignificant Insignificant
Hyponyms Hyponyms
Insignificant Insignificant
Theme reiteration
• You (referring to Andy) in sentence-initial position
(6, 8, 26, 29, 30)
SEMANTICS
Insignificant – text is about a fairly technical / Insignificant. T has to explain how to apply game
academic subject, i.e. game theory, and hence has to theory and the entire exercise very clearly and
be as clear and straightforward as possible, unambiguously to A if he is to get his point across.
especially as it’s aimed at a mass audience (not a
specialist one).
Very few non-standard or colloquial expressions – Some non-standard & colloquial expressions – okay
‘stick around’ (19), ‘shaky’ (23), ‘up to something’ (25) (3), sounds…good (5), gonna (6 etc), pick your favourite
lady (6), yup (13), oh dear (15), playboy (30), etc.
A few long, complex &/or technical expressions – Very few long, complex &/or technical expressions –
? economist(s) (1, 4), game theory (2, etc), very ordinary words used except for ‘game theory’ at the
mathematician (3), deterrence (5), incentive (19), financial start, and maybe ‘trustworthiness’ & ‘guarantee’ (12, 27,
compensation (20). etc).
Relatively formal, because the topic is a fairly Although T is instructing A on how to apply game
technical / academic one. But not as formal as a theory, the fact that it is a real-life, practical situation
genuinely academic text, because aimed at a mass being discussed in an unplanned spoken
audience. conversation means that it would definitely be less
formal than A.