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March 2011
Mattan Griffel
mattan@appssavvy.com
Report Contributors
Lo Noroña
Source: AppData
US Social Gamers
68.7
61.9
53.0
FarmVille CityVille
25,000,000
20,000,000
Daily Active Users
15,000,000
10,000,000
5,000,000
0
1 5 9 13 17 21 25 29 33 37 41 45 49 53 57
Days After Launch
Source: AppData Pro
Note: n=800; social games are online games played via social networks; numbers may not add up to 100% due to rounding
Source: PopCap Games, "2010 Social Gaming Research" conducted by Information Solutions Group, February 17, 2010
BitRhymes
Tag Me, Cheers!! Facebook, Myspace, hi5, Orkut
CrowdStar
Happy Aquarium, Happy Island, Happy Pets Facebook
Digital Chocolate
Millionaire City, Vegas City, MMA Pro Fighter Facebook, iPhone, Xbox Live
Meteor Games
Island Paradise, Ranch Town, My Sweet Shop Facebook
MindJolt
Bouncing Balls, Cube Crash, Bricks Breaking Facebook, Myspace
Oxylabs
Photobuzz, Mafia, Resurrection, StreetRep Facebook, Myspace, hi5, Hyves, Orkut
RockYou
Zoo World, Truth Box, Toy Land Facebook, Myspace
Zynga
CityVille, FarmVille, Mafia Wars Facebook, Myspace, iPhone, Yahoo!
Note:
*acquired
by
the
Walt
Disney
Company
in
July
2010;
**
acquired
by
Electronics
Arts
in
November
2009
source:
company
reports,
2010
&
2011
258
36 **
34
21
*
Note:
*acquired
by
the
Walt
Disney
Company
in
July
2010;
**
acquired
by
Electronics
Arts
in
November
2009
source:
AppData
Pro
$2,019
$1,547
$1,087
$621
$265
Source: Piper Jaffray, “Pay to Play: Paid Internet Services,” July 13, 2009
2%
% of respondents
1%
Café World 85% 6% 6% 3%
3%
FarmVille 82% 6% 6% 3%
Large-scale acceptance of
advertising in social games
The rise of mobile social gaming
Advertising
14% Advertising
20%
Lead
generation Lead
offers Virtual generation Virtual
26% goods offers goods
60% 20% 60%
Audience (M)
100
90
Social gaming Primetime TV
80
70
60
50
40
30
20
10
Note: Social gaming figures are in monthly average users, Primetime TV figures are in total # of viewers
Source: AppData Pro, tvbythenumbers, as of 3/11
45
Ad awareness
6
(delta above control)
60
Aided awareness
3
32
Purchase intent
2
• Gifts
• Decorative items
• Mission / Quest
• Environment
• Mini-game
• Consumable
25% 32%
Coca-Cola Gift of the Day lift in purchase lift in
intent recommendation
intent
80%
took a post-
ad action
Post-Ad Actions
• Purchasing a Coca-Cola product
• Telling a friend or family member
about the ad or gift
• Visiting the Coca-Cola website
Source: Zynga, Interpret