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G U E R I L L A
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| Table of Contents |// ////
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1. - Controls..........................................RF01
2. - Story Missions....................................RF02
3. - Demolition Missions...............................RF03
4. - Transporter Missions..............................RF04
5. - Guerilla Actions..................................RF05
6. - Ore Locations.....................................RF06
7. - EDF Supply Crate Locations........................RF07
8. - Important Properties..............................RF08
9. - Propaganda Locations..............................RF09
10. - Radio Tag Locations..............................RF10
11. - Upgrades.........................................RF11
12. - Weapons..........................................RF12
13. - Strategies.......................................RF13
14. - Trophies.........................................RF14
15. - Contact..........................................RF15
16. - Frequently Asked Questions.......................RF16
17. - Disclaimer.......................................RF17
* PLEASE NOTE - This entire FAQ/Walkthrough is designed for easy accessibility.
What does that mean exactly? That means you can use your browser's search
function to easily find the section you would like to view. To bring up your
browser's search function, simply press ctrl+f and a box will appear. Type in
the code to the section you are looking for which is on the right side of the
Table of Contents and hit enter until you are brought to your section. For
example, if you want to go to the weapons section, search "RF09" and your
browser will bring you straight to that section.
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| 1. - Controls RF01 |// ////
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Input | On Foot Controls | Vehicle Controls
____________________|_________________________________|________________________
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D-Pad | |
Up | Mini-Map Zoom In | Mini-Map Zoom In
Down | Mini-Map Zoom Out | Mini-Map Zoom Out
Left Analog Stick | Move | Steer
Right Analog Stick | Camera/Aim | Camera/Aim Turret
X Button | Jump | Fire Vehicle Weapon
Square Button | Reload | Handbrake
Circle Button | Detonate Charges | Detonate Charges
Triangle Button | Use | Exit Vehicle
L1 Button | Melee Attack | Change Seats
L2 Button | Sprint/Cover | Brake/Reverse
L3 Button | Crouch | No Use
R1 Button | Primary Fire | Rear View
R2 Button | Weapon Mode (Tap to Quick Swap) | Accelerate
R3 Button | Fine Aim | No Use
Start | Pause | Pause
Select | World Map | World Map
*Note - Triangle will skip cutscenes if you do not want to watch them.
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| 2. - Story Missions RF02 |// ////
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________________________________________
Parker Missions
________________________________________
-----------------------------------
Welcome to Mars
-----------------------------------
Once you take control of your character, you start this mission. It's really
pretty simple. Just run down the hill right in front of you and destroy the
laboratory and the tower. Your brother gives you remote charges to set or you
can just use your sledgehammer. It doesn't really matter which you use. When
you destroy the buildings, you will notice some pieces that shine. This is the
salvage Dan Mason was talking about. Collect it when you destroy anything, not
just for this mission but throughout the game. If you want to have some fun
throw the charges on the side of the tower facing the laboratory. If you did
enough damage to it when you blow it up, it will tip over onto the laboratory
and do a good amount of damage to it as well. After both buildings are
destroyed, return to Dan at the top of the hill.
-----------------------------------
Better Red Than Dead
-----------------------------------
Once you start this mission, hop in the vehicle in the garage right next to
you. You will notice a yellow marker on the ground pointing you in the
direction of the objective, simply follow it until you reach the building. When
you pull in front of the garage where the marker ends, get out of the vehicle.
Run up the stairs in front of you and you will tell the commander that you're
there. There is a red crate at the top of the stairs that you can fill up your
ammo with at any time. Start to destroy the big building at the top with the
objective marker on it in the mini-map.
You will notice on the each side of the building that there are some hydrogen
tanks. These will cause a small explosion when set off so I suggest using them
to quickly bring the building down. You can pick them up and move them if you'd
like to strategize the explosions a little bit. Also, note that on the north
side of the building is a fairly large gas tank that will also explode when
shot at. Shoot at the explosive tanks and use your charges when they're all
gone to bring the building down. When you deal a good amount of damage you will
be warned that the EDF is coming. After you finally bring it down, they will
arrive.
Start to head down the stairs that you came from. Try to be quick once the
building goes down because they will just be getting out of their vehicles.
Kill any EDF soldiers that get in your way and hop in your vehicle immediately
to make a quick get away. Follow the markers in the exact same path that you
did to get here to get back to the safe house. Halfway back, there will be a
few soldiers waiting for you on the right side of the road and one will follow
you in a vehicle. Simply ignore them and head back to the safe house. As you
enter the safehouse, the alert level will drop to green and you will complete
the mission.
-----------------------------------
Ambush
-----------------------------------
Head southeast and follow the marker until you reach the small town where
Samanya is located. When you get there, you will hear that she is being
ambushed and you have to help her. Jump out of your vehicle as you arrive and
run to the building in the back left corner. Take out the five EDF soldiers
over there to help her out. Follow her after you kill those five EDF soldiers
up the hill and you will see an ammo bin here. Fill up on ammo if you need to.
Grab the hydrogen tanks here and throw them where the vehicles are down below
as you wait a minute for the EDF to arrive.
I suggest just waiting at the ammo bin for the EDF soldiers to arrive. After
the minute is up, two vehicles with EDF soldiers will pull up and they'll all
get out except for one which uses the turret on top of their vehicle. Try to
take him out first. Use the small wall here for cover as you pick off the EDF
soldiers one by one. Don't let them get too close to the hill because they will
try to flank you to your right. If they get close, make sure to kill them
quickly. Use the hydrogen tanks to your advantage and when you finish killing
all the EDF soldiers that just arrived, you will complete this mission.
*PLEASE NOTE - To unlock the final stage, you have to drop EDF control to zero.
To do this, complete guerilla missions around here and destroy any EDF property
you see. Look for the blue star icons on your map and destroy those to drop
their control quickest. Destroy any propaganda you see which are basically just
billboards. You will also see red buildings on your mini-map that aren't stars.
These will also drop EDF control but only by a small amount. Just do whatever
you can to drop their control to unlock the final mission in Parker. Also note
that you have to drop the EDF control to zero in all sectors to play the final
mission in each. I will not repeat this later on in this guide.
-----------------------------------
Start Your Engines
-----------------------------------
Watch the mission briefing for the EDF sensor towers. These will be your
targets. After accepting the mission, hop in the vehicle with the marker over
it. Take a left on the road in front of you and start to drive down the street.
You will see the sensor towers with big yellow markers right above them. Drive
down the road and destroy the first tower to the right just behind the solar
panels. This is when the EDF will start following you. Continue down the road
and smash through the next tower to the left. Hurry down the road and the third
tower will be just after the next right turn on the right side, drive through
this one.
You will immediately see the next one further down the road on the right side
so smash through that. Continue down the road and you will see the next tower
at the fork in the road. Smash through it and make a hard right turn. Head
directly south and you will see the next tower, smash through this one. Look
slightly to the right for the next tower. Drive up this hill and smash it.
There is one more and make sure not to miss it. Hit the last one up here and
drive straight off the cliff. Turn right again and head down the road in the
same direction you just went down earlier. Drive down this road until you reach
the fork again.
This time at the fork in the road, make a left turn. By this time there will be
a ton of EDF on you so you will have to be pretty quick and make good turns
while not missing any towers. Destroy the two at the beginning of this open
area and then head west around the large rock formations. There will be two
more in the back that you will have to drive through. After you smash the last
tower, you will complete the mission and liberate Parker.
________________________________________
Dust Missions
________________________________________
-----------------------------------
Rallying Point
-----------------------------------
Follow the marker until you reach the rally point. Once you enter the large
mining area, the alert level will already be red so don't try to sneak up
because it's not worth it. Start off by killing the gunner in the EDF vehicle
and then hop in the vehicle. Switch to the turret seat and kill the EDF
soldiers around here until you get the objective complete message. You will get
a message from your commander at this point to destroy the loud speakers. You
will see one with a yellow marker above it on the roof of a building where you
are currently fighting. Take this one out and then look at your mini-map for
the others.
Hop in the largest vehicle here, I suggest trying to grab a hold of one of the
dump trucks that drive around here. There will be one on the highest level of
this mining area in the southwest corner. Head over there and simply drive
through the building and aim for the part of the wall directly below the
speaker to make sure you destroy it. There will be two more speakers on similar
buildings on the middle level of this mining area that you can destroy the same
way, they will be oppsoite of each other on the east and west sides. Drive
through the buildings to take them out easily or get out and use your charges
right below the speaker to destroy them. If you can, try to steal an EDF
vehicle with a gun on top.
After you destroy the fourth and final speaker, you will see the EDF commander
trying to escape. Look at your map and get out of this mining area quickly to
the southeast exit. You will see a roadblock where the marker is, just hang
back when you reach it. The captain will leave from the structure to the left
of the roadblock. Wait for him to escape and stop him however you can. If you
have an EDF vehicle, shoot him with the turret on top until he gets out. If
not, you will have to be creative by blocking him and blowing him up with
charges. However you can, stop him and kill him to complete this mission.
-----------------------------------
Ultor Echo
-----------------------------------
Head east and follow the markers until you reach the objective marker. When you
reach the objective marker, you will see a marauder vehicle. Follow it but
don't get too close. You will notice a red circle around the vehicle on your
mini-map. You can go in the circle but slow down if you do so they don't spot
you. Simply follow him through a couple of twists and turns in the area until
you see him go through a large rock wall. Go through it and continue driving
down the path. You will see another objective marker appear on your map, simply
drive towards it. You will reach the marauder vehicle and then you will be told
to search the marauder base.
Head south through a small valley and you will find an abandoned building
there. Once you enter the building, head for the back left corner and enter the
small room with the ramps leading to the top. Go up these ramps. When you are
on the upper level, head straight and to the right until you can run up a dirt
path to get onto the cliff above the building. Head east along this path until
you enter the next building. Once you enter it, grab your sledgehammer and
start breaking through the wall to your left for a shortcut. Continue down this
path and you will notice an orange smoke to the left of the next door in a
small crawlspace, it's a missing radio tag you can pick up.
Continue through the door in front of you. Go up the dirt hill until you see a
large building to your left. Break down the front door to the building and head
to the right. You will see some glowing objects in here. Head for the right
corner and look for the objective mark. Use it to pick up a marauder device.
Once you grab it, the EDF will start to advance toward your position. Head out
of the building quickly and up the small dirt path. Go to the right at the
split which is the way you came from and quickly run until you reach the small
cliff that was in between the first and second building.
From here, you will start to see the EDF soldiers coming toward your position.
Instead of fighting off the soldiers coming up the hill, fall down to the roof
of the building to the right. Keep falling from rooftop to rooftop until you
reach the ground. There will be three soldiers on the ground right in front of
you, kill them quickly. Look to the ramp to the left for two more EDF troops.
Kill them while using the cover of the wall here. Leave the building through
the hole to the right of that ramp and run up this dirt path.
When you reach the top of the hill, you will already hear gunfire. Don't worry
because when you see what's going on, there will be a big battle between the
EDF and the marauders. This is your perfect opportunity to get out of there.
Hop in the marauder vehicle to the left and drive quickly down the hill before
anybody even notices you and starts shooting at you. Follow the markers until
you reach the objective while doing your best to avoid enemy gunfire. The
vehicle has a gun on it to help kill enemy soldiers in front of you if you
really need to. Drive straight for the objective marker and give the device to
Samanya.
-----------------------------------
Industrial Revolution
-----------------------------------
Drive down the road to the east to reach the southern entrance of this complex.
Take a left turn into it and drive to the first building straight ahead of you.
Make a right turn in front of the building and you will see several EDF
soldiers there that will start to fire at you. Quickly drive around them to the
right side of the small barricade. Be quick because they have powerful sentry
guns over there. Make a right turn around the mountain and drive past the EDF
vehicle with the gunner. Smash through the front door of the large garage and
you will see the walker inside. Get out of your vehicle and enter the walker.
This thing can walk through buildings easily without you even having to swing
your arms. Use the R1/L1 attacks to take out foot soldiers and the R2/L2
attacks to take out an vehicles in your way. Head out of here the exact same
way you came in and destroy any enemies that stand in your way. Don't go out of
your way to kill soldiers to the side because it won't be worth your time, just
kill any in your path. Head out of this complex and to the same spot where you
started the mission. Hop in the back of the truck with the walker and take
control of the gun in the back of the truck. From here, just shoot any enemy
vehicles that follow you until you complete this mission. Once you cross the
bridge far to the north, the guerillas will detonate it and you will complete
the mission.
-----------------------------------
Ashes to Ashes...
-----------------------------------
Quickly enter a vehicle and head east to the town of Dust. Don't worry too much
about the artillery because it rarely goes after you. Take the left at the
first split in the path and head to the first building on the left with an
objective marker. Enter it and grab the first aid supplies. Continue down the
road to the next building on the right. Enter that building and tell the
citizen to run. Get out and continue down the road to the next building on the
left. Break down the prison bars and free the prisoner. Go to the two buildings
on the lower portion of this hill and get those two citizens out of there.
Hop back in your vehicle and head to the north. You will notice some marauders
on foot on your way there. Just run over them or ignore them. Make your way to
the buildings holding two more frightened citizens to the north. The east
building will have a citizen on the lower level while the west building will
have a citizen on the upper level. Free both of them and head back to your
vehicle. Head to the southeast for the last three objective markers. You will
notice some marauder vehicles start to hassle you. Just ignore them and head
for the last objective markers.
Grab the files out of the southern building's file cabinet when you finally
make it there. Head to the next building and go up the stairs to use a
computer. Grab the data off the computer and jump out the window to your right.
Head to the last building with an objective marker and take some data from the
computer in there. Now get out and into the nearest vehicle. Head straight for
the safehouse to complete this mission and liberate Dust.
________________________________________
Badlands Missions
________________________________________
-----------------------------------
Catch and Release
-----------------------------------
Hop in your vehicle and head north to the objective marker until you reach
Carmen. Stop to let Carmen and the other guard into your vehicle. Now drive
north to the next set of objective markers. Immediately shoot the gas pumps in
the gas station before they end up killing you. Slowly take out all of the
enemies in this area any way you can. If you are about to die, I suggest
jumping into the nearest vehicle to let your health go back up. Just keep
killing all of the enemies in this area until they are all dead.
After you kill them all, move towards the vehicle with the marker over it.
Enter it and one of your friends will drive while you shoot. Most of the
enemies will be behind you and there will be plenty of EDF flyers chasing you
down. They aren't too difficult to shoot down so try to take them down whenever
you can. The only time they will be in front of you is when you enter Badlands
again from Oasis so make sure to look ahead then. However, for the rest of the
mission, just look behind yourself. Keep fighting off all EDF vehicles
following you until you get to where you started the mission to complete it.
-----------------------------------
Emergency Response
-----------------------------------
Before starting this mission, I suggest getting some large, strong vehicle such
as a dump truck to just smash through the checkpoints easily. Follow the road
north until you reach the first checkpoint. Smash through the first building on
your left to kill any EDF soldiers in there and to take out the turret. If you
can, destroy the first guard building on the right side of the road as well to
get rid of any soldiers inside and the turret. Now you should get out and kill
the remaining soldiers outside. After killing a few, the truck will tell you
they have to go so be quick when clearing out the checkpoint because they can't
wait.
When you clear the first checkpoint out, hop in the EDF vehicle on the north
side and follow the road north to the next checkpoint. Try to crash through the
defense tower on the left side of this checkpoint first to bring that turret
down. Now just slowly kill all of the EDF soldiers at this checkpoint. When
your truck arrives, an EDF vehicle will come up from behind so make sure to
destroy it before it destroys your truck. Finish off the EDF soldier here and
the truck will advance into Oasis.
Now you will have to hold off the EDF vehicles coming toward you to make sure
the first aid truck has time to get to the injured in Oasis. Grab a vehicle if
you can and sit in the middle of the road that your truck just went down. There
is also a light walker to the west side of this checkpoint that you can use to
help fight off the EDF soldiers. Destroy any EDF soldiers coming towards you.
After you clear out these EDF soldiers, another wave will be sent on their
wave. Kill them the exact same way. After you clear this wave of soldiers, you
will complete the mission.
-----------------------------------
Air Traffic Control
-----------------------------------
This is another mission that it would be worth your while to prepare before the
mission. I suggest buying the Nano Forge and fully upgrading it or the rocket
launcher with homing missiles if you haven't already bought either one. Having
one of these will help. Make sure you also have charges on you to make the
mission even easier. Bring an assault rifle too to help take out ground troops.
Get in a vehicle and drive to the north. Look at the radar for the objective
marker and drive through the gate there.
You will see five EDF flyers still on the ground. Run up to the side of them
and press the action button to place a charge on the bottom of them. You only
need one charge per flyer. Kill any EDF soldiers that get in your way. Also
notice a large building in the center of these helipads, shoot the top with
your nano forge or rocket launcher to destroy the sentries up top because they
are strong. Place charges on as many flyers as you can and once they take off,
they will explode. Destroy the rest of the flyers with your Nano Forge or
rocket launcher that you didn't have a chance to put charges on.
Once you destroy them all, your commander will tell you to get out of there. If
you need health, hide behind the nearest low wall or behind a crate just to
fill up. Head east through a dirt path in the back. This path is mostly empty
aside from maybe an EDF soldier or two. Kill any soldier in your way and head
for the wall on the east side. Break through the wall and just keep running
east until you get out of the air field and liberate Badlands.
________________________________________
Oasis Missions
________________________________________
-----------------------------------
Access Denied
-----------------------------------
Head to the depot just northeast of where you accepted the mission. There will
be five EDF soldiers inside. Kill them all and some guerillas will start to
head over to the depot. Now get back on the road here and go east while
crossing the bridge. Move close to the roadblock and you will have to defend
the area from EDF troops. They will come from the south, just keep an eye on
your mini-map. Stop the APC and kill the soldiers when they arrive. After they
are all dead, another wave of EDF soldiers will head over from the same
direction. There will be a lot more vehicles coming this time so be quick. If
any get by, head straight for the depot you just came from and kill them before
they kill the guerillas.
After this wave, look at your mini-map. They will start to come from the north
and go around the west side of the depot. Head to the west of the depot along
the road and you will see a rocket turret with a marker right above it. Take
control of it and wait for the EDF vehicles to reach you and blow them up one
by one. If you get there early, break down the small wall just in front of the
turret so you don't accidentally waste a shot on it. Keep destroying them until
the commander says he's all set and they start to go. Keep killing a couple
more vehicles but make sure you don't shoot the Red Faction's vehicle as he
drives by. Destroy another vehicle or two to make sure they don't get followed
and you'll complete this mission.
-----------------------------------
Blitzkrieg
-----------------------------------
This mission is actually a lot easier than it looks. The only weapon you will
need is the Arc Welder. With the Arc Welder, you can kill drivers of any
vehicle without damaging the vehicle. Head straight to the south for the first
tank. Sprint towards it while moving side to side a bit to make yourself a
harder target until you get right next to the tank. Use a whole clip of the Arc
Welder to fry the driver inside. Grab the tank and go to the northern markers.
When you get close, you will hear there are two tanks instead of one, don't
worry because your tank will make quick work of them. Kill both of the tanks
and you will hear the EDF is sending out a two front attack on the area. Stick
to the north front since you are here and destroy the tank that is coming. Now
just drive the tank to the southern front and destroy the last tank there to
complete this mission.
________________________________________
Free Fire Zone
________________________________________
-----------------------------------
The Guns of Tharsis
-----------------------------------
Jump in the vehicle that is given to you once you accept the mission. Drive
down the road to the west until you reach the first objective marker. Once you
catch up with some of your buddies, you'll start to see some markers appear to
your right. Make sure not to pass the checkpoints because they seem to make you
go through them to advance. Cut to the right and head to the right of the guard
station. Make sure not to drive off the cliff to the left and go through the
next marker on the right. Stick to the right side and drive down a canyon when
you reach it. The canyon will split, drive to the left side when it does. Drive
to the left at the next split as well.
Just follow the path of this canyon until you finally get out and see a road.
Head straight for the marker in the middle of the road. Keep going straight
here across the road and follow the side of the cliff through a couple more
checkpoints. You'll see some artillery strikes just behind one of the
checkpoints, you'll have to turn to the right here and go up the hill through
some more checkpoints. Keep going straight for a while through the checkpoints
and cross the road when you reach it. Go down a small hill and make a left turn
at the bottom to follow the path of the checkpoints.
Follow the checkpoints through the bottom of this little canyon. Pay attention
closely to the markers because after a couple, you will have to make a quick
sharp left turn, don't miss it. Follow this next small canyon until you go up
the hill at the end. Cross the bridge to complete the objective of driving
through the free fire zone. Continue down the road and make a left turn into
the EDF base. Go to the left when you go through the first gate and move to the
right side to the first building.
Quickly go behind the building since there will be a lot of troops here that
want to kill you. Take your time in this area because troops won't respawn
giving you more time to kill everybody in this missions safely. Let them come
to you and kill them safely. After they're all dead, break down the wall and
destroy the reactor inside with some charges or rocket shots. Run to the first
garage you see and kill the gunner on top of the APC. Hop in it and drive
straight ahead for the next reactor. Slowly approach the gate and kill
everybody safely with the gun on top of the APC. When it is clear, drive
through the small barricades and enter the next area. Use your turret to kill
as many as you can. The gunners will be very hard to kill with the turret so
you may want to just hop out before they destroy your vehicle.
I suggest hugging the left side since it's mostly empty of troops and clearing
this area. When it's cleared out, head to the right side and behind the small
guard building with the turret. You will see several more EDF soldiers here,
take them out from behind this little shack safely. Head for the building and
destroy the power core inside this building. Just go straight past this
building after you destroy it and kill some more troops that are waiting
outside the satellite control tower.
There is an ammo bin to your right over here which you will probably need to
use. Pick up some ammo and go to the right side and go north. You will see a
small wall here with a lot of troops behind it. Don't use the wall for cover
because they'll throw grenades and it'll hurt you and ruin your cover. Just
stick back and peek your head in to kill whichever ones you can. Make sure to
be very careful of the turret on the small barricade to the left inside the
wall. Once you kill all of the troops inside this area, go in the building and
destroy the last power core to liberate the free fire zone.
________________________________________
Eos
________________________________________
-----------------------------------
The Dogs of War
-----------------------------------
Head west through a little opening in the hills and stay on the upper level
here. Stick to the right side and go in the building here. You will be able to
see one of the southern snipers on the roof. Take him out from here. Now you
will have the EDF's attention so watch for some EDF soldiers to attack you from
across this little bridge. Kill them safely from inside and when it is clear,
go outside. Make sure to stay around the middle of the bridge or turrets from
vehicles will shoot at you. Move a little further across the bridge to see the
next sniper on the rooftop, kill him. There's one more sniper inside. If you
can, try to take him out from a distance through the windows but you may have
to move in to get him. Head for the monument to the north here and look to the
west.
You will see a couple more EDF soldiers down in the valley shooting at you.
Take them out from behind the monument and slowly close in on their position.
Make sure nobody is behind you because they will try to chase you. Head up the
valley to the north while killing a few more EDF soldiers that get in your way.
As you get close to the buildings in here, you'll see a lot of EDF troops
appear on your radar. Quickly fall back for cover and kill all of them before
even thinking about advancing. When they are all dead, go inside the building
to your right.
Break one of the first windows on the left side of the building and look at the
rooftops through the windows for some snipers. Try to kill as many as you can
while looking at your radar. Some more soldiers will appear behind you after a
couple of shots so kill them quickly. When your back is clear, go back to
killing the snipers. After a few more shots you'll probably start to get
overwhelmed with soldiers. Run up the stairs in this building and do your best
to kill the snipers as fast as you can. Make sure not to let any troops ever
flank you because it does get pretty tough. Just stay on the upper level of
this long hall and kill the enemy snipers when you see them until you finish
them all off to complete the mission.
******************
Alternate Strategy
******************
In order to use this method, you will need a lot of salvage. You will need to
buy the jetpack, thermobaric rocket launcher, nano rifle, and thermobaric
rocket launcher ammo. Go west through the opening and look at the two buildings
with the three snipers on it. Shoot the thermobaric rockets at the top of each
building to quickly kill all three. Now go into the building in the east side
of this area and go to the second floor. Cross the street in that balcony to
the north. Once you enter the next building, use your jetpack to smash one of
the ceiling windows and jump onto the roof. Go north and look at the mountains
to the west. Climb the opening area and you will end up on the top of the hill
behind the two buildings with the last five snipers on it. Shoot the rest of
your thermobaric rockets at the two buildings with the five snipers here and
finish them with the nano rifle if you run out of rockets.
-----------------------------------
Death By Committee
-----------------------------------
This mission is actually incredibly simple for a mission this late in the game.
I suggest having at least your rocket launcher and nano rifle for this mission,
the last weapon is up to you. You can take your time heading to the destination
but I suggest grabbing a vehicle and following the marker along the north road.
Don't follow it completely, head a little further east to get on top of a large
bridge. You will see a large construction building with six markers inside.
Don't attack the building or the markers yet, instead destroy all the vehicles
down there. When they start to run, they will go straight to the vehicles first
so blow them up so they won't run away.
You will more than likely kill one or two as you are finishing off the vehicles
and they are trying to run. Cross the bridge to the south when all the vehicles
are down and they start to run away. Head for the southwest corner of this
building and jump off the small cliff to chase them. The rest will hide in the
first building after a small valley. Be careful because there will be a couple
of EDF troops here guarding them. Kill the troops that get in your way but
focus on your targets, they just have pistols to defend themselves. After you
kill all six of your targets, just run or find cover until your commander
finishes his message to complete this mission.
******************
Alternate Strategy
******************
If you have the thermobaric rocket launcher this mission is incredibly simple.
Just go to the bridge east of the building the targets are located in and keept
shooting at the building. They will all be dead before any of them can escape.
-----------------------------------
Hammer of the Gods
-----------------------------------
*Please Note - If you cannot begin this mission, you have to drop EDF control
to zero and purchase the Nano Forge from the upgrade table.
This mission will start incredibly slowly. Grab whatever vehicle you want and
follow the markers until you reach the objective all the way in Dust. There
won't be any EDF following or attacking you so you can take your time if you
want. Pick up the guerillas waiting for you at the objective marker. If your
vehicle can't hold all three guerillas, get out and into the large SUV that
they're all standing around because it can hold three guerillas. Once you have
them all in your car, head to the next objective marker in Badlands. After
driving for a bit, you'll hear the commander say to abort the mission, from
here you have to drive straight to the safehouse in Badlands.
Follow the markers up the right path to the safehouse and kill the EDF soldiers
early with the guns on your vehicle if you have them. Get out and run up the
small hill to the left when you reach the pipes. Kill the EDF soldiers at the
top of this hill. Run through this open area and up the hill to the north, kill
a couple more EDF soldiers at the top. Keep running from here to the objective
marker to reach Samanya. Now you just have to protect Somanya by killing the
waves and waves of EDF soldiers. You can ignore the EDF flyers since they seem
to ignore you. Stay in the hills here for cover and hide to regenerate health
when you need to. AFter you kill enough EDF soldiers, you'll reach a cutscene.
-----------------------------------
Unnamed Mission
-----------------------------------
To reach this mission, you will have to purchase the Radiation Shielding from a
safehouse. It costs 150 salvage. Purchase it and then you can go through the
irradiated zone in southeast Badlands to reach the mission. There will be a lot
of marauders here to shoot at you too. What I recommend doing is using the
jetpack and go to the west side of their fortress. Just keep using your jetpack
to fly to the top of the hills until you reach the start of the mission. If you
use your jetpack, you can easily start the mission without ever being attacked
by a marauder other than the ones on patrol in vehicles. Once you accept it,
you get to watch a cutscene where you befriend the marauders and help them out.
This is now a safehouse and the next few missions will be in Eos.
-----------------------------------
Manual Override
-----------------------------------
Follow the objective markers until you reach a small EDF base. There will only
be a few EDF soldiers patroling it outside so kill them. You can try running
over one or two and easily killing the rest. When they are all dead, go inside
the building and to the computer panel with the objective marker on it. This
part is pretty fun, you get to control the EDF artillery system to protect the
marauders. The orange glowing truck is the one you have to protect and the red
vehicles are the ones you must destroy.
The camera will move at the same pace as the vehicle so there is no point in
trying to lead it. The "Hold Position" button will just stop the camera from
moving with you. Simply pay attention to the marauder vehicle and destroy any
and all EDF vehicles that get in its way. You will see the marauder vehicle go
under a bridge, make a loop and then go over it. At this point, move way ahead
and follow the road for a road block. You have to destroy everything here
before the marauders can advance. After you clear the roadblock, you will
complete the mission.
-----------------------------------
Emergency Broadcast System
-----------------------------------
If it's at the safehouse, I highly recommend grabbing the garbage truck with
the rocket launcher on top. Follow the road to the east and pick up Samanya.
Now follow the markers to the north and avoid the first roadblock by going
around it. From here on out, you should kill the EDF soldiers before they jump
in their vehicles and chase you, it's easy to kill them with the cannon on top
of the garbage truck if you have it. Follow this path to the end while killing
all enemy soldiers in your way until you reach the objective marker at the top
of the hill. You'll have to clear the area when you reach the building, a great
way to do this is to kill the gunner on one of the APCs and get in and let
Samanya kill everybody. Kill the last few in the building and enter it.
Let Samanya start the recording and then you'll have to defend the building.
Don't get in a vehicle because they come from all sides and if one of them is
able to plant a charge, the mission will be a failure. Pay attention to the
objective markers on your mini-map and kill the closest EDF soldier to the
building every time. They will only come from the roads to the north and to the
west so just run back and forth and kill them as you see them. Make sure none
of the soldiers get even close to the building. After the broadcast is
complete, grab a heavily armored vehicle and return to the safehouse. If the
APC is too damaged, there is an armored EDF vehicle to the south of the
building that you'll easily survive the trip in.
-----------------------------------
Guerillas at the Gates
-----------------------------------
Drive to the north and go behind the hill to get to the modified EDF vehicle.
Now just drive it up the road straight to the north. Drive through the force
field and straight to the power station which will be the first building you
see. There will just be three EDF soldiers defending it so kill them and then
destroy the power core. Wait here for a bit for your friends to catch up and
lead the way up the road to the east and stay on it. You will reach the first
little base they have. You'll have to get out and slowly clear out the area.
Ignore the flyers at first and take out the big cannons they have in their
small bunkers. After you're clear in the immediate area, you can take out the
flyers.
Slowly advance to the large gate overlooking their entire base. Kill all of the
EDF soldiers in front of it and any you can see on top of it. Clear out this
entire area and head inside the gate. Just to the right of the inside of the
gate is the best vehicle in the game, the combat walker. Hop in it for a
heavily armored walker that shoots missiles. You can hold the shoot button to
unleash a rain of missiles on the enemy that their tanks don't even stand a
chance against. Destroy the first tank and kill the rest of the EDF soldiers in
the immediate area to help the other guerillas.
Continue down the road and kill another tank and all the EDF vehicles you see.
You don't have to bother killing the EDF soldiers but you may want to kill off
the soldiers with the rail guns. Pay attention for an opening in the hill to
the left and go through it when you reach it. Head directly for the power core
objective marker in the northeast of this area. Kill the soldiers in front of
it with your automatic rocket launchers in the combat walker and then destroy
the power core. Now head directly to the west and kill the EDF soldiers at the
armory. Kill the gunner in the turret in the distance to the west and clear the
rest of the armory. Switch to the other combat walker here since this one will
likely be damaged at this point.
Continue to the west and take out the next small EDF bunker. Climb up the hill
to the left side here and take out the security tower to the right when you see
it. Kill any EDF soldiers that you can see and continue up the hill. Destroy
the security tower to the left now and continue up hill. Just destroy the last
building at the top of the hill from a distance with your rocket launchers in
the combat walker to complete this mission.
________________________________________
Mount Vogel
________________________________________
-----------------------------------
Mars Attacks
-----------------------------------
Head up the hill to the east and enter the building to talk to Samanya. Load
the nano forge into the console and go down the hill a bit to the next
objective marker. Use the computer here to take control of the EDF artillery
system once again. This time, you are only able to aim in a small area so make
sure not to let many vehicles get through. You are allowed to let six vehicles
through before you fail the mission and there is a counter in the top right
corner. Make sure to aim a little ahead and try to make them pile up to slow
them down. There will be three areas you have to bomb from before you complete
this part of the mission.
Go back up the hill to Samanya when you complete the artillery strikes. Grab
the modified tank and just follow the path all the way to the objective marker
while destroying every EDF vehicle that stands in your way. It can get pretty
difficult so be very careful and always aim for the strongest enemies first.
Don't ever charge through a vehicle that isn't already destroyed either or the
explosion from the vehicle will do a good amount of damage to your tank. After
a while, you will see some towers on the sides of the road. Take these out too
because they will have turrets on top and some are powerful. Your tank will
likely blow up, at which point you should jump out.
Run for the nearest vehicle you can reach and kill the gunner on top. After you
kill the gunner, give the driver a second to get out and hop in this vehicle.
An APC is nice but the quicker vehicles are better since it only takes a few
shots from these cannons to destroy the vehicles and with a quicker vehicle,
you can dodge the shots better. Keep battling and driving up to the top of the
mountain and you will reach a little gate area with several soldiers in front.
Kill them or run past them if there are a ton of enemies behind you, just be
very careful either way.
Run up the hill to the left and hide behind the fence for health since you'll
probably need it at this point. Slowly fight your way to the top. You will
notice some marauders helping at points, try to help them so they will survive
and help you against the next set of EDF soldiers. You will reach another one
of the EDF checkpoints where a ton of marauders are. Clear out this area and
make sure to pick up a rail driver. Continue up the mountain while the
marauders cover your back. Once at the top you will get the objective complete
sign and a tank will come out with the EDF general inside. Pull out your rail
driver and use the scope to see his body. Shoot him a couple times with the
rail driver since it goes through walls to kill the general. Sprint for the
tank and get in it. Blow out the doors with the objective marker over it with
the cannon to open up the cannon and complete the mission.
__________________________________________________________________________ __
| |/// ///
| 3. - Demolition Missions RF03 |// ////
| |/ /////
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ‾‾‾‾‾
________________________________________
Parker Missions
________________________________________
Location - Directly east of Parker Safehouse
Weapons - Handgun [64] & Hydrogen Tank [13]
Time Limit - 3:00
Pro Time - 1:00
Description - This one will probably take you a couple of tries to hit pro time
in. There will be twelve hydrogen tanks in the small shack to
your left and one to the right of the building behind a small
wall. Throw one to the side of the stairs and quickly shoot it
to blow a bigger hole open at the door. Just keep throwing them
inside, maybe two or three and then shoot them to cause a big
explosion. Throw however many more you need near the walls on
the bottom of the tower to finish it off and make it come down.
Location -
Northeast corner of Parker
Weapons -
Turret
Time Limit -
0:55
Pro Time -
0:16
Description -
This mission is pretty simple to hit pro time, you just have to
be very accurate. Quickly runto the turret in front of you and
just destroy the five communications towers in front of you. The
top of the tower is a bigger target but it won't count as
destroying it so aim for the bottom of each tower. Just keep
trying until you can hit them all really quickly and you'll get
this pro time in no time.
________________________________________
Dust Missions
________________________________________
Location - Directly west of the Southern Dust Safehouse
Weapons - Rocket Launcher [9]
Time Limit - 0:50
Pro Time - 0:25
Description - You have to destroy the building directly to the west from the
top of this hill with a rocket launcher. Simply aim at the
bottom of it and keep shooting at whatever is left of the bottom
of the building. Shoot in the middle to start and then shoot a
couple of shots at the side of the building. It will most likely
take all nine shots and you can fire all those shots to destroy
the building while still beating the pro time.
Location -
Southeast of the Northern Dust Safehouse
Weapons -
Sledgehammer
Time Limit -
2:00
Pro Time -
0:55
Description -
There really isn't much to this particular demolition mission.
Make sure to use the sledgehammer's swing attack instead of the
smash attack to cover a wider area per attack. Go inside and
just circle the building as you destroy everything from one side
to the other. Try to circle the building to cut down on as much
time as possible. Also go for the support beams and take them
out completely. Don't worry about the glass.
________________________________________
Badlands Missions
________________________________________
Location - Southeast of Badlands Safehouse
Weapons - Sledgehammer & Remote Charge [1]
Time Limit - 1:00
Pro Time - 0:15
Description - Now the demolition missions start to get a little tricky and for
that reason, much more fun. Run inside the structure and you
will see a ladder, climb it. Once on the roof of the lower part,
climb the next ladder. Get your charge ready and run into the
tower. Look straight up and throw the charge at the ceiling of
the inside of the tower after you climb the ladders. Jump off
the edge of the tower and explode it. There is some large
explosive in there that the charge will set off and demolish the
entire building. If you don't jump off the edge before
detonating the charge, you'll die in the explosion.
Location -
Directly west of Badlands Safehouse
Weapons -
Remote Charge [1] & Proximity Mine [25]
Time Limit -
1:30
Pro Time -
0:50
Description -
This one can be pretty challenging to beat in the time limit.
Start off by throwing at the ground right next to the wall. Now
you have to circle the inside of the entire building and drop
proximity mines every five-ten feet. You should circle the
entire building before detonating the charge and the blast from
the charge will destroy the proximity mines to bring the whole
building down. It may take a few tries but you'll get it
eventually. Keep an eye on the clock because if it hits 0:40
then you won't make pro time. Look below for an ASCII diagram I
drew to help you figure out the placement a little bit. Please
note that in the diagram, you don't have to drop all of the
mines or even in those specific locations, that's just a guide
so you know to keep them along the walls and fairly close to
each other so one explosion will set off the next.
________________________ ___ ________________________
| _________ _________| |___| |________ _________ |
| | | | * * * | | | | LEGEND
| | X | | | | * | |
| | * | | * * | | * | | X - Start
| | C |__| |___| | |
| | * * | | C - Where to
| | __ ___ * | | throw
| | * |__| |___| | | charge
| | | |
| | * __* * ___* | | * - Where to
| | * | | | | * | | throw
| | | | * | | | | proximity
| | * | | * * * | | * | | mines
| |_________| |_________ ___ *_______| |_________| |
|________________________| |___| |________________________|
Location - Southwest corner of Badlands (There are two right next to each
other, this is the one further to the southwest)
Weapons - Remote Charge [10] & Hydrogen Tank [12]
Time Limit - 2:30
Pro Time - 1:15
Description - This one will likely take you several tries before you will be
able to beat pro time on it, it's more about luck than skill.
Run to your left and throw a charge at a hydrogen tank,
preferably the tank closest to you. Try to aim just below the
tank because they seem to throw the charge a little higher than
the crosshair and you don't want to miss or all the tanks will
blow up when you detonate the charge. Throw the tank with the
charge on it down the right pipe. Watch for the tank to come out
at the bottom and detonate it as it is near the building. Try to
blow a hole through the side of the building. When there's a
hole blown in the wall, you can throw a couple of tanks in at a
time and they'll gather inside for bigger blasts. This is really
the only way to do it and I know it can be pretty difficult and
very frustrating to beat but it is the only way unfortunately.
Location - Southwest corner of Badlands (There are two right next to each
other, this is the one further to the northeast)
Weapons - Sledgehammer, Light Walker, & Remote Charges [0]
Time Limit - 4:00
Pro Time - 2:00
Description - This is another mission that is kind of difficult and also
requires a bit of luck like the one above this one. Start off by
running to the left and fall onto the pipe. You have to destroy
all of these so run along the top of this one to the other end.
Break the opposite end completely so it isn't coming in contact
with the side of the cliff. You will likely half to use the L1
attacks to break the bottom of it without falling off. Now that
you will likely be inside of the pipe, run up it until you get
above the pipe below you. Use the L1 attack and smash through
the ground of the pipe to fall down to the lower pipe. Hopefully
this will cause the pipe to fall after a few seconds. Break the
part of the middle pipe right above the lowest pipe completely
so each end isn't connected. Fall to the lowest pipe and run to
the lower end of it to the light walker. There are some remote
charges in the ammo bin there that you can use to quickly take
out the end of the lowest pipe. Hop in the lightwalker and hold
the jump button to use the jetpacks on the back and fly to the
left end of the middle pipe. If you hold the jetpack and huge
the cliff, you will just barely make the jump. Destroy this end
and hopefully it will fall and destroy the lower pipe and you'll
complete the mission in pro time. It does take a while to
actually do since it requires quite a bit of luck to pull this
mission off.
Location -
Far southeast corner of Badlands
Weapons -
Sledgehammer, Singulatory Bomb [1], & Remote Charges [4]
Time Limit -
1:30
Pro Time -
0:45
Description -
Start out by using your sledgehammer to open up a hole in the
side of the building. Place the singulatory bomb in the middle
of any of the walls. Turn around and place all four charges
opposite of the wall you placed the singulator bomb next to and
blow them up. Simply use the sledgehammer to finsh off whatever
is left of the building until it collapses.
________________________________________
Oasis Missions
________________________________________
*There are only three demolition missions in Oasis. They are all right next to
each other in the north edge in an abandoned factory to the west of the
safehouse.
Location - Northwestern of the three demolition missions to the west of the
Oasis Safehouse
Weapons - Sledgehammer, Assault Rifle [120], & Explosive Barrel [14]
Time Limit - 0:45
Pro Time - 0:25
Description - Quickly pull out your assault rifle and shoot at the explosive
barrels inside the building. As you blow them up, they'll take
down the walls and even the upper level to the building. As the
upper level collapses, some more explosive barrels that were up
there will drop down. Blow those up as well. After most of the
building is destroyed, simply finish it off with the
sledgehammer.
Location - Southwestern of the three demolition missions to the west of the
Oasis Safehouse
Weapons - Pistol [3] & Hydrogen Tank [1]
Time Limit - 0:40
Pro Time - 0:10
Description - This one takes a little bit of luck. Quickly grab the hydrogen
tank in front of you. Look straight up and try to throw it
straight up as close to the smokestack as possible. Shoot it
with the pistol as quickly as you can. If you're lucky, it will
do enough damage to bring the whole smokestack down.
Location - Southeastern of the three demolition missions to the west of the
Oasis Safehouse
Weapons - Sledgehammer & Explosive Barrel [8]
Time Limit - 0:50
Pro Time - 0:10
Description - This mission also takes quite a bit of luck to pass on pro time.
You will notice eight explosive barrels set up to the right of
you. Run up in front of them so you are opposite of the tower
and use your L1 attack to make the barrel fly towards the
building. With any luck, it'll fly the right distance and on
target to hit the building. Just hit a couple of barrels the
right way for it to make the tower come down. Sometimes the
barrels don't get much distance and I found that they like to
go to the right of where you're aiming them so just readjust
and hope for the best on this mission.
*Alternative Strategy :
I mentioned using the L1 attack but I saw a video thanks to Invisible Assassi
that showed a great way to do it with the R1 attack. You need to have a running
start and swing the hammer while running towards the barrel. You'll have to aim
to the right of the tower since the barrels like to go straight to the left.
________________________________________
Free Fire Zone Missions
________________________________________
Location - Southwest corner of Free Fire Zone, the southeastern of the two
Weapons - Sledgehammer & Remote Charges [12]
Time Limit - 1:20
Pro Time - 0:20
Description - This one is pretty simple. Sprint up the hill and simply throw
charges all around the walls. Don't worry too much about the
front of the bunker since there's nothing supporting the roof on
the front, just go straight for the sides and the back to bring
it down.
Location -
Southwest corner of Free Fire Zone, the northwestern of the two
Weapons -
Sledgehammer & Light Walker
Time Limit -
1:45
Pro Time -
1:00
Description -
Another straightfoward and simple mission. Jump in the light
walker and run straight to the building in front of you. Smash
through the perimeter of it and then go east and up the hill.
Destroy the building up here the same way quickly. Lastly, climb
a little further up the hill and destroy the bunker.
________________________________________
Eos Missions
________________________________________
Location - To the east of the northeast Eos Safehouse, the southern of the
two demolition missions.
Weapons - Sledgehammer & Heavy Walker
Time Limit - 1:40
Pro Time - 0:50
Description - This mission can get aggrivating because you don't have to
destroy everything for it to complete it. Immediately sprint
forward and grab the heavy walker. Start off by walking through
the crates and cranes in the middle and head for the buildings
that are built into the cliff. Use the R2/L2 attacks on the
building to take out the roof as you walk through it destroying
the rest. Walk through whatever crates or anything in the middle
you haven't destroyed and do the same thing to the building
opposite of the one you just destroyed.
Location - To the east of the northeast Eos Safehouse, the northern of the
two demolition missions
Weapons - Sledgehammer, Nano Rifle [5], & Thermobaric Rocket [2]
Time Limit - 4:00
Pro Time - 1:40
Description - This mission takes a bit of luck. Pull out the thermobaric rocket
and look straight up. Shoot the large circular steel structure
on the top. Try to hit the bottom of where it starts to get
round. Run around the building and do the same exact thing to
the other side. Hopefully, the whole thing will fall and crash
on the building itself. From here you just need to use the nano
rifle to destroy any extra small steel beams left that are
supporting any large pieces of concrete that are left.
*Thanks to Xtreme Canadian for this method!
__________________________________________________________________________ __
| |/// ///
| 4. - Transporter Missions RF04 |// ////
| |/ /////
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ‾‾‾‾‾
________________________________________
Dust Missions
________________________________________
Location - Northwest corner of Dust
Time Limit - 2:45.00
Pro Time - 2:05.00
Description - This transporter mission takes a little bit of preperation to
beat the pro time with. As you enter the EDF base here, you will
see a large gate with a guard shack to the left. Destroy the
shack and the wall right in front of it. Look to the southeast
of this area and you will see another wall, you have to destroy
this one as well. You should see a large hill right behind it
that leads to the lower roads. Now you can get in the vehicle to
start it. Immediately drive it through the opening in the wall
you just made and jump down the cliff. Drive straight across the
road here and drive it off the next cliff. Keep crossing the
roads and driving off the cliffs until you reach the bottom of
the hill and are forced to drive southeast to follow the
markers. Look to the right side of the road for a small opening
with some ore, drive down it for a small shortcut. Immediately
when you get back on the road, look for the bridge above you.
Drive up the small hill to the left of it to shave some more
time off the clock. From here you just have to follow the
markers all the way to the safehouse while trying to go as
straight as possible through the turns to save some time.
Location - In the base north of the southern Dust Safehouse
Time Limit - 2:15.00
Pro Time - 2:00.00
Description - Start out by destroying everything in your way directly in front
of the vehicle up the hill. Now begin the mission and drive
straight ahead. Drive through the small hole in the hill in
front of you and turn left to reach the road again. There will
be a tank that meets you when you reach the road again, do your
best to avoid it. Follow the markers until you reach the next
set of buildings with the large tower. The markers will tell you
to go to the right of the building but instead, just jump off
the small hill and go in between the building and the tower.
When you the road goes straight west, you will reach two more
EDF vehicles that will try to destroy you. Do your best to get
around them. From here, you just have to follow the markers
until you reach the Parker Safehouse.
Location - In the base east of the northern Dust Safehouse
Time Limit - 0:55.00
Pro Time - 0:45.00
Description - Hop in the vehicle and immediately turn left to follow the
markers. Pay attention to the wall on the left side. Smash
through the wall just to the left of the rock and you will end
up back on the road. Now just follow the markers until you reach
the safehouse.
Location - Behind a gas station along the western road directly north of the
southern Dust Safehouse
Time Limit - 1:15.00
Pro Time - 1:05.00
Description - There isn't much to this particular mission. Make a left as you
exit the rear of the gas station and simply follow the markers
to the Dust Safehouse. There will be a few EDF vehicles that
will try to slow you down but they're easy to avoid.
________________________________________
Badlands Missions
________________________________________
Location - Southwest corner of Badlands
Time Limit - 2:45.00
Pro Time - 2:25.00
Description - Immediately go in reverse until you drive off the cliff behind
you. Now quickly start to drive west and follow the markers. You
will notice a few marauder vehicles trying to stop you, just do
your best to avoid them. From here, simply follow the markers up
to Oasis and you will see two EDF vehicles driving towards you.
Simply drive by them and they won't be able to catch up. Now
just follow the markers until you reach the Oasis Safehouse.
Location - Northwest corner of Badlands
Time Limit - 2:15.00
Pro Time - 1:35.00
Description - To prepare for this transporter mission, destroy everything
directly in front of the vehicle including the wall but to the
west of the tower. Grab the vehicle and drive through the area
you just opened up and follow the markers. There will be several
roadblocks in your way. Just stay on the road and follow the
markers. You could easily smash through the low barriers in this
vehicle so just smash through them instead of trying to go
around. The first roadblock is at the bridge, the next is at the
checkpoint just before Dust, and the last is at the gas station
at the top of the hill when you first enter Dust. You should
drive around the third roadblock to the left since you're going
to the left anyway. From here, just avoid any EDF vehicles that
get in your way and follow the markers to the safehouse.
Location - Northern transporter mission in Badlands Safehouse
Time Limit - 4:05.00
Pro Time - 3:35.00
Description - Immediately make a right turn and follow the markers out of the
safehouse. You will see the markers lead up a hill with the
building at the top to the right. The markers will sort of turn
to the left as you get to the top, just keep going straight.
Once you go in the air, you'll be forced to make a right turn so
try to cut through this S turn in one motion. Now you just
basically have to follow the markers for a long time. You will
reach the blown out bridge that was destroyed for a mission in
Dust and the markers will tell you to go to the left of the
bridge but instead, go over the hill to the right. From here,
you just have to follow the markers until the end.
Location - Southern transporter mission in Badlands Safehouse
Time Limit - 2:50.00
Pro Time - 2:25.00
Description - Start off by breaking everything in front of this vehicle so you
can start easily. As you leve the safehouse, some marauders will
approach you, just avoid them. Follow the same strategy as you
reach the road as the above mission. As you go up the hill with
the demolition building, go to the right of the markers to cut
through the S turn that they'll force you through at the other
side of the hill. From here, just follow the markers and watch
for marauders chasing you. Also when you enter Dust, there will
be two EDF vehicles that you will pass that will shoot at you so
avoid them as well.
________________________________________
Oasis Missions
________________________________________
Location - In the base northwest of the Oasis Safehouse
Time Limit - 3:00.00
Pro Time - 2:20.00
Description - There's a decent amount of work to start this mission. Head all
the way to the vehicle and look straight ahead from where the
vehicle is parked. There will be a large hill there that gets a
bit lower to the right of it. Smash every wall and crate in your
way to that hill slightly to the right. Now hop in and drive
straight up that hill and over it completely to the road on the
other side. There will be several EDF vehicles chasing you along
with a flyer which will meet you at the top of the hill. Follow
the markers all the way until you reach Badlands. You'll see the
marker shift to the left off the road and then go right. Stay to
the left to just go to the left of all the rocks here. Follow
the markers from here until you reach the destination.
Location - Northwest corner of Oasis
Time Limit - 1:20.00
Pro Time - 1:10.00
Description - This mission really just requires you to be a good driver.
There's no tricks to this one at all, simply follow the line to
the Oasis Safehouse.
Location -
Far West edge of Oasis
Time Limit -
3:10.00
Pro Time -
2:45.00
Description -
To start, you may want to destroy the large tanks to the left of
where you'll be leaving this area from. From here you pretty
much just have to follow the markers again. As you enter
Badlands, there will be several Marauders and EDF after you to
slow you down so don't let them. Just follow the markers and
make sure to cut straight through the S turn just before the
hill with the demolition mission on it to save some time.
________________________________________
Free Fire Zone Missions
________________________________________
Location - In a cliff just outside the artillery base in northeast Free Fire
Zone
Time Limit - 4:40.00
Pro Time - 4:05.00
Description - Go down the hill in front of you and pay attention to the bridge
up above you. Look for a hill to the right of it that you can
climb, drive straight up it. Hug the right side at the top to go
around the rocks. Keep going straight and down the little canyon
straight ahead, there will be three canyons to choose from,
left, middle, and right, go down the middle. From here, you'll
see the markers. Follow them all the way until you reach the
bridge destroyed in a Dust mission. Jump the hill to the left
instead of following the markers to the right. Now follow the
markers all the way to the Oasis safehouse.
Location -
In the canyon in southern Free Fire Zone and northern Parker
Time Limit -
1:35.00
Pro Time -
1:25.00
Description -
Drive straight ahead but don't follow the markers. Drive to the
south around the hill where you will see two ore. Drive up that
path and hug the right side. Climb this hill to the top of the
road. Don't worry if it takes a while because you will have
plenty of time to climb this hill. Get to the road at the top
and just follow the markers to the Parker Safehouse.
________________________________________
Eos Missions
________________________________________
Location - West of the western Eos Safehouse
Time Limit - 3:05.00
Pro Time - 2:00.00
Description - Imediately drive to the left and up the hill through the small
chasm. Once you get through it, you will see the markers appear
on the road. Don't follow them, instead go to the left of the
next set of rocks. Go right at the next split here and follow
this very tight path. Pay attention to the mini-map for when you
are about to approach a road going south. Climb the hill and get
onto the road. The markers will keep telling you to turn around,
ignore them and follow this road. After you cross the bridge,
you will see the markers again. Follow them into Parker. You
will see a small S turn area. Ignore it and drive over the hill
and onto the road below. From here, just follow the markers to
the Parker Safehouse.
Location - Northwest corner of Eos
Time Limit - 1:25.00
Pro Time - 0:50.00
Description - You'll have to prepare for this one a little bit. You'll have to
destroy the fence and building to your left so you will be able
to drive off the edge of the cliff. You don't have to destroy
the whole building, just use your judgement for how much space
you'll need. Drive off the cliff here and follow the markers
until they turn to the right and then left. Don't follow them to
the left, go to the right. Drive down here and over the first
bridge. Make a sharp left turn and drive off the left side of
the second bridge. Drive down this road and look for the
safehouse, there will be a propaganda sign just to the left of
it. Try to the right of that sign and just drive as fast as you
can up the cliff. If you do this fast enough, you will reach the
top of the cliff and the safehouse will be right there.
Location - Northern section of Eos at the broadcast station
Time Limit - 1:40.00
Pro Time - 1:25.00
Description - Immediately turn the vehicle around and drive down the hill.
Drive off the cliff at the bottom to land on the road down
below. Now just follow the markers until you reach the Eos
Safehouse.
________________________________________
Mount Vogel Missions
________________________________________
Location - Along northern road of Mount Vogel
Time Limit - 3:40.00
Pro Time - 3:00.00
Description - Follow the markers until you are about to leave the EDF base.
Smash through the small wall off the edge of the cliff for a big
shortcut and follow the markers even further. Follow the markers
until you reach the gas station at the foot of the cliff with
the safehouse. Drive up through the small chasm to cut down on a
windy road and then follow the markers up the hill to the Eos
Safehouse.
Location -Along southern road of Mount Vogel, to the far east
Time Limit -10:00.00
Pro Time -8:00.00
Description -Follow the markers all the way to the bottom of Mount Vogel. At
the bottom is a small walled off area, turn to the right as you
pass it to cut through this very wide turn. Now follow the
markers until you are about to leave the EDF base in Eos. Drive
off the edge of the cliff just before you exit the base. Follow
the markers from here until you reach the gas station at the
foot of the cliff with the Eos safehouse. Drive through the
small chasm and go to the left of the rocks on the other side.
Go right at the split and pay attention to your mini map for a
road that goes south. Go up the hill in this chasm to get onto
that road and follow this road until the marker reappears in
front of you. From here you can just follow the markers all the
way to the Marauder safehouse in the far southeast corner of
Badlands.
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________________________________________
Parker
________________________________________
EDF Assault
Location - Radio Spawn
Control - 30
Morale - 15
Description - Head over to the town of Parker to the east of the safehouse and
hide along the small walls with the other faction members. The
EDF soldiers will all approach from the road to the west. Simply
kill them off as they approach until you complete the mission.
EDF Assault
Location - Radio Spawn
Control - 30
Morale - 15
Description - Head over to the far southwest corner of Parker and find some
cover with your fellow Red Faction members. There will be a
couple of vehicles that come in this mission along the ground
along with some foot soldiers that will approach from the hill
to the left. Fight them all off until you complete the mission.
House Arrest
Location - Southwest corner of Parker
Control - 25
Morale - 15
Description - Follow the markers to the building with the hostage in it. Clear
out the area outside of the building. Slowly advance in when the
outside is clear. Kill the enemies on the first floor and slowly
climb the stairs to kill a few more enemies. Free the hostage
and quickly get to the nearest vehicle. Drive to the safehouse
from here.
House Arrest
Location -Northeast of Parker Safehouse
Control -25
Morale -20
Description - The hostages will be in the northeastern most building in this
area. Kill the four EDF soldiers guarding it and go inside to
free them. There will be a ladder on the western side that you
have to climb to free the hostage upstairs and you can walk
straight into the downstairs hostage. Free both of them and
return them safely to the safehouse.
________________________________________
Dust
________________________________________
Convoy
Location - Radio Spawn
Control - 35
Morale - 10
Description - They will start from the wind farm in the north section of Dust
and drive down to Parker. The best way to do this since they
will put a lot of pressure on you is to wait at the point
closest to the Dust Safehouse. Use a rocket launcher to destroy
as many vehicles as you can and set charges if you have time.
When there are a lot of soldiers here, just run to your
safehouse to go back to green and restock on ammo. Now just
chase them down and finish them.
Convoy
Location - Radio Spawn
Control - 40
Morale - 10
Description - In this mission, you will have to steal an EDF APC. They will
start in the far south and drive to the far north. Try to grab a
dump truck and just slamming into the APC when you reach it.
Hopefully this will lure the soldier inside out of it. If you
are having trouble pulling the soldier out, you may want to get
the arc welder and kill him while he's inside the APC. Once you
get it, you have to drive it to the northern Dust Safehouse.
House Arrest
Location - Just east of the northern Dust Safehouse
Control - 25
Morale - 20
Description - Grab a dump truck and follow the markers to the north. Pass the
building holding the hostages and make a u turn. This time smash
through the wall and the left corner of the building from this
angle. They will start to shoot at you but you will have enough
time to run inside the corner of the building you just smashed
in and free the hostages. Jump back in your dump truck and
simply wait for the hostages to get in the back. Drive back to
the safehouse while avoiding the roadblock you will meet
halfway.
Guerilla Raid
Location - Just south of the wind farm in the northern Dust
Control - 30
Morale - 10
Description - Follow the markers to the building in the north. If you can get a
dump truck, use it. Get out of the dump truck as you approach
the building to let the other guerillas out and get back in.
Drive the dump truck straight into the building and back in and
out a couple of times until the whole building comes down. If
you don't have a dump truck, use a rocket launcher to bring it
down or just kill all of the EDF soldiers there.
Guerilla Raid
Location - In hills directly east of northern Dust Safehouse
Control - 30
Morale - 10
Description - Follow the markers to get to the Ark refinery. Take a left once
you get inside and climb the hills while you kill the soldiers
in your way. Keep climbing until you reach the building with the
marker on it. Throw some charges over the wall to destroy as
much as you can and kill any soldiers around it. Break down the
wall with your hammer and finish the building off.
EDF Assault
Location -
Radio Spawn
Control -
30
Morale -
10
Description -
This one is for the housing complex north of the EDF base to the
far south, it is hidden in a canyon. Get over there as fast as
you can and go up the stairs to the first building you see.
Simply fight from here as you take on all of the EDF soldiers
that come your way.
*PLEASE NOTE - You will have to do this mission two times total.
Convoy
Location - Radio Spawn
Control - 35
Morale - 10
Description - This convoy will go from the comm center to the west of the
northern Dust Safehouse and will drive down the far eastern road
to the southern EDF base. Try to cut them off as soon as
possible and return to the northern safehoue to lose them if
necessary. There's only three vehicles you have to destroy in
this one so it shouldn't be too difficult.
Interception
Location - Radio Spawn
Control - 20
Morale - 20
Description - This will be around the quarry in the western part of Dust.
Simply equip your rocket launcher and shoot the vehicle a couple
of times until it explodes. Grab the info and get out of there
as quickly as you can. The mission will be complete when you
lower your alert level to green, I suggest just heading for a
safehouse, hopefully it will go green before you even reach it.
Convoy
Location - Radio Spawned
Control - 35
Morale - 20
Description - They will start in Badlands, cut through Dust, and go to Free
Fire Zone. You will have to cut them off in Dust for your best
chance. Get ready by the gas station just south of the Dust town
hall and wait for them. Destroy as many as you can and run to
the safehouse if you need to lose them. Finish them off before
they reach Free Fire Zone. There will be a total of 4 APCs so
make sure to have a rocket launcher will full ammo.
Guerilla Raid
Location - In the far west corner of Dust in the mountains above the quarry
Control - 30
Morale - 10
Description - This is another guerilla raid that the best way to do it is to
simply grab a dump truck and smash through the barricades at the
start and then just run through the building a couple of times.
Collateral Damage
Location - Along the western road the goes north/south in southern Dust
Control - 40
Morale - 10
Description - These missions are pretty easy. Just shoot everything with the
markers over them, the EDF soldiers, EDF vehicles, and any
property marked red on the minimap. This includes the windmills
and large explosive tanks throughout the area. Just make sure
not to kill any guerillas or it will deduct from your total. You
need to cause 35 million credits of EDF damage for this mission.
Collateral Damage
Location - To the east of the southern most road from Parker
Control - 40
Morale - 10
Description - You need another 35 million credits of damage in this mission.
Do the same thing as the above mission, just destroy everything
with markers over them. This will be the first mission with EDF
flyers, try to take thes down because they are worth a lot of
credits.
Guerilla Raid
Location - On the north/south road to the west of the EDF executive housing
Control - 30
Morale - 10
Description - Another raid that is easiest by taking a dump truck and smashing
through the EDF base.
Convoy
Location - Radio Spawn
Control - 40
Morale - 10
Description - There will be an APC leaving the town of Dust in the east and
heading up to an EDF base in Oasis. Try to cut him off
immediately while in Dust and bring the APC to the northern Dust
safehouse. A good way to lure the driver out is to toss a charge
on the top of the APC and kill the gunner with it and then the
driver will most likely stop and get out.
House Arrest
Location - Town of Dust, southeast of northern Dust Safehouse
Control - 25
Morale - 20
Description - This particular house arrest mission is fairly difficult.
Approach the building here with caution and kill the few EDF
soldiers outside. The best thing to do is smash a large vehicle
to the side of the building. Enter the building and run
upstairs. Kill any soldiers in the building. Free the hostages
upstairs and lead them to your vehicle parked outside. By now,
there will be a lot of EDF soldiers coming your way in APCs so
be very careful. If your vehicle is destroyed, try to steal an
APC and just lead them safely to the Dust Safehouse.
House Arrest
Location - Along west side of Dust, southeast of the quarry
Control - 25
Morale - 20
Description - Grab a dump truck and drive to the marker. Smash through the
northern side of the building and enter it. Free the two
hostages and jump back in your dump truck. Give the guerillas
time to get in the truck with you and drive them to the northern
Dust Safehouse.
Convoy
Location - Radio Spawn
Control - 40
Morale - 10
Description - The convoy will start way up in Oasis and come down to the Chem
Depot in Dust. Try to stop it as it passes the northern Dust
Safehouse. You may want to have the Arc Welder for this mission
because it's the best way to remove the driver without damaging
the vehicle. The vehicle also isn't heavily armored so it could
be a pain. I suggest destroying a couple of EDF vehicles before
you get into the vehicle too so they won't follow or shoot you.
Interception
Location - Radio Spawn
Control - 20
Morale - 20
Description - This will start in the wind farm to the north. Have the heat
seeking rocket launcher handy and just destroy the vehicle from
a distance. Grab the intel and head for the Dust Safehouse.
Interception
Location - Radio Spawn
Control - 20
Morale - 20
Description - This one starts near the Town of Dust in the southeast corner.
Simply get ahead of where he's going and destroy the vehicle
with a couple quick shots of the heat seeking rocket launcher.
Grab the intel and head over to the Dust Safehouse.
House Arrest
Location - Southwest corner of Dust
Control - 25
Morale - 15
Description - Be very careful as you approach this building. Kill everybody
outside to the sides of the building. Be careful with anybody in
front of it because there are several explosives inside. Free
the hostage and grab the EDF vehicle out front. Simply smash
through the small wall to the left of the building and drive him
to the southern Dust Safehouse to safety.
Heavy Metal
Location - Southwest corner of Dust
Control - 10
Salvage - 50
Description - This mission is pretty fun because you get to control a tank and
just destroy EDF vehicles. Around 20-25, you will see a tank
appear. This should be your main priority. After you destroy the
tank, go back to the regular vehicles.
Heavy Metal
Location -
In canyon directly south of northern Dust Safehouse
Control -
10
Salvage -
50
Description -
This one is a little bit of a pain because the light walker is a
little difficult to handle. The best thing to do is if you are
running at a group of soldiers, use the R2/L2 attacks and if you
are running at a single soldier, use the R1/L1 attacks. Also use
the R2/L2 smash attacks on vehicles. The sooner the better
because if you do it before they can get out, you'll get credit
for the kills.
________________________________________
Badlands
________________________________________
Location - Radio Spawn
Control - 35
Morale - 10
Description - This could start in Dust still if you haven't finished liberating
Dust but it is considered a Badlands mission. This is just
another one of those convoy missions where you have to destroy
the enemy convoy. Bring at least a rocket launcher and the arc
welder. Destroy the first vehicle when your alert level is still
green with the rocket launcher. Run to the tank and use the arc
welder to kill the driver. Hop inside and destroy the other two
vehicles with the tank.
Heavy Metal
Location - Outside of the EDF base just east of the Harrington Memorial
Bridge
Control - 10
Salvage - 75
Description - Get in the tank and just don't move. You may be tempted to break
through the fence but don't do it. Sit here and turn the turret
around. Just destroy all of the EDF vehicles that get in your
way. Towards the end, they will send a lot of APCs so be quick.
Heavy Metal
Location - Along the western edge of Badlands in between the two entrances
from Dust
Control - 10
Salvage - 75
Description - In this mission you have to destroy 25 EDF vehicles in a heavy
walker. Let the vehicles come to you and just use the R2/L2
slam attacks to kill them all. One hit from the R2/L2 attacks
will destroy all of the vehicles. Aim for the ones with the
plasma cannons on top first when they are close.
Collateral Damage
Location - Northeastern corner of Badlands
Control - 40
Morale - 10
Description - You have to score 55 million credits of damage in this mission.
There are a lot of vehicles chasing you in this but no flyers.
Try to focus on the buildings with markers over them and then
fight off the vehicles.
Interception
Location -Radio Spawn
Control -20
Morale -20
Description - This one will spawn right by the Badlands safehouse. Just keep a
distance and kill him with the heat seeking rocket launcher and
just go up the hill to lose the alert.
________________________________________
Oasis
________________________________________
EDF Assault
Location - Radio Spawn
Control - 30
Morale - 15
Description - This missions starts in the apartments in northeastern Oasis.
You will already see several EDF ahead of you. You will be
behind all of them so they will be easy to kill. All the EDF has
to send is two APCs and a tank. Blow up the APCs with rockets
before the soldiers can get out and then just destroy the tank
with a couple rockets before it destroys the apartment building
to finish this mission.
EDF Assault
Location - Radio Spawn
Control - 30
Morale - 10
Description - This mission will be at the Oasis Safehouse. You can actually go
all the way to the top of the hill that they will come from and
destroy the vehicles before they even reach the safehouse. There
will just be a couple of APCs full of people and one flyer to
take out.
Interception
Location - Radio Spawn
Control - 20
Morale - 20
Description - This mission will begin in northeast Oasis. As he leaves the
building complex, he will turn west so try to cut him off.
Destroy his vehicle and grab the intel. Simply lost your alert
to complete the mission, just run to the safehouse.
Interception
Location - Radio Spawn
Control - 20
Morale - 20
Description - This mission will begin in southeast Oasis. Just like the other
Interception missions, cut him off and destroy his vehicle with
a couple of rocket launcher shots. Grab the intel and lose the
alert.
House Arrest
Location - Northeastern corner of Oasis
Control - 25
Morale - 20
Description - Go to the building and there will be two areas in it. The
southern side will have the hostage on the first floor and the
northern side will be on the second floor. There's a wall
seperating both sides but you can break it down for easy access.
Lead the hostages to your safehouse to complete this mission.
House Arrest
Location - Eastern most mission in southeastern Oasis
Control - 25
Morale - 20
Description - Drive over to this building and be very careful entering. The
hostages are at opposite corners of the store so you can't just
smash through the walls. Get in there while clearing it out and
save the hostages inside.
Heavy Metal
Location - Southern most mission in southeastern Oasis
Control - 10
Salvage - 75
Description - This mission is very simple, you are given a combat walker with
rocket launchers strapped to its shoulders and have to take out
thirty EDF vehicles. There are no tanks or flyers, not even
APCs. There is your occasional armored car but they're mostly
the standard EDF vehicle. Just destroy them as you see them.
Guerilla Raid
Location - Western most mission in southeastern Oasis
Control - 30
Morale - 10
Description - This building may be small but there's a lot of supports in there
so it might take a while to bring down. Still, you should focus
on the building instead of the troops. Try to ram a vehicle
through it a couple of times and then just finish off whatever
supports you missed with the nano rifle.
Guerilla Raid
Location - Notheastern Oasis
Control - 30
Morale - 10
Description - This guerilla raid is simple. The inside of the building doesn't
have anything supporting the roof so just blow out all the walls
with your rocket launcher while the other guerillas distract the
EDF and the building will come down pretty quickly.
House Arrest
Location - In Oasis Safehouse
Control - 25
Morale - 25
Description - Drive to the town hall and smash through all the small walls to
get straight to the building. Free the hostages inside or if you
just want to complete the mission, free just the one in the back
right corner. Get them in your car and drive out of here. Since
your car will probably be very damaged at this point, grab
another car before leaving here since you will have to face
heavy resistance on your way out. Lead him to the Oasis
Safehouse to complete the mission.
Guerilla Raid
Location - Directly west of Oasis Safehouse at end of road
Control - 30
Morale - 10
Description - As a warning, you can't just break through the wall next to the
building you have to destroy because there's a massive explosion
set by marauders that will kill you if you try. You're going to
have to go in the hard way through the front gate and fight your
way to the building in the back. The guerillas will set charges
here and blow the building up if they're still alive so just
give them some time and enjoy the fireworks.
Collateral Damage
Location - Directly west of Oasis Safehouse at end of road
Control - 40
Morale - 10
Description - This mission is very easy since you only need 30 million credits.
There's plenty of targets, most noteably the smoke stacks. The
challenge in this mission isn't doing the certain amount of
damage but it's surviving! They send a lot of enemies at you so
make sure to kill them quickly. As you approach road blocks, aim
for the turrets up front that shoot the plasma cannons, they are
the strongest.
Guerilla Raid
Location - West of the above two missions/Southwestern Oasis
Control - 30
Morale - 10
Description - Bring the guerillas to the northwestern corner of Oasis. You will
have to destroy the large building with the marker on it. This
building is actually pretty easy to destroy since there's
nothing supporting it in the middle. Just take out the walls
with a couple shots of the rocket launcher while the other
guerillas distract the EDF and you'll complete this mission in
no time.
Heavy Metal
Location - By the three demolition missions in Oasis
Control - 10
Salvage - 75
Description - In this mission, you are equipped with a light walker and are
sent on a mission to kill eighty EDF soldiers in the immediate
area. Destroy all the APCs you see as quickly as possible
because they all hold four soldiers. You could easily get
halfway through the mission just destroying APCs before foot
soldiers appear. Kill the foot soldiers when they get in your
way but focus on those APCs until you reach the mark.
House Arrest
Location - Far western edge of Oasis
Control - 25
Morale - 25
Description - This house arrest mission is fairly difficult because some of the
hostages are up stairs. There's also plenty of EDF soldiers
trying to stop you here which makes even reaching those hostages
difficult. If you want, you can just save the one downstairs in
the northern corner of the building. Approach the building from
the north and smash through the north wall. Kill a couple of
troops and free the one hostage downstairs. Just get back in
your vehicle and leave the others behind, you will still
complete the mission.
Thanks to Agrafuese for the following tip on this guerilla
action:
Most people take the road straight up to the building where the
hostages are located. This is a bad idea, because it alerts the
guards immediately, most of whom are driving heavily armed
vehicles. I've found the best way to do it is to come up from
behind the hills located at the back of the building. There are
probably a few ways to get up on that hill, and it's not very
hard at all - it just takes some quick exploring. Your alert
meter should stay green as you come up over the hill. At that
point, you can quietly descend into the rear entrance of the
building, alerting only a few of the guards. In my case, I was
able to get to the second floor of the building before anyone
saw me at all.
Another VERY helpful piece of advice here: before you start the
mission, make sure you are equipped with the arc welder, and
make sure you purchased the friend detector for it. That way,
you can stun your opponents as you encounter resistance without
accidentally harming the hostages. You shouldn't need any other
gun for this mission.
Now, once inside the building, you want to begin rescuing the
hostages starting from the TOP floor. This way, you're not
having them follow you up and down and all over the place,
providing fodder for the guards. If you've done everything
right, you should be able to quickly run out to the truck parked
outside the front entrance and drive away with all of your
hostages in tow.
Heavy Metal
Location -
Far western edge of Oasis
Control -
10
Salvage -
75
Description -
This one starts off pretty easy but can get tough towards the
end. Quickly run to the rocket turret and use it. All of the
vehicles will come from the hill to east, slightly to your right
from where the turret is. They will all come from over the hill
and none of them will come from the path along the side road.
You need to destroy 25 EDF vehicles that get in your way. It
gets tough because around the 15th vehicle, you will start to
see flyers. Try to take them out quickly when they get close
while focusing on the APCs and other small cars when they are
further away.
________________________________________
Eos
________________________________________
Interception
Location - Radio Spawn
Control - 20
Morale - 20
Description - This mission will start in the northwestern corner of Eos by the
transporter mission. Simply destroy the vehicle and grab the
intel. Bring it to a safehouse to complete the mission.
Interception
Location - Radio Spawn
Control - 20
Morale - 20
Description - This mission will start in the northeastern corner of main city
of Eos before the road going to the far north. Simply destroy
the vehicle and grab his intel, bring it to a safe location.
Guerilla Raid
Location - In the eastern Eos Safehouse
Control - 30
Morale - 10
Description - Head over to the building and kill any soldiers there. There's a
couple of EDF flying vehicles in the area so shoot them down
quickly. Once you clear the area, the other guerillas will set
up bombs to bring the whole building down.
House Arrest
Location - Northeast of the eastern Eos Safehouse
Control - 25
Morale - 20
Description - Head over to the building and get your vehicle close to it. The
first hostage will be on the second floor and the second hostage
will be on the third floor. Free them and get in your vehicle
because EDF soldiers start to swarm in when you free both of
them. Just bring them to the safehouse to complete the mission.
Collateral Damage
Location - Far eastern edge of Eos, the eastern of the two
Control - 40
Morale - 10
Description - The 80 million credit might look a little overwhelming but it's
actually pretty simple. The main targets you should hit are the
electric propaganda signs which seem to do 5 million credits
each. There's also a couple flyers in your way and you circle
the large building complex in the north a couple of times,
enough to level the entire area.
Collateral Damage
Location - Far eastern edge of Eos, the western of the two
Control - 40
Morale - 10
Description - This mission requires you to destroy 75 million credits of EDF
property. Again, a simple task. Look for the electric propaganda
signs since they do 5 million credits each. Also try to shoot
down any flyers you see and destroy all the road blocks. You
should easily get this total.
Collateral Damage
Location - To the west of the western Eos Safehouse
Control - 40
Morale - 10
Description - This mission requires another 75 million but it's still easy to
reach that amount. He drives around most of the city roads which
means lots of electric propaganda signs to shoot at. Those signs
and the flyers should be your number one priority in this
mission.
Heavy Metal
Location - To the west of the western Eos Safehouse
Control - 10
Salvage - 100
Description - In this mission you are given a combat walker and have to kill
125 EDF soldiers. It's very easy to do since this walker is
basically a tank. Just aim for vehicles as much as possible
because they will hold several enemies inside.
Guerilla Raid
Location - East of the Eos Memorial Bridge
Control - 30
Morale - 10
Description - This mission is pretty simple, there's a lot of EDF soldiers here
but you can easily take down the building to finish this mission
quick. Just bring down the center building to complete it, don't
bother touching the others.
House Arrest
Location - Northwest corner of Eos
Control - 25
Morale - 25
Description - Go to the building with the marker over it. All of the hostages
will be in the same room on the third floor. Bring them out
quickly since a lot of EDF soldiers will appear and bring them
to the safehouse.
House Arrest
Location - Just south of the martian council
Control - 25
Morale - 25
Description - This mission starts off simple but gets tough. Go to the building
with the hostages and kill the three guards there. Free all of
the prisoners on the first floor and get them in a car. By the
time they all get in your car, there will be a lot of enemies
around you and they'll follow you so get to the safehouse
quickly.
Guerilla Raid
Location - North of the martian council
Control - 30
Morale - 10
Description - This mission is very simple, get on the small cliff opposite of
the building with the marker on it and just shoot rockets at it
to bring it down.
Heavy Metal
Location - North of the martian council
Control - 10
Salvage - 100
Description - This one gets tough towards the end. You are given a tank and
have to destroy 35 vehicles. The beginning is easy but towards
the end, you will have to fight off several tanks at once so you
have to be quick.
Convoy
Location - Radio Spawn
Control - 30
Morale - 10
Description - This one seems to spawn in Free Fire Zone. You have to capture
the vehicle and bring it to a safehouse. I suggest using the Arc
Welder to electrocute the driver and steal it with as much
health as possible.
House Arrest
Location - Western Eos Safehouse
Control - 25
Morale - 15
Description - Go to the building on the map and kill the guards outside. Get to
the second floor of the building to free the hostage. Bring the
prisoner to your car and bring them to a safehouse.
EDF Assault
Location - Radio Spawn
Control - 30
Morale - 10
Description - This mission will start in the southeast corner just north of the
eastern Eos Safehouse. The EDF will attack from all sides here
so be very careful.
Convoy
Location - Radio Spawn
Control - 30
Morale - 10
Description - This convoy will begin in the northern section of Eos. They will
drive from the Martian Council to the Free Fire Zone. Just
destroy all the vehicles that come towards you for this mission.
EDF Assault
Location - Radio Spawn
Control - 30
Morale - 10
Description - This mission will begin at the gas station by the eastern Eos
Safehouse. They will come from the north and west. Destroy the
vehicles early to complete this mission.
EDF Assault
Location - Radio Spawn
Control - 30
Morale - 10
Description - This mission begins north of the Memorial Bridge. There's really
nothing special to this mission like the rest of the EDF Assault
missions, just fight off the EDF as they try to take over this
area.
EDF Assault
Location - Radio Spawn
Control - 30
Morale - 10
Description - This mission is near the above mission slighlty northeast of the
Eos Memorial Bridge. Just fight off the EDF as they approach.
Interception
Location - Radio Spawn
Control - 20
Morale - 20
Description - For this mission, you have to complete all of the collateral
damage missions. It starts in the Martian Council. Just destroy
the vehicle, grab the intel, and lose the alert level to
complete this mission.
__________________________________________________________________________ __
| |/// ///
| 6. - Ore Locations RF06 |// ////
| |/ /////
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ‾‾‾‾‾
________________________________________
Parker
________________________________________
Leave the Parker Safehouse and before you even reach the road, there will be
one to your left and to your right.
Go to the southwest corner for two ores behind the buildings. Climb the hill to
the east in the south corner here and there will be one more at the top of the
hill.
Take the western road out of the Parker Safehouse and there will be one on the
side of the road to the right. From there, continue north and take the first
left you can make. Follow the road and you will see one more ore on your right.
Cross the street and there will be another ore in front of the sign.
Immediately cross the road as you leave the Parker Safehouse. Climb to where
the smoke stack is and there will be an ore just to the north of it. Cross the
bridge to the east and there will be another ore to your left as you get off
the bridge. Jump off of the bridge and follow the road north. Watch for the
town to the right and there will be an ore in that entrance.
As you leave the Parker Safehouse, follow the road east. Go under the pipes and
take the first right where the vehicle is. Climb the hill to the south and
there will be a total of ten ore scattered around at the top of this hill. Make
sure to get the ones that are kind of hidden to the far west before leaving
this area.
Jump off the cliff along the road to the west of the northern demolition
mission. There will be five ore down here. There are also some to the north
that are considered in Free Fire Zone that you might want to hit while you're
down here.
Go to the far east of Parker along the road that goes north/south. Around the
middle of this road, there will be three ore to the east. Almost directly to
the west from here are three more in the hills. Just drive to the west and you
will see them in the middle of a large rock formation.
Drive to the very far southeastern tip of Parker. There will be five at the
bottom of the hill around a large rock formation
________________________________________
Dust
________________________________________
Follow the road out of the southern Dust safehouse and you will see three ore
on your left. Continue to the road and you will see two more on your right. Now
go southwest to a hole in the ground just north of the demolition mission here
for a total of six more. There will be five in the hole and one at the top of
the hill on your way out.
As you leave the southern Dust Safehouse, take a left to follow the western
road north. Go past the EDF area to where the heavy metal mission is/was. There
will be two on the hill to the west here. Continue north and look at the east
side of the road. You will see an ore leading down a canyon. Go down this
canyon and break all the ore you see, starting from the road, there will be a
total of nine here. Just be careful because some marauders will likely attack
you here.
Now go to the chem depot to the northern exit. You will see two ore across the
street in front of the propaganda sign. Continue north and you will see two
more on the left side of the road just before the dirt path. Go a little
further north and you will see two more on the left side of the road on the
next mountain. Cross the street and go directly east and you will see five
more.
Continue north from the ore listed in the above paragraph and take a left in
the canyon area right before where the guerilla raid was and going to where the
heavy metal mission was with the walker. There will be four on the hill in this
area. Go directly east from here and climb the hill opposite of the town of
Dust. There will be two at the top of the hill to the right next to the radio
tag.
Go to the EDF executive building to the southeast of the northern Dust
safehouse and cross the road. You will see an opening in the hills, go in there
for a total of six in here.
Go to the Dust Town Hall in the northeast corner. Go on the road directly south
and look at the east side of the road where the propaganda sign is. There will
be eight total in this small canyon. Just make sure to get the ones deep in
there on the far east side of this canyon on the hill.
Start in the northern Dust Safehouse, there will be three in the safehouse
area, two on the north side and one on the south. Leave the safehouse and take
a right. There will be three in front of the first building you see with the
house arrest mission. Go south and into the crater on the west side of the road
for two more. Continue down this road to the west along the road with the
bridge that was destroyed in the mission. There will be seven on the north side
of the road just before the bridge.
Leave the northern Dust Safehouse and take a left so you will be going left.
Look on the right side of the road for three ore. Cross the street and go
directly west for four more ore. Continue up the road to the north and take the
right along the mountains just before the wind farm for two more. Go back to
the souther intersection of the windfarm and go west. There will be two on the
hill at the fork in the road. To the southwest of that will be four more.
Leave the northern Dust Safehouse and take a left followed by another left so
you will be driving west. Take a left at the split in the road and stop at the
checkpoint here. On the south side, there will be seven ore on the hill. Get
back to the checkpoint and follow the road to the west. There will be five more
on the hill almost directly south of the transporter mission there. Continue
all the way down this windy road until you get to the bottom of the hill and on
the road that goes west to the Free Fire Zone. At the part where the road
you're on meets that road,there will be seven on the northern hill. Continue
down the eastern road from here and look for a dirt path through the hills on
the right. There will be two more in there. Look at the hill opposite of you as
you exit here to the left and you willsee two more on the top.
Go to the southern western entrance to Dust from Parker. Drive east and keep an
eye on the northern side of the road just past the entrance to the quarry.
There will be two in the hills there. Go directly south down a dirt road and
you will see three more on your right.
________________________________________
Badlands
________________________________________
Go to the Badlands Safehouse and to the northern transporter mission. Look
directly southwest and at the top of the hill, there will be one there. Run
around the hill to get to the top for this ore.
In the northern most entrance/exit to the Badlands Safehouse, there will be
four along the northern side of the road.
Climb the hill to the demolition mission in the Badlands Safehouse. There will
be one half way up the hill and two at the top. Look down the cliff and you
will see another on the hill opposite of you. Go down there and break that one.
Drive down the southern raod to leave the Badlands Safehouse from where the
southern transporter mission is. Look to the right and you will see one on a
hill. Drive up it and there will be a total of three in this area. Cross the
street from here and you will see three more. Look exactly north from here for
a break in the hill. There will be one more ore there.
Drive out of the Badlands Safehouse to the point where all the roads
entering/leaving the safehouse merge into one. Take an immediate right after
you pass the mountain and there will be five along the mountainside. One will
be hidden slightly southeast of the rest in the hills. Continue west from the
road leaving the safehouse and look to the south, there will be six more in the
mountainside here.
Head over to the canyon that the Harrington Memorial Bridge is at. Drive along
the road northeast of it and keep an eye on the mountains to the south. You
will see one along the road and there will be another ore hidden in the valley
in the hill. Go down the eastern road from here going south and keep an eye for
an opening on the western side. Enter it and go right for two on the side of a
cliff. Go down into the bottom of the canyon for three more.
Go to the western side of the Harrington Memorial Bridge and you will see three
ore on the southern side of the road. Continue south along this road until you
reach the checkpoint on the road to Dust. On the bottom of the hill just east
of the checkpoint are five more. Go directly east from here until you reach the
solar panels and then go north for five more.
Go to the demolition mission where you throw the hydrogen tanks down the pipes
and go directly east. You will see three here and then go directly south for
two more.
In the far southwest corner of the Mohole area, there are a total of eight ore,
they are spread out a bit so search the entire southern mountainside in the
southwest corner of Mohole.
Go to the far southwest corner of Badlands where you chased the Marauder in the
Dust mission. Once you pass the first set of Marauder signs, take a right and
there will be three in the corner of this area. Continue east down the road for
two more at the foot of the hill with the transporter mission. Go to the top of
the hill directly south of here for three more total.
From the above ore, go east to where you went through that rock in the Dust
mission. Look up the hill that you are driving straight towards and you will
see an ore. There are a total of five up there. Cross the bridge just west of
here and there will be a total of seven along the mountainside. They will be
spread out a bit so make sure you get all seven.
In the irradiated area, take the northern path, there are eleven ore scattered
around here in between the beginning and the end of the irradiated area.
________________________________________
Oasis
________________________________________
As you leave the road from the Oasis Safehouse, take a right to go northeast.
Take a right at the next split in the road and look at the hills to the north.
Go up the very first hill you see for a total of four. There will be three at
the very top of the hill and then one slightly to the west. Go east from here
along the hills and you will see five more. Three will be at the bottom of the
hill with two on top.
As you leave the road from the Oasis Safehouse, take a left turn to go west.
You will see a dirt road that goes to the right. Go north on it and immediately
climb the hill to the west. There will be four ore scattered around the top of
this hill.
Go to the far wastern tip of Oasis wher the transporter mission was next to the
Heavy Metal mission. Climb over the hill to the north and you will see the road
where the smokestacks were. At the top of this hill, you will see two ore.
________________________________________
Free Fire Zone
________________________________________
Drive up the western road from Parker and you will see an ore on the west side
of the street. You will see a path behind it leading through the mountains,
there will be two more in there. Keep driving north from here and take a left
when you reach it. You will see two more at the split in the road. Continue
down this left turn to go northwest and look to your left just after the fence
for a flat area with four more ore.
There is one in the small canyon area between Parker and Free Fire Zone right
next to the transporter mission.
Continue east down the main road along southern Free Fire Zone, you will see
two more on the northern side of the road. Go east from here to the main road
going north to Eos. Look to the west just before the EDF checkpoint for a path
up through the mountains. There will be four at the beginning of the path and
five more further back in the path.
Go to the bridge in northern Free Fire Zone leading to the artillery base and
there will be four on the south side of it. There will be three on the east and
one on the west. Jump down the bridge along the east side for three more in the
canyon. Go to the west along the canyon for two more. From those two, go
southwest to the large crater for three more ore.
Go to the far east side of Free Fire Zone, just south of the three big craters
in northeast Free Fire Zone. There will be a large hill here with a lot of ore
scattered around. There will be a total of twelve ore in that hilly area.
There is also three bunched up right across the street from the Artillery base
in northern Free Fire Zone.
__________________________________________________________________________ __
| |/// ///
| 7. - EDF Supply Crate Locations RF07 |// ////
| |/ /////
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ‾‾‾‾‾
________________________________________
Parker
________________________________________
Go to the far southeast corner of Parker. Drive up the hill in this section,
the same path in the last mission of Parker, and there will be three EDF Supply
Crates up here.
Drive to the west as you leave the safehouse. Take the first left turn on this
road as you reach it and you will see a fence to your left immediately. Break
down the fence for two EDF Supply Crates here.
Go to the northeast corner of Parker where the Ore Processing Plant is located.
There will be twelve EDF Supply Crates here.
________________________________________
Dust
________________________________________
Drive up to the wind farm to the north. There will be three crates just outside
the first building to the left. Cross the street directly northeast to where
the EDF garage is and there will be nine crates total all around the garage. Go
to where the eastern most wind turbine was and there will be one outside the
building there. Go to the far north of the wind farm where the road to the
south leading to the safehouse starts. On the north side is a building with
four crates.
Leave the northern Dust Safehouse and take a left followed by another left so
you will be travelling west. There will be one in the fenced area on the north
side of the checkpoint that you pass. Take a right at the split for the EDF
base with the transporter mission in the northwest corner. As you enter through
the front gate, there will be two on your right. Run up the hill and there will
be another behind the small wall on your left. Continue to the building and
there will be two in front and three in back. Also there seems to be a missile
silo in front, there is one around that large hole in the ground.
Go to the town hall in the northeast section of Dust. There will be one crate
to the left just outside of the fence. Enter the fenced area and there will be
six in front of the building and two in the back. Go directly south from here
to the EDF executive office. As you drive down the road to the building, there
will be two on the right just before the bunkers. Now go to the executive
building to the left and there will be a total of six in front of the building.
Go to the town of Dust in the southeast corner. There will be five in front of
the buildings here. Follow the road south to the checkpoint on the road for two
more. Go to the building complex to the east of the Town of Dust where you
finished the last mission in Dust and there will be one in front and two in the
back.
Head over to the Chem Depot in the far southern tip of Dust. As you enter from
the south, there will be one on the hill immediately to your right. Follow the
mountain to the right going north and you will find another crate on the
ground. Head over to where the transporter mission is for four more crates. Now
go west to the building built into the hill with the explosive barrels in it
where you did a house arrest mission. It will be in front of the building.
Starting from the southern Dust Safehouse, take a left so you will be going
north on the western road. There will be two in front of the large tanks on the
west side.
Drive to the Ark Refinery just to the east of the quarry in western Dust. There
will be two smoke stacks there listed as medium importance as a reference. Run
around this entire area to destroy all the crates you find, there are a total
of seven crates here spread out. Go to the helipad directly southeast of here
for four more.
There's a few in the quarry on the west side of Dust. There will be three in
the housing area in the northeast part of the quarry. Go to the northern
entrance/exit to the quarry for another one. Go to the building in the far
southwest corner of the quarry for another two. From here drive south and go
down the quarry. There will be one behind the building on the east side, it
will be the first you pass since the building in the southwest corner. Continue
around the quarry for two more on the left side of the road. Go to the bottom
of the quarry from here for a total of five down here.
________________________________________
Badlands
________________________________________
Head to the EDF barracks almost directly south of the southwestern demolition
mission in Badlands. There will be three on the eastern side of this complex.
Just be careful when you go for these because every time you go here, there
seems to be a raid from the marauders.
Go to the northern road to Dust in Badlands for the checkpoint with the
propaganda sign. There will be eight total in this checkpoint.
Go to the checkpoint in the western road to Oasis. There will be a total of
eight here. From here go to the air base to the east and read below.
Go to the northern part of the base where the helipads are for the flyers you
had to destroy in the last mission here. There will be thirteen scattered
around from the entrance to the eastern wall. Just circle the entire area and
get the one in the ditch in front of the air control tower and you'll get all
of them here. Now go back through the west entrance and go south. Go east the
very first chance you get. You will enter a garage area where you will find a
lot of EDF vehicles including a tank. Destroy all the crates in here and follow
the path in the back for a couple more and you will have a total of sixteen in
this area. Continue to the east to the barracks for one more crate. Go to the
road with the gas station on the south side of the base for seven more crates.
________________________________________
Oasis
________________________________________
Start in the eastern most entrance to Oasis. Take a left so you will be going
on the western most road here in between where the heavy metal and guerilla
raid missions were. At the top of the hill on the northern side of the road
will be two EDF supply crates. Now go to the northeastern part of the
residential area for ten more crates scattered in front of three different
buildings.
Go to the EDF base just northwest of the Oasis Safehouse on the other side of
the hills. There will be a total of twelve in this base. Most of them are at
the gas station in the beginning and the garage in the back but there will be a
few hidden in the middle so make sure to get those too.
Starting from the western entrance to Oasis, go north and take a left when you
see it. You will see a garage on each side of the road as you leave this small
checkpoint. There will be eight supply crates in the northern garage and seven
in the southern garage. Continue down this road until you reach the Ark Power
Reactor Core area. There will be six around the barracks before you enter the
large fenced area. Inside the fenced area, there will be a total of six.
There is a small EDF base just to the east of the Ark Power Reactor Core I
mentioned above. Enter it for a total of six in this base, three in the first
part and three in the second part.
The last bunch is all in the northwestern corner of Oasis. For the sake of
explaining this easily, find the bridge in the southeastern part of this area.
Go under it and north. Go to the first fenced area with the crane to the west
for six crates. Cross the road to the east in the fenced area for two more.
Continue to the far north of this road for the building at the end and there
will be eight total in and around this building. Go west from here and you will
see two more on the side of the road, continue to the northwest corner.
Go to the building with the transporter mission. There will be one behind the
building southeast of here on the other side of the road. You will see six all
the way around this garage and then one more next to the building west of here.
Go south from the above crates along the western most road. You will see a
large building on the east side of this road, there will be four in here.
Continue south for two more on the south side of the road. There will also be
one inside and outside of the building across the street to the north.
****If you have been following this guide from the start up until now, you will
get the trophy/achievement for breaking 250 Supply Crates but there are still
more. For the sake of listing every crate and completion purposes, I will keep
going on.
Continue east from the above crates and you will see three in and around the
fenced area on the south side of the road. Across the street, along the road to
the north, will be two more. Drive east from here to the depot that you had to
protect during the first Red Faction mission in Oasis. There will be ten in or
around the building. Don't forget the two in the back to the north.
________________________________________
Free Fire Zone
________________________________________
There will be a couple of EDF Supply crates in the small base in the southwest
corner of Free Fire Zone. There will also be a couple at the checkpoint at the
southern end of the main road. The rest will be in the artillery base in the
north, there's a lot up there so make sure you look all around that base if you
want to get them all.
________________________________________
Eos
________________________________________
There's a couple of crates in the southern EDF base in Eos. The rest are all in
the far northern base that you will see in the last missions in the game.
________________________________________
Mount Vogel
________________________________________
There are just a few in Mount Vogel, they will all be on the far eastern side
along the roads.
__________________________________________________________________________ __
| |/// ///
| 8. - Important Properties RF08 |// ////
| |/ /////
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ‾‾‾‾‾
________________________________________
Parker
________________________________________
Processing Plant Smoke Stack
Location - Across the street from the Parker Safehouse
Control - 10
Importance - Medium
Tips - There is only going to be a couple of EDF soldiers guarding this
smoke stack. Kill him and set charges on it to bring it down.
Processing Plant Smoke Stack
Location - North of the previous smoke stack
Control - 10
Importance - Medium
Tips - Follow the road to the east of the smoke stack and break down the
wall behind it. Break through some pipes and bring down this
smoke stack with a couple of charges.
Processing Plant Smoke Stack
Location - Northeast corner of Parker
Control - 10
Importance - Medium
Tips - There will be a lot of EDF soldiers guarding this area so be very
careful as you approach it. The best way to do this is to grab a
dump truck and smash through the wall and try and smash through
the smoke stack. If you can't, simply get out and throw charges
at it.
Processing Plant Smoke Stack
Location - Northeast corner of Parker
Control - 10
Importance - Medium
Tips - This smoke stack is right next to the one I listed above, follow
the same strategy.
EDF Ore Processing Plant
Location - Northeast corner of Parker
Control - 80
Importance - High
Tips - This building will have a lot of EDF soldiers around it. You can
try to follow the same strategy I listed for the two smoke stacks
above or you can get in there and throw charges at the sides of
the smoke stacks facing the processing plant. Blow the smoke
stacks up and they will tip over onto the plant and destroy the
plant too.
________________________________________
Dust
________________________________________
Ark Refinery Smokestack
Location - East of the quarry to the far west
Control - 10
Importance - Medium
Tips - There is actually a guerilla raid to the east of the northern Dust
Safehouse that comes here. I suggest destroying the smoke stacks
here after you complete that raid since there won't be any EDF
around.
Ark Refinery Smokestack
Location - East of the quarry to the far west
Control - 10
Importance - Medium
Tips - Look above, just do the guerilla raid and destroy these while you
are over there.
Chemical Depot Supply
Location - Southern tip of Dust
Control - 10
Importance - Medium
Tips - I suggest destroying this building with the walker during the
mission Industrial Revolution.
Chemical Depot Supply
Location - Southern tip of Dust
Control - 10
Importance - Medium
Tips - I suggest destroying this building with the walker during the
mission Industrial Revolution.
EDF Garage
Location - Northern Dust in wind farm
Control - 12
Importance - Medium
Tips - This is great while you destroy the turbines, just run through it
with a large vehicle a couple of times, the dump truck is perfect
for this.
Tharsis Point Wind Turbine
Location - Northern Dust
Control - 40 [Must destroy all 12]
Importance - Medium
Tips - You can easily destroy all of these by smashing through them in a
vehicle. I suggest a dump truck since they take a beating and
there will be plenty of EDF chasing you down by the time you
finish.
Southeast Guard Tower
Location - Northeastern corner of Dust right by the road to Badlands
Control - 10
Importance - Medium
Tips - This part can be fairly difficult so I suggest making a couple of
trips. Go with the dump truck and simply destroy this tower. If
your dump truck is about to blow up, run away. If not, destroy
the other tower below.
Southwest Guard Tower
Location - Northeastern corner of Dust right by the road to Badlands
Control - 10
Importance - Medium
Tips - This part can be fairly difficult so I suggest making a couple of
trips. Go with the dump truck and simply destroy this tower. If
your dump truck is about to blow up, run away. If not, destroy
the other tower above.
Dust Town Hall
Location - Northeastern corner of Dust right by the road to Badlands
Control - 80
Importance - High
Tips - The best way to approach this is after you destroy both guard
towers. After you do, grab a dump truck and just smash in through
the front door and destroy as much of it as you can. There will
be a lot of enemies here shooting at you so your truck likely
won't survive. Get out towards the back of the building and
finish it off while you have the building as cover. There is a
wall to the west of here you can break down and run through the
mountains to escape the EDF chasing you.
EDF Executive Housing
Location - Directly southeast of the northern Dust Safehouse
Control - 60
Importance - High
Tips - This one can be very difficult to destroy so unless you really
want to, I suggest just ignoring it. There will be a lot of
cannons all around the front of the building shooting at anything
that comes close and they're very powerful. The best thing to do
is to come in early and destroy both bunkers with the cannons in
it and then come back when the alert level is green. Smash
through the building in a large truck and finish it off with
explosives before too many EDF soldiers come by. If you can't use
your vehicle to escape, run along the southern edge of the
mountains and just sprint until you reach the road and grab the
first vehicle that drives by.
EDF Landing Pad
Location - Directly southeast of the quarry in western Dust
Control - 10
Importance - Medium
Tips - This one can be kind of tough for medium importance because there
are a lot of troops around it. Grab something large and smash
through it a couple of times.
Ark Mining Excavator
Location - In the quarry in western Dust
Control - 15
Importance - Medium
Tips - Simply drive to the bottom of the quarry and smash through it
until it is destroyed.
________________________________________
Badlands
________________________________________
Southeast Guard Tower
Location - South of the demolition mission where you throw hydrogen tanks
down the pipe
Control - 10
Importance - Medium
Tips - I suggest taking the nano rifle and rocket launcher to this
location. Be careful because there will be a lot of marauders
around here but fortunately they will distract the EDF. Simply
shoot each leg of the tower with the nano rifle to bring the
whole thing down.
Southwest Guard Tower
Location - South of the demolition mission where you throw hydrogen tanks
down the pipe
Control - 10
Importance - Medium
Tips - Same as above, shoot each leg of the tower to bring the whole
tower down.
Badlands Barracks
Location - South of the demolition mission where you throw hydrogen tanks
down the pipe
Control - 15
Importance - Medium
Tips - This is why I said bring the rocket launcher for the first guard
tower. Just shoot a couple rockets at this one while the EDF is
busy with the marauders.
West Guard Tower
Location - At western road to Oasis
Control - 10
Importance - Medium
Tips - Bring the nano rifle and simply shoot each leg of the tower to
bring it down or ram through the legs in a vehicle.
EDF Garage
Location - At western road to Oasis
Control - 12
Importance - Medium
Tips - Use the rocket launcher for this one or just ram through it with a
vehicle a couple of times.
Harrington Memorial Bridge
Location - Northwest section of Badlands
Control - 80
Importance - High
Tips - This is actually a lot easier to destroy than it looks. All you
____________ need is to have a rocket launcher and nano rifle with you. Go
| under the bridge and shoot out the part of the bridge connecting
\ \ /| each side with the rocket launcher so the only thing holding it
\ \ / | up are the supports. Now look at the supports, you can't destroy
\ \____/ /| the cement parts but you can destroy the steel beams. The best
*____* | way to do this with the limited ammo you have without making a
| | | trip for more ammo is to shoot the very bottom of the beams. Take
| | | a look at the picture I drew to the left. The best thing to do is
____________| to aim where the star is. If you destroy that connection at the
angle on every support the whole bridge will come down.
**All of the important properties below are in the same general area along the
center of northern Badlands. The best way to bring all of these down is after
you complete the mission Emergency Response. There will be a light walker there
with jetpacks. Grab it after you complete the mission and head over to this
area and just destroy everything there. If you already did the mission, you may
want to just take your time and attack one target at a time. This area is very
heavily guarded so it really just takes some patience and skill to clear out.**
EDF Garage
Control - 12
Importance - Medium
EDF Garage
Control - 12
Importance - Medium
EDF Garage
Control - 12
Importance - Medium
Badlands Radio Tower
Control - 10
Importance - Medium
Badlands Security Station
Control - 12
Importance - Medium
Badlands Barracks
Control - 15
Importance - Medium
Badlands Barracks
Control - 15
Importance - Medium
Flight Control Tower
Control - 15
Importance - Medium
EDF Badlands Outpost
Control - 80
Importance - High
________________________________________
Oasis
________________________________________
Kuroari Industries Smokestack
Location - Northwest corner of Oasis
Control - 60 [Must destroy all 12 of them]
Importance - Medium
Tips - Once you start to destroy these, there will be tons of EDF coming
your way to stop you. I suggest having the rocket launcher and
arc welder along with another weapon of your choice. Destroy the
smoke stacks with your rocket launcher and a tank will quickly
appear. Use the arc welder to kill the driver and then just use
the tank to destroy the rest of the smoke stacks.
EDF Convoy Station
Location - Just northwest of the Oasis Safehouse
Control - 60
Importance - High
Tips - There's a lot of EDF soldiers around here and the path is kind of
windy once you enter the base so be careful. Try to grab a
heavily armored vehicle and smash through it a few times to bring
the building down quickly. Once it goes down, get out of there
quickly.
Amrukuo Power Barracks
Location - Southwest Oasis
Control - 15
Importance - Medium
Tips - This will be the first building you come across in this area. Kill
the gunner in the bunker and focus on the barracks. There's a lot
to destroy to bring it down but fortunately there aren't too many
guards around here.
East Reactor Cooling Tower
Location - Southwest Oasis
Control - 12
Importance - Medium
Tips - Just a small tower, a couple of rockets will bring it down.
West Reactor Cooling Tower
Location - Southwest Oasis
Control - 12
Importance - Medium
Tips - Just a small tower, a couple of rockets will bring it down.
Ark Power Reactor Core
Location - Southwest Oasis
Control - 80
Importance - High
Tips - You will see four large tanks all around this one large tank. Just
blow up those tanks and it will take the large one out in the
blast.
________________________________________
Free Fire Zone
________________________________________
All of the important locations in Free Fire Zone will be in the artillery base
to the north. They are all right next to each other and you will only see them
during the Free Fire Zone mission which will be your only chance to destroy
them and reduce control. You don't have to destroy any other than the Artillery
System Power Cores to liberate Free Fire Zone. I'm not going to list strategies
for them because they're right next to each other and enemies won't respawn in
this location.
Artillery Base Barracks
Control - 15
Importance - Medium
Morale - 0
EDF Garage
Control - 12
Importance - Medium
Morale - 0
Satellite Control Tower
Control - 10
Importance - Medium
Morale - 0
Artillery System Power Core [x3]
Control - 125
Importance - High
Morale - 20
________________________________________
Eos
________________________________________
EDF Garage
Location - Far northern Eos
Control - 12
Importance - Medium
Tips - Just drive through it a couple of times to bring it down easily.
Government Office [x4]
Location - Martian Council
Control - 10
Importance - Medium
Tips - This area will have a lot of soldiers in the area so you may want
to try to destroy 2 at a time or something with a rocket launcher
just to stay safe.
Hendrix Hall
Location - Martian Council
Control - 80
Importance - High
Tips - This building actually comes down very easily. You can take any
truck and just drive around the walls without much resistance and
bring the whole thing down quickly.
Coucil Square EDF Monument
Location - Martian Council
Control - 60 [Must destroy all 3]
Importance - Medium
Tips - A couple nano rifle shots at each leg will quickly bring it down.
Utopia Planita EDF Monumemt
Location - By the mission with the snipers
Control - 60 [Must destroy all 3]
Importance - Medium
Tips - A couple nano rifle shots at each leg will quickly bring it down.
Xeros Gardens EDF Monument
Location - By the mission at the construction site
Control - 60 [Must destroy all 3]
Importance - Medium
Tips - A couple nano rifle shots at each leg will quickly bring it down.
EDF Administrative Facility [x2]
Location - Northwestern Eos
Control - 15
Importance - Medium
Tips - These two buildings have a lot of guards around it but if you can
get a large truck, you can smash these pretty quickly to bring
both buildings down.
Eos Memorial Bridge
Location - Western Eos
Control - 80
Importance - High
Tips - If you have the thermobaric rocket launcher, just get under it and
shoot both sides. You may have to also shoot some of the supports
on top with the nano rifle to bring down whatever is left holding
it up.
__________________________________________________________________________ __
| |/// ///
| 9. - Propaganda Locations RF09 |// ////
| |/ /////
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ‾‾‾‾‾
________________________________________
Parker
________________________________________
As you leave the Parker Safehouse, drive to the east and the propaganda sign
will be on the right side of the road.
As you leave the Parker Safehouse, drive to the west and the propaganda sign
will be on the right side of the road in front of the first building to the
right.
________________________________________
Dust
________________________________________
Start from the southern Dust Safehouse and take a left out of the safehouse
road. There will be a propaganda sign on the west side of the road just before
you reach the EDF controlled buildings. Now turn around and go to the Chem
Depot directly to the east of here. There will be one on the road at the
northern exit of the Chem Depot.
Follow the eastern road north from the southern Dust Safehouse just past the
last one mentioned above. There will be one on the side of the road at the
first T intersection with a road going east. Follow the road east and go up the
hill for another one. Keep following this road and take your first right for
the next one.
Go to the southern road that is connected to Parker. Drive east down this road
for the first one just as you enter Dust. Take a right to stay on the lower
path and then a left and then another right to go past the quarry. The next
sign will be on the side of the road in front of the Ark Refinery. Keep
following this road east past the bridge that is destroyed in the mission with
the walker for the next one.
Go to the transporter mission in the northwest corner. It will be on the side
of the road just as you enter the base. Now follow this windy road down the
canyon and it will be in the middle of the road almost directly south of this
one, slightly to the east. It will be at the bottom of the hill where you meet
with the road that drives into the Free Fire Zone.
There is one in the wind farm to the north. As you approach the wind farm from
the south, you can't miss it.
There is one just south of the Dust town hall in the northeast corner. It will
be on the road that travels north/south on the east side.
________________________________________
Badlands
________________________________________
The first is at the checkpoint at the northern road connecting to Dust. Follow
this road north and pass the bridge. The next will be at the checkpoint leading
to Oasis. Follow this road east and take your first left turn through the small
access road with the gas station, the last propaganda sign will be at the end
of this road.
________________________________________
Oasis
________________________________________
The best way to destroy all of the propaganda signs is to just make a single
sweep across Oasis. Start with a vehicle in the southwestern entrance to Oasis.
Drive up the road to the north for the first one on the side of the road.
Continue north and there will be a second on the left bend. Keep driving on
this road, skip the first right turn but make the second right turn, it will be
at a gas station. The next sign will be right in front of the EDF base.
Continue on the road to the east until you reach the northeast corner, you will
see two more on this road.
From here, the road will start to go to the south, follow it to the residential
area and you will see one more propaganda sign before entering the residential
area. As you enter the residential area, you will see on one a hill. Destroy it
and continue down the western hill, destroy the next one you see along the
road. Continue until you reach the next left turn and you will see another one.
Destroy it but don't go up that road. Continue southeast to the eastern
entrance to Oasis/Badlands for another. From here, drive to the eastern road
and you will see the last one here totally for five in this small residential
area not including the one just before you enter that's almost on the text
"Oasis Residential" on your map.
________________________________________
Free Fire Zone
________________________________________
Drive along the west/east road along the southern edge of Free Fire Zone. There
will be two roads going north that you will pass along this road, there will be
one propaganda sign on each road. The last will be at the entrance of the EDF
Artillery Base in the north.
________________________________________
Eos
________________________________________
Starting from the road at the bottom of the hill west of the western Eos
Safehouse, you will see one at the gas station. Follow the road west and then
north, sticking to the western most road. You will see two more as you head
north. Get to the northern most road from here and go east. When the road turns
right, you will see one across the intersection and to your left. Destroy both
of those and continue east. Almost right away, you will see another on your
left at the top of the hill and then another quick one on your right.
Keep driving east from the above description until you start to drive south.
Look at the northeastern corner of the road to the hill to the north for one on
the hill. Look the southwest of here almost across the street and at the
southern end of this hill, there will be another here. Continue south and cross
the bridge for one more on your left. Stick to this road for another on your
left and then you will start to go west. There will be one quickly on the hill
to your right. Continue further and you will see one on both sides of the
street almost across from each other right at the bottom of the hill of the
safehouse. The one on the northern side will be on the top of a large hill so
look up.
Continue west and take a left on the dirt path when you reach it. When you
reach the road again, look to the south for one on the top of the hill.
Continue down this road to the west for one more before the bridge to the east.
Look to the east and you will see one on the other side of the bridge to the
northeast. Cross the bridge and follow the road until you reach the north
bridge, look to the west on the bridge for another on the hill. Go to the east
from here to the next bridge, there will be one to the west of the bridge on
the hill.
***If you've followed this section of the guide, you will get the 50 you need
for the trophy/achievement by this point.
Go slightly south of this bridge for another on the western hill. Jump off the
bridge you were just on and go east. When you reach the end of the path, go
south. There will be one on the hill here. Now just go to the northern
demolition mission to the east and the last one will be to the west of the
building you have to destroy.
__________________________________________________________________________ __
| |/// ///
| 10. - Radio Tag Locations RF10 |// ////
| |/ /////
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ‾‾‾‾‾
________________________________________
Parker
________________________________________
Move to the far southwest corner of Parker where there are a couple of
buildings and an EDF Assault mission was. Move to the far south of this area
and look for a hill that you can climb to the east. Climb the hill and follow
the path along the top of this hill to find the radio tag.
Leave the Parker Safehose and take a left. Follow the road and take the first
left you can. Keep following the road and it will go slightly uphill. Run into
the hills behind some rocks on the right side of the road just before you enter
the Free Fire Zone.
Drive to the far eastern road in Parker. You will see a large open area on the
west side of this road, go through it and follow the canyon to the western most
path. This is the path you will take for the last mission in Parker to destroy
the sensor towers. You will see the radio tag on the hill to the far western
side just before the end of the path.
________________________________________
Dust
________________________________________
Go to the wind farm in the north. Move to the eastern most wind turbines and
look in the hills across the street. You will see a little path through the
hills, the radio tag will be in the middle of that path.
Leave the northern Dust Safehouse and take a left followed immediately by
another left so you will be going west. About half way between the checkpoint
and the split in the road, the radio tag will be behind some rocks on the right
side.
Leave the northern Dust Safehouse and go to the right. Head just past the
building with the house arrest mission and it will be in the hills on the left
side.
Drive to the demolition mission with the sledgehammer southeast of the northern
Dust safehouse. Climb the hill to the north of the building and it will be in a
ditch on top of the hill.
From the above radio tag, drive directly to the west to the bridge that was
destroyed during the mission where you steal the walker. It will be directly
south of the northern Dust safehouse. Go into the small chasm and into the cave
on the north side, it will be inside.
Head over to the town of Dust where the house arrest mission was in southeast
Dust. At the road that goes up the hill to access the buildings on the hill,
cross the street from the eastern exit. Climb the hill and it will be at the
very top of the hill on the left side. There's quite a bit of climbing involved
in this area so you may want drive up there quickly or wait to just get the
jetpack.
Head to the northern exit of the Chem Depot in the far southern part of Dust.
Look north at the hills and you will see a chasm that goes north from here. Go
up that chasm and the radio tag will be at the end just before the cliff.
Go to the building in far southwestern Dust that you had to destroy with
rockets from a distance in the demolition mission down there. This radio tag
will be in a ditch on the north side of that building.
________________________________________
Badlands
________________________________________
Go to the old Ultro Mining Complex in southeast Badlands where you did the
mission where you follow the Marauders in Dust. As you go up the first building
and onto the cliff, enter the next. Smash through the wall on the left as you
first enter it to reveal a hidden path. Go through this path and the radio tag
will be in a niche along the left wall.
Go to the eastern end of the Harrington Memorial bridge and just run straight
to the north along the edge of the cliff. The hill will drop down and raise up
again. It will be in the area where it rises up again.
Go to the northeastern most road of the mohole and climb the hill on the
eastern side. Follow the path around the house there with the miner sitting
outside (there's also a singularity bomb inside for fun) and to the northwest
of it on a lower section of the hill is the radio tag.
From the above radio tag, cross the pipe there and fall down. Go to the north
of the northern end of the pipe and you will see an opening in the hill. You
will need a vehicle or a jetpack to get up there. Climb up that hill and at the
top of the hill in a small ditch is the next radio tag.
Go to the west of the mission that starts in the mohole and you will see a
hill. Run around the hill so you will be on the west side and climb the top.
This area is kind of a pain in the butt so you want to look at the radar for
the radio tag. It will be at the highest point in this hill.
Look directly to the west from the above radio tag and you will see a wrecked
dump truck. The radio tag will be right next to it at the foot of the hill.
Go to the southern edge of Badlands where you followed the marauder vehicle in
the Dust mission. Watch the cliff to the side and you will see a path leading
up to the top. Go up it and turn around, it will be in a large circular object
that tipped over. It will be southwest of the transporter mission.
Stay on the southern area and go east of that rock that the marauders drove
through. Head to the southwest corner of this area and climb the hills to a
building, it will be inside.
Go to the irradiated zone. At the first split where you have to go north or
south, there is a radio tag on the very top of the hill that is causing that
split.
Go to the far southeastern corner of the irradiated zone just where there isn't
any radiation anymore. There are actually two radio tags right next to each
other on the side of the southern-most mountains.
Go to the furthest eastern point of the southern section of Badlands, even east
of the Marauder safehouse. Look to the west for the closest hill and it will be
on the top. It will be in the southeastern section, not on the edge of the map
but the next closest set of hills.
________________________________________
Oasis
________________________________________
Go to the far western tip of Oasis where the transporter mission is next to
where the Heavy Metal mission was. There will be a radio tag under the pipe at
the top of the hill to the west.
As you leave the road from the Oasis Safehouse, take a left so you will go
west. About halfway through until you reach the next dirt road going north,
climb the hill to the north. It will be in the middle of the top of this hill.
As you leave the road from the Oasis Safehouse, take a right so you will be
driving northeast. Take a left at the next split in the road and stop at the
small checkpoint in the road that you will immediately see. Look to the south
of the checkpoint, it will be hiding behind the rocks.
Go to where the map says "Oasis Residential" in the east. Go directly to the
east from where the text is and you will see a valley. Drive up it and climb
the hill to the south as you go through the valley, it will be on the top of
that hill.
________________________________________
Free Fire Zone
________________________________________
Go to the transporter mission just southwest of the EDF artillery base. The
radio tag will be just to the east of it, slightly down the hill on the north
side.
Look at the map in the northeast corner for three large craters right next to
each other. Go to the southeastern of the three and look to the east, you will
see a small path leading up through the hills. One will be in the back of that
path.
Go to the small base in the southwestern corner of Free Fire Zone. Look on the
left side and you will see a flat area with ore, skip that part and go to the
next path up the mountains. It will be at the very end of this path in a large
crater.
________________________________________
Eos
________________________________________
Go to the heavy metal mission to the north. Go to the east along the mountains
and start to go north. It will be on the edge of a cliff in that corner of the
area.
Go up the hill southeast of the Guerilla Raid mission to the north, it will be
behind some rocks at the top of the hill.
Drive up to where the road to Mount Vogel is. Just before you enter Mount
Vogel, go straight south along the border. Climb a couple of hills. It will be
in the hills, almost directly to the east of the three helipads that you can
see on the map.
________________________________________
Mount Vogel
________________________________________
Go to the building where you get in the tank in the last mission. It will be to
the east of the building behind some rocks.
Go to the transporter mission to the east and follow the cliff on the south
side. Further south and slightly to the west, you will see a large cliff. Look
down it and you will eventually see the radio tag sitting on a small ledge
you'll have to jump down to.
__________________________________________________________________________ __
| |/// ///
| 11. - Upgrades RF11 |// ////
| |/ /////
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ‾‾‾‾‾
*PLEASE NOTE - Some upgrades are in a series such as the remote charge count.
For that reason, I will list them in one section but in succession. For
example, in the description I will list it as 3/4/etc. The same will be listed
in the cost and the numbers will move in order.
Arc Welder
Unlocked - Start
Cost - 300
Description - Sprays searing bolts of electricity to kill enemies on the ground
and in vehicles
Arc Welder 3rd Arc
Unlocked - Purchase Arc Welder
Cost - 300
Description - Increase the number of enemies the arc welder can hit
Arc Welder Ammo
Unlocked - Purchase Arc Welder
Cost - 300
Description - Increase the amount of energy you can carry
Grinder
Unlocked - Complete 12 guerilla actions
Cost - 300
Description - Fire razor sharp blades that pierce enemy armor
Grinder Ammo
Unlocked - Purchase Grinder
Cost - 300
Description - Increase the number of blades you can carry
Fast Grinder
Unlocked - Purchase Grinder
Cost - 300
Description - Lowers charge time for Grinder
Explosive Grinder Discs
Unlocked - Purchase Grinder
Cost - 550
Description - Disc explode on impact
Guerilla Express
Unlocked - Liberate Dust
Cost - 50
Description - Warp to any safehouse on your map
Heat-Seeking Rockets
Unlocked - Purchase Rocket Launcher
Cost - 400
Description - Rockets will track enemy heat signatures
Jetpack
Unlocked - Liberate Oasis
Cost - 650
Description - Boost yourself to higher areas
Jetpack Recharge
Unlocked - Purchase Jetpack
Cost - 450
Description - Quicker recharge time
Level 1 Armor
Unlocked - Liberate Parker
Cost - 200
Description - Increases the damage you can take
Level 2 Armor
Unlocked - Liberate Badlands
Cost - 300
Description - Increases the damage you can take
Multi-Rockets
Unlocked - Purchase Rocket Launcher
Cost - 250
Description - Fire multiple rockets at once
Nano Enhancer
Unlocked - Purchase Nano Forge
Cost - 500
Description - Increased nano rifle damage to people and vehicles
Nano Forge
Unlocked - Liberate Dust
Cost - 700
Description - A mysterious Marauder device
Nano Rifle Ammo
Unlocked - Purchase Nano Forge
Cost - 500
Description - Increase the amount of ammo you can carry
Ore Additive
Unlocked - Complete 2 guerilla actions
Cost - 50
Description - 2 extra salvage per ore deposit
Personell Detector
Unlocked - Complete 8 guerilla actions
Cost - 150
Description - Locate enemy EDF on your minimap
Proximity Mines
Unlocked - Complete 5 guerilla actions
Cost - 250
Description - Set mines that will detonate when people are nearby
Quantum Multiplier
Unlocked - Complete 18 guerilla actions
Cost - 75
Description - Increased ammo in all EDF singularity bomb caches
Radiation Shielding
Unlocked - Complete the mission "Hammer of the Gods"
Cost - 150
Description - Protect yourself from radioactive materials
Remote Charge Count
Unlocked - Start
Cost - 50/100/125/150/175/200/225/250/275/250
Description - Place 3/4/5/6/7/8/9/10/11/12 Remote Charges
Remote Charge Ammo
Unlocked - Start
Cost - 350
Description - Increase the number of remote charges you can carry
Rocket Ammo
Unlocked - Purchase Rocket Launcher
Cost - 350
Description - Increase the number of rockets you can carry
Rocket Launcher
Unlocked - Liberate Parker
Cost - 450
Description - Fire rocket propelled grenades
Salvage Collector
Unlocked - Start
Cost - 25
Description - Pick up salvage when in a vehicle
Shattermaster
Unlocked - Complete 35 Guerilla Actions
Cost - 125
Description - Chrome Sledgehammer
Smart Arc Welder
Unlocked - Purchase Arc Welder
Cost - 200
Description - Arc Welder only targets enemies
Stonebreaker
Unlocked - Complete 25 Guerilla Actions
Cost - 75
Description - Heavy Sledgehammer
Thermobaric Rocket
Unlocked - Liberate Free Fire Zone
Cost - 1000
Description - Unleash a massive explosion
Thermobaric Ammo
Unlocked - Purchase Thermobaric Rocket
Cost - 2000
Description - Increase the number of thermobaric rockets you can carry
-Thanks to NeoSparda for the correction on the Thermobaric Rocket price.
__________________________________________________________________________ __
| |/// ///
| 12. - Weapons RF12 |// ////
| |/ /////
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ‾‾‾‾‾
Some of these weapons are attained by purchasing them with salvage. To unlock
some of them, you will have to complete certain tasks such as liberating a
sector or completing a certain amount of guerilla actions. For those, check the
Upgrades section directly above this one. The rest of the weapons, you can just
pick up off enemies that you killed and when you do, it will alway appear in
ammo boxes.
Arc-Welder The Arc-Welder is a great weapon for close
range, especially when there are several
enemies around you. The best part of this
weapon is that it can kill enemies in
vehicles which is great for convoys or even
a tank that is near you.
Assault Rifle This gun should be in your hands throughout
most of the beginning of the game. It is used
by most enemies so you most likely won't run
out of ammo with it and it's great against
foot soldiers.
Enforcer This weapon isn't as powerful but it's great
if you have problems aiming. The bullets will
change course to guide into the enemies and
hit them.
Gauss Rifle The Gauss Rifle is a very nice weapon in all
situations. It is very powerful and can even
do a good amount of damage to vehicles. You
can carry a good amount of ammo at a time so
once you can find it, it'll be worth your
while to keep it on you.
Grinder This weapon is great for killing individual
enemies. You have to charge up a shot and it
will fire a razor disc at the enemy.
Gutter This is the only other melee weapon other
than the sledgehammer in the game. It's kind
of pointless to waste a slot in carrying
because it's slow and you have to carry the
sledgehammer anyway but feel free to pick it
up to add it to your collection.
M.O.A.B. The MOAB is an incredibly large bomb placed
inside of your vehicle. You must destroy the
vehicle to cause the bomb to go off. To
discover the location of these, you have to
find three radio tags.
Nano Rifle One of the best weapons in the game. It's
very powerful against soldiers and vehicles
and when upgraded, can easily make you a one
man killing machine. It's also great for
destroying buildings since whatever you shoot
will disintegrate.
Peacekeeper This is basically another version of the
shotgun. It's amazing at close range but is
pointless at long range.
Pistol This weapon is kind of pointless. It's slow
and weak. Once you get a weapon to replace it
with, you should.
Proximity Mine These are great as a defense weapon. You can
throw them on the ground and they will
explode when enemies are near them. Just be
careful because once they're charged,
anything will blow them up. You may want to
just carry charges instead of these though.
Rail Driver One of the best weapons in the game. It has
an x-ray scope and to top it off, you can
kill enemies through walls with this gun. If
you can, make sure to pick this gun up.
Remote Mining Charge These are great to keep on you for destroying
buildings or killing enemies. Toss one on top
of a vehicle with a turret and you'll kill
the gunner very easily. It's also fun to make
one stick to an enemy and watch him run
around screaming.
Rocket Launcher The rocket launcher is very powerful and can
easily bring down buildings and destroy enemy
vehicles. There are also a good amount of
modifications you can make to it to make it
even more powerful.
Shotgun Very nice for short range but otherwise, it's
useless. One well placed shot can easily kill
any soldier that stands in your way but by
that point, you can easily use whatever other
weapon you have, even the sledgehammer.
Singularity Bomb These are incredibly overpowered and can't be
purchased or saved to your ammo bin. You have
to find them in EDF property and carry them
until you use it. It will suck in the walls
and anything else around it and then cause a
massive explosion.
Sledgehammer You start with this and are forced to carry
it throughout the game. It is very powerful
and can kill enemies with one hit. It can
also destroy buildings fairly quickly.
Sniper Rifle Exactly what it sounds like. It's awesome for
picking off enemy soldiers at long range but
it's useless otherwise.
Thermobaric Rocket Launcher This is much more powerful than the regular
rocket launcher. You can also make it explode
in mid air.
__________________________________________________________________________ __
| |/// ///
| 13. - Strategies RF13 |// ////
| |/ /////
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ‾‾‾‾‾
A great way to protect yourself is to try to always stay near a vehicle.
If you're running low on health and can't find cover, run straight to the
vehicle and get in the vehicle. Once you press triangle to enter the
vehicle, you will be invincible and the health bar will be the health bar
of the vehicle. Give your health a couple of seconds to regenerate and
leave the vehicle to rejoin the battle.
Try to always be ready for all situations when it comes to weapons. You
obviously want to keep a good close to medium range weapon such as the
assault rifle but the rest of the weapons you carry is up to you. The
rocket launcher with the heat seeking add on attached is a great weapon
to carry in case you come across a lot of enemies in vehicles. The last
weapon should be something that's good for both infantry and vehicles.
A good third option is the nano rifle or the gauss rifle.
You will notice very quickly that the best way to destroy buildings is
with large and heavy vehicles. The dump truck is the best for destroying
high importance buildings since it is large and can take a lot of damage.
To do even better, you can put a M.O.A.B. in the vehicle and attach some
remote charges to it. Smash into the middle of the building, get out, and
blow up the charges for the vehicle to explode and the M.O.A.B. to blow
up and you will easily destroy any large building.
If you want to get the achievement/trophy for completing all of the
guerilla actions, I highly recommend starting the game over and looking
at the guerilla actions section of this guide. Some guerilla actions will
not start until you do some story missions. The way I suggest doing it is
to complete all except for the last mission in each sector and then doing
all of the guerilla actions. Make sure to also do all of the radio
spawned guerilla actions. Just check them off from the guerilla actions
section in this guide or just drive through all the roads a couple of
times until no more guerilla actions appear.
If you want to get the achievement/trophy for beating all of the pro
times in the transporter missions, I highly recommend doing them after
you liberate the sector. Most transporter missions will have soldiers
chasing you regardless if you liberated the sector but if you liberate
the sector, you won't have to worry about any extra EDF soldiers that
may be patrolling the area you have to drive around.
If you want to get the achievement/trophy for mining all of the ore and
breaking all of the EDF supply crates, I highly recommend doing it after
you liberate the sector. It's ok to smash all of them as you see them but
it's much easier to go by the maps/guide if you don't have to deal with
EDF soldiers attacking you as you walk through the EDF bases to smash any
supply crates and run past the soldiers to mine some ore.
____________
| _______ | For transporter missions, try to always drive in the
| / / | straightest line possible. For example, look at the turn
| | / | to the left. Assume the right angle is the road. If there
| | / | is nothing to the right side of the road, just drive
| | / | through the dirt on the side of the road. Just don't do
| |/ | this if there are rocks or oddly shaped hills in the way
|____________| because they can slow you down more than it's worth.
When you go over a jump with the vehicle, you will notice that by moving
your analog stick, that the vehicle will tilt and lean. The best thing to
do is to tilt the vehicle to try to land on all four wheels at once.
This will allow you to just keep going without losing any speed. If you
have trouble landing on all four wheels at once, you're better off
landing on your rear wheels first. Also another good habit to start is to
go over jumps as straight as possible to prevent spinning when you land.
__________________________________________________________________________ __
| |/// ///
| 14. - Trophies RF14 |// ////
| |/ /////
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ‾‾‾‾‾
_________________________
Bronze Trophies
_________________________
Welcoming Committee
Complete the Tutorial mission.
Spread the Word
Liberate Parker Sector.
Death From Above
Liberate Dust Sector.
Friendly Skies
Liberate Badlands Sector.
Don't Tread On Me
Liberate Oasis Sector.
Coup D'etat
Liberate Eos Sector.
Insurgent
Complete 5 Guerrilla Actions.
Guerrilla
Complete 25 Guerrilla Actions.
Freedom Fighter
Complete 50 Guerrilla Actions.
Clean and Righteous!
Destroy 5 High Importance targets.
Warp Speed
Beat all Transporter Pro times.
Got Any Fingers Left?
Beat all Pro times in Demolitions Master.
Lost Memories
Locate all missing radio tags.
Working the Land
Mine all ore locations.
Free Your Mind
Destroy all instances of propaganda.
One Man Army
Complete 25 killing sprees during the Campaign.
Broken Supply Line
Destroy 250 EDF supply crates.
Power to the People
Raise the Morale of 3 sectors to 100%.
Tank Buster
Blow up 100 small hydrogen tanks.
Coming Down!
Destroy 50 EDF owned buildings.
Freed Space
Destroy 50 EDF flyers.
Just the Beginning
Win a Matchmaking match.
Start of Something Special
Play 5 Matchmaking matches.
Doing Your Part
Kill 10 enemies in a Matchmaking Match.
Juggernaut
Destroy a Siege target.
Doozer
Reconstruct a Damage Control target.
Grab Some Popcorn
Enter Spectator mode and enjoy the show!
Try Anything Once
Finish a match in every mode.
Check Your Map
Finish a match on every map in Multiplayer.
Tools of the Trade
Score a kill with every weapon in Multiplayer.
Field Tested
Earn 1,000 XP in Multiplayer.
Battle Scarred
Earn 10,000 XP in Multiplayer.
A Winner is You!
Win 250 matchmaking games.
Topher Would Be Proud
Play 250 matchmaking games.
Courier of Pain
Score 5,000 kills in Multiplayer.
Experimenter
Complete 4 hidden challenges in Multiplayer.
Detective
Complete 8 hidden challenges in Multiplayer.
Jack of all Trades
Score 10 kills while wearing each backpack.
The High and Mighty
Kill a flying opponent using a remote charge stuck to them.
Party Time
Play all Wrecking Crew modes once.
Can't Get Enough
Play every mode on all maps in Wrecking Crew.
Wrecking Ball
Score 25 million points worth of destruction in Wrecking Crew.
_________________________
Silver Trophies
_________________________
Martian Tea Party
Complete 2 missions for the Red Faction.
Revolutionary
Complete all Guerrilla Actions.
Disaster Area
Destroy 1 billion credits worth of EDF property.
Best Friends Forever
Kill 100 EDF with the sledgehammer during the Campaign.
Mad Genius
Complete 16 hidden challenges in Multiplayer.
_________________________
Gold Trophies
_________________________
Red Dawn
Liberate Mars.
War Veteran
Earn 100,000 XP in Multiplayer.
Red Faction Member
Play online with another player who has completed the Campaign.
_________________________
Platinum Trophy
_________________________
Red Faction: Guerrilla
Unlock all Trophies in Red Faction: Guerrilla
__________________________________________________________________________ __
| |/// ///
| 15. - Contact RF15 |// ////
| |/ /////
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ‾‾‾‾‾
Got any suggestions, comments, critiques, or just a simple thanks to me? Well
you could e-mail me at FrankTheTank3388@gmail.com and tell me what you think!
You could tell me whatever you'd like about the game whether it is a strategy
to use in a certain mission or just a simple easter egg. I will try to get back
to you as quickly as possible answering any questions you may have. Just make
sure you have Red Faction: Guerilla in the subject of the e-mail and please
don't send me any attachments. I have recently gotten a virus through my e-mail
and I had to reformat and I don't want to do that again. So please just don't
send attachments with the e-mails because I won't download them either way.
Things/How to E-Mail me about:
-What you think about this guide.
-If you need any additional help or clarification.
-Some tips for missions that aren't in this guide.
-Anything you think would be a good addition to this guide.
-Make sure your subject indicates you're trying to contact me about this game.
-Just a simple thanks!
Things/How NOT to E-Mail me about:
-Things that don't have anything to do with the game.
-Anything that is already clearly discussed in this guide.
-Any file attachments.
-Please check the Frequently Asked Questions section below. If your question is
answered there, I will not reply to your e-mail.
-With really bad grammar! I understand that for some people, English isn't
their first language but that doesn't mean you should send me something
completely unreadable because you're too lazy to use punctuations or spaces.
If I can't understand what you're trying to say, your e-mail will be ignored.
***Also, I would greatly appreciate it if you liked the guide, to also click on
the "Liked this FAQ? Click to recommend it to other GameFAQs users." link at
the top of this page!
__________________________________________________________________________ __
| |/// ///
| 16. - Frequently Asked Questions RF16 |// ////
| |/ /////
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ‾‾‾‾‾
Q - Why can't I start the Hammer of Gods mission in Eos?
A - You have to reduce EDF control to zero. There are more missions after it
but the game treats this mission as if it's the last mission in Eos until
you find out there are more. Also, you have to have bought the Nano Forge
from the upgrade table by this point in the game.
Q - I'm having trouble finding ...
A - Unfortunately this is a text based FAQ so I can only try my best in
describing the locations of things. If you need any visuals, try this web
site and check what you are looking for. You can click on the markers on
the map for screenshots.
http://www.msxbox-world.com/features/Red-Faction-Guerrilla/index.php
Q - A radio spawned guerilla action won't start for me.
A - The radio spawned guerilla actions are a pain because sometimes they take
forever to spawn. Try to drive around the entire sector and more
specifically, around where the mission takes place. It'll pop up
eventually.
Q - I can't find one of the radio tags and I'm where it says on the map.
A - A good way to find the radio tags when you are in the general area is to
look at the radar. It will flash as a small green dot on the mini-map.
__________________________________________________________________________ __
| |/// ///
| 17. - Disclaimer RF17 |// ////
| |/ /////
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ‾‾‾‾‾
This FAQ/Walkthrough is copyrighted © 2009 to Frank Grochowski. International
Copyright laws protect this FAQ/Walkthrough. You cannot sell this
FAQ/Walkthrough for a profit of any kind. You cannot reproduce this
FAQ/Walkthrough in any way with out my written consent. You are however allowed
to download this FAQ/Walkthrough for personal use. You can also post it on your
web site as long as you give me full credit, don't change it in any way, and it
is free. The latest version will always be found at:
http://www.GameFAQs.com

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