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;;;_________here starts Battles of Asia Mod__________;

;;; JAPANESE CLANS ;


type naval pirate ships
dictionary naval_pirates ; Pirate Ships
category ship
class light
voice_type Medium_1
soldier roman_light_infantry, 25, 0, 1
ship light warship
attributes sea_faring
formation 1.2, 1.8, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 7, 0, no, 0, 0, melee, blade, slashing, none, 25 ,1
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 5, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 0, 0
stat_mental 8, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 700, 120, 80, 120, 780
ownership seleucid, romans_senate, egypt, romans_brutii, romans_scipii, m
acedon, romans_julii, slave
type BoA_mori_ashigaru
dictionary BoA_ashigaru ; Ashigaru
category infantry
class light
voice_type Light_1
soldier BoA_ashigaru, 50, 0, 0.6
officer BoA_samelitekatanamori
officer BoA_standard_bearer_inf1
officer BoA_standard_bearer_inf1
attributes sea_faring, hide_improved_forest, can_sap
formation 1.2, 1.9, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 10, 0, no, 0, 0, melee, simple, blunt, spear, 15 ,1
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 30, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, -2, 3, -2
stat_mental 15, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 150, 100, 5, 10, 150
ownership romans_julii, slave
type BoA_shimazu_ashigaru
dictionary BoA_ashigaru ; Ashigaru
category infantry
class light
voice_type Light_1
soldier BoA_ashigaru, 50, 0, 0.6
officer BoA_standard_bearer_inf1
officer BoA_standard_bearer_inf1
officer BoA_samelitekatanashim
attributes sea_faring, hide_improved_forest, can_sap
formation 1.2, 1.9, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 10, 0, no, 0, 0, melee, simple, blunt, spear, 15 ,1
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 30, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, -2, 3, -2
stat_mental 15, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 150, 100, 5, 10, 150
ownership romans_brutii
type BoA_uesugi_ashigaru
dictionary BoA_ashigaru ; Ashigaru
category infantry
class light
voice_type Light_1
soldier BoA_ashigaru, 50, 0, 0.6
officer BoA_standard_bearer_inf1
officer BoA_standard_bearer_inf1
officer BoA_samelitekatanauesu
attributes sea_faring, hide_improved_forest, can_sap
formation 1.2, 1.9, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 10, 0, no, 0, 0, melee, simple, blunt, spear, 15 ,1
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 30, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, -2, 3, -2
stat_mental 15, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 150, 100, 5, 10, 150
ownership romans_scipii
type BoA_takeda_ashigaru
dictionary BoA_ashigaru ; Ashigaru
category infantry
class light
voice_type Light_1
soldier BoA_ashigaru, 60, 0, 0.6
officer BoA_standard_bearer_inf1
officer BoA_standard_bearer_inf1
officer BoA_samelitekatanatake
attributes sea_faring, hide_improved_forest, can_sap
formation 1.2, 1.9, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 10, 0, no, 0, 0, melee, simple, blunt, spear, 15 ,1
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 30, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, -2, 3, -2
stat_mental 15, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 150, 100, 5, 10, 150
ownership romans_senate
type BoA_imagawa_ashigaru
dictionary BoA_ashigaru ; Ashigaru
category infantry
class light
voice_type Light_1
soldier BoA_ashigaru, 50, 0, 0.6
officer BoA_standard_bearer_inf1
officer BoA_standard_bearer_inf1
officer BoA_samelitekatanaimag
attributes sea_faring, hide_improved_forest, can_sap
formation 1.2, 1.9, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 10, 0, no, 0, 0, melee, simple, blunt, spear, 15 ,1
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 30, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, -2, 3, -2
stat_mental 15, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 150, 100, 5, 10, 150
ownership macedon
type BoA_oda_ashigaru
dictionary BoA_ashigaru ; Ashigaru
category infantry
class light
voice_type Light_1
soldier BoA_ashigaru, 50, 0, 0.6
officer BoA_standard_bearer_inf1
officer BoA_standard_bearer_inf1
officer BoA_standard_bearer_inf1
attributes sea_faring, hide_improved_forest, can_sap
formation 1.2, 1.9, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 10, 0, no, 0, 0, melee, simple, blunt, spear, 15 ,1
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 30, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, -2, 3, -2
stat_mental 15, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 150, 100, 5, 10, 150
ownership egypt
type BoA_hojo_ashigaru
dictionary BoA_ashigaru ; Ashigaru
category infantry
class light
voice_type Light_1
soldier BoA_ashigaru, 50, 0, 0.6
officer BoA_standard_bearer_inf1
officer BoA_standard_bearer_inf1
officer BoA_samelitekatanahojo
attributes sea_faring, hide_improved_forest, can_sap
formation 1.2, 1.9, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 10, 0, no, 0, 0, melee, simple, blunt, spear, 15 ,1
stat_pri_attr spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 60, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, -2, 3, -2
stat_mental 15, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 150, 100, 5, 10, 150
ownership seleucid
type BoA_mori_yarisam
dictionary BoA_yarisam ; Samurai Yari
category infantry
class spearmen
voice_type Medium_1
soldier BoA_samdebaseyari, 47, 0, 0.8
officer BoA_samelitekatanamori
officer BoA_standard_bearer_inf2
officer BoA_standard_bearer_inf2
attributes sea_faring, hide_improved_forest
formation 0.8, 0.8, 2, 2, 3, square
stat_health 2, 0
stat_pri 19, 2, no, 0, 0, melee, simple, piercing, spear, 15 ,2
stat_pri_attr spear, spear_bonus_10, ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 70, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, 0, 0, 0
stat_mental 12, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 580, 250, 10, 15, 380
ownership romans_julii, slave
type BoA_shimazu_yarisam
dictionary BoA_yarisam ; Samurai Yari
category infantry
class spearmen
voice_type Medium_1
soldier BoA_samdebaseyari, 47, 0, 0.8
officer BoA_standard_bearer_inf2
officer BoA_standard_bearer_inf2
officer BoA_samelitekatanashim
attributes sea_faring, hide_improved_forest
formation 0.8, 0.8, 2, 2, 3, square
stat_health 2, 0
stat_pri 19, 2, no, 0, 0, melee, simple, piercing, spear, 15 ,2
stat_pri_attr spear, spear_bonus_10, ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 70, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, 0, 0, 0
stat_mental 12, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 580, 250, 10, 15, 380
ownership romans_brutii
type BoA_uesugi_yarisam
dictionary BoA_yarisam ; Samurai Yari
category infantry
class spearmen
voice_type Medium_1
soldier BoA_samdebaseyari, 47, 0, 0.8
officer BoA_standard_bearer_inf2
officer BoA_standard_bearer_inf2
officer BoA_samelitekatanauesu
attributes sea_faring, hide_improved_forest
formation 0.8, 0.8, 2, 2, 3, square
stat_health 2, 0
stat_pri 19, 2, no, 0, 0, melee, simple, piercing, spear, 15 ,2
stat_pri_attr spear, spear_bonus_10, ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 70, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, 0, 0, 0
stat_mental 12, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 580, 250, 10, 15, 380
ownership romans_scipii
type BoA_takeda_yarisam
dictionary BoA_yarisam ; Samurai Yari
category infantry
class spearmen
voice_type Medium_1
soldier BoA_samdebaseyari, 47, 0, 0.8
officer BoA_standard_bearer_inf2
officer BoA_standard_bearer_inf2
officer BoA_samelitekatanatake
attributes sea_faring, hide_improved_forest
formation 0.8, 0.8, 2, 2, 3, square
stat_health 2, 0
stat_pri 19, 2, no, 0, 0, melee, simple, piercing, spear, 15 ,2
stat_pri_attr spear, spear_bonus_10, ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 70, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, 0, 0, 0
stat_mental 12, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 580, 250, 10, 15, 380
ownership romans_senate
type BoA_imagawa_yarisam
dictionary BoA_yarisam ; Samurai Yari
category infantry
class spearmen
voice_type Medium_1
soldier BoA_samdebaseyari, 47, 0, 0.8
officer BoA_standard_bearer_inf2
officer BoA_standard_bearer_inf2
officer BoA_samelitekatanaimag
attributes sea_faring, hide_improved_forest
formation 0.8, 0.8, 2, 2, 3, square
stat_health 2, 0
stat_pri 19, 2, no, 0, 0, melee, simple, piercing, spear, 15 ,2
stat_pri_attr spear, spear_bonus_10, ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 70, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, 0, 0, 0
stat_mental 12, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 580, 250, 10, 15, 380
ownership macedon
type BoA_oda_yarisam
dictionary BoA_yarisam ; Samurai Yari
category infantry
class spearmen
voice_type Medium_1
soldier BoA_samdebaseyari, 47, 0, 0.8
officer BoA_standard_bearer_inf2
officer BoA_standard_bearer_inf2
officer BoA_standard_bearer_inf2
attributes sea_faring, hide_improved_forest
formation 0.8, 0.8, 2, 2, 3, square
stat_health 2, 0
stat_pri 19, 2, no, 0, 0, melee, simple, piercing, spear, 15 ,2
stat_pri_attr spear, spear_bonus_10, ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 70, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, 0, 0, 0
stat_mental 12, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 580, 250, 10, 15, 380
ownership egypt
type BoA_hojo_yarisam
dictionary BoA_yarisam ; Samurai Yari
category infantry
class spearmen
voice_type Medium_1
soldier BoA_samdebaseyari, 47, 0, 0.8
officer BoA_standard_bearer_inf2
officer BoA_standard_bearer_inf2
officer BoA_samelitekatanahojo
attributes sea_faring, hide_improved_forest
formation 0.8, 0.8, 2, 2, 3, square
stat_health 2, 0
stat_pri 19, 2, no, 0, 0, melee, simple, piercing, spear, 15 ,2
stat_pri_attr spear, spear_bonus_10, ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 70, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, 0, 0, 0
stat_mental 12, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 580, 250, 10, 15, 380
ownership seleucid
type BoA_mori_yaricav
dictionary BoA_yaricav ; Yari Cavalry
category cavalry
class light
voice_type Medium_1
soldier BoA_samdebasecavyari, 30, 0, 1.3
officer BoA_samelitecavtachimori
officer BoA_standard_bearer_cav1
officer BoA_standard_bearer_cav1
mount BoA light horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 2, 1
stat_pri 24, 4, no, 0, 0, melee, simple, piercing, spear, 15 ,3
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 64, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 1
stat_ground 0, 0, -6, 0
stat_mental 13, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 520, 120, 90, 130, 520
ownership romans_julii, slave
type BoA_shimazu_yaricav
dictionary BoA_yaricav ; Yari Cavalry
category cavalry
class light
voice_type Medium_1
soldier BoA_samdebasecavyari, 30, 0, 1.3
officer BoA_samelitecavtachishim
officer BoA_standard_bearer_cav1
officer BoA_standard_bearer_cav1
mount BoA light horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 2, 1
stat_pri 24, 4, no, 0, 0, melee, simple, piercing, spear, 15 ,3
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 64, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 1
stat_ground 0, 0, -6, 0
stat_mental 13, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 520, 120, 90, 130, 520
ownership romans_brutii
type BoA_uesugi_yaricav
dictionary BoA_yaricav ; Yari Cavalry
category cavalry
class light
voice_type Medium_1
soldier BoA_samdebasecavyari, 30, 0, 1.3
officer BoA_samelitecavtachiuesu
officer BoA_standard_bearer_cav1
officer BoA_standard_bearer_cav1
mount BoA light horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 2, 1
stat_pri 24, 4, no, 0, 0, melee, simple, piercing, spear, 15 ,3
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 64, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 1
stat_ground 0, 0, -6, 0
stat_mental 13, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 520, 120, 90, 130, 520
ownership romans_scipii
type BoA_takeda_yaricav
dictionary BoA_yaricav ; Yari Cavalry
category cavalry
class light
voice_type Medium_1
soldier BoA_samdebasecavyari, 30, 0, 1.3
officer BoA_samelitecavtachitake
officer BoA_standard_bearer_cav1
officer BoA_standard_bearer_cav1
mount BoA light horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 2, 1
stat_pri 24, 6, no, 0, 0, melee, simple, piercing, spear, 15 ,3
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 64, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 1
stat_ground 0, 0, -6, 0
stat_mental 13, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 520, 120, 90, 130, 520
ownership romans_senate
type BoA_imagawa_yaricav
dictionary BoA_yaricav ; Yari Cavalry
category cavalry
class light
voice_type Medium_1
soldier BoA_samdebasecavyari, 30, 0, 1.3
officer BoA_samelitecavtachiimag
officer BoA_standard_bearer_cav1
officer BoA_standard_bearer_cav1
mount BoA light horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 2, 1
stat_pri 24, 4, no, 0, 0, melee, simple, piercing, spear, 15 ,3
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 64, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 1
stat_ground 0, 0, -6, 0
stat_mental 13, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 520, 120, 90, 130, 520
ownership macedon
type BoA_oda_yaricav
dictionary BoA_yaricav ; Yari Cavalry
category cavalry
class light
voice_type Medium_1
soldier BoA_samdebasecavyari, 30, 0, 1.3
officer BoA_samelitecavtachioda
officer BoA_standard_bearer_cav1
officer BoA_standard_bearer_cav1
mount BoA light horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 2, 1
stat_pri 24, 4, no, 0, 0, melee, simple, piercing, spear, 15 ,3
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 64, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 1
stat_ground 0, 0, -6, 0
stat_mental 13, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 520, 120, 90, 130, 520
ownership egypt
type BoA_hojo_yaricav
dictionary BoA_yaricav ; Yari Cavalry
category cavalry
class light
voice_type Medium_1
soldier BoA_samdebasecavyari, 30, 0, 1.3
officer BoA_samelitecavtachihojo
officer BoA_standard_bearer_cav1
officer BoA_standard_bearer_cav1
mount BoA light horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 2, 1
stat_pri 24, 4, no, 0, 0, melee, simple, piercing, spear, 15 ,3
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 64, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 1
stat_ground 0, 0, -6, 0
stat_mental 13, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 520, 120, 90, 130, 520
ownership seleucid
type BoA_mori_sammoykatana
dictionary BoA_katanamoysam ; Katana Samurai Moyen
category infantry
class light
voice_type Heavy_1
soldier BoA_sammoykatana, 42, 0, 1.2
officer BoA_samelitekatanamori
officer BoA_standard_bearer_inf3
officer BoA_standard_bearer_inf3
attributes sea_faring, hide_improved_forest, hide_long_grass
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 7, 4, no, 0, 0, melee, blade, piercing, sword, 5 ,3
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 4, 65, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 12, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 25, 35, 420
ownership romans_julii, slave
type BoA_shimazu_sammoykatana
dictionary BoA_katanamoysam ; Katana Samurai Moyen
category infantry
class light
voice_type Heavy_1
soldier BoA_sammoykatana, 42, 0, 1.2
officer BoA_standard_bearer_inf3
officer BoA_standard_bearer_inf3
officer BoA_samelitekatanashim
attributes sea_faring, hide_improved_forest, hide_long_grass
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 7, 4, no, 0, 0, melee, blade, piercing, sword, 5 ,3
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 4, 65, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 12, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 25, 35, 420
ownership romans_brutii
type BoA_uesugi_sammoykatana
dictionary BoA_katanamoysam ; Katana Samurai Moyen
category infantry
class light
voice_type Heavy_1
soldier BoA_sammoykatana, 42, 0, 1.2
officer BoA_standard_bearer_inf3
officer BoA_standard_bearer_inf3
officer BoA_samelitekatanauesu
attributes sea_faring, hide_improved_forest, hide_long_grass
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 7, 4, no, 0, 0, melee, blade, piercing, sword, 5 ,3
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 4, 65, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 12, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 25, 35, 420
ownership romans_scipii
type BoA_takeda_sammoykatana
dictionary BoA_katanamoysam ; Katana Samurai Moyen
category infantry
class light
voice_type Heavy_1
soldier BoA_sammoykatana, 42, 0, 1.2
officer BoA_standard_bearer_inf3
officer BoA_standard_bearer_inf3
officer BoA_samelitekatanatake
attributes sea_faring, hide_improved_forest, hide_long_grass
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 7, 4, no, 0, 0, melee, blade, piercing, sword, 5 ,3
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 4, 65, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 12, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 25, 35, 420
ownership romans_senate
type BoA_imagawa_sammoykatana
dictionary BoA_katanamoysam ; Katana Samurai Moyen
category infantry
class light
voice_type Heavy_1
soldier BoA_sammoykatana, 42, 0, 1.2
officer BoA_standard_bearer_inf3
officer BoA_standard_bearer_inf3
officer BoA_samelitekatanaimag
attributes sea_faring, hide_improved_forest, hide_long_grass
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 7, 4, no, 0, 0, melee, blade, piercing, sword, 5 ,3
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 4, 65, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 12, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 25, 35, 420
ownership macedon
type BoA_hojo_sammoykatana
dictionary BoA_katanamoysam ; Katana Samurai Moyen
category infantry
class light
voice_type Heavy_1
soldier BoA_sammoykatana, 42, 0, 1.2
officer BoA_standard_bearer_inf3
officer BoA_standard_bearer_inf3
officer BoA_samelitekatanahojo
attributes sea_faring, hide_improved_forest, hide_long_grass
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 7, 4, no, 0, 0, melee, blade, piercing, sword, 5 ,3
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 4, 65, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 12, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 25, 35, 420
ownership seleucid
type BoA_mori_sammoynaginata
dictionary BoA_naginatamoysam ; No-Dachi Samurai Moyen
category infantry
class spearmen
voice_type Heavy_1
soldier BoA_sammoynaginata, 40, 0, 1.2
officer BoA_standard_bearer_inf4
officer BoA_standard_bearer_inf4
officer BoA_samelitekatanamori
attributes sea_faring, hide_forest
formation 1.5, 1.5, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 9, 3, no, 0, 0, melee, blade, slashing, axe, 10 ,5
stat_pri_attr spear
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 5, 55, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 15, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 40, 50, 580
ownership romans_julii
type BoA_shimazu_sammoynaginata
dictionary BoA_naginatamoysam ; No-Dachi Samurai Moyen
category infantry
class spearmen
voice_type Heavy_1
soldier BoA_sammoynaginata, 40, 0, 1.2
officer BoA_standard_bearer_inf4
officer BoA_standard_bearer_inf4
officer BoA_samelitekatanashim
attributes sea_faring, hide_forest
formation 1.5, 1.5, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 9, 3, no, 0, 0, melee, blade, slashing, axe, 10 ,5
stat_pri_attr spear
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 5, 55, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 15, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 40, 50, 580
ownership romans_brutii
type BoA_uesugi_sammoynaginata
dictionary BoA_naginatamoysam ; No-Dachi Samurai Moyen
category infantry
class spearmen
voice_type Heavy_1
soldier BoA_sammoynaginata, 40, 0, 1.2
officer BoA_standard_bearer_inf4
officer BoA_standard_bearer_inf4
officer BoA_samelitekatanauesu
attributes sea_faring, hide_forest
formation 1.5, 1.5, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 9, 3, no, 0, 0, melee, blade, slashing, axe, 10 ,5
stat_pri_attr spear
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 5, 55, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 15, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 40, 50, 580
ownership romans_scipii
type BoA_takeda_sammoynaginata
dictionary BoA_naginatamoysam ; No-Dachi Samurai Moyen
category infantry
class spearmen
voice_type Heavy_1
soldier BoA_sammoynaginata, 40, 0, 1.2
officer BoA_standard_bearer_inf4
officer BoA_standard_bearer_inf4
officer BoA_samelitekatanatake
attributes sea_faring, hide_forest
formation 1.5, 1.5, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 9, 3, no, 0, 0, melee, blade, slashing, axe, 10 ,5
stat_pri_attr spear
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 5, 55, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 15, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 40, 50, 580
ownership romans_senate
type BoA_imagawa_sammoynaginata
dictionary BoA_naginatamoysam ; No-Dachi Samurai Moyen
category infantry
class spearmen
voice_type Heavy_1
soldier BoA_sammoynaginata, 40, 0, 1.2
officer BoA_standard_bearer_inf4
officer BoA_standard_bearer_inf4
officer BoA_samelitekatanaimag
attributes sea_faring, hide_forest
formation 1.5, 1.5, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 9, 3, no, 0, 0, melee, blade, slashing, axe, 10 ,5
stat_pri_attr spear
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 5, 55, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 15, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 40, 50, 460
ownership macedon
type BoA_hojo_sammoynaginata
dictionary BoA_naginatamoysam ; No-Dachi Samurai Moyen
category infantry
class spearmen
voice_type Heavy_1
soldier BoA_sammoynaginata, 40, 0, 1.2
officer BoA_standard_bearer_inf4
officer BoA_standard_bearer_inf4
officer BoA_samelitekatanahojo
attributes sea_faring, hide_forest
formation 1.5, 1.5, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 9, 3, no, 0, 0, melee, blade, slashing, axe, 10 ,5
stat_pri_attr spear
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 5, 55, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 15, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 40, 50, 580
ownership seleucid
type BoA_shimazu_footarcher
dictionary BoA_footarcher ; Foot Archer
category infantry
class missile
voice_type Medium_1
soldier BoA_footarcher, 42, 0, 0.8
officer BoA_standard_bearer_inf5
officer BoA_standard_bearer_inf5
officer BoA_samelitekatanashim
attributes sea_faring, hide_forest
formation 1.3, 1.3, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 37, 2, arrow, 100, 4, missile, archery, piercing, none, 20 ,1
stat_pri_attr ap
stat_sec 11, 2, no, 0, 0, melee, blade, blunt, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 60, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, 3, 0
stat_mental 9, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 70, 70, 750
ownership romans_brutii
type BoA_mori_footarcher
dictionary BoA_footarcher ; Foot Archer
category infantry
class missile
voice_type Medium_1
soldier BoA_footarcher, 42, 0, 0.8
officer BoA_standard_bearer_inf5
officer BoA_standard_bearer_inf5
officer BoA_samelitekatanamori
attributes sea_faring, hide_forest
formation 1.3, 1.3, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 37, 2, arrow, 100, 4, missile, archery, piercing, none, 20 ,1
stat_pri_attr ap
stat_sec 11, 2, no, 0, 0, melee, blade, blunt, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 60, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, 3, 0
stat_mental 9, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 70, 70, 750
ownership romans_julii, slave
type BoA_uesugi_footarcher
dictionary BoA_footarcher ; Foot Archer
category infantry
class missile
voice_type Medium_1
soldier BoA_footarcher, 42, 0, 0.8
officer BoA_standard_bearer_inf5
officer BoA_standard_bearer_inf5
officer BoA_samelitekatanauesu
attributes sea_faring, hide_forest
formation 1.3, 1.3, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 37, 2, arrow, 100, 4, missile, archery, piercing, none, 20 ,1
stat_pri_attr ap
stat_sec 11, 2, no, 0, 0, melee, blade, blunt, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 60, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, 3, 0
stat_mental 9, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 70, 70, 750
ownership romans_scipii
type BoA_takeda_footarcher
dictionary BoA_footarcher ; Foot Archer
category infantry
class missile
voice_type Medium_1
soldier BoA_footarcher, 42, 0, 0.8
officer BoA_standard_bearer_inf5
officer BoA_standard_bearer_inf5
officer BoA_samelitekatanatake
attributes sea_faring, hide_forest
formation 1.3, 1.3, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 37, 2, arrow, 100, 4, missile, archery, piercing, none, 20 ,1
stat_pri_attr ap
stat_sec 11, 2, no, 0, 0, melee, blade, blunt, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 60, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, 3, 0
stat_mental 9, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 70, 70, 750
ownership romans_senate
type BoA_oda_footarcher
dictionary BoA_footarcher ; Foot Archer
category infantry
class missile
voice_type Medium_1
soldier BoA_footarcher, 42, 0, 0.8
officer BoA_standard_bearer_inf5
officer BoA_standard_bearer_inf5
officer BoA_standard_bearer_inf5
attributes sea_faring, hide_forest
formation 1.3, 1.3, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 37, 2, arrow, 100, 4, missile, archery, piercing, none, 20 ,1
stat_pri_attr ap
stat_sec 11, 2, no, 0, 0, melee, blade, blunt, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 60, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, 3, 0
stat_mental 9, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 70, 70, 750
ownership egypt
type BoA_hojo_footarcher
dictionary BoA_footarcher ; Foot Archer
category infantry
class missile
voice_type Medium_1
soldier BoA_footarcher, 42, 0, 0.8
officer BoA_standard_bearer_inf5
officer BoA_standard_bearer_inf5
officer BoA_samelitekatanahojo
attributes sea_faring, hide_forest
formation 1.3, 1.3, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 37, 2, arrow, 100, 4, missile, archery, piercing, none, 20 ,1
stat_pri_attr ap
stat_sec 11, 2, no, 0, 0, melee, blade, blunt, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 60, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, 3, 0
stat_mental 9, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 70, 70, 750
ownership seleucid
type BoA_sammoynodachi
dictionary BoA_nodachimoysam ; No-Dachi Samurai Moyen
category infantry
class heavy
voice_type Heavy_1
soldier BoA_sammoynodachi, 15, 0, 1.3
officer BoA_standard_bearer_inf6
officer BoA_standard_bearer_inf6
officer BoA_standard_bearer_inf6
attributes sea_faring, hide_forest
formation 2, 2, 2.8, 2.8, 4, square
stat_health 2, 0
stat_pri 33, 7, no, 0, 0, melee, simple, piercing, sword, 35 ,7
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 5, 82, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 15, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 80, 70, 650
ownership macedon, seleucid, romans_senate, egypt, romans_julii, romans_s
cipii
type BoA_sohei
dictionary BoA_sohei ; Sohei Monk
category infantry
class heavy
voice_type Heavy_1
soldier BoA_sohei, 34, 0, 1.1
officer BoA_standard_bearer_inf7
officer BoA_standard_bearer_inf7
officer BoA_standard_bearer_inf7
attributes sea_faring, hide_forest
formation 1.8, 1.8, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 9, 3, no, 0, 0, melee, blade, slashing, axe, 8 ,6
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 4, 60, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 25, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 40, 70, 720
ownership macedon, seleucid, romans_senate, egypt, romans_brutii
type BoA_ninjas
dictionary BoA_bninja ; Battlefield Ninjas
category infantry
class missile
voice_type Medium_1
soldier BoA_ninja, 9, 0, 0.8
attributes sea_faring, hide_anywhere, can_sap, hardy
formation 1.2, 1.2, 2.4, 2.4, 4, horde
stat_health 2, 0
stat_pri 120, 4, Narrow, 145, 3, missile, archery, piercing, none, 1 ,1
stat_pri_attr ap
stat_sec 120, 5, no, 0, 0, melee, simple, piercing, sword, 0 ,1
stat_sec_attr ap
stat_pri_armour 2, 40, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, 0, 3, 0
stat_mental 25, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 60, 70, 650
ownership seleucid, romans_senate, egypt, romans_julii, romans_brutii, ro
mans_scipii

type BoA_ashiteppo
dictionary BoA_ashiteppo
category infantry
class missile
voice_type Medium_1
soldier BoA_ashiteppo, 42, 0, 0.8
officer BoA_standard_bearer_inf5
officer BoA_standard_bearer_inf5
officer BoA_standard_bearer_inf5
attributes sea_faring, hide_forest
formation 1.3, 1.3, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 53, 4, stone, 90, 10, missile, archery, blunt, none, 90 ,1
stat_pri_attr ap
stat_sec 4, 2, no, 0, 0, melee, blade, blunt, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 25, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 15, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 90
stat_food 60, 300
stat_cost 1, 460, 170, 80, 70, 650
ownership seleucid, romans_senate, egypt, romans_brutii, romans_scipii, m
acedon, slave
type BoA_shim_sammoynodachi
dictionary BoA_shimazu_samurai_to_nodachi; Shimazu Samurai to No-dachi
category infantry
class heavy
voice_type Heavy_1
soldier BoA_sammoynodachi, 15, 0, 1.3
officer BoA_standard_bearer_inf6
officer BoA_standard_bearer_inf6
officer BoA_standard_bearer_inf6
attributes sea_faring, hide_forest
formation 2, 2, 2.8, 2.8, 4, square
stat_health 2, 0
stat_pri 34, 7, no, 0, 0, melee, simple, piercing, sword, 35 ,7
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 5, 82, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 15, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 80, 70, 800
ownership romans_brutii
type BoA_oda_sammoykatana
dictionary BoA_oda_samurai_to_katana ; Oda Samurai to Katana
category infantry
class light
voice_type Heavy_1
soldier BoA_sammoykatana, 42, 0, 1.2
officer BoA_standard_bearer_inf3
officer BoA_standard_bearer_inf3
officer BoA_standard_bearer_inf3
attributes sea_faring, hide_improved_forest, hide_long_grass
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 9, 4, no, 0, 0, melee, blade, piercing, sword, 5 ,3
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 4, 65, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 12, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 25, 35, 420
ownership egypt
type BoA_uesu_sohei
dictionary BoA_uesugi_narawazureta_kenkaku_sohei ; Uesugi Narawazureta Ken
kaku Sohei
category infantry
class heavy
voice_type Heavy_1
soldier BoA_sohei, 28, 0, 1.2
officer roman_centurion
attributes sea_faring, hide_forest
formation 1.2, 1.2, 2.4, 2.4, 4, horde ;formation 1.2, 1.2, 2.4,
2.4, 4, square
stat_health 2, 0
stat_pri 13, 7, no, 0, 0, melee, blade, slashing, axe, 25 ,0.87
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 55, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 13, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 70, 460
ownership romans_scipii
type BoA_mori_sohei
dictionary BoA_mori_narawazureta_kenkaku_sohei ; Mori Narawazureta Kenkaku
Sohei
category infantry
class heavy
voice_type Heavy_1
soldier BoA_sohei, 35, 0, 1.1
officer BoA_standard_bearer_inf7
officer BoA_standard_bearer_inf7
officer BoA_standard_bearer_inf7
attributes sea_faring, hide_forest
formation 1.8, 1.8, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 11, 3, no, 0, 0, melee, blade, slashing, axe, 8 ,6
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 6, 75, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 25, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 40, 70, 820
ownership romans_julii, slave
type BoA_imag_ninjas
dictionary BoA_imagawa_narawazureta_kenkaku_ninja ; Imagawa Narawazureta K
enkaku Ninja
category infantry
class missile
voice_type Medium_1
soldier BoA_ninja, 6, 0, 0.8
attributes sea_faring, hide_anywhere, can_sap, hardy
formation 1.2, 1.2, 2.4, 2.4, 4, horde
stat_health 2, 0
stat_pri 120, 4, Narrow, 145, 5, missile, archery, piercing, none, 1 ,1
stat_pri_attr ap
stat_sec 120, 5, no, 0, 0, melee, simple, piercing, sword, 0 ,1
stat_sec_attr ap
stat_pri_armour 2, 40, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, 0, 3, 0
stat_mental 25, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 60, 70, 750
ownership macedon
type BoA_oda_sammoynaginata
dictionary BoA_oda_samurai_to_naginata ; Oda Samurai to Naginata
category infantry
class heavy
voice_type Heavy_1
soldier BoA_sammoynaginata, 40, 0, 1.2
officer BoA_standard_bearer_inf4
officer BoA_standard_bearer_inf4
officer BoA_standard_bearer_inf4
attributes sea_faring, hide_forest
formation 1.5, 1.5, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 11, 3, no, 0, 0, melee, blade, slashing, axe, 10 ,5
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 5, 55, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 15, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 40, 50, 580
ownership egypt
type BoA_mori_elite_footnaginata
dictionary BoA_mori_seika_naginata_samurai ; Mori Seika Naginata Samurai
category infantry
class heavy
voice_type Heavy_1
soldier BoA_mori_elite_footnaginata, 32, 0, 1.2
officer BoA_standard_bearer_inf10
officer BoA_standard_bearer_inf10
officer BoA_standard_bearer_inf10
attributes sea_faring, general_unit, hide_forest
formation 1.8, 1.8, 3, 3, 4, square
stat_health 2, 0
stat_pri 45, 7, no, 0, 0, melee, blade, slashing, axe, 25 ,0.87
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 10, 99, 55, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 30, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 70, 1200
ownership romans_julii
type BoA_imag_footarcher
dictionary BoA_footarcher ; Foot Archer
category infantry
class missile
voice_type Medium_1
soldier BoA_footarcher, 42, 0, 0.8
officer BoA_standard_bearer_inf5
officer BoA_standard_bearer_inf5
officer BoA_samelitekatanaimag
attributes sea_faring, hide_forest
formation 1.3, 1.3, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 37, 2, arrow, 100, 4, missile, archery, piercing, none, 20 ,1
stat_pri_attr ap
stat_sec 13, 2, no, 0, 0, melee, blade, blunt, sword, 10 ,1
stat_sec_attr no
stat_pri_armour 3, 60, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, 3, 0
stat_mental 9, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 70, 70, 900
ownership macedon
type BoA_sammoycavtachi
dictionary BoA_tachimoycav ; Tachi Samurai Cavalry Moyen
category cavalry
class light
voice_type Heavy_1
soldier BoA_tachimoycav, 30, 0, 1.4
officer BoA_standard_bearer_cav2
officer BoA_standard_bearer_cav2
officer BoA_standard_bearer_cav2
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square, wedge
stat_health 2, 1
stat_pri 31, 4, no, 0, 0, melee, blade, piercing, sword, 6 ,1
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 85, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 2
stat_ground 0, 0, -6, 0
stat_mental 13, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 840, 240, 90, 130, 720
ownership macedon, seleucid, romans_senate, egypt, romans_julii, romans_b
rutii, romans_scipii
type BoA_samelitekatanashim
dictionary BoA_shimazu_seika_katana_samurai ; Shimazu Seika Katana Samurai
category infantry
class heavy
voice_type Heavy_1
soldier BoA_samelitekatanashim, 29, 0, 1.2
officer BoA_standard_bearer_inf8
officer BoA_standard_bearer_inf8
officer BoA_standard_bearer_inf8
attributes sea_faring, hide_improved_forest, hide_long_grass
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 19, 6, no, 0, 0, melee, blade, piercing, sword, 2 ,6
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 10, 123, 20, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 30, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 80, 100, 1100
ownership romans_brutii
type BoA_samelitekatanahojo
dictionary BoA_hojo_seika_katana_samurai; Hojo Seika Katana Samurai
category infantry
class heavy
voice_type Heavy_1
soldier BoA_samelitekatanahojo, 29, 0, 1.2
officer BoA_standard_bearer_inf8
officer BoA_standard_bearer_inf8
officer BoA_standard_bearer_inf8
attributes sea_faring, hide_improved_forest, hide_long_grass
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 17, 6, no, 0, 0, melee, blade, piercing, sword, 2 ,6
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 10, 123, 31, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 30, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 80, 100, 1100
ownership seleucid

type BoA_samelitekatanaimag
dictionary BoA_seika_katana_samurai ; Seika Katana Samurai
category infantry
class heavy
voice_type Heavy_1
soldier BoA_samelitekatanaimag, 29, 0, 1.2
officer BoA_standard_bearer_inf8
officer BoA_standard_bearer_inf8
officer BoA_standard_bearer_inf8
attributes sea_faring, hide_improved_forest, hide_long_grass
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 17, 6, no, 0, 0, melee, blade, piercing, sword, 2 ,6
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 10, 123, 20, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 30, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 80, 100, 1100
ownership macedon
type BoA_samelitekatanamori
dictionary BoA_seika_katana_samurai ; Seika Katana Samurai
category infantry
class heavy
voice_type Heavy_1
soldier BoA_samelitekatanamori, 29, 0, 1.2
officer BoA_standard_bearer_inf8
officer BoA_standard_bearer_inf8
officer BoA_standard_bearer_inf8
attributes sea_faring, hide_improved_forest, hide_long_grass
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 17, 6, no, 0, 0, melee, blade, piercing, sword, 2 ,6
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 10, 123, 20, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 30, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 80, 100, 1100
ownership romans_julii
type BoA_samelitekatanatake
dictionary BoA_seika_katana_samurai ; Seika Katana Samurai
category infantry
class heavy
voice_type Heavy_1
soldier BoA_samelitekatanatake, 29, 0, 1.2
officer BoA_standard_bearer_inf8
officer BoA_standard_bearer_inf8
officer BoA_standard_bearer_inf8
attributes sea_faring, hide_improved_forest, hide_long_grass
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 17, 6, no, 0, 0, melee, blade, piercing, sword, 2 ,6
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 10, 123, 20, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 30, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 80, 100, 1150
ownership romans_senate
type BoA_samelitekatanauesu
dictionary BoA_seika_katana_samurai ; Seika Katana Samurai
category infantry
class heavy
voice_type Heavy_1
soldier BoA_samelitekatanauesu, 29, 0, 1.2
officer BoA_standard_bearer_inf8
officer BoA_standard_bearer_inf8
officer BoA_standard_bearer_inf8
attributes sea_faring, hide_improved_forest, hide_long_grass
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 17, 6, no, 0, 0, melee, blade, piercing, sword, 2 ,6
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 10, 123, 20, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 30, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 80, 100, 1100
ownership romans_scipii
type BoA_samelitecavtachishim
dictionary BoA_shimazu_seiei_kihei_to_tachi ; Shimazu Seiei Kihei to Tachi
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_samelitecavtachishim, 23, 0, 1.5
officer BoA_standard_bearer_cav3
officer BoA_standard_bearer_cav3
officer BoA_standard_bearer_cav3
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, general_unit, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square
stat_health 2, 2
stat_pri 27, 8, no, 0, 0, melee, blade, piercing, sword, 4 ,6
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 123, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 30, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 80, 130, 1400
ownership romans_brutii
type BoA_samelitecavtachihojo
dictionary BoA_hojo_seiei_kihei_to_tachi ; Hojo Seiei Kihei to Tachi
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_samelitecavtachihojo, 23, 0, 1.5
officer BoA_standard_bearer_cav3
officer BoA_standard_bearer_cav3
officer BoA_standard_bearer_cav3
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 2, 2
stat_pri 25, 8, no, 0, 0, melee, blade, piercing, sword, 4 ,6
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 14, 123, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 30, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 80, 130, 1400
ownership seleucid
type BoA_samelitecavtachiimag
dictionary BoA_seiei_kihei_to_tachi ; Seiei Kihei to Tachi
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_samelitecavtachiimag, 23, 0, 1.5
officer BoA_standard_bearer_cav3
officer BoA_standard_bearer_cav3
officer BoA_standard_bearer_cav3
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, general_unit, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square
stat_health 2, 2
stat_pri 25, 8, no, 0, 0, melee, blade, piercing, sword, 4 ,6
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 123, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 30, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 80, 130, 1400
ownership macedon
type BoA_samelitecavtachimori
dictionary BoA_seiei_kihei_to_tachi ; Seiei Kihei to Tachi
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_samelitecavtachimori, 23, 0, 1.5
officer BoA_standard_bearer_cav3
officer BoA_standard_bearer_cav3
officer BoA_standard_bearer_cav3
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 2, 2
stat_pri 25, 8, no, 0, 0, melee, blade, piercing, sword, 4 ,6
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 123, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 30, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 80, 130, 1400
ownership romans_julii
type BoA_samelitecavtachitake
dictionary BoA_takeda_seiei_kihei_to_tachi ; Takeda Seiei Kihei to Tachi
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_samelitecavtachitake, 23, 0, 1.5
officer BoA_standard_bearer_cav3
officer BoA_standard_bearer_cav3
officer BoA_standard_bearer_cav3
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 2, 2
stat_pri 25, 10, no, 0, 0, melee, blade, piercing, sword, 4 ,6
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 123, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 30, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 80, 130, 1500
ownership romans_senate

type BoA_samelitecavtachioda
dictionary BoA_seiei_kihei_to_tachi ; Seiei Kihei to Tachi
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_samelitecavtachioda, 23, 0, 1.5
officer BoA_standard_bearer_cav3
officer BoA_standard_bearer_cav3
officer BoA_standard_bearer_cav3
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 2, 2
stat_pri 25, 8, no, 0, 0, melee, blade, piercing, sword, 4 ,6
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 123, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 30, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 80, 130, 1400
ownership egypt
type BoA_samelitecavtachiuesu
dictionary BoA_seiei_kihei_to_tachi ; Seiei Kihei to Tachi
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_samelitecavtachiuesu, 23, 0, 1.5
officer BoA_standard_bearer_cav3
officer BoA_standard_bearer_cav3
officer BoA_standard_bearer_cav3
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 2, 2
stat_pri 25, 8, no, 0, 0, melee, blade, piercing, sword, 4 ,6
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 123, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 30, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 80, 130, 1400
ownership romans_scipii
type BoA_samelitecavyariuesu
dictionary BoA_seiei_kihei_to_yari ; Seiei Kihei to Yari
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_samelitecavyariuesu, 23, 0, 1.5
officer BoA_standard_bearer_cav4
officer BoA_standard_bearer_cav4
officer BoA_standard_bearer_cav4
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 2
stat_pri 21, 7, no, 0, 0, melee, blade, piercing, spear, 10 ,4
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 118, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 30, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 130, 1300
ownership romans_scipii
type BoA_samelitecavyarimori
dictionary BoA_seiei_kihei_to_yari ; Seiei Kihei to Yari
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_samelitecavyarimori, 23, 0, 1.5
officer BoA_standard_bearer_cav4
officer BoA_standard_bearer_cav4
officer BoA_standard_bearer_cav4
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 2
stat_pri 21, 7, no, 0, 0, melee, blade, piercing, spear, 10 ,4
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 118, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 30, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 130, 1300
ownership romans_julii
type BoA_samelitecavyaritake
dictionary BoA_takeda_seiei_kihei_to_yari ; Takeda Seiei Kihei to Yari
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_samelitecavyaritake, 23, 0, 1.5
officer BoA_standard_bearer_cav4
officer BoA_standard_bearer_cav4
officer BoA_standard_bearer_cav4
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 2
stat_pri 21, 9, no, 0, 0, melee, blade, piercing, spear, 10 ,4
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 118, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 30, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 130, 1400
ownership romans_senate
type BoA_samelitecavyarioda
dictionary BoA_seiei_kihei_to_yari ; Seiei Kihei to Yari
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_samelitecavyarioda, 23, 0, 1.5
officer BoA_standard_bearer_cav4
officer BoA_standard_bearer_cav4
officer BoA_standard_bearer_cav4
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, general_unit, hide_forest
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 2
stat_pri 21, 7, no, 0, 0, melee, blade, piercing, spear, 10 ,4
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 11, 118, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 30, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 130, 1300
ownership egypt
type BoA_samelitecavyarihojo
dictionary BoA_hojo_seiei_kihei_to_yari ; Hojo Seiei Kihei to Yari
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_samelitecavyarihojo, 25, 0, 1.5
officer BoA_standard_bearer_cav4
officer BoA_standard_bearer_cav4
officer BoA_standard_bearer_cav4
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, general_unit, hide_forest
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 2
stat_pri 21, 7, no, 0, 0, melee, blade, piercing, spear, 10 ,4
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 14, 120, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 30, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 130, 1300
ownership seleucid
type BoA_elite_cav_archer_shim
dictionary BoA_kihei_to_yumi ; Kihei to Yumi
category cavalry
class missile
voice_type Heavy_1
soldier BoA_elite_cav_archer, 25, 0, 1.2
officer BoA_standard_bearer_cav5
officer BoA_standard_bearer_cav5
officer BoA_standard_bearer_cav5
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy, cantabrian_circle
formation 1.2, 1.2, 2.4, 2.4, 4, horde
stat_health 2, 1
stat_pri 38, 2, BoAarrow, 70, 4, missile, archery, piercing, none, 30 ,1
stat_pri_attr ap
stat_sec 11, 2, no, 0, 0, melee, blade, blunt, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 1, 75, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, -6, 0
stat_mental 13, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 70, 70, 1000
ownership romans_brutii
type BoA_elite_cav_archer_uesu
dictionary BoA_uesugi_kihei_to_yumi ; Uesugi Kihei to Yumi
category cavalry
class missile
voice_type Heavy_1
soldier BoA_elite_cav_archer, 25, 0, 1.2
officer BoA_standard_bearer_cav5
officer BoA_standard_bearer_cav5
officer BoA_standard_bearer_cav5
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, general_unit, hide_forest, hardy, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 4, horde
stat_health 2, 1
stat_pri 41, 2, BoAarrow, 70, 8, missile, archery, piercing, none, 20 ,1
stat_pri_attr ap
stat_sec 15, 3, no, 0, 0, melee, blade, blunt, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 8, 75, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, -6, 0
stat_mental 13, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 70, 70, 1200
ownership romans_scipii
type BoA_elite_cav_archer_hojo
dictionary BoA_kihei_to_yumi ; Kihei to Yumi
category cavalry
class missile
voice_type Heavy_1
soldier BoA_elite_cav_archer, 25, 0, 1.2
officer BoA_standard_bearer_cav5
officer BoA_standard_bearer_cav5
officer BoA_standard_bearer_cav5
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy, cantabrian_circle
formation 1.2, 1.2, 2.4, 2.4, 4, horde
stat_health 2, 1
stat_pri 38, 2, BoAarrow, 70, 4, missile, archery, piercing, none, 30 ,1
stat_pri_attr ap
stat_sec 11, 2, no, 0, 0, melee, blade, blunt, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 1, 75, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, -6, 0
stat_mental 13, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 70, 70, 1000
ownership seleucid
type BoA_elite_cav_archer_imag
dictionary BoA_kihei_to_yumi ; Kihei to Yumi
category cavalry
class missile
voice_type Heavy_1
soldier BoA_elite_cav_archer, 25, 0, 1.2
officer BoA_standard_bearer_cav5
officer BoA_standard_bearer_cav5
officer BoA_standard_bearer_cav5
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy, cantabrian_circle
formation 1.2, 1.2, 2.4, 2.4, 4, horde
stat_health 2, 1
stat_pri 38, 2, BoAarrow, 70, 4, missile, archery, piercing, none, 30 ,1
stat_pri_attr ap
stat_sec 11, 2, no, 0, 0, melee, blade, blunt, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 1, 75, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, -6, 0
stat_mental 13, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 70, 70, 1000
ownership macedon
type BoA_elite_cav_archer_mori
dictionary BoA_kihei_to_yumi ; Kihei to Yumi
category cavalry
class missile
voice_type Heavy_1
soldier BoA_elite_cav_archer, 25, 0, 1.2
officer BoA_standard_bearer_cav5
officer BoA_standard_bearer_cav5
officer BoA_standard_bearer_cav5
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy, cantabrian_circle
formation 1.2, 1.2, 2.4, 2.4, 4, horde
stat_health 2, 1
stat_pri 38, 2, BoAarrow, 70, 4, missile, archery, piercing, none, 30 ,1
stat_pri_attr ap
stat_sec 11, 2, no, 0, 0, melee, blade, blunt, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 1, 75, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, -6, 0
stat_mental 13, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 70, 70, 1000
ownership romans_julii
type BoA_elite_cav_archer_take
dictionary BoA_kihei_to_yumi ; Kihei to Yumi
category cavalry
class missile
voice_type Heavy_1
soldier BoA_elite_cav_archer, 25, 0, 1.2
officer BoA_standard_bearer_cav5
officer BoA_standard_bearer_cav5
officer BoA_standard_bearer_cav5
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy, cantabrian_circle
formation 1.2, 1.2, 2.4, 2.4, 4, horde
stat_health 2, 1
stat_pri 38, 2, BoAarrow, 70, 4, missile, archery, piercing, none, 30 ,1
stat_pri_attr ap
stat_sec 11, 2, no, 0, 0, melee, blade, blunt, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 1, 75, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, -6, 0
stat_mental 13, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 70, 70, 1000
ownership romans_senate
type BoA_elite_cav_archer_oda
dictionary BoA_kihei_to_yumi ; Kihei to Yumi
category cavalry
class missile
voice_type Heavy_1
soldier BoA_elite_cav_archer, 25, 0, 1.2
officer BoA_standard_bearer_cav5
officer BoA_standard_bearer_cav5
officer BoA_standard_bearer_cav5
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy, cantabrian_circle
formation 1.2, 1.2, 2.4, 2.4, 4, horde
stat_health 2, 1
stat_pri 38, 2, BoAarrow, 70, 4, missile, archery, piercing, none, 30 ,1
stat_pri_attr ap
stat_sec 11, 2, no, 0, 0, melee, blade, blunt, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 1, 75, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, -6, 0
stat_mental 13, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 70, 70, 1000
ownership egypt
type BoA_take_elite_cavnaginata
dictionary BoA_takeda_seiei_kihei_to_naginata ; Takeda Seiei Kihei to Nagi
nata
category cavalry
class heavy
voice_type General_1
soldier BoA_take_kihei_naginata, 22, 0, 1.5
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, general_unit, hide_forest, hardy, frighten_foot
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 2, 2
stat_pri 26, 18, no, 0, 0, melee, blade, slashing, axe, 15 ,5
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 123, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 13, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 130, 1600
ownership romans_senate
type BoA_samelitekatanayumisohei
dictionary BoA_samelitekatanayumisohei ; Uesugi Elite Sohei Archer
category infantry
class missile
voice_type Medium_1
soldier BoA_samelitekatanayumisohei, 32, 0, 0.8
officer BoA_standard_bearer_inf9
officer BoA_standard_bearer_inf9
officer BoA_standard_bearer_inf9
attributes sea_faring, hide_forest, can_sap, hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 35, 4, arrow, 100, 4, missile, archery, piercing, none, 20 ,1
stat_pri_attr ap
stat_sec 19, 6, no, 0, 0, melee, blade, piercing, sword, 2 ,6
stat_sec_attr ap
stat_pri_armour 10, 123, 20, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, 3, 0
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 170, 80, 110, 1050
ownership romans_scipii
;;;
;;; CHINA ;
type BoA_china_archer
dictionary BoA_china_archer
category infantry
class missile
voice_type Light_1
soldier BoA_china_archer, 50, 0, 0.6
officer BoA_china_officer
attributes sea_faring, hide_forest
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 37, 3, arrow, 90, 8, missile, archery, piercing, none, 20 ,1
stat_pri_attr ap
stat_sec 8, 2, no, 0, 0, melee, simple blunt, sword, 15 ,2
stat_sec_attr no
stat_pri_armour 2, 40, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 9, normal, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 70, 650
ownership carthage
type BoA_china_cavarcher
dictionary BoA_china_cavarcher
category cavalry
class light
voice_type Heavy_1
soldier BoA_china_cavarcher, 27, 0, 1.2
mount BoA light horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest
formation 1.2, 1.2, 2.4, 2.4, 4, square, wedge
stat_health 2, 1
stat_pri 35, 2, BoAarrow, 60, 6, missile, archery, piercing, none, 25 ,1
stat_pri_attr ap
stat_sec 9, 2, no, 0, 0, melee, simple blunt, sword, 15 ,2
stat_sec_attr no
stat_pri_armour 3, 45, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 10, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 70, 900
ownership carthage
type BoA_china_cav
dictionary BoA_china_cav
category cavalry
class light
voice_type Heavy_1
soldier BoA_china_cav, 30, 0, 1.2
officer BoA_china_officer
mount BoA light horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest
formation 1.2, 1.2, 2.4, 2.4, 4, square, wedge
stat_health 2, 1
stat_pri 24, 4, no, 0, 0, melee, simple, piercing, spear, 10 ,3
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 6, 75, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 13, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 80, 450
ownership carthage
type BoA_china_guanyucav
dictionary BoA_china_guanyucav
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_china_guanyucav, 27, 0, 1.3
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest
formation 1.2, 1.2, 2.4, 2.4, 4, square, wedge
stat_health 2, 2
stat_pri 41, 25, no, 0, 0, melee, blade, piercing, spear, 15 ,4
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 8, 123, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 25, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 70, 95, 1300
ownership carthage
type BoA_china_heavyinf
dictionary BoA_china_heavyinf
category infantry
class spearmen
voice_type Heavy_1
soldier BoA_china_heavyinf, 40, 0, 1.2
attributes sea_faring, hide_forest
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 22, 3, no, 0, 0, melee, blade, piercing, spear, 20 ,3
stat_pri_attr ap, spear, spear_bonus_10
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 8, 95, 29, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 17, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 130, 1100
ownership carthage
type BoA_china_heavycav
dictionary BoA_china_heavycav
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_china_heavycav, 30, 0, 1.4
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 2, 2
stat_pri 35, 7, no, 0, 0, melee, simple, piercing, spear, 20 ,3
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 96, 4, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -6, 0
stat_mental 17, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 420, 110, 50, 130, 900
ownership carthage
type BoA_china_baseinf
dictionary BoA_china_baseinf
category infantry
class spearmen
voice_type Light_1
soldier BoA_china_baseinf, 60, 0, 0.6
officer BoA_china_officer
attributes sea_faring, hide_forest
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 4, 0, no, 0, 0, melee, simple, blunt, spear, 15 ,1
stat_pri_attr spear
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 1, 30, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 13, impetuous, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 70, 100
ownership carthage
type BoA_china_crossbowman
dictionary BoA_china_cross
category infantry
class missile
voice_type Light_1
soldier BoA_china_crossbowman, 35, 0, 0.8
officer BoA_china_officer
attributes sea_faring, hide_forest
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 49, 4, arrow, 75, 9, missile, archery, piercing, none, 0,1
stat_pri_attr ap
stat_sec 3, 2, no, 0, 0, melee, simple blunt, sword, 15 ,2
stat_sec_attr no
stat_pri_armour 5, 40, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 11, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 500
stat_food 60, 300
stat_cost 1, 460, 170, 80, 110, 950
ownership carthage

type merc BoA_china_korea_hwrang


dictionary BoA_china_korea_hwrang
category infantry
class missile
voice_type Heavy_1
soldier BoA_china_korea_hwrang, 10, 0, 1.0
attributes sea_faring, hide_forest, can_sap, hide_long_grass
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 2, 0
stat_pri 95, 4, Narrow, 105, 6, missile, archery, piercing, none, 25 ,1
stat_pri_attr ap
stat_sec 80, 5, no, 0, 0, melee, simple, piercing, sword, 6 ,1
stat_sec_attr ap
stat_pri_armour 6, 69, 5, flesh
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 17, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 130, 850
ownership carthage
type merc BoA_china_korea_heavy_warrior
dictionary BoA_china_korea_heavy_warrior
category infantry
class heavy
voice_type Heavy_1
soldier BoA_china_korea_heavy_warrior, 25, 0, 1.0
attributes sea_faring, hide_forest, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 4, horde
stat_health 2, 0
stat_pri 55, 4, no, 0, 0, melee, blade, piercing, spear, 10 ,3
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 6, 111, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 17, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 130, 950
ownership carthage
type merc BoA_china_korea_goguryocav
dictionary BoA_china_korea_goguryocav
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_china_korea_goguryocav, 25, 0, 1.0
mount horse cataphract
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest
formation 1.2, 1.2, 2.4, 2.4, 4, square, wedge
stat_health 2, 0
stat_pri 42, 35, no, 0, 0, melee, blade, piercing, spear, 15 ,3
stat_pri_attr ap
stat_sec 12, 3, no, 0, 0, melee, blade, piercing, sword, 5 ,3
stat_sec_attr no
stat_pri_armour 6, 123, 20, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 14, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 130, 1450
ownership carthage

;;;
;;; MONGOLIA ;
type BoA_mongol_elitecav
dictionary BoA_mongol_elitecav
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_mongol_elitecav, 40, 0, 1.2
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, cantabrian_circle
formation 1.2, 1.2, 2.4, 2.4, 4, square, wedge
stat_health 2, 2
stat_pri 38, 3, arrow, 100, 4, missile, archery, piercing, none, 10,1
stat_pri_attr ap
stat_sec 9, 3, no, 0, 0, melee, blade, piercing, sword, 10 ,4
stat_sec_attr ap
stat_pri_armour 5, 60, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 30, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 60, 80, 1100
ownership parthia
type BoA_mongol_basecav
dictionary BoA_mongol_basecav
category cavalry
class light
voice_type Heavy_1
soldier BoA_mongol_basecavsoldier, 40, 0, 1
officer BoA_mongol_elitecav
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, cantabrian_circle
formation 1.2, 1.2, 2.4, 2.4, 4, horde
stat_health 2, 1
stat_pri 27, 2, arrow, 90, 5, missile, archery, piercing, none, 10,1
stat_pri_attr ap
stat_sec 9, 3, no, 0, 0, melee, blade, blunt, sword, 10 ,2
stat_sec_attr ap
stat_pri_armour 3, 52, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 13, impetuous, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 70, 450
ownership parthia
type BoA_mongol_medcav
dictionary BoA_mongol_medcav
category cavalry
class light
voice_type Heavy_1
soldier BoA_mongol_medcavsoldier, 40, 0, 1.1
officer BoA_mongol_elitecav
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, cantabrian_circle
formation 1.2, 1.2, 2.4, 2.4, 4, horde ;formation 1.2, 1.2, 2.4,
2.4, 4, square
stat_health 2, 2
stat_pri 31, 2, arrow, 95, 4, missile, archery, piercing, none, 10,1
stat_pri_attr ap
stat_sec 8, 3, no, 0, 0, melee, blade, piercing, sword, 10 ,3
stat_sec_attr ap
stat_pri_armour 4, 54, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 17, impetuous, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 70, 750
ownership parthia
type BoA_mongol_heavycav
dictionary BoA_mongol_heavycav
category cavalry
class heavy
voice_type Heavy_1
soldier BoA_mongol_heavycav, 30, 0, 1.4
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest
formation 1.2, 1.2, 2.4, 2.4, 4, square, wedge
stat_health 2, 3
stat_pri 32, 8, no, 0, 0, melee, blade, piercing, sword, 4 ,6
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 135, 31, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 20, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 70, , 80, 1600
ownership parthia
type BoA_mongol_spearcav
dictionary BoA_mongol_spearcav
category cavalry
class light
voice_type Heavy_1
soldier BoA_mongol_spearcav, 40, 0, 1.2
officer BoA_mongol_elitecav
mount BoA heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest
formation 1, 1, 2, 2, 3, square, wedge
stat_health 2, 2
stat_pri 21, 7, no, 0, 0, melee, blade, piercing, spear, 4 ,1
stat_pri_attr spear
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 9, 63, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, -6, 2
stat_mental 18, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 460, 170, 50, 70, 650
ownership parthia

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