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March 1990

U.SA. $3.95
Canada $4.50
UK £2.50
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4096 Colors in High Resolution
Digi-View Gold, the best video digitizer for the.Amiga, controls on your television.
just got one hell of a lot better. With the all new Diqi-View If you want the best graphics possible for your Amiga,
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was impossible-digitize and display all 4096 colors In high Digi-View Gold.
resolution! We call this revolutionary new graphics mode Only Digl-View Gold: .
Dynamic HiRes and you will have to see it on your own • Can digitize in all Amiga resolution modes from 320x200
screen to believe it. But thaI's just the start of what makes up to 768x480 (full-HiRes overscan)
Digi-View 4.0 a breakthrough. Other new features include: • Uses 2to 4096 colors (including extra halfbrite)
Dynamic HAM (fringe free HAM), Noise Reducllon (for th.e • Uses exclusive Dynamic modes for 4096 colors in HiRes
sharpest images ever), ARexx support, super bitmap diqitiz- • Is 100% IFF compatible and works with any graphics
ing (directly into Digi-Paint 3), 24 bit color support, 68020 software
compatibility and dozens of other new features making • Can digitize in 21 bits per pixel (2.1 million colors) for
Digi-View Gold the hottest Amiga graphics product ever. the highest quality images possible
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Digi-View Gold turns it into Amiga graphics that glow With • Has powerful image processing controls for complete
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"Requires standard gender cnangElf lor use with Amiga 1000. DiQi·View Gold, DigI·PainI3 ~
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Digi·View Gold is available now
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Or call1-SOQ-843.a934.
N5WT5K
INC 0 A PORATED
See us at the AmIEXPO In Washington, DC March 16-18
Cwde 119 on Reader seoee card.
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Circle 177 on Reader 5efvice card.


VOLUME 6, NUMBER 3 MARCH 1990

FEATURES REVIEWS
Now HEAR THIS! BJ Mitch Wens .... 20 68030 ACCELERATOR BOARDS,
Eight easy sampling tips to help you ere- A2630 (Commodore), HURRICANE 2800
ate beuer-qualhy, more polished Amiga (IMtronics), and IMPACT A3000/A4000
audio for your business presentations, (Great Volt., Prodacls) 12
home-video productions, or any other Who will gain the pole position in the
application requiring sound or music. 68030 Derby? Our reviewer rates three
contenders on performance, value and
PATCHWORK BJ Tim TaU, 26 design.
Harnessing the potential of MIDI synthe-
sizers depends on effective patch editors. MIDI SAMPLE WRENCH
Which editor/librarian offers high-perfor- (dissidents) 80
mance support for the synthesizer you This MIDI sample-editing program has
need? dozens of wonderful features-but you
can't use it with every sampler.
MAKING 'SPARKS' FLY
BJjanjacluon 32 PROFESSIONAL PAGE 1.3
Noted jazz/blues guitarist and composer (GoIdDisk) 86
Melvin Sparks thinks using an Amiga lO New and improved features put Pro Page
help him write music is definitely hip. ahead of the desktop-publishing pack.
"Piny it again, Sam ... if you 've gol enough
RAM." Music and sound are the high notes Ihis IMAGELINK (Active Circuits) .. _ ... _ . 90
ARTICLES month. As time goes by, the Amiga is becoming a A format-conversion program for profes-
sional graphics users who need to move
THE AMIGA WORLD HARDWARE serious sound machine-s-umether for making
among Amiga, Mac, and PC environments.
BUYER'S GUIDE Compiled by music or adding audio oomph to multimedia
Jan Jackson and Tim Walsh 34 appluations. BACK TALK 96
Nobody has an in with hardware devel- Speak up and be heard! There is no final
opers like our gal Jan. So when she says, word when it comes to AW reviews.
"Is that a new add-on/peripheral in yOUT
pocket, big boy, or are you just trying to
bluff your way into the AW Buyer's
Guide?" she can tell the fluff from the GAMES
real stuff It's no Mae West pm-on: We've DEPARTMENTS CRIB NarES 66
got the vital stars on over 275 products.
REPARTEE 8 Unlike Mr. Connery, "Crib Notes" colum-
Drop us a line with what's on your mind. nist Peter Olafson may not be the "Sexiest
COLUMNS Person Alive," but he's been getting ac-
NarEPAD . . . . . . . . . . . . . . . . . . . . .. 10 quainted with Sean, Harrison, and the rest
CHIEF CONCERNS B, Doag Barn" .... 6 Some great-looking pictures from outer' ofthe crew in "Indiana Jones and the Last
From the keyboard cacophony we've space are becoming available on Amiga Crusade" (plus a few other game favorites)
been hearing from his office this past nets. Plus news from Commodore. to give you tips on beating the odds. Game
month, we think the editor is ready 10 reviews follow his column:
mount a synthesizer assault on Carnegie WHAT'S NEW? . . . . . . . . . . . . . . . .. I()()
Hall ... but if he fails we're laking away We don't know whether hemlines will be BATTLE SQUADRON (Inncrprise) ..... 66
his music software and returning his up or down this spring, but we do know Blast away at Ban-ax baddies on the
ukelele. what's in fashion in software, hardware, planet Terrainia.
and other newware.
ACCENT ON GRAPHICS SPACE QUEST III: THE PIRATES OF
BJ jo<l Hagen 56 HORS D'OEUVRES 104 PESTUWN (Sierra On-Line) . . . . . . . .. 74
Take the "pencil test" this month in the Take a tip-take several-from your fel- Journey with Roger Wileo [0 rescue kid-
first of a twa-pan series on freehand ani- low AW readers. . napped programmers.
mation using popular paint programs.
HELP KEy 106 INOIANA JONES AND THE LAsT
INFO.PHILE By MorA L. Von Nom~ and No mission is impossible for Agent Wal- CRUSADE (Luctufilm / Electronic Arts) .. 74
Bill Catchings •.................... 58 lace. so send your tale of technical trou- Take your choice of two versions-arcade
New Amiga users get more helpful Work- ble on a self-destructing tape any time. action or graphics adventure-of this su-
bench tips in the second installment of per game based on the rnegahit movie.
info.phik's "Back to Basics" mini-series. LAsT LiCKS 112
Always firing from the hip, AW takes ROMANCE OF THE THREE
POINTERS B,john Foust 62 some more paning shots-whether up in KINGDOMS (Koci Corp.) 76
"Routine" advice on managing memory the air, dead on center. below the belt, or Replay the historical unification of China
resources in C. at its own foot. in this su-aregic-simulation game.

COVER PHOTOGRAPH BY ED JUDICE AmigaWorld 3


PIANO COURTf,SV Of HOUSE or GEUNAS
STEPHEN ROBBINS, Publislur

DoUGLAS BARNEY, Editor-In-Chief


DAN SULLIVAN, Eucutive Editor
SHAWN LAF1.AMME. Managing Editor
LoUIS R. WALLACE. Senior Editor, Technology
LINDr\. J. BARRETI, Acquisitions Editor
BARBARA GEFVERT TYSON, Review Editor
JAN JACKSON, New Products Editor
TIM WALSH, Technical Editor
CARLA BARKER. Editorial Intern
GENE BRAWN, BIU CATcHINGS, DAVID T. MCCLELLAN,
MARK L. VAN NAME, Contributing Editors

HOWARD G. HApP, Art Director


ANN DILLON, Designer
LAURA JOHNSON, Designer
ALANA KORDA, Production Superoisor

KENNETH BLAKEMAN, National Advertising Sales Manager


MICHAEL MCGoLDRICK, Sales Representative
BARBARA Hoy, Sales Representative
HEATHER PAQUETTE, Auociate Sales Representatiw,
InfoMarket Sales, 1·800-441-440J, 601-924-9471
MEREDITH BICKFORD, Advertising Coordinator
GIORGIO SALtrfI, Auociate Publisher, West Coast Sales 1·415·161·5210
2421 Broadway, Suite 200 Redwood City, C4 94061
SHELLEY HARMON, Auociate Saks Representative,
InfoMarket Saks, 1·415·161·5210

WATCH OUT WENDIE HAINES-MARRo,


LAURA LIVINGSTON, Marketing Coordinator
MARGOT L. SWANSON, Advertising Allistant
Marketing Manager

FOR FALLING BLOCKS LISA LAFLEUR, Executiw Auistant

SUSAN KANIWEC, Customn' Seroice Representative


to the Publisher

Be Careful! Youwill Publishers Auistant

be buried alive by the PAUL RUESS, Circulation Director


addictive 3-D challenge PAM WILDER, Auistant Circulation Manager
of BLOCKOUT'." 800-165-/164

As the 3-D blocks


appear, flip, rotate and
maneuver them into ROGER]. MURPHY, President

position as they fall into the playing pit. Fit them STEPHEN D. TwOMBLY, Eucutive Vice President/Publishing Director

together to complete layers, and you'll steadily DENNIS S. CHRISTENSEN, Vice President of Manufacturing/operations
clear your way out. But, make one false move, and JEFFREY D. DE1'RAY, Director of Technology Research

you'll be buried in blocks. LINDA PALMISANO, Typesetting Manager


DEBRA A. DAVIES, Typographer
Plus, with more and more complex sets of
blocks, faster and faster action and hundreds and SUSAN GROSS, Corporate Production Manager

hundreds of pits, there's a version of BLaCKOUT LYNN LACASSE, Manufacturing Manager

for every player. LINDA Rtrrtr, Singk Copy Sales Director


Contact your local dealer for details. DEBBIE W Al.SH, Newutand Promotion Manager

Available for IBM PC@.TANDye,AMIGATl<I,and WILUAM M. BOYER, Director of Credit Saks & Collections
MACINTOSHTN computers.
AmigtiWorld (ISSN 0883-2390) is an indepelldentjournal not connected with Commodore Business
BLOCKOUT is a trademark of Kadon Enterprtses.lnc, Machines, Inc. AmigaWllI"ld is published monthly by IDC Communic:ationsJPeterborough. Inc., 80
and is used by permission. California Dreams. 780 Elm St., Pelerborough, NH 03458. U.S, subscription rate is $29.97, one year; $46.00. two years;
Montague Expressway, .403, San Jose, CA 95131 $64.00, three yean. Canada $38.97 (U.S. funds), one year only. Mexic:o $38.97, Foreign Surface
(4081435-1445 Cl1989 Logical Design Works, Inc., $49.97, Foreign Airmail $84.97 (prepayment is required on Foreign Surface and Airmail subscrip-
tions in U.S. funds drawn on U.S. hank). Ail rates are one-yrar only. Second-class postage paid at
Peeerborough. NH, and at additional mailing offices. Phone: 603-924-9471. Entire contents copy-
right 1990 by I DC CommunicationsJPelerborough, Inc. No pari of this publication may be printed
or OIherwisc reproduced without written permission from the: publisher. POIltnwiter: Send address
changes AmigaWorld, Subscription Services, 1'0 60x 58804, 6oulder, CO 80322-8804. NationaUy
to
diSiributed by Kable News Co. AmigaWorld makes every dfon to assure the accuracy of articles, listings
and circuits published in the magazine. AmigaWorld assumes no responsibility for damages due 10 er-
ron or omissions.

Circle 116 on Reader sevce card.


• '(If •••
_dle ••••• '_' >.luiIt- III _,..
ca the n-l* bulm the 6lI09O _lJIIIlIm_ 1= •••••• lItea

~"=kb==':;::'i:h
• ' • boonIl • For_ WI., mMb••••• w, ••••••• i*fIIidIl" «II JODI'
calJl!!'biullailtlca tbae ••• ClIIliDaII .del.i'i!~_~ •• DAI.LY
• 1be up III 8MB ol31-1it wide DRAM is IaIly oodu.. ••• aJ1owiDa_ 6lI882 FPU lIlI
DMA· ••••• Icm be diacdy occeooed by 111)' be~dockaf.ewm.higber
DMA clevltellllll is mumori""n,. speeds [e.g.: 33Mhz~ CIlIlpdf •• _the A2SOOwiIh iD 16Mbz 68llIlO!
Al1I'OCONFlGurelI. 1be A1500 is limiIed • ZERO swr SOLUTION! WIIh the full- 11UI is also available in "a Is ""ne" fmn!
to only 4MB 0IIsJowoerI32·!it wide DRAM. blown emligu",,", instalIod I2SMhz 68030
• GYP's unique DRAM design uses sute-o/· till •••
tbe-an SOns NIBBLE MODE DRAMs, which
allows full support and advanrage to be taken
&. 68882, 8MB 0132-bit wide RAM and ..,.
or two Al1TOBOOTrng 40MB or 80MB hard
dtsks], the A3OO1STILL LEAVES ALL lliE
• .,
If •••
•••_
Idn
III ••••

01 the 68030'0 BURST mode. In fact during A'JJX1JEXPANSION SLOTS FREE FOR The A3OOI, stands for "A3OOQPLUS I"!
bunt mode, this amazing design manages to FUfURE EXPANSION! The ooly slot in the Yes, we believe that this soIutm oilers
achie"" an average of ZERO WMfSTATES A'JJX1Jwhich is used is the Co-processorl everything the "A3OOQ"may oller
even at25Mhz! This DRAM design is CPU slot, An equivalently confiJlQre(1A2500 PLUS...!
similar to that used in Steve Jobs' NeX~ woold use an additional TWO valuable Why wait, upgrade your A2000 to au A3001
machine, although that design [according to expansion slots! today!

IMPACT and GVP ar. ttademattls 01 Ore.t Valley Products, Inc.


Amlga Is • registered trademer1l 01 Commodore·Amiga, Inc.
NeXT 18 a registered Irademark 01 NeXT, Inc.
UNIX Is a registered tradermuk of AT&T, Inc.

GREAT VALLEY PRQDUaS INC. See ua •• the ArnIEXPO In Washington, DC March 16-18
225 ptank Ave., Paoli, PA 19301
For more 1nIormaIion, or lor your nearest GYP dealer, call today. Dealer inquiries welcome.
Tel. (215) 889-9411 • FAX(215) 889-9416 • BBS (215) lIll9-4994 Consumef's Circle 127 on Readef SeMce CItd
CHIEF CONCERNS
Tune in or turn of!?

USING COMPUTERS lD create and selves are not pioneers. They cannot do
play music is a double-edged sword. what Beethoven or Miles Davis or Pete
Swords are plenty of fun to hack away Townshend have done, which is create
with, but not much fun when they slice new ways of looking at music, and carry
your finger off. their vision through to its ultimate, hu-
For some musicians and composers, man manifestation.
computers are the greatest thing since Fortunately with computers, the good
groupies. They can create artificial or- usually outweighs the bad. And in music,
chestras, allowing an individual to com- computers have done many. many great
pose and playa symphony without things. No longer do composers sit with
knowing how to play any of the instru- pen in hand, carefully forming notes,
ments. They can help fill in the gaps in and then start all over again when they
an undermanned jam session, and they make a mistake. Instead, they can put a
tremendously ease the highly detailed piece through its paces, over and over
and tedious work of creating complex again, until it is correct. Then a laser
compositions. printer can deliver the score with speed
Most importantly, they allow non-mu- work. Rock drummers, particularly stu- and beauty. The end result is often
sicians such as myself to make noise, and dio-based one's, have really suffered from much better than that created by a tired
sometimes even pleasant sounds. the advent of computer-driven drum composer with writer's cramp.
Also, computers in general are reli- machines. Instead of arms flailing, mi- Computer musicians should keep
able. Unlike real musicians, computers crochips keep careful synchopation. these lessons in mind, and use com-
don't have cars that break down, hang- There are fewer mistakes, but that puters only where they are most appro-
overs, or appointments to keep else- slightly off, unmistakably human sound priate. Professionals and near-
where. They are never distracted by of a real drummer is missing from studio professionals should use computers, not
fans, and as long as the power supply is tracks. abuse them. Sometimes an old-fashioned
good, they keep a good steady beat. And Sometimes computers are a bother in jam session is the way to go. Budding
in the long run they are world's cheaper the studio. For musicians who are not musicians should experiment as much as
than a group of skilled musicians. In computer-oriented, computers can be they like, but keep the awful sounding
short, computers are an almost infallible more annoying than a rock critic. At results to themselves.
tool that has helped ease the creation some jam sessions, the bassist and guitar- As for me, I'll keep playing with the
and playing of music. ists simply plug in, and the drummer great music software packages that come
Amigas are particularly good for mu- sets up. Then some technology-driven through our offices. Because I happen to
sic, and superbly adept at handling the keyboard player gets the disk drives like my staff, I'll try to keep the door
integration of music, video and whirring. After that, the pace is dictated shut. •
animation. by the computer. "Oops! Wrong file.
But computers-even Amigas-are not Hold it." Meanwhile, the real musicians
musicians. They have trouble duplicating sit idly by while the computer kills the
the raw sound of an acoustic guitar or a entire spirit of the session.
set of jazz drums. And it is very difficult There is a more insidious side to com-
for them to be spontaneous. puters in music. While it is great that
Like all machines, computers have the computers allow people like me to create
nasty habit of throwing people out of sound, it is not great if I force you to
listen to it. Computers have created
more bad music than anything, except
maybe the ukelele. Computers them-

6 March 1990
IMPACT SCSI + 8
Technical HlghIIghIs:
• High performance Autobooting SCSI
controller supports up to sewn SCSI
devices,
• Internal and external SCSI connectors.
50 PIN SCSI Cable and well known
easy-teruse GVP installation software
comes standard.
• DMA tolfrom drive to onboard 16K
SRAM buffer provides high
perfonnance not affected by overscan
or blilter DMA.

••••••
--~--,--
• Now FASTER Data Transfers with
GVP BOOST Advanced Driver
Software Kit installed,

~e~ISCSIConn~or
20MB to 102MB Hard Disk Drive

Amiga is a registered trademark of C See us at the AmlEXPO In Washington. DC March 16-18


IMPACT, BOOST,TapeStor9 and GVP a
Great Valley Products, Inc. 3
today. Dealer inquiries welcome,
Dealers Circle 145 on Reader sevce card • BBS (215) 889-4994 eo" ••,"",,, Ci,do 62 co Road" ......,. """
REPARTEE
Comments, complaints, and concerns

from Amiga World readers.

CULPRITS? ... gered by Mr. Vander Brook's Those matters are completely mathematical functions to data
condemnation of the Amiga out of the dealer's control. and display the fitted curves.
J. VANDER Brook's letter dealer as the source of poor I pray that people with this Math-Amation (faurus-Impex)
about the marketing and sales Amiga sales. attitude about their Amiga has some of this capability, but
of Amiga products ("Dealing Apple and IBM retailer' dealer someday go into busi- lack, the ability to handle hy-
with Dealers," Repartee, Jan. have the reputation and excel- ness for themselves, so that perbolic and parabolic func-
'90, p. 8) was so much on tar- lent marketing of their respec- they can see what it is like in tions, fit multiple regressions,
get it's uncanny! He's right. tive companies to bolster the the dealer's shoes. Commo- or carry out analysis of
Retail outlets that sell Amigas salability (and prices) of their dore is causing poor Amiga variance.
are not much more than per- products. Amiga dealers typi- sales, and the dealer is being I cannot recall a single arti-
sonalized video arcades, where cally have to do their own ad- made into the scapegoat. cle in Amiga World that ade-
store staff engage in one-on- vertising to stir up business. Nikola Derpich quately dealt with the subject
one sessions on games and in They must explain why such a Watsonville, CA and critically reviewed avail-
personal, time-consuming con- wonderful machine is not the able software. If good software
sultations on the use of the leading computer, regardless does exist for scientific appli-
IN THE NAME
computer. On the other hand, of its excellent capabilities and cations, it is certainly not
stores that deal in IBM and/or low price. OF SCIENCE brought to the attention of the
Apple products seem to take The lower cost of Amiga IN HIS NOVEMBER ·89 edi- customer.
each customer more seriously. products result in smaller torial (""Chief Concerns," p. 6), May I suggest you invite sci-
I suspect this is because profits for the Amiga dealer, Doug Barney deplores the entists using Amigas to com-
(after all these years), the restricting their resources. lack of marketing of the Amiga ment on software they use or
Amiga line is still not being That laser printer that Mr. for applications such as multi- would like to see developed.
taken very seriously by the Vander Brook wanted to see media, desktop video and ani- This might bring to light pro-
public. It's thought of as just in every Amiga store would mation. However, he makes grams that many people
another great game machine. have cost the Amiga dealer no mention of the use of the would find valuable and per-
And Commodore's answer to around $4000-money that Amiga for scientific analysis haps give guidance to software
all of this? Running TV com- the dealer could more effec- and presentation of data. In manufacturers.
mercials with flying houses, tively spend on software and the Repartee and Help Key K.A. Ferguson
and calling the whole issue hardware that the typical com- columns of the same issue, the Queanbeyan, NSW, Australia
"creativity." puter enthusiast would be lack of suitable software for
G. Majewski more likely to buy. such applications is pointed Send your letters to: Repartee,
Chicago,IL I also take offense to his at- out, and I think it is for this AmigaWorld, Editorial Dept.,
tacks on the capabilities of reason that the Macintosh is 80 Elm si., Peterborough, NH
dealership staffs. I was proud capturing much of the ex- 03458. Letter, may be edited
... OR of everyone who sold and sup- panding market of scientists for space and clarity .•
SCAPEGOATS? ported the Amiga alongside and science students.
HAVING BEEN AN Amiga me, and I did my very best to Spreadsheet programs such
salesman (and support person) give my customers what they as MaxiPlan Plus (Intuitive
for over two years, I was an- needed. At the store I worked Technologies) and Analyze!
for, we gave the customer free (Micro-Systems) will not fit
support for life.
Also, the people who put
products on back order are
distributors, not dealers.

8 March 1990
II

f you use an Amiga and you want to know how, just read on...

There is a reason why we're the number one publisher of Amiga books. In fact, there are a number of reasons. Fifteen to be exact.
miga For Beginners-introduces you to Intuition, the System Programmer's Guides-comprehensive guide C for Advanced Programmers*-how compliers,
ouse, windows. the CLI, and AmigaBASIC. to what goes on inside the Amiga in a single volume. assemblers and linkers work, using Intuition, combining
'vers Workbench 1.3 Info Best Include the EXEC structure, 1/0 requests, interrupts assembly language and C codes, and more. Includes
BN 1-55755-021-2 178pp Seller $16.95 and resource management, multitasking functions. complete source code for a C based text editor.
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"'-SIC Inside & Out*-step-by-step quide to Advanced System Programmers Guldev-follow-up More Tricks & Tips*-a collection of easy to use
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Compiled by Barbara Gefvert Tyson

Sweeping Beauty
FOR OVER 12 years, the spacecraft Voyager 2 has trekked through
the solar system beaming hack clean images of planets in its path,
reminding us of the nature of science, the wisdom of uncertainty,
and the beauty of diversity.
Recently, Amiga owners have been treated to amazingly high-
quality Voyager images on electronic bulletin boards, thanks to
imaging specialist Bob Deen of the Jet Propulsion Laboratory in
Pasadena, California, command center for the craft's missions. Bob
transforms data from JPL's Multimission Image Processing Lab-
oratory into IFF formal. He resizes Voyager's 800 X BOO-pixelres- ArIel, one of the moons of Uranus.
olution images to fit Amiga resolution and aspect ratio, then
converts them to monochrome IFF format, and downloads them Last August, before continuing on the long journey to the helio-
to an Amiga. For color, the separate red, green, and blue com- pause and interstellar space, Voyager brushed by Neptune. It will
ponents are merged using Perfect Vision (SunRize Industries) be a short while before the data from that encounter is available
software into a single HAM image. Bob does not limit himself to for conversion, but in the meantime, Amiga users can find re-
Voyager images though; he also converts data sent back by Viking, markable views ofthe rest of the solar system and anticipate what
Landsat, and other craft. Mars, Jupiter, Saturn, Uranus, and even the computer eyes of Galileo and the Hubble telescope will bring.
Earth are represented in the gallery. -Joel Hagen

AllOver Changes
puling arch"tcturM, COlpol'" com- Include programming Int.rtec •• , cent on ••.••A2000 ter1n-wlll help.
puling, IIIld tho oblllly to __ •.•••. IntertIlce ••• ndtrdl, lnatallttlon To enter the 1990 AmlEXPO Irt
•• , complex II•• alopn••ut pro- proc:oduroo, end ••••• " -.. and video cont.... tend In SASE
•••••tn a recent lna.vtaw wtth _'lly. (Tho CouncIl 10 _ to: Art Contest Rul.. enet Entry
VET£RANAMIClAUSERS IIIld do- AmIgo-*/, he __ In- '""" tho Amigo oe.",-" Aooo- Form, AmiEXPO, 465 Columbul
...."..
_
_ • oolI opol In _
••••QoIIW~~
oIghl _ tho AmIgo'. ••••••••••• c-._ to -.. tho Am~ A'IfI.,'285, Velhalll, NY10595. The
ehoi'co"' •••• and ••• 1I'.m and gt'a villblllty end communlcete ftvt flne erla cttegorill Include 2-
heed of •••• comm ada rw AppIIca- _ to iIllpn>w tho .,..... de•• lap.rt' QOlIII to Commodore.) 0, 3-D, dlglttzed, animation vkSeo,
Soon after ace .pllng hit new po. C8M ..-lIly oIgnod _ mojor
ttono IIIldT_
group, GIll ••
DInclor of ~
"-"
recenItr'I' (CATS)
$ : I ••
fIraIo*. _
-. __ thoftnt..-ng
of the eo..if1 lIdcn-Amlgt DewI-
--
• 1~
- ~ ConIo<o,
choln, end Col'_Ill
and mixed medle, .net there ere two
groupe; tor commercttl ert: one tor
tt1111enet one tor t8pe. DeedUnetor
Ing 001, we _ groM IhIngo. __ ~ CouncIl lor _ PoInt of Amea1ct, e fnlnchltor wtth entry II Mtrch 1; wlnnerl will be
Tho ••• _ 01 CATS •• _ -. Tho _ of nino _ ovw 325 outIMt. Cornmodot.11 h0p- announced enet prlzet IWIIrded It
R. _ ~ _ tho ••••••. opara HI de.aloplu.1t prtorttIM, Ing III __ '"""' 01 tho ._ the AmIEXPOIhow In Withington,
••••• end mlulcomp ••••.~ I t " cfIa'CllII'lld rna1letIng Iaau., and •• GO'<'w"•• " and LItIn Amerlctn .,. • DC, which runl Mtrch 16-18. For
"alcp'F Cull••••• tsonw.'w. Jeff •••••••• gne Commodarw an NI'fuL Uta with two rww ••••• omc.. detalll, cell 1-8Q0.32·AMIGA.
brInp killCalt •• of ••• aced com- _ bnl<Ighl up •• tho ..-ng Moybo••• prIco •••• -10 to 15 per- -DBandBGT

10 March 1990
• BLA5TEROID5:C·64/128, Amiga, • XYBOTS:C·64/128, Arnlga,
Atari 5T.Coming Soon: IBM Atari ST.Coming Soon: IBM
• VINDICATORS:Amiga, Atari 5T • ROLLING THUNDER: C·64/128
Coming Soon: C·64/128, • APB: IBM, C·64/128,
IBM, Apple II G5 Amiga, Alan Sf

At Tengen,
we take only the
best hits from the
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Trademarks of Atari Games;@1989Tengen, Inc.
ROlLINGTHUNDER:Trademark and ce1989 Narnco, Ltd.

Circle 144 on Aeadef sevce card,


REVIEWS
•••••••••••••••••••••••••••••••••••••••••••••••••••

A2630 256-byte data cache, so you can access ing-point math chip, a coprocessor that
frequently-used data without taking the. is optional on these boards, performs
time to retrieve it from main computer complex math operations at dozens of
HURRICANE 2800 memory. times the speed of comparable software
Use of the data cache speeds up pro- routines. The majority of programs-
IMPACT A3000/4000 gram execution significantly, but can word processors, terminals, and games,
cause problems with DMA devices, in- for instance-never use floating-point
Faster, faster, faster! cluding DMA hard-drive controllers. The math and are not affected by the pres-
problem is that the CPU does not know ence of a 68882. A math chip can speed
By Sheldon Leemon when DMA devices change the contents up applications like CAD packages,
of the memory. Thus, if the 68030 has spreadsheets, and 3-D graphics, how-
the data at location 100,000 cached, and ever, from ten to 100 times.
THE FIRST AMIGA speedsters could a DMA device changes the contents of
run programs two or three times as fast that memory location, the CPU will DESIGN SAYS.
as a stock machine by adding a 68020 think that its cached data is valid, and Despite their similarities, these boards
accelerator board LO their systems. Now, won't read from memory if it needs the have important design differences. Like
there is a group of 68030 accelerator data at that location. Although such an the 68020 accelerator boards, the Hurri-
boards that run two to three times as fast occurrence is not very likely, it intro- cane 2800 uses a synchronous design,
as the 020 boards. and up to ten times as which means that it can run only at an
fast as an A2000. These screamers, Com- even multiple of the A2000's 7.1 MHz

r(1;,--
modore's A2630, Imtronics' Hurricane clock speed (in this case, approximately
2800, and GVP's Impact A3000 and (c:;;::J: YO V R TV R N! 28.4 MHz). The A2630 and GVP Impact
A4000, provide performance on a par ~ /) , boards, on the other hand, are asyn-
with the fastest of desktop computers. Y", chronous, and can run at anyone of a
Each of these boards fits into the I have eight megs of 32-bit RAM on my whole range of frequencies (though
Amiga 2000's Sti-pin coprocessor SIOl 25 MHz Impact board and have found Commodore sells just one version of the
and increases the computer's perfor- it to be very reliable, although 1 would
A2630, running at 25 MHz). Some early
like to exceed the nine-meg limit. I like
mance in a number of ways. For one the fact that it has a host adapter for versions of the GVP board used 16 MHz
thing, the 68030 processor can operate running a hard disk. GVP has been 68030 chips, but since faster processors
at much higher clock speeds than the supportive. have become cheaper and more readily
68000 (your computer's stock processor) -Craig HoUnt1HJc1c available, GVP sells versions that run at
or 68020. The Hurricane 2800 board Cos Cob, CT 25, 28, and even 33 MHz. Changing the
runs at 28 MHz, twice as fast as the operating speed of the board can be as
68020 boards, and four times the speed simple as putting in a faster processor
of the standard A2000 processor, while duces the possibility of error. All of the and the appropriate oscillator crystal.
the I mpact board runs at speeds from 25 boards have hardware protection to In fact, it is possible to increase the
to 33 MHz. The A2630 normally runs at keep them from caching data contained operating speed of the Impact board or
25 MHz, but can also run faster. in chip RAM, which can be changed by A2630 just by changing the clock crystal
Like the 68020 processor, the 68030 DMA devices like the blitter. But DMA (the I mpact board's crystal is socketed,
has a 256-byte instruction cache, which hard-drive owners may want to refrain while the A2630's is soldered in). Run-
allows short program loops to run en- from turning the data cache on. ning a 68030 processor faster than its
tirely within the processor's own mem- The 68030 has a built-in Memory rated speed, however, is controversial at
ory, eliminating the time required to Management Unit (MMU), which you
fetch instructions. In addition, it has a can use to relocate the Kickstart ROMs
to fast 32-bit memory, reducing access
time to ROM routines. The 68882 float-

12 March 1990
•••••••••••••••••••••••

best. Proponents of this practice, called


over-oscillation or over-clocking, point
out that the speed ratings on chips are
only approximate, and that they allow At the atartIng line are
for a fairly wide margin of safety. More (top to bottom): GVPs 1m-
conservative types argue that it's neces-
poet A3OOO, •••• A2630
sary to leave yourself a little leeway, be- from Commodore, and the
cause running a chip too fast can cause it Imtronic:s 2800.
to overheat and possibly fail. The possi-
bility of erratic performance is enough to
discourage them from pushing the chips.
Besides, while increasing clock speed
boosts performance, the speed increase is
not linear; running a board at 33 MHz
won't necessarily make it twice as fast as terfaces, but each takes a different ap- ROMs that plug into the Impact board
running it at 16 MHz. The speed at proach. The Hurricane 2800 board enable the computer to auto-boot from
which the processor can access memory features the familiar SCSI interface com- the accelerator's hard drive, using the
is a limiting factor, so unless you have monly used to attach up to seven hard FastFileSystem. The included drive-in-
very fast memory chips, you won't get drives to the Amiga. I could not evaluate stallation software makes it easy to parti-
the full benefit of the higher dock rate. this interface, however, because the tion the drive, and to install Workbench
Whether you are for or against over- driver software was not completed in onil.
docking, you should be aware that the time for this review. GVP's hard-drive Using 32-bit RAM speeds up an accel-
Hurricane 2800 is shipped with a 25 interface, on the other hand. has been erator because it eliminates the bottle-
MHz 68030 running at 28 MHz, while up and running for a while. The Impact neck that results when the 68030 proces-
GVP uses either a 25 MHz chip running board includes an JU"·stylebus interface sor has to slow down to talk with 16-bit
at 25 MHz (the A3000 model) or a 33 that allows it to connect with two IDE memory (such as chip RAM) and the
MHz chip running at 33 MHz (MOOO). custom chips. All three accelerators can

~,
(GVP reports that it will be shipping 28 use 32-bit memory, but only the A2630
MHz boards in place of the 25 MHz provides space for this RAM on the main
model when the appropriate parts be-
come available.) The A2630 is available
Y'?c-;J= YOlJR TlJRN! accelerator board. In order to add mem-
ory to either the Hurricane 2800 or the
'
only with a 25 MHz processor running Impact board, you must plug a separate
at 25 MHz. The Hurricane math copro- I have found the 25 MHz Impact memory board into the main accelerator
cessor is clocked at a fixed 28 MHz board to be quick and reliable. It is board. This results in a somewhat bulky
speed, while the GVP Impact board and easy to install, and the company has two-board sandwich, but gives you a lot
the Commodore A2630 can either be made some nice improvements to it. more flexibility in configuring the sys-
clocked at the same speed as the proces- -Charles Bor1Jao1omew tem. With the Hurricane and Impact
Audubon, PA
sor, or at a different speed, using a sepa- boards, you can initially purchase the
rate clock crystal. main accelerator board by itself, and add
(I megrated Drive Electronics) hard 32·bit memory as your budget permits.
THE DRIVERS' SEAT drives, a style designed for use with [BM The Hurricane 2800 uses the same
Both the GVP Impact and Hurricane AT-cornpatible computers. GVP offers memory board as previous Hurricane
2800 boards have built-in hard-drive in- combination accelerator/hard drive pack- accelerators-one socketed for either ••
ages that include a Quantum Al"" hard
drive, the same drive used by Comrno-
dare in its PC-40 III computers. Boot

AmigaWorld 13
REV E W S

one-megabit (256 x 4) or four megabit lively. The GVP memory board uses to be confused with the page-mode
(1024 x4) RAM chips. You can add nybble-mode addressing, which allows SIMMs used in the Macintosh and PS/2
memory in increments of a single mega- faster memory access, but requires that computers) to add either four or eight
byte using the smaller chips. or four mega- memory be added in four-meg incre- megabytes of 32-bit RAM.
bytes using the larger ones, up to a ments. The GVP board uses eight-mega- With the Commodore A2630, your
maximum of fOUT or 16 megs respec- bit-by-one bit nybble-mode SIMMs (not choices are a bit more limited. ILcomes ~

LET'S Go!
For purposes of comparison, I per- graphic that requires calculation of 68881 either directly or through the
formed the same speed tests on the over two million floating-point opera- Amiga IEEE math libraries. The final
68030 accelerator boards that I used tions. The Worldmap test shows the test in this category shows the time to
for the 68020 boards (see p. 38 in the time required to draw a map of the render a 3-D image of the Utah teapot
July '89 issue). Although some of the world using a set of about 5000 coordi- in 320 x 400 HAM mode using the
programs used in the prior test have nates and an orthographic projection floating-point version of Impulse's
been upgraded since then, I used the scheme. (This program has a greater Turbo Silver. All accelerators tested
same program versions so as to main- ratio of drawing time to figuring time used the 68882 math chip running at
tain comparability. Three categories of than the MandeITest.) same speed as the main processor.
tests were performed. The first times The third set of tests show how much They aU used 32-bit RAM, though the
applications that do not use floating- faster the various floating-point pro- access times of those RAM chips varied
point math. The RAM speed tests (Fast grams executed when written to take (the A2630 was supplied with lOOns
RAM/Chip RAM/RAM Speed) on the advantage of the 68881 math co-pro- RAMs, the Impact board with 80ns
eSA disk clock instructions executed cessor. Mostly duplicates of the Fast chips, and the Hurricane 2800 with
from fast RAM and chip RAM with the Floating Point tests, these use the 70ns RAMs).
instruction cache turned off. Nsieve
comes from eSA, while the other Sieve
programs (Sievel100 and CPU/Mem- Non Floating. Point Tests A2630 GVP25 GVP28 H2800 GVP33
test) come from Ronin, developers of RAMtest Fast (sees) 2.04 2.08 1.90 1.52 1.58
the Hurricane board. These run varia- RAMtest Chip (secs) 9.52 11.06 10.46 7.91 7.98
tions on a famous program that finds RAMspeed (MHz) 20.39 20.39 20.67 26.72 25.00
prime numbers, a common test of non- CSA Nsieve (secs) .27 .27 .23 .23 .20
floating-point compute speed. The eSA Nsieve (gain) 8.61 8.76 10.01 10.79 11.81
Search/Replace test shows the time re- CSA Write Pixel (sees) 3.98 3.66 3.34 3.34 3.10
quired to perform 800 search-and-re- CSA Writepixel (gain) 3.60 3.90 4.20 4.30 4.60
place operations in a 96,OOO-character Ronin Sieve (sees) 5.70 5.66 5.06 4.76 4.25
text file, using the TxEd text editor by Ronin CPU/Memtest (gain) 10.62 10.62 11.50 12.55 14.53
Microsmiths. The Remap test shows Search/Replace (sees) 58.40 57.00 48.20 44.90 46.60
how long DeluxePaint II (Electronic Remap Colors (sees) 6.00 5.90 5.60 5.60 5.50
Arts) takes to reduce a 640 x 400 pic- Speed (ticks) 116.00 96.00 85.00 89.00 71.00
ture from 16 colors to two colors. Speed (gain) 2.01 2.43 2.75 2.62 3.29
Write Pixel docks the time it takes to fill
a rectangle on the screen with color us- Fast Floating-Point Tests
ing the ROM Kernel Write Pixel func- CSA Savage (secs) 6.30 5.90 5.32 4.94 4.34
tion. FinaUy, Speed is a benchmark CSA Savage (gain) 8.71 9.27 10.28 11.07 12.60
recently devised by Jez San to compare Ronin Savage/ffp (secs) 1.53 1.38 1.22 1.20 1.03
the speed of 68030 accelerators with Mandeltest 68000 (sees) 53.58 48.48 44.54 42.88 37.74
the A2620. World map ffp (sees) 7.90 6.60 6.10 6.10 5.21
The second class of tests show how
68030 boards can speed operations 68882 Floating. Point tests
that use software floating-point rou- CSA Savage/020 (sees) .22 .22 .19 .20 .15
tines. The two Savage tests give you the Ronin Savage/ieee (sees) .43 .42 .38 .38 .30
results of a famous floating-point Ronin Savagel881 (sees) .22 .22 .19 .18 .15
benchmark, as executed by the pro- Mandeltest (secs) 11.92 11.56 10.40 10.32 9.04
grams on the eSA and Ronin disks. Mandeltest (gain) 35.40 36.50 40.60 40.90 46.70
The MandelTest program comes from Worldmap/ieee (secs) 5.30 5.30 4.75 4.60 3.70
the CSA disk, and shows the time re- Worldmap/882 (sees) 2.75 2.45 2.23 2.23 2.05
quired to draw the Mandelbrot set, a Silver render (mins:secs) 61:04 36:38 33:52 39.46 31:26

14 March 1990
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Each SupraDrive for the A5001 A2000: without Amiga bus pass-through, your system
Autoboots directly from FFS partition • is severely limited. And all Supra interfaces
Interface allows super smooth video, feature SCSI ports for easy daisy-chaining.
sound, etc., with no rude interruptions
for hard drive access • Compatible
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Supra Drive, WordSync, SupraFormat, and SupraEdit are trademarks of Supra Corp. Amiga is a registered trademark and Workbench is a
trademark of Commodore-Amiga, Inc. MS-DOS is a registered trademark of Microsoft Corp. Macintosh is a trademark of Apple Computer.
REV E W S

with two megabytes of 32-bit RAM, and take advantage of this feature unless you puter recognizes their memory automati-
while you can upgrade an A2630 to four care to unsolder and replace the stan- cally at startup time, and places it first
megs, doing so is not a simple plug-in dard memory chips. As with the other on the list within its eight-megabyte ex-
operation as with the other boards. In- boards, the A2630 has a connector that pansion-memory space. The memory
stead, you must solder in 16 RAM chips provides access to the 32-bit bus, leaving that both of these boards provide can be
(256 X 4 Zips), a job best left to "qualified open the possibility of faster memory ex- accessed by DMA devices, which should
service personnel." Another drawback to pansion beyond the four-meg mark. speed access by such hard-drive control-
the Commodore board is that it comes lers. The Hurricane memory board, on
with relatively slow lOOns(nanosecond) WELCOME TO THE SYSTEM the other hand, does not auto-configure,
memory chips. Although the board will Both the A2630 and Impact memory so you must run the Hurricane Config-
run faster with 80ns parts, you cannot boards auto-configure-that is, the com- ure program to add the memory to the
system and to copy the Kickstart ROM
code to 32-bit memory. Normally, the
memory is added within the eight-meg
expansion-memory space, but it can also
be configured above this space, allowing
you to exceed a total of nine megabytes
of memory. Running the Configure pro-
gram is not much of a burden because
you can add it to your startup-sequence;
also, it does not need to be run again
when you warm boot. The lack of an
Using the Perfect Sound 1M Perfect Sound comes with ability to auto configure has other conse-
stereo sampler, you can record one of the most advanced quences, however. Unlike the GVP and
and edit any sound from a eight bit digitizers available for Commodore accelerators, the Hurricane
tape, radio, CD player, or any computer. 8eparate Left H2800 does not work with Dave Hay-
microphone with your Amiga. and Right line inputs allow you nie's SetCPU program, which the other
If you've ever used an to record in stereo or mono. A boards use to control the caches, remap
Amiga before, you'll qUickly mic input allows you to record Kickstart to fast memory, and to allow
master Perfect Sound's power- from a microphone. Digital gain the use of a Kickstart disk for booting al-
ful editor. Just use your mouse lets you adjUst input volume ternate operating system versions. The
to rearrange, mix, cut or paste levels with easy software con- Hurricane Configure program performs
sound. Create IFF instruments trols. Sampling rates up to the first two functions, but does not al-
for use in music programs. 40,000 samples per second. low you to start the machine from a
Kickstart disk.
The sound you are Although the 68030 processors in
Easily loop sec-
currently editing is these accelerator boards functionally re-
tions of a sound.
graphed here. You
You can even ad-
can easily mark sec- place the 68000 processor, it is possible
just the looping to temporarily disable the 68030 and use
tions to edit by drag-
section while the
ging your mouse the 68000 for running that rare piece of
sound plays.
over the graph.
software (copy-protected games, for the
most part) that will not work with the
030. In the case of both the Impact and
Hurricane units, this is accomplished by
means of a hardware switch you must
buy and attach to a pair of jumper pins
on the board. With the switch in one po-
sition. the computer boots using the
68000 processor; in the other position, it
uses the 68030. Commodore's A2630
Zoom in on your board uses a more sophisticated ap·
sound. Individual proach: If you hold down both mouse
samples are shown
for precise editing.
buttons at boot time, a menu appears
letting you choose AmigaDOS on 68000,
AmigaDOS on 68030, or Amix (the
Amiga version of Unix). Despite the fact •.

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REV E IV S

that GVP does not support this selection when the 68030 is turned off. Imtronics, tions at five to nine times the speed of an
mechanism, the company claims that however, claims that its SCSI hard-drive unaccelerated Amiga. Speed increase will
with the right boot ROMs, its board will interface will continue to operate in be most noticeable in applications that
allow software selection of Unix. 68000 mode. are normally slow, such as desktop pub-
Turning off the 68030 board restores lishing and CAD, and in multitasking sit-
full software compatibility, but also dis- How FAST Is FAST? uations, where the machine tends to bog
ables everything anached to the board. The speed increase realized with these down. An 030 with Kickstart in 32-bit
This means that neither the 32-bit mem- boards depends on the application, memory makes a big difference in the
ory nor the 68882 coprocessor is accessi- though there will be a marked boost in time it takes to redraw windows in al-
ble when in 68000 mode. Likewise, any application. Floating-point math most any application.
GVP's hard-disk interface does not work aside, these boards perform most opera- The performance tests I conducted
came down, as expected, in favor of the
boards with the fastest clock speeds and
the fastest memory. At the 25 MHz clock
TIGER speed, the GVP Impact board using
80ns RAMs was faster than the Commo-
dore A2630 which uses lOOns RAMs. At

cub.
for Amtga 51111,WIIl),211l)1I
28 MHz, the Hurricane 2800 with 70ns
RAMs was marginally faster than the
GVP with 80ns RAMs. But at 33 MHz,
the GVP Impact board was clearly the
fastest of the systems tested.
The same factors that made the Com-
modore A2620 a favorite among 68020
"The music accelerators work to the disadvantage of
the A2630. Selling just one configuration
program of the board makes sense when it runs at
for the rest a fixed processor speed, but not when
the board uses an asynchronous design.
of us." And the fact that the board comes only
with relatively slow lOOns RAMs is not
./ Reult irne Jt('('ording-
going to please the performance
./ (;I'aphit· Editing
minded, either. Although the tests show
the A2630 to be a bit slower than the
./ (luiek St'OI'ing- other boards in most categories, it did
particularly badly in the ray-trace test, in
./ Fully Irtter-act.ive which the 68020 version of Turbo Silver
(Impulse) was used to render the Utah
./ Conductor Tr-uc-k teapot. While most other boards ren-
dered the picture in about half the time
./ Om' Stvp Editing- required by the A2620, the A2630 was
only about 15% faster than its pre-
./ Objec-t Ori('nh'd
decessor. Unless you are willing to re-
./ Loop Het'OI'dinJ{
place the processor and the memory
with faster versions, the A2630 is not
• ••
m. ['i'
,II'••.•
....
__ ..
I~~!~~.!~~
........•.... --
. ./ Ste-p 'l'Ime Recor-der- your best choice if speed is your primary
concern. Its low price and the Cornrno-
l'
11•• 1" •••

l e 0."" ./ Smar-t Insrru nu-nt dore label are its best selling points.
~.U, ", r - Setups Like its 68020 counterpart, the Hurri-
cane 2800 gives you a lot for your·
~'R, £1- nJ,J"Y'J ,t ./ :lH4 PPQ Resolu tion money. For about the same price as the
, U ..
"'[j
• rr ,nf JU fW''!lln
-
, .. ./ H('al 'l'j me Mutr-.
Solo, and Group
A2630, it provides faster performance,
easier memory expansion, and a SCSI
interface to boot. There are, however,

'S ./ SUppol'ts Amlua IFF factors that might make you think twice
Sounds about its purchase. Because the SCSI in-
••
D&. T
220 Boylston St.
Chestnut Bill, MA
(617) 244.69l14 ./ And It's FUN"I
terface is not yet operational, there is no
clear indication how it will perform. The
Continued on p. 80
Circle 35 on Reader servce cere.

J 8 March J 990
\,
Good 'sound' advice in eight easy-to-master techniques

for making better sound samples to use in any Amiga production

you rrw,yhave in mind.

By Mitch Wells

nless you are a musician, you might Other Guys, $99)-creating original sounds can be
forget the many ways that sound fig- tedious. Sampling, however, with its entire range of
ures into all the things you can do with real-world sound and music at ready disposal, is
your Amiga. So consider for just a mo- clearly the easiest route and has the most widespread
ment: voiceovers and narrations for application.
business or professional presentations; sound tracks Sampling, simply, is the process of converting ordi-
for home video productions: sound effects for ani- nary, analog sounds into digital information (through
marion sequences; musical accompaniment for slide the sampling hardware's analog-to-digital converter,
shows; or just some wild sound show of music, voices, or ADC) to be stored in the Arniga's memory. This in-
and off-the-wall effects of your own design. The list formation is then reconverted into analog sound
of possibilities is endless. waves, through one offour digital-to-analog converters
Effectively using the sound-sampling capabilities of (DACs)within the system's Paula chip, a stereo pream-
your Amiga is the key to doing any or all of these plifier also found within the Amiga, and your sound
things. And the following hints and tips will make system (or the amplifier within your monitor). In order
you a better Amiga audio producer, musical director, to make samples yourself, what you need is some exter-
sound technician -or whatever other role you need nal sampling hardware (sound digitizer), sampling
to play. software, and something to sample.
You can use the Amiga to produce sound in three As for the hardware and software, there are a
ways: through its built-in speech synthesizer, by mod- number of fairly inexpensive packages to choose
ifying the registers in its sound chip, or in sampling from. Hardware {digitizer)-and-software (sample ed-
with the help of digitizing hardware and software. iting program) combinations include Perfect Sound
The first, and most primitive method, is known to (SunRize, $89.95); A.M.A.S. (Microdeal / MichTron,
those of you who plowed through the introductory $169.95); Stereo Sound Sampler+ Jammer (Darel,
manuals. The second, and probably least useful, is $99.95); and SP8 (Creative Sound Systems, $100). If
something for the technical aficionado who is at home you already have the digitizer, you can purchase
programming a professional synthesizer. Although sample-editing software separately; AudioMaster I I
there are a few good programs that can help you out (Oxxi, 59.95) and Studio Magic (SunRize, S99.99)

---'".,,---- --_..•.--...----
here-notably, Sonix (Oxxi, 79.95) and Synthia (The are two that readily come to mind. For the purposes •.

"-~ .d""-~_...
~ ~ .••.... O£,..--- LJtflll>ll"'~-----~ ..••,----,.,~
I LLUSTRATED BY MARY LYNN BJASU1TA A miga World 21
oS ~
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.
_...- ."..
",JI ---. •••
.•.. .
'""_ ••••••••
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of this ankle J will refer to a system consisting of
Perfect Sound hardware and Audio Master I I soft-
ware. Although Perfect Sound can be a bit noisy, I
like AudioMaster II. The two complement each
The sOlmd should have an "even" dyna.mic range. Sounds
that get loud and then soft (or vice versa), or have a
long decay (as you would get by holding down a
piano key), are not as desirable as sounds with a quick
other well. decay (like the beep of a car horn), or those with an
Don't worry. however, if this particular duo is not even volume level.
your own setup. because the techniques and tips 1
The sound should 110tbe distorted, but it should be a good,
will discuss will apply to just about any combination.
strong Level. This is especially important when working
(For comparative evaluations of the sampling hard-
with cassettes. When recording or choosing a sound
ware and software products mentioned above-and
on cassette to be sampled later, the sound should be
for a compatibility chart to guide you in mixing and
at or around 0 vu on the meter. Having a volume
matching cornponenu-csee "Sizzling Sounds," p. 48
control at the source of the sample (as with a keyboard
in Oct. '89 issue.)
or a cassette player with an output knob) will help
you match levels to overcome "sampler noise" (more
# 1 Is TlJls on the Level? about this later).

To get the best results, preparing for sampling can The sou lid should be the best fidelity possible. Again, CDs
Preparlngfor be as important, if not more important, than actually have obvious advantages here. For creating your own
taking the sample. Although some sampling hard- sounds from scratch, however, a good microphone
sampling ean ware will give you a choice between input types, most and mixer beats a cassette recorder any day. If you
sampling hardware requires that the sound come do not already own a microphone and mixer, don't
be as from a "line-level" source. Line-level devices include waste your money on the cheap ones made for home
CD players, cassette or reel-to-reel tape recorders, video recording. If you are interested in acquiring a
important, If audio outputs from videotape, an AMJFM receiver, good mic and mixer for a one-time sampling session,
a keyboard, or a "live" source recorded with a mi- contact the music and NV rental stores in your area.
not more
crophone and a mixer. Trying to sample from a The occasional rental will probably not break your
important, headphone or speaker output, when the hardware bank account, and you will enjoy all the benefits of
requires line level, will usually cause distortion. Sam- using superior quality equipment.
than aetnally pling from a microphone without a preamplifier (or
mixer) will create large amounts of noise. In short,
taldngthe use the right hardware.
# 3 Thanks for the Memory ...
Before you actually make your sample, there is still
sample. another consideration: memory. How much, and
what kind of memory you have relates directly to
Deciding what to sample is obviously the next step. how high a level of fidelity you can achieve, so decide
Perhaps you know a section of a pop song or classical how you are going to use the sample first If you
piece that would work great at the beginning of your plan to use your sounds in Sonix (Oxxi), Deluxe
animation, or maybe you recorded voice onto cassette Music Construction Set-DMCS (Electronic Arts,
for a narrative. I f you have a CD player, there are a 599.95), or with a sequencing program such as KCS
number of professional sound and sound effects li- (Dr. T's Music Software, S249) or Dynamic Studio
braries available. A favorite with many professional (New Wave, 199.95), you will probably want the
musicians is the ProSonus Sample Library. You can highest fidelity possible. Most sample players use chip
find similar offerings among the numerous cassette memory; if you have more available, your sample
libraries advertised in the c1assifieds of most keyboard can be longer and of higher fidelity. Installing a one-
magazines. Also, many record stores and public li- meg Agnus chip on machines with one megabyte or
braries carry sound-effects records. more will be a great help when working with longer
Whatever your source material, choosing the best samples. (You may already have the new one-meg
sounds for sampling should meet the following Agnus chip in your A2000 if it was purchased after
criteria: September 1989-type AVAIL in a ell window to
see how much chip memory your machine has avail-
The sound should be easily isolated. If you choose a section able.)
of music or narration from a tape or CD, silence How much memory )'ou have also may determine
before or after the sound is preferable. Background the sampling rate at which you will take your sample.
noise, especially noticeable from cassettes, is not. CD (The sampling rate denotes how many times per
players offer the advantage of allowing you to accu- second the computer takes the "picture" of )'our
rately pause and play small sections of a CD without sound.) The more samples an ADC takes per second,
having to get "up to speed" and leaving you with the more accurately it will record the sound (hence
that annoying click or glitch usually accompanying the higher resolution-and greater fidelity-e-when
such transitions. that sound is played back). The Amiga's maximum

22 March 1990
"-- -
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playback rate, however, is 28,867 samples per second small amount to increase sibilance, and cutting down
(sps), so it does not really matter if your digitizer can on the very low end to decrease pops from P's and
sample at higher rates. Also, when sampling in stereo, B's. With instruments, many have specific mid-range
the sampling rate is automatically cut in half, from frequencies that make them sound somewhat nasal,
28k to 14k. Fortunately, most people do not hear so here you might want to use EQing to reduce these.
sounds beyond 15k. In the back of some music theory or audio engi-
Thus, if you are going to use your sample with neering textbooks, and in the manuals of all graphic
something memory-intensive like an animation, con- equalizers, you will usually find a chart showing the
sider sampling at a lower sampling rate to conserve frequency ranges of various instruments and voices.
memory. A sound sampled at 28.000 sps will take These are very good sources to have around for
less memory than the same sound sampled at 44,000 reference.
sps; sam piing the sound at 16,000 sps will take
even less memory. The fidelity ceiling (calculated
at half the sampling rate) of the sound sampled at
# Ii Hlgh·§peed FldeUty

--
28k will be 14k, while that of the sound sampled at Another way to increase the perceived fidelity ceiling
16k will be 8k-which
applications.
might be okay for some is to speed up the sample. Speeding up the sample
also reduces the likelihood that you will notice "0 to
"
You will have to decide your own level of acceptable A noise" (a fuzziness usually heard in the high fre-
trade-off for fidelity vs. memory constraints, but, quency range of a sample). This noise is distortion
in general, sampling at lower rates is usually a created by Digital-to-Analog converter errors when
good, practical idea for capturing long passages of the DAC reads in-between steps of a sample; it is
sound and music if you have a system with limited present in all samplers. When a sampler takes "pic-
memory. tures" of a sound (digitizing), it takes a number of
pictures (or samples) to make up the complete wave-
form. In 12- and l6-bit samples, there are more
# 4 The GreatE'luaUzer discrete steps to the sample, so fewer errors occur
No matter what sampling rate you decide on, there than with an 8-bit sample.
are a few tricks that can provide you with better Recognizing that this distortion is a problem, Com-
results. One of the most effective is equalization. modore put low-pass filters in all Amigas. While the
Equalizing (or EQing) a sound involves running a filter reduces the distortion, it does so at the price of
line-level sound through a series of filters, usually eliminating frequencies above 7.5k. Thus, in many
called high-pass/low-pass, band-pass, or parametric situations you need to bypass the output filter. While
filters. These filters emphasize or de-emphasize cer- you cannot do this on the A 1000 without a hardware
tain frequency bands-hence the names. Hi-pass/low- modification, the filter is software switchable on the
pass is most commonly found at the bass and treble A500 and A2000. With the public-domain program
controls in stereo systems. Using your stereo system LED (found on the Sonix 2.0 disk and on many •.
for EQing would be fine if you could sample from
the speaker outputs, but, as mentioned earlier, most
sampling hardware will not allow this. Unfortunately,
using the bass and treble controls on most stereos
does not affect the line outputs (the tape monitor
output, for instance). Thus, you need an in-line EQ
that can be put after your source device but before
the sampling hardware.
The most common type of in-line EQ is the 10-
band Graphic Equalizer available almost anywhere
stereo equipment is sold. Radio Shack makes a 10-
band Graphic EQ for under $80, while Teac offers a
IO-band with an LED frequency analyzer (to show
which frequencies are the loudest) for not much
more. Many others sell for around $100; if you plan
to do much sampling, owning one of these is a must.
Don't go overboard when using a graphic EQ. The
proper use of any EQ is to correct aural deficiencies.
EQing for a cassette source often involves just slightly
de-emphasizing frequencies above 12k to reduce tape
noise, while emphasizing 8-12k to make up for the
reduced highs associated with cassettes. EQing a live A standard setup tor nne-level sampling: from tape deck to equalizer to
voice might mean emphasizing high frequencies a sampler to Amlga.

A miga World 23
"-- -_W__.•....#~
~.••.•.
__;~.... •. ..
""""
--...."'
...••••.•.•.
"'
•• ••••
f _- •••••••••••••••••• -.." .",._-
• ~ ••• __ ",,,,, •• .,;

\ ' ( /
networks), for instance,
latter two models.
you can [Urn the filter off the

Once the filter is disabled, of course, you have your


distortion problem again. If you speed up the sample,
(or tape itself) to put out (or record) properly. On
Audiornaster I J, it is easy to tell when the signal clips;
the waveform displayed will break up. Once the signal
seems right, try making a few samples. Save your
however, not only do you raise the frequency (pitch) work often, and sample and save different versions
of the sample. but you also elevate the frequency of ofthe same sounds for comparison. Experiment and
the noise as well. With a sample that was made at have fun!
28k and moved up an octave. most of the Duo-A
noise will probably occur out of human hearing
# 7 SampHng Savers
range! Your sample, however, will play back twice as
fast-which probably is not exactly what you wanted. Most programs use the I FF format, so saving your
One way LO get around this is to get a fairly high- samples to I FF files is the safest bet. If you want to
quality dual-speed tape deck. Most consumer reel- make an entire soundtrack from I FF samples, Sonix
to-reel decks, such as those made by Sony, Panasonic, can take these and use them as segments of a song
or Teac, offer two speeds; if expense is a problem, rather than instruments. Compose a complete song
you might be surprised how often you can find these by sampling entire bars of music that can repeat, and
at many second-hand stores. In addition, there are assign these samples to any of the four instruments.
several four-track casseue recorders, such as the Ya- The instruments can then be thought of as verse.
maha MT3X or the Tascam 644, that offer dual-speed chorus, and so on. Simply compose with whole notes
operation. Also, in the back of some music magazines and rests. When using Dr. T's KCS, you can assign
you will see dual-speed casseue decks advertised for up to 16 samples to specific MIDJ channels and
guitaris,s wanting to learn licks from their favorite keyboard ranges. Allocating four sounds to four note
tapes. Many old turntables offer dual (or more) ranges and one MIDI channel will create some for-
speeds, too. midable keyboard splits.
In whatever way you get your equipment,the trick
here is to record your desired sound onto tape at
high speed, then sample the sound while playing
# 8 Let's Get Looped!
back the tape at low speed (which is almost always If your samples are going to repeat after they are
an octave jump). Finally, kick the sample up an octave played out once, you will need to tell your editing
with your sample-editing software. When using Au- software where to begin to repeat a loop. Something
diomaster Il, choose Tune Waveform from the Spe- to remember about making loops is that an instru-
cial Effects menu. Click once on the Octave slider to ment gets it perceived characteristics from the first
the right of the indicating bar. Now click on the few milliseconds of attack. Even for complex instru-
Waveform gadget in the bottom half of the screen to ments and sounds, the loop does not have to be long,
hear your changes. Finally, click on OK within the although the initial auack might have to be. Audio-
Tune Waveform window to accept the octave jump. Master II offers two features to help you make the
Be prepared, however, because this eats up a lot best loops possible: Seek Zero and Seek Loop. These
of memory and is usually best done with short sam- look for the quietest points in a sample (zero meaning
ples. Sampling in stereo eats up even more memory. no volume) (0 set repeat points in a loop. Seeking
so if you sample is stereo, be sure you really need zero points helps to avoid clicks in loop repeats. Such
stereo. Many programs, such as Dr. Ts KCS, for clicks are simply jumps in both volume and waveform
example, do not support stereo samples. composition. When making a loop, I frequently move
the beginning and ending loop pointers manually to
make my loop as short as possible, while still retaining
# 6 Got the Signal'!
the characteristics of the sound. I then use the Seek
After you have decided the rate at which you will Zero function to find the best repeating point in the
sample, and you have set up your EQ. making the vicinity of the loop pointers. Looping the sample
sample is pretty straightforward. Have your software merely requires a little experimenting. Thus, saving
"listen" to your sampler before actually starting your different versions of your sample with different loop
sound. This way, you can see how much noise (if any) points is a crucial element in making the best
is being introduced by the sampling hardware. Perfect sample .•
I
, Sound, for instance, is quite noisy. In order to get a
good sample with it, I first adjust the input control Mitch Wells runs an audio-recording, video-production,
to find the point at which there is the least noise, but and desktop-publishing service in Michigan. He has worked
the most input signal. J need to make sure my input in a number of recording studios, both as an engineer and
signal to the sampling hardware is pretty "hot"- a session musician. He has also taught classes in MIDI and
almost but not quite dipping. Clipping is distortion other aspects of computer-assisted music production. Write
caused by the input signal level being too great for to him c/o Amiga World, Editorial Dept .• 80 Elm St.,
either the sampler to handle, or the source device Peterborough, NH 03458.

24 March J 990
--....._,,_..-- ..•.
-- W!~ tea..., LWf"'~"·---.. •••• _-" ••"- __ ,,,

Manufacturers' Addresses
Creative Sound Systems Electronic Arts Oxxi Inc. The Other Guys
Gillesager 264 1820 Gateway Dr. PO Box 90309 PO Box H
2650 Hvidovre San Mateo, CA 94404 Long Beach, CA 90809 Logan, LIT 84321
Denmark 414/571-7171 213/427-1227 801/753-7620
+45 I 474614 800/942-9402
Microdeal ProSonus
Date] Computers distributed by MichTron 1616 Vista Del Mar Yamaha Music Corp.
3430 E. Tropicana #67 576 S. Telegraph Hollywood, CA 90028 PO Box 6600
Las Vegas, NV 89121 Pontiac, M1 48053 213/463-6191 Buena Park, CA 90622
702/454-7700 313/334-5700 714/522-90 II
800/782-9110 After April /,/990: SunRize Industries
3825 Lapeer Rd. W. PO Box 1453
Dr. T's Music Software Auburn Hills, M1 48075 College Station, TX 77841
220 Boylston St. 313/377-8998 409/846-131 I
Suite 206
Chestnut Hill, MA 02167 New Wave Software TeacITascam
617/244-6954 PO Box 438 7733 Telegraph Rd.
St. Clair Shores, M1 48080 Montebello, CA 90604
313/771-4465 213/726-0303

,
NEW, IN THE SECOND EDITION YESl Send me copies of the AMIGA
Name _ I
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.A,
/
,/
Patchwork
Compared to squinting

at your synth's LCD readout, these

editor/librarians make editing MIDI patches easter,

but still not perfect .

••••
SYNTHESIZERS USED 10 look like some- Programming with the LCD-screen interface
thing out of an old Buck Rogers movie. Rows is tedious, unintuitive, and frustrating.
of knobs, dials, sliders, and buttons covered The alternative is software that lets you
a panel attached to a piano-like keyboard. use the Amiga's power to edit the synth's
Programming the syrnh required you to set settings. The field of Amiga synth editors is
every control at the right level to create a dominated by two companies: Sound Quest
"patch" that produced a sound. These early and Dr. T's Music Software, each of whom
analog synths had no memory. so getting make editor/librarians for over 25 instru-
another sound required resetting each con- ments. In addition, a number of small com-
trol, a time-consuming and inexact process. panies offer programs for individual synths.
Today's electronic instruments give you (See the accompanying chart for a complete
more control-but at a price. Their internal list of supported synthesizers.) Prices range
software lets you program multiple sounds from $35 to $195. averaging around $150.
(patches), store them in the synthesizer's The ideal editor should speed and ease
memory. then recall them at a touch. Gone. editing by using a screen that gives an at-a-
however, is the array of controls that served glance map. as did the old-fashioned hard-
as a map of every parameter's setting and ware controls, displaying an overview of all
how they interrelated. Modern synthesizers parameters while letting you focus on a par-
offer sometimes as few as four programming ticular control or group of controls. It would
buttons with which you can change func- use the precision inherent in alphanumerics
tions. You base your decisions on the readout to augment, not replace, these graphic icons.
from one (typically tiny) LCD screen. which With it you should be able to move easily
shows a single setting at a time. Often you from parameter to parameter as you set up
must scroll through dozens of cryptic nu- a patch and see how the various settings
meric parameters to find the one you want. interact, much as the Sound Quest editor •.

By Tim Tully

••••

ILLUSTRATED BY lARRY McEl\'TIRE Amiga World 27


for the Roland D-50 does (Figure I). Unlike the D- the documentation is atrocious across the board. Most
50 editor, however, the perfect program should let librarian functions are handled straightforwardly and
you play your synth, just as you would in a real simply, but the editors enhance personal productivity
situation, then continue editing the patch until you only because the alternative-LCD-screen program-
have a sound you like. The program would also let ming-is such a struggle.
you edit a symh's characteristic features, such as Consider, for example, the ubiquitous Yamaha
layering of sounds and MIDI SysEx settings. A good TX81Z FM synthesizer. At its basic level, this instru-
editor would include a librarian for storing sounds ment contains 32 editable patches to which a TX81 Z
in banks matching the configuration of the synth's editor must devote a screen. On a higher level, the
memory. and let you load these banks without undue TX8lZ has configurations called "performances," in
fuss, so you can get back to the music. which you can assign up to eight patches to play
together on anyone key. In addition to a patch-
DISCORD IN PARADISE editing screen, a TX81 Z editor needs a separate
Be warned: Amiga editor/librarians are not ideal. screen that facilitates editing a performance and
Their user interfaces have serious limitations. and shows the relationships between a performance and
the individual patches you can load into it. These
needs are only partially addressed by Dr. Ts and
Sound Quest's programs.
Although both programs extensively use alpha-
numerics to communicate parameter values, their
patch-editing screens make only fair use of graphic
tools. The programs do use graphics effectively in
the display and editing of the instrument's complex
envelopes. With Dr.T's there is a further nice graphic
touch in the "virtual slider," found at the left of the
screen, with which you can adjust any parameter:
Highlight the parameter's value, then dick and drag
on any blank point of the screen.
Editing a TX81 Z performance is another matter.
You must juggle a performance's structure, selecting
and placing up to eight patches and occasionally
tweaking a patch. Quick recognition of individual
values and the ability to see an overview are para-
mount, but both programs' performance editors
figure 1. Sound Quest". D-5OIdltor clspIIrys an •••• InRrumenra IrIterT.- drop the ball. Aside from the Doctor's virtual slider
l8ted pa,..meters on one 1CI"Mn. Tllree subscreens cowt1ng more global and Sound Quest's turning altered values orange, no
functions can be displayed In the I.". square In •••• lower rtght, leaving graphic communication occurs. Relative volumes-
•••• other ~lleter. visible. prime candidates for graphic representation-are all
numeric.
Knowing which patches comprise a performance
is also difficult. Dr. Ts lists a performance's patches
here by name, there by number, and Sound Quest's
program can read only patch numbers, not names,
from one of the synthesizer's banks. To see a list of
available patches, both programs make you go to
another screen.
In contrast with such unfriendly screens is the
editing interface in C-ZAR, Diemer Development's
ed/lib for the Casio CZ series of synthesizers (Figure
2). Though the CZ synths have six eight-stage en-
velopes, up to four waveforms per patch, and a num-
ber of other parameters, C-ZAR is able to display
them all at once. During a complex editing session
you will appreciate this help in keeping oriented. C-
ZARalso uses easy-to-read, on-screen knobs to show
values both numerically and graphically; to change a
value, click on the knob. The interface is not only
figure 2. The C-ZAR Idttor for the CUIo CZ •••.••• makes ucen.nt UN highly intuitive, but also communicates very well with
of editable graphic icons to clspIay the sc.tus of ~ and .now the user. The CZ synths are less complex than the
""'-"-no. TX81Z, true, but Sound Quest's 0-50 screen, and ~

28 March 1990
Synthesizers Supported
by Amiga Editor/Librarians

eRB Diemer Sound Synthetic Triangle


Prod. Develop. Digitools Dr. T's MIDITALK New Wave Quest· Reality Audio

Casio
eZ-101/lOoo • • • • •
cz-i • • •
eZ-3000/5OO0 • • •
VZ-I •
E-M
Proteus • •
Ensoniq
SQ·80 • •
ESQ-I/M • •
VFX •
Kawai
K-l • •
K·4 •
K-5 •
Korg
MI • •
MIR •
M3R •
OW-8000
EX-8oo0
••
Lexicon
PCM-70 •
Oberheim
Matrix 6/1000 • •
Roland
0-11011 0/20 • •
MT-32 •• •
0·50 •
0-70 •
Yamaha
OX-711
OX7IID/7IIFD
• •

OX7
OX7S
• • •

OX9 • •
TFI •
TX7 •• •
TX802
OXII
••
TX81Z •• • •
OX 100/27/21 •
F8-01 • • • •
valse available: Synergy-Universal Editor/Librarian, which can control most MIDI synthesizers.

AmigaWQrld 29
That an editor for such a synth would not allow
you to play it from an external controller would seem
counterproductive. Yet this is just the situation pre-
sented by both Dr. T's and Sound Quest's programs.
Both product lines let you play the instrument you
are editing only by clicking the right mouse button:
high notes on the right of the screen, lows notes on
the left. This is not an effective, real-world way to
test the usefulness of a patch. For wind and guitar
controllers, for which aftertouch and pitchbend are
essential, it is useless. Even with a keyboard, unless
you patch and repatch your MIDI connections each
time you make an edit, these programs give you no
way to test a sound's response to aftertouch, mod
wheel or pitch bend movements, or any tonal subtlety
but velocity,which you control by the mouse's vertical
position.
Aside from their superior interfaces, C-ZAR and
Dwel offer about the same levels of performance as
figure 3. The graphJc sliders In DweI tor the Korg DW-8000let you see
all your settings at once. Sound Quest and Dr. T's programs. Others, such as
MIDITALK's TXS, are primitive. Triangle Audio's
Synthetic Reality's Dwel for the Korg DW-8000 (Fig- Data Filer for the Yamaha FB-O1 offers adequate
ure 3),both prove that a simple interface to a complex librarian functions, but no editing controls.
instrument can be created. The arrival of such pro-level Amiga sequencers as
Dr. T's KCSand Passport's Master Tracks Pro creates
SLAVE LABOR the potential for the Amiga to become a serious music
One of the benefits of MIDI is the ability to play one computer. If the machine is to aid productivity in a
synthesizer from the keyboard of another or from an MIDI environment, fast and friendly synth editors
alternate controller you play like a guitar or wind are a must. Both Sound Quest and Dr. T's are talent-
instrument. In response, manufacturers have built laden organizations, and have done impressive work
smaller and less expensive "slave" synths that come on the machine side. Now it's time they address the
without keyboards and can be played only via MIDI. user interface .•
The units typically offer very few on-board controls,
but Amiga software developers have answered the Timothy Tully is a former editor for Electronic Musician
call for controlling help, offering editor/librarians for and umus about and reviews music products extensively.
Oberheim's M-IOOO, Roland's D-llO, Yamaha's Write to him c/o Amiga World Editorial Dept., 80 Elm
TXSIZ, and several others. St., Peterborough, NH 03458,

Manufacturers' Addresses
CRB Productions DigiTools New Wave Software Synthetic Reality
15 Norton St. PO Box 7417 PO Box 438 PO Box 6066
Nashua, NH 03060 Buffalo Grove, II. 60089 SI. Clair Shores, MI 48080 SI. Cloud, MN 56302
3121459-8781 3131771-4465 6121259-9499
Diemer Development
12814 Landale SI. Dr. T's Music Software Sound Quest Inc. Triangle Audio
Studio City, CA 91604 220 Boylston SI. 1573 Eglington Ave. West PO Box 1108
8181762-0804 Suite 206 Suite 200 Sterling, VA 22170
Chestnut Hill, MA 02167 Toronto, Ontario 3011526-6224
6171244-5243 Canada M6E 2G9
4161256-0466
MIDITALK 8001387-8720
PO Box 211
Averill Park, NY 12018
5181674-8466

30 March J 990
AMIGA PROFILE

Making 'Sparks' Fly


had had a computer," muses into time devoted purely to the Blue Ribbon Bakery in Atlanta.
Sparks, a noted blues/jazz guitarist, job at hand-making music. Sparks discovered Fay's latest pro-
composer, and Amiga proponent. And Melvin Sparks knows more ject-Bars & Pipes-was just what
"Just think of all the music they than a little about making music. he wanted. Now he's back in his
produced-and all handwritten!" Sparks left Houston, Texas, at age Mt. Vernon, NY-based studio
Sparks started out with a C64 16 to play with legendary per- working on his next recording.
and then traded up for an Amiga former Little Richard and his "Bars & Pipes is so much bet-
late in 1985 after he heard about band, The Upsetters. He's played ter," claims Sparks. who especially
an Arniga composition program with the likes of Sam Cooke.jackie favors the program's graphic in-
called SoundScape (Mimetics). "It Wilson, Dr. John, and George terface. "Other programs want
was exactly what I wanted and I Benson. Moving from rock to jazz you to grab a calculator. With Bars
Jazz/bI •••• 8ubrlst MelvIn SpMtc; •• went right out and bought it." Tra- and blues, he went to New York & Pipes, I just play and get back
ditionally, musicians would gather in the late '60s. Under the influ- to the music and don't worry
in a loft somewhere and just play, ence first of Jack McDuff and later about the computer. It's like a tape
A COMPUfER WITH some mu- he explained. While Sparks would Lou Donaldson, Sparks went on recorder ... no typing."
sical notation on screen doesn't ex- be the first to say there's no sub- to record six albums, while ap- Sparks is equally enthusiastic
actly conjure up visions of Dexter stitute for jamming, the truth is, pearing on more than two dozen about the Arniga's role in his work
Gordon wailing on his sax, or B.B. he admus, that musicians just others. His latest venture. a 1989 and believes he has personally sold
King wringing the blues from his don't play together as often any- release, teamed him with saxist 10 to 12 machines to other musi-
guitar. Yet, many jazz. and blues more. Solitary musicians are com- Hank Crawford and organist cians. "I really love this computer
musicians-including Melvin pelled to look for alternative Jimmy McGriff. and I've seen them all," he laughs.
Sparks-have found that com- methods to develop and perfect Sparks remained loyal to "I really mean it; I think it's the
puters help considerably with their music. Many, like Sparks, dis- SoundScape as long as possible, best. People who come by and see
many time-consuming details covered that computers convert but found support for it lacking. mine wind up getting an Amiga."
when composing. "Imagine if time previously spent document- He began searching for the pro- Are you listening, Commodore?
Duke Ellington or Quincy Jones ing scores and testing for mistakes gram's author, Todor Fay, now at -Jan Jackson

SOFTWAllE MUSIC WARE

, Sensational Service With Design 3D...................


Draw 2000 .
. $59
$169
'!'MAS. MmSam~er
Audiomasler II .
$127
$62
1Jurlaj> U'~ies...... . $50 Bats & Pees $188

Sprite %clinofogy Exce.ence.


HiSott BASe Professional
IriroCAD..............
Max~1an Plus
.$185
$106
.. $54
..$94
Deluxe Music.....
Dr.T> Cql~~ Pro
Dr.T's KCS
OrTs KCS Levell!
. $65
$165
$156
$219
ORDERS: 800-634-9315 On lila P1alioom $97 Master Trax Pro $237
PAGErender3D. . $99 Music X $186
Customer Service & order status: 404·535·8806 pagestteam .. $125 M lor Amiga $152
HOURS: 9-6 MoN·FRI EST Pen Pal $94 Pertect Sound 3.0 $75
HARDWAllE Scanlock.... . $879 Performer/Elan.. .. $38 Pro MIDI Studio.... .. $126
Amga 500 CAll. STAR Rairbow pmer .. $254 Pixit Scrip!:........................ .. $94 Sonix... . $50
Amga 20M HDlA500 $649 ~rGen........ . $699 Professional Draw.. . $123 Synlhia. . $63
Amiga501 RAM Card $159 &4lerGen 2000s .. CAlL Professional Page $246 Texture... $94
Amga 520 Video Adapler $4<l Si4>ra 512KiA500 $110 Prowrite 2.5 .. $78
Ouartefback....... . 1« AIIGA ACCESSORIES
Amiga 1010 Ex. Drive $l29 S~ra 2400 Modem $124 Gol Cap - grey or while. ...$8
Amiga 1084 Monitor $:K» S\4lra Internal Modem....... .. $134 WOIl!Perlect...... . $185
WofW)era,1.3Update... . $19 Gol Shirt·L or Xl.. . .$18
Amga 2000 CAll. Sl4lra 8M12M RAM A2OOO $349 Sweat StWI-L or Xl $16
Amga 2000HD CAll. Si4>ra 8 WOK RAM A2OOO $175 WOfks Platinum $156
Sport. Bag $19
Amga 2500. . CAll. Sl4lra Hard Drives...... . CAlL GAMES
Amga 2500130 . CAll. VIDEO Arch~elagos $24
Chessmaster 2000 $34 SOOY BLANK DISK SPECIAL
Amiga 2010 In. Flcppy $159 ANlMagic.................. . $63 SOOY OS 00 (box of 10) $13.85
Amga 2088 Bridgeboanl $499 Animalion Apprentice $185 Dislant SIXIS $44
Dragon's lair .. $39 SOOV HD (box 0(10) $ 29.95
Amga 2288 Bridgeboanl .•............... $l125 Animotion.................. . $63 BULK OS DO (no Iabels) 99 cents each
Amga 2091 SCSI C"'roIer $299 Broadcast Tiller $189 Dungeon Master... . $25
3.5"ln. FIoppyJChinon $112 Deluxe Pan: III $99 Eye of HonJS $24 Starter Software Kit·
3.5" Ex. FIoppylC.A $139 DV-Pan: 3 ....$62 Kingdoms of England. . $28 TV Text, Money Mentor, Text Craft Plus,
CSA Tulboi5OO CAll. DiglVlewGoId 4.0.. . $149 Magic JohnsorV1 M.. .. $31 Marold, Graphics Studio $79
Frame Grabber CALl Oirec1or......... .. $45 Om_I BaslteM $35
GenOne ..........................•............... $589 Fanlavision... .. $38 Popubus.... .. $38 Holiday GIU PICk-
GVP Hanleatds CAll. Moden., 30 . $63 Pro Tennis TotX..... . $28 Master Type, PHA$AR 3.0, Who·What·
GVP 68030 Accelerator. .. CALl Photon Pail12.0 $94 Sim Cky...................... . $30 Where-When, F· 40, Hole il One GoW, a
Mictobotics8UP $172 ProVideo Gold $195 Space /Q . $37 pystkk, $310 valoe $89
Mictobotics Hard Frame .$246 Sculpt Animale 4D Jr $94 !OefecMl ret.ms ITUSttlaYe a retJm a.nhoriz~on OOrrDer. ShiWing and handing ire non~efuncl.ilie.
Maotlolics SlerB2· 0KI1 M CAll. TIMbo SI... . $125 RetLrTlSsuqtd 10 restocking fee. We cannot guarantee COf'l1)ata~li!y. All sales are final. Prices
MicroWay Rkker RX8f
Panasonie 1410 camera w/lens
.$489
$241
Vdeoscape 3D....................
Vdeotkler.
.. $125
.. $93
I su~ect to chal'lll8 without nob. Allslodl.ed ilems not listed. Ask lor otJ' co~ete proOOClbtin~
Amiga II a registered tradernar1l; of Commodofe Bualneu Machines, INC.

Circle 206 on Reader Service card.


32 March J 990
The difference between the press RETlJRJ~. And have a major
GEnie'" service and Cornpuserve" Signlip fire ~'eS2995 credit card or your checking account
could make a big difference to you. 111111\.'1111/1/1'I~IIIII) nwnber ready. For informanon in the
Here's why.GEnie's rate for 1200 baud "111'1I' "Id\ ~""d 1'" 1>1) dm '. U.s. or Canada, call 1-800-638-9636.
access isjust $6 per non-prime hour:" Or write GE Information Services,
Theirs is more than twice as much. two, three. So sign up today. 401 N.WJshington, Rockville,MD 20850.
Which means GEnie lets you stay (I) Set your modem for local echo
online longer for lots less. (half duplex), 300 or 1200 baud.


So you'll have more time for our (2) Dial 1-800-638-8369. When
computer Round'labies, multi-player connected, you just enter HHH.
ganles and more. (3) At the U#=prompt simply enter
Signing up is as easy as one, XTX996OO, GEnie. 1l1en just
We bring good things to life.

*A/1Jlips mIl)' ill U.s. Mml.-Fri. 6Pj\1·8AM loca!tillU' ami all rlfl)' SIlI.,Swl.,rmd lIal7 holidrlj''i. 51/1jl'(l to seuo (ro(li/flbili~'. Smnl'seruicl'SIfUl)' bl' sl/bjerlln 1l.1'lIrchflrgt'.

Circle 111 on Reader sevce C81d.


IT BEGINS AS a wistful look in your eyes when your Information listed here is subject to change as the
friend's powerhouse Amiga tears through applica- market fluctuates. The companies we contacted sup-
tions in mere seconds, while your stock system, sans plied us only with products they expect to ship by
accelerator and hard disk, plods along like an old March 1990. Where prices had not been set, "Call"
farm tractor. was placed in the price column-meaning, contact
Then you begin imagining how much more pro- the manufacturer, not us. For items with price ranges,
ductive you could be if you only had a hard disk and the starting price is listed. The Port column describes
other fancy stuff. We've seen this kind of thing before; how items are installed: Peripherals installed exter-
SLOp fantasizing and buy yourself some hardware. nally connect to pons; boards are installed internally
To help satisfy your wishes, our list includes every- in slots. The Machine column codes are as follows:
thing from mini replacement mice to mega 32-bit A=A500, B =AlOOO, C=A2000 only, and D=A2000
68030 boards. series.

Clocks ..............•......... 36 Interfacing/Networking .40


Coprocessors 36 Memory .40
Drives/Controllers .....•.•....... 36 Miscellaneous .42
Expansion 38 Music/Sound .44
Graphics/Video .......•......... 39 Manufacturers' Addresses .46

Compiled by Tim Walsb and Jan Jackson

34 March 1990 ILLUSTRATED BY JACK TOM


HAIDWAII • II Y 1 1 8 G II D 1

CLOCKS
PIlODUCT

r-:"~p-~5~1~2:--~-~----;;:P':::"Il'="'=;':::':---'$;-;';::69;.;;9"'A----;M:<n0'1 ----.';12:;:K~d;:oc:;kI""'::;:"':::n:::da::':"
~,,~pa~n':!'K>~n.boa~,:::d~.
----------..,
Mou.seTime MicroBotics $ 39.95 B Mouse Clock.

COPROCESSORS
PRODUCT COMPANY PIIIC1 MACH. POIrI'

02H 500 IMtronics $ 698.00 A Internal 68020/16 accelerator with 68881116 coprocessor.

-
02H2800 IMtronia $1595.00 C CPU Slot 68030125 accelerator and 68882/25 coprocessor.
03H 500 IMlronic.s $ 998.00 A Intemal
-,......,..
68020116 accelerator and 68881/16 DRAM controller.

..
MH!800

IIHZIGO
68020 CPU Board
1M••.•••••
IMb'OIIics
IMtronics
CSA
11195.00
11595.00
$2195.00
S 995.00 C
C
C
C
CPU SIal
CPU SIal
CPU SIal
CPU slot
-.
6I8!tOtI5 ' ialUf •••• 18882I2S cupi ••ocoe_on.

~.
68020 Board; opuonal 16-33Mhz 68882, 68030/16.

_-.
A2088D Bridgeboard Commodore $ 699.9' 0 IBM Intel 8088 coprocessor, Sv., 360K drive.
A2286D BridgeBoard Commodore $1599.00 D IBM Intel 80286 coprocessor board. Sv. drive.
AUOI U ••••••• Il.il GVP c..a SIOi I ""M. biI· RAM.
OMn.......dote 11495.00 C CPU SIal ••do __ 6888I._I......., •••••••••••••• 2MB RAM.
<>-modorr $2799.00 C CPU SIal _ 68881. _I •• MB RAM.
A2630 Commodore $2195.00 C CPU Slot 68030 ac<:cLer.ator boards.
A300 I Upgrade Kit GVP Call C CPU Slot 28Mhz 68030. 68882, w/4MB bit-wide RAM and drive.

~
.......
.u_
Hurricane 500 (olH 500)

.u_1l.UIII
IMlronics

GVP
VP
$ 549.00

15199.00
A

C
Internal

CPU SIal
68020116 accelerator.
Widi
8M11 52••••·wide RAM np. dausJuefboanl.
~_I' GVP 11049.00 C CPU SIal 68030 SI-Ilk MotanJIa CPU. wl6888! C&protttIOI'.

-
Impatt A2000..o30116 GVP $ 849.00 C CPU Sk>t 68030 32·bit Motorola CPU w/16Mhz clock.
Impaa A2000-0301!8 GVP $ 999.00 C CPU SkH 68030 32-bit Motorola CPU w128Mhz dock.

..••..
Impact A2000·030188V!8
M__
GVP
GSA
MicroBotia
$1425.00 C
I •••. w AI
1 99.95 AI
CPU SkM.

Slar_
68030 32·bit Motorola CPU w128Mhz clock. 68882.
•• _ ,
68881 _
r ••••••.
dod, oUcly cIiK. parity dlod.

DRIVES
PIlODVCT COMPANY PIIICI MACH. rosrr .-:IlIPI'ION

tOMB SCSI Drive &: Cootro Comp-U-Save $ '89.00 A,B B", 20MB SCSI hard drive and controller.
~~ ••utemal Floppy Commodore $ 299.9' All Drive 880K micro floppy disk dr-ive.
3Y," Disk Drive Comp-u-Save $ 145.00 All Drive Single Dappy drive with power supply.
0\1000 SCSI 1_ Supra 199.00 B IIUi PUS Ibru. au • iiiCJUdei ••••••••
_I. Commodore $ 199.9' D Dri¥e SIal 880K miao floppy _ dm..
A2090A HD CoIIIIrOIIer Commodore $ 599.00 D SIal ST506. SCSI DMA control~.
ASOOHD Controller PacifM: Peripberals Call A 8", SCSI controller, can hold up to 2MB RAM.

-
A500 SCSI Interface Supra $ 199.00 A Bus Optional 2MB RAM.
MOO
,-
ALF·AF·IIFII
ALF-AG-MW
01' au.
01' au.
..-
Commodore

Pre' op«t
•••.••op«t
$ 799.00

Cal
c..a
A

D
A
Bus

SIal
lui
20MB HO, allows 2MB RAM expansion and SCSI porL

Induda
...•...•.....•......
.un oIw in PROM •••••.
•••.• ·""·SCSI Pre sped Call A Bu, Controller w/ALF2 S/W in PROMS.

.~-_.
.._.
ALF·DCMFM or RLL Pre'spect Call 0 Siol V,-card controller, autoboot.
ALF·OE·MFM or RLL Pre'spect Call A.B Bus Controller, adaptor wlo case .
.u.F·~MnI
ALF·Jt&.MnI
01' llLL
au.
•••.••op«t
•••.••op«t
UUI
Cal
A,B
••••
SIal CaaInlIa-. 1\ <ani, oIw. __
01' D
ALF·8ICSCSI •••.••op«t Cal D SIac
AU·JtE,. ••••• 01' au. •••.••op«t Cal A,II
•• ' I ' I ~.an 1DWer•

36 March /990
• A I D • A I B B II Y B I s G II D B

ALF·RG-MFM or RLL Pre'spect Call A,S Bus Controller, adaptor, bus driver.
ALF-RG-Sail Pre'spect Call A Bu, SCSI controller, plthru.
ALF2 Card Pre'specr Call 0 510, SCSI controller (6), ST506 (2 drives).
AUlAG Pre'tpe<t Cal A,B Box ST506 controllrr kit.
AlIa • " DIllE Pre'tpe<t '1200.00 0 SIo< 44MB HD, •• lemaI ('1400). SCSI.

Auto Card
•••• MAS.T .
Expansion Tech
199.00 AD
S 179.95 A,S
Exlemal
Bus
MacinloslHDm tibIe 3V.·
Converts non-autoboot
. use w/emulators.
COil troller to autoboot.
AUlobootable Overdrive Pacific Peripherals S 249.00 C Sial DMNSCSI overdrive controller.
CA·8S0 California Access $ 229.95 All Drive External floppy disk drive.
c:II.llt_ Ccnlaur 'IH.OO AD Drive 3y'-inch extemal8oppy.
CII__
Centaur '195.00 AD Drive Extemal80ppy w/BAD. accekrator 5Oftware.
CII_ _ Ceacwr 149.00 C IBM Enhanca
XT8~rd, upto I.OM81l~.
CSI 6100 Autoboot Centaur $ 119.00 D Slot Allows full autoboot of 2090 and 2090A.
DRAM IMlronics $ 35.00 A Internal DRAM controller.
Dual ,Vt" Disk Drive Comp- lj-Save s 395.00 All Drive Dual Iloppy drive, power supply and 6' cord.
1IiiI~ __ V , 199.00 on.. W/out pown' supply.
SCZ·.. _1_ EC£ '173.00 B Ii. Atigns diu. _ perlOnno ceadIwrit< •••••.
Ial lUI EC£ , m.oo A,C Ii. ~ diu. dri>a. modIwrile _.
ECONO SCSI CSA S 199.00 G Slot Interface for hard disks and devices.
Enhanced TwinDrive MAST. Call All Drive Two 3Yt-inch external floppy drives in one case.
Enhanced TwinDrive MAST. Call All Ext. Drive Dual drive with built-in virus protection.
MA '17. All onve 5Yr oopp,. w,1:Kiih-1n VIrus protectKln.
GYP 'IMl.OO C Controller Adw.nced autobool Eprom w/l'ftDOwb&e media ItOnF.

~I Ex~Tech '179.93 AD Drive t10pp drive.


Escort Hard Drive Card Expansion Tech $ 199.95 A,B Bu, SCSI interface card.
ESCORT Hard Drive Systems Expansion Tech $ 335.00 A,B Bus SCSI DMA controllers, autoboot.
FutCanl Xetec $ 199.95 C Slot SCSI controller, supports 3Vt-inch drives on card.

-
Suranung tape up Iystenu, to
-Jr. '699.95 A.B X Box Complete system wl20MB drive. Fast RAM option.
1099.95 Box Quantum drift 40MB SCSIcontroller.
FaslTrak SA·S Host Adapt. Xerec $ 249.95 A External Up to 8MB RAM option, SCSI, software included.

_-- .. -.....
FasITrd.
FaslTrak

Filerunner
SA-5 Hosl AdapL
SAIO

So. (Hvy.)
Xetec
Xerec

_Dooa
Pre'tpe<t
Pre'specr
D..a
$ 249.95
$ 249.95
1149.
'199.95
'698.00
$ 698.00
A
B

All
A,B
A,B
Bus
Bo,

ExremaI
Box
Bus
SCSI controller, RAM expansion 8MB and up.
SCSI cntroller, with optional RAM up to 8MB.

Dual &opp, diu. dm<.


31-114MB capodty, Jo.h; ••••• ronnatt<d.
32 124MB ($1677) w/fan.
Filerunner Card Pre'spect S 525.00 D Sial 20--180MB ($1899) available.

--
Fireball MAST. $ 229.00 D Ca,d SCSI DMA controller, Burst, Share, Throttle modes.
_1-': M.A.s.r;
M.AS.T.
'17!l9.00 0 InimW
In •••••••
SCSI DMA ronti"oUeT. Burst. Shared;Throu)e
Autoboot. SCSI controDer: 90. 136. 182MB available.
moon.
'759.00 D
__ IIC
MAS.T. '1109.00 D Internal SCSI DMA controller. Bunt. Share. Throttle. modes.
Flash Card Expansion Tech $ 749.95 C SIOl 32MB hard card, 48MB: $939.95.

--.,.
-_---••.. '-
Flash Card Controller Expansion Tech S 229.95 G Slot SCSI interface. autoboot, DMA.
Floppy Drives Expansion Tech $ 179.95 All Drive 3Vt-inch external drive.
S "19.95 Ii. on.. Kit lOr SCSI hard diIll)'lteJD.
CSA 'll9!.00 C SIo< 20MB drive'. SCSI conuoIIC'r. 40MB available.
'749.95 Ii. Dri•• 20MB. 30MB: .95. availabar wl2:MB RAM $269.95.
HardFrmnd2000 MicroBotics $ 329.00 C 510, DMA SCSI hard disk interface, auto-booting.
H0500 IMtronks $ 698.00 A Bus 32MB hard drive.

---
UO Subsystems Casbe Systems Call All B•• 20MB to 6660MB capacities.
1M•••••••• 649. n 8 Drive.
1M••••••• '849.00 Ii. Box 32M8 hard dri~ and fMBIO KB.
Spirit '165.00 A.C on.. HD ~1CI'facr; ST·SC)6 MFM or RLL
Impact A2000/810 GVP S 399.00 G SIal SCSVRAM DMA autobooting controller, up to 8MB RAM.
Impact A500 UD Series GVP Call A Bus 20.30, 45MB, 4OQ, 8OQ. IOOQ HD, RAM subsystems .•
R A I D " A I I B lJ Y I I 8 GlJlDI

Impact HC Plus GYP Call C Slot 20, 30, 45MB SCSI HO on autoboot HOD controller.
Impact HC Q Stties GYP Call C Slot 40, 80, )00 Quantum SCSI HD on autoboot, DMA.
Impact HC Series
~IICQ-
~1QtII
!!lH.t
GYP
GYP
GYP
GYP
Call
Cd
'149.00 C
9!l!I.00 C
C
C
Slot
Slot
NA
Sv.
_ 5_
20, 30, 45MB SCSI HO. autoboot, DMA controller.
40. 80, 100

44Y
Diok •••••••.

HD
I HD •••

Infinit40 Interactive VKl. Call A,C Ext/Int. Controller, SyQuest drive. removable media.
Muter'·A Konya $ 159.00 All External floppy disk drive.

--
Muter 5·A Konya $ 2j!g.00 All Ext. Drive Sy'·inch floppy drive.
_HD IJIICIUIitJ Int. '499.00 C I•••••••• -... diPal40YB _ w/QJd ••••• _.
•.•..,.usi.e
,
'119.115 AI orne 8801t miao lloppy dill drift •

S_
SAIOOO Comspee $ ~.OO B X Box AutobootingISCSl. supporu removable media.
SA2000 Hosl Adaptor Cemspec $ 246.00 0 Slot HD SCSI controller, supports removable media.
SMOO HOlt Adaptor Comspec $ 336,00 A Bu' SCSI controller. supports removable media devices.

--.....-4.4
SCSI
__ Slot Auto<onlip•••••a• ...-s from,... bard disk.
'179.115 C
SCSI_ CM '~.OO C Slot 1_ ••• bard diob ad __

StarDrive SCSI Module MicroBoIK5 $ 129.95 All StarBoard2 High-speed SCSI interface. clock.
SupraDrive 2o-5S0MB Supra $ 499.00 A.B Bu, Byte sync, SCSI, pass rhru, and auto-conflg.
SupnDrive 44R Supra $ 995.00 All Slot, Bus Unlimited capacity with removable 44MB cartridges.
Supra , 799.00 2000 Slot 20MB SCSI oyystem; SOYB ••••• 60MB available.
"pi •••••• Supra Colt> , 179.00 D Slot InlAmlal modem. adda a oerial pon.
YKI. , 199.M C Sloe SCSI hard dilk conrnUor. ••••••••• AMAX.
Twindrive MAST. Call All Drive Two 3Y,,-inchfloppy drives in one case, pass rhru.
Unidrive MAST. $ 139.00 All External Upgradable to twin drive. 3y"·inch external floppy.
Vaull Progressive Call A,B Drive 20, 30, 40, 65 MB hard drive.
W...,.. "IOIQ Supra , 899.00 D Slot Hard card. prefi>mwted. Wordoync DNA. 105Q0 _.
W...,.. SCSI
_ Supra , 179.00 D Slot Allows HD IICCeII dunn, modem or MIDI oprration.
X·1lAIiI Spirit , 519.00 AJl 80< ,xpuu'abIe &om OK 10 •••• in 2MB iDm:menu.

EXPANSION
PIIODUCI' CDIII'lUIY PUCE IIAaL fOllT DUCitiPiJON
AX., Spirit $1195.00 A.B Bus Allows PC/XT.i\T.$lyle board expansion.
But; Expandtt Bill's Boards $ 495.00 A.B Bu, Sub Assemblies turn BabyAT Box into expan. chassis.
Dual Serial Board ASDG $ 249.00 C Slot Provides IWOadditional serial ports.
110oo1__
ASDG , 199.00 C Twia X •••••••••• 2 oeria1 puna ••• Twia-X board.
_1IDe.. GVP , 259.00 A.C Slot Eo.temaI HD ••• -... .- V•.•••••• arda.
GPD_ ASDG 199.00 C Twin X Givn Twin X GPIB
Infinity Machine MAST. Call A.B Bus Up to 64MB of 32-bit memory, SCSI controller. 08882.

SIlAMIM+--
Mini·nck C
SD Chusis

Subsystem 500
TB·2122
ASDG
Ccmspec
Chodpoinl
1IiD'._

PacifIC Peripherals
Micro R&D
$ 195.00
$ "9.00
, 199.00
CaB

$ 249.00
Call
B
All
C
D

A
B
Bus
Drive

Slot

Bus
Bus
2-sIot lorro

_1lAIiI
I SU~I,

••••••••
card..-,.
+5

puna.
\'011

Chasis holds 2 5Y.- or 3y'.inch d~vtces.


pow~r supply,

•••• up.

2·A2000 slots: $399 wirh floppy disk drive.


Toolbus; allows use of A2000-51yl~ cards.
.--.q.
TB·2522 Micro R&D Call A Bus Toolbus; allows use of A2000-slyl~ cards.
TU-UOI Yim>RIoD Cd A IIua •• espoado<'" 111-2522.
TooI_ bpanoioa Tech , 189.M A.B IIua 2-A2OOO-. 1_ •••••••••auppIy: 5 amp; SlSS.M.
TJ
TwIa X • dllO IntmlCti've' Vd.
ASDG
, MIl ••
, 519.00
A
C
IIua
Slot
Indudea "P"mjon _.
Dual IEEE lI59 _
SCSI c0ntr0lier. cable.
board.

J8M=h /990
HARDWA R E B lJ fER s G lJ D E

GRAPHICSNIDEO
PIIODUcr COYPANY PRICE MACH. PORT DESCRIPTION

4004 Geolockable Encoder Magni Systems $ 1695.00 0 18M, Video Genlock. w/fuding, keying; wzconrrol box: $1995.
40045 GenJockable Encoder Magni Systems S 1695.00 C IBM Adds SIMS output capability to 4004 features.
A2!OO Genlock Commodore $ '99.00 C Video slot (h'erlay Amiga graphics on PAL or l\'TSC video.

.••••••
up. - - Inkwell $ 129.95 All Moo •• light pen and driver.
AmiGeD Mimetics $ 199.95 All RGB NTSC genlock; overlay.
AmlUn!< RGB Video • 6950.00 ""0 Serial Inleractive video editiPK.cOntroller.
AProDraw R & DL S 499.00 All Serial 9 x 6 Summagraphies draw tablet w/stylus, cursor.
AProDraw R & DL $ 599.00 All Serial 12)( 12 Summagraphics draw tablet w/slylus, cursor.
AProDraw R & DL $ 999.00 All Serial 12 x 18 Summagraphics draw tablet w/stylus, cursor.
CalarSpli_ MicroSrarch $ 150.00 All o;,;ti= EJectronic color wparator; UJe with digitizers.
O;P-Droid New Tek $ 79.95 All JOYotid Automated 6kcr wheel for Digi.Vaew.
~.VIew GaId New Tek • 199.95 A.C "'<aile! Video digitizer will! PQ!'e~ gender chanRr.
Easyl 1000 Anakin Research $ 449.00 8 Serial Pressure sensuive graphics tablet; auro-config.
Easy12000 Anakin $ 499.00 C Slot Pressure sensitive graphics tablet: auro-config.
Euyl500 Anakin Research $ 399.00 A Expansion Pressure sensiti\'e drawing tablet; aUIO-config.
fF GeaIock C-f"DpedNJJty MkroWay $ 50.00 0 Oid.erFixer Enhanumelll; leu IF work. with NTSC genkd..

-...
FIlck-Oll'

Frame Buffer
MAS.T.
MacroWa>:
Mimetics
S '99.00 A.B
S 595.00 0
$ 549.95 C
Denise
Slot
Slot
soc Reduces
RedllttS
Stores
hi-res jitttt
intttlatt
and displays
on Multi-sync
fticker
color
scan
monitors.
Ii"no","__
frame overscanned
"":"~
image.
,,

Frame Capture Mirnerics $ 199.95 All Frame Buff Optional chip set for use with Frame Buffer.
FrameGrabber Progressive $ 699.95 All Parallel Real-time color digitizer.
Fa Cr tb .256 ProgreSSive $ 724.95 All "'iiillel Real-liD\(' color digitizer.
FUhlre Touch 15 Kit Amigo S 1195.00 All Serial Converts video monitors into touch screens.
Fa•••• TouchS~ Amigo S 3495.00 C NIA Kiosk w/A2000, drive, 1MB RAM, and TIS monitor.
Gcnisc:an Datel $ 299.95 All Parallel Hand scanner; 4V•. inch scanning width, 4000 dpi.
Image Worksyscem Amicore S 18000.00 NlA NIA Image processing and analysis sySlem, up 10 30K.
Imprint 3.0 Liquid Light S 2495.00 All Serial Polaroid Palette image r«ordrr and software.

••••••••
•• __
-. CoodroUer
Spirit
Edu-Vid Research
S 695.00 All
S 180.00 All
RGB
",...u.1
cmkiC1: with lOOPing YKIco input;
Control infrarrd devices via software .
NTSC. PAL

IS
Kuna S 295.00 All Serial Tabid w/cordlns drvices. cable, softwaT\~,
IS/ONE Kurta S 5251.00 ABC Joystick Graphic tablet with driver software and cables.
JXIOO ASDG/Sharp $ 995.00 All NIA 200 dpi, 4)( 6.4 inches, 18-bit color scanner.

Lip._.-
J"-'OO ASDGlSharp S 3995.00 C NIA 300 dpi, 8.5 x II inches, 24-bil color scanner.
JX450 ASOOShMp S 6995.00 C NIA ~ dpi, II x 17 inches. 24.bit color scanner.
Ink weD Systems $ 129.95 All Joystick Hi-reslight pen and ~re.
UVEI A·~ ua red S 295.00 B Boo RraJ...time video dillritizrr w/HAM IUDDOn.

LIVE! A-Squarw S 450.00 C Slot Real-rime video digitizer w/video effects.


LIVE! A-Squared S 399.00 A Bus Real-time video digitizer w/power supply
MIP ED Beta Video Interactive Micro S 13998.00 All NIA Sony ED Beta deck, camera, and A2500.
MIPHI 8101M
VIdeo Interactive MICro S 6199.00 All NIA Sony HI 8MM deck, camcorder, and A500.
MIP_s,- Interactive Micro S 982.00 All Joyotick Sony MDP-510 Laarr disk. player.
MIP VIIS Video Ploductioo Interactive Micro S 2499.00 All 'k Son VHS video deck., AmiK'l: Iflltm.
Mediaphile 1.3 Sy.tern Interactive Micro s '''.00 All Mouse Audio{Video editing, hardware/software package.
Micl"OSeaTch Digi-View SunRize S 99.95 All Digitizer Replaces color wheel for digitizers.
miniGEN Progressive $ 229.95 All RGB Broadcast-quality genlock, switches modes.
NeriJd~ _ Pni Nen"kl S ~195.oo All RGB Encodes an syna RCB output to compositt signal.
o-l-GEN 7Glnn Omicron Vtdeo $ 1595.00 All RGB Produces composite or VIC !58 video signals, PAL.
Oaud-GEN 711 Omicron vtdec • 2495.00 All RGB S·VHSINTSC ~nlock. system oroducel Sl:Darate VIC PAL
Omni·GEN 721/722 Omicron $ 3500.00 All RGB Muhi-forrnat genlock system.
Presentation Workstation Amicore 101. $18000.00 N/A N/A Produces mulu- media presentations.
ProCEN Progressive $ 449.95 All RGB Genock..s from VHS, S-VHS, MIl. or Betacam formaLS.
_ VIdeo DiIl- 0.",1 $ 139.95 All ",...u.1 Takes compoute VidCO from video, recorder.
SoV •••• SrerieII AnUro", $30000.00 N1A N1A Commercial post production system.
5-View: n.e eM ~doa Software Sensations S 79.95 All ",...u.1 CabIt compatible with Amiga 50 Video encoders, ~

A.,;g. World 39
B A I D A I I
• y I 8UIDI

Scanlock VSI...t VidT«h $ 99'.00 A,D,C RCB out External broadcast-quafiry genlock; pit. auto-config.
Scanner Interface Package Gold Disk $1195.00 All Parallel Canon IX12 300 DP) scanner with interface.

-
Scanncry Inset Systems $ 250.00 A,C Parallel Interface cable and software for HP Laser Jet.
so;mew
__ I
0 k I All a to N"IW: i II color c:rJIt'm1er.
SIt~ I 29.11!1 AI """"" 1GB
___ ID dlr_ __ __
._Ia
Creolioa I 749.11!1 AI IIGIl
~
SuperGen 20005 Digital Creation $199'.00 C Video True S-VHS compatible genlock and overlay device.
SuperGe.n-SC Digital Creation $ 599.95 n Video Internal version. encodes RCB to composite.

~-
,-..sa-._
TCRG-I02

I
Video Pro Series
Video Toaster
Mkroillusions

Amicore
New Tek
$ 799.9> All
11595.00 C
I 49.11!1 AI
.000.00 AI
Call
$1299.00
All
C
Serial

V"'"
••••
•••••••
N/A
Video SIOl
Time code reader/generator
., iadt IIGII; •••
.1u •••• \cAwe ••••

Post production
Digual
system
video effects, frame
_

w/Amiga
syncs graphics,
.t _1GB

capture,
SoDy_.

character
genlock.
sound.

generator.

X·Spec.3D Haitex $ 124.95 All Mouse Three dimensional viewing glasses.

INTERFACE/NETWORKING
AS'O Commodore $ 49.00 A,D Video
..,•..
CompositelRF adapter.

. •..-.
Adaptor In-A-Cable MAST. $ 129.00 All Parallel SCSI cable adaptor connects to printer.
Amiga GPIB ACDA $ 495.00 C Slot IEEE-488 interface to 14 devices w/software.

-
•••• .•••....•.
~~ ••••••• I 29 ••• 15 C "ClI'~1SOI ' Mh'MiaIerfIc:e
•••• p. ACD\ I .''''15
17 ••• 15
AI ••••••• la- _.
IlS -l:!I'!!!! ACD\ AI
Fasl FAX MichTron $ 699.95 C RS·2S2C Group III fax machine capabilities.
MCS 1000 Cornspec $ 199.00 All Parallel IEEE primer interface.

--
Micl'OlIhare MCS 8000 Conup« $ 599.00 All Parallcl C
Allows 8 computers to share a parallel _
printer.

...•-..
••••••••
P. S ; ! ••••••••
ee-...
Inccnctifto

ASDG
V. I 79.11!1 A,B,C
Cd
I ll!I5.OO
AI
C
•••••••
••
Net ••• _

••..•..--.
Proto "OK ACDA Call C Slot I&<hannel 12-bit ND; 2-channcl 8-bit NO.
Proto5K ACDA $ 279.00 All Parallel l-channcl ND converter; amplifier, VU meter.

MEMORY
.5MB ClockfCaJendaT Skyles $ 79.95 A Internal Unpopulated
.'..••. A501 replacement; w/512K RAM: $179.95

-
08M!000 IMtronics $ 498.00 C Slot Memory board for H2000 and H2800.
1.5MB Internal Memory Sk.yles $ 249.95 B Motherboard Unpopulated; .5MB-$3~9.95; IMB-$399.95; 1.5MB-$530.
v. ••••• Supn I "9.00 A .15
11lIW-,_
110I_
ASDG
SIt
I 1_ B
12811.1115
••
I
U , : 7 , 1MB -,. ••••••••••• I

8 MEG Memory Board ASDC $ 275.00 B Slot Unpopulated 8MB memory board. lorro I.

1-
8-UPI (DIP) MicroBotics $ 199.00 C Slot Unpopulated 8MB board. uses standard 1M-hit DRAMS.

_.-"
8-UPI (SIMM) MicroBotics $ 199.00 C Slot Unpopulated 8MB RAM board, uses PopSimms or SIMM.

..-
BIolIl •••••••• -, -... Sk,... I •••. llI5 C Slot ••••• _ 11/I, •• 8101_,
e"",....te.e I •••.
llI5 A ••••••• wIdl I " I
c.•••••••.••.••.• 79ll.00 D SIal _..... ID DIll BAM.
A2501 ..••MB/O GVP $2499.00 C CPU Slot 16MHz 680~O, 68882, 4MB RM,i.

---
A250 •..••MB/"OO GVP $2959.00 C CPU Slot 16MHz 680~O, 68882, 400 drive.

.u.1'-
""OI

.u.I-tIIMIQ
.• MllI8OQ GVP

GVP
$~249.00

-.ooC
C CPU Slot 16MHz 680~O, 68882, 4MB RAM, 80Q drive.

- 4OQ-.

4OMtmIII990
---SCSI 3.5" HInI DIsk ome.
miJabIe from 20MB llIlO2M11,
caJl8b1e of SlIlring up to 116 fkwy
diSItetla.
IWIIIIIIM ClIIIIII1EII
DMA direct to ooboard 16KB buffer,
provides A2lXXlDedonnance with
no DMA side efkcts .
• I'll CNlII EDGEl3IECTOII
This compact snap-on unit connects
directly to the Amiga bus, ensuring
the highest possible performance and
reliability.
AIJ11IIIOOTfEATIJIlE
Allows the ASOOto be booted
directly off the hard disk, no floppies
required! All hard disk partitions can
be Fast File System partitions.
RAM EXPANSOI
Up to 4MB 01ZERO-WAITSTATE,
FAST RAM can be added internally.
EXT9IIIAL SCSI COllECTOR
Allows up to six additiJnal SCSI
devices to be attached.
IlEIJICATBJ POWBl SUPPlY
Robust power supply is included so
that your ASOOis not over-loaded.

Amiga Is a registered trademark 01 Commodofe-Amiga Inc.


IMPACT and GVP are trademarks of Greal Valley Products, Inc:.

GREAT VALLEY PRODUCTS INC. See ua •• the AmlEXPO In W•• hlngton. DC MIIrch 16-18
225 Plank Ave., Paoli, PA 19301
For more inlonnation, or lor your nearest GVP dealer, call today. Dealer inquiries wel00me.
Tel. (215) 889-9411 • FAX (215) 889-9416 • BBS (215) 889-4994 Consumers Circle 26S on Reader 5ervice C.d
BAR D WAR B 8 II fER s G II D E

DI8CIIIPTION

A!OOI-4MB/8OQ GVP $3599.00 C CPU Slot 25MHz 68030, 68882, 4MB RAM, 80Q drive.
Ammeg 1 Kline- Tronies $ 163.95 8 Box 1MB 0 wait state design, auto-config.
AX 2000 Comspec $ 870.00 B Parallel 2MB expansion.
CSI -I
C"",,, S .10.00 A As<ll Memory expalUlOn. dock., unpopulated. up to 2MB.
JInFlcrip GSA S 795.00 C Slot Con"cru l6-bit RAM to 32 bits.
lOGO S 299.95 A MOIherboard 1MB internal ex~n board. auto-<onfig.
Exp-8000 Progressive S 429.95 A Motherboard Autoconfiguring 8MB expansion board.
FastPac CSA $1295.00 C Slot 32-bit static RAM board includes KickStart.
••• tRam Xerec , 99.95 A,B Fast'Trak Memory option for FastTrak systems, socketed SIMMs.
IN lOGO f 289.00 B • yer PC bOard. socketed, expandable from OK.
IN_ S 289.00 A Cud I_~MB inlerna1 memory expansion from OK.
•_II S !O9.00 B 1.1emaI Un . RAM boards; I fd8: 369, I VaMa: $129; clock .
M501 Memory It Clock Exp. MicroBotks '129.00 A A501 Standard 512K expansion with dock, unpop.: $54.95.
Maxi Megs MAS.T. Call A A50l slot 2MB internal, can be switched in, out of video RAM.

-,.-
Megaboan:l
M<iioI.ll

••••••
Micromegs
2000 Progressive
101_
SlIpra
Inreractive
MAST.
Vid

Designs
'229.95
S 149.00
S 549.00
S 529.95
S 109.00 A
S 459.00 All
C
A
A,B
C
Slot
1.1emaI
SupraDrive
Ex •. Slot
Internal
RS232
2MB expansion
npopulated
2MB memory

5l2K
Professional
board,
memory
board.
14MB RAM ~pansKm in 1MB incremenll
RAM board,
MIDI-SMPTE
upgrades
expansion

w/dock, calendar,
to 8MB.
boar
fiu insKie SCSI interface.

interface.
.

.
uses 1MB DRAMS.
MIDI Tnmlport Passport
MiniMegs MAS.T. Call A,B Bu, 2MB external RAM board, amo-configs, tachometer.
IoIbdmep MAS.T. S 169.00 A,B Bus 2MB RAM board. auto-confip. compact Size.
IoIbdmep •••• MAS.T. CaD A,B Exlemal 8MB RAM board. converts to 16- or 52-bit,
irit 289.00 C Cud Exp!ndabIe from OK to 8MB in 2MB increments.
Octo-Plus MAST. Call C Internal 8MB RAM, autoconfigures.
Pico Meg. M.AS.T. Call A,B Infinity 32-bit 2MB memory module for Infinity Machine.
PopSIMMs
ProIlAMI08O .........,.
MicroBotics ,
f
B9.95
299.95
C
C
B-UP!
Slot
Unpopulated
Expansion IiCiiro. u
SIMM boards, 1MB capacity.
es to 8MB,
\lAM I!lrpuoiaa ConI DateI f 99.95 A ASOI 512K RAM expansion card; clockIcaIendar option,
\lC4.- DiBi!!:!!!!!!! f 225.00 C Slot A 100- in~sion card. ~u RAM chip!.
RC4 RaJlu::ard Digitronics $ 225.00 A Expansion OK; $325 for expansion box.

-
RE 2000-0 Comspec $ 280.00 C Slot Unpopulated card expandable to 2MB.
SIN·SOO Spirit '289.00 A Card OK, expandable to 2MB, uses 256K x 4 DRAMS.
MicroBotiai '559.00 A:B 8us(m 2 RAId. upgrade. to M8.
Supn\lAM_
Su~
SupraRam 2000
Supra
Su ra
Supra
'119.00
f 549.00
'499.00
A
A
D
1._
ASOI

Slot
512& RAId and dock.
2MB RAM for Su Fa SCSI interface.
2MB memory expansion, 4, 6, and 8MB available.
SupraRam 2000 Supra '399.00 D Slot Supports 2, 4, 6, and 8MB: four-layer PCB.
The Phantom Dr. Ts $ 300.00 All Serial Allows MIDI sequencers to sync with SMPTE.
69. A 1 memory expansion,

MISCELLANEOUS
PRODVcr DllSClUPTlON

At680 Commodore ,, 149.95 All Serial 1200 baud external modem.


AM-200A
A-Max
Prototyping Board NES Inc.
ReadySoft , 49.95
199.95
C
All
N/A
Ext. Drive
Provides
Macintosh
architecture
emulator.
for custom boards.

BrldpDmoC !
MJ5yslomi S 97.'" c- 1m. Drive leU Bridgeboard use "Amiga drive&.

"- Drold
Color 5
Cordless Mouse
Cordlels Mouse
CSt 5500 Boingl
- Mouse
Mit_ell
Sunltile Indus.
Practical
Meridian
Centaur
Solutions
f 59.95 AU

,,,
f 99.95 AU
129.95
199.00
149.00
All
All
All
NJA
NJA
Mouse
Mouse
Mouse
Motorius

Infrared
Optical
nisi- Vte'W

controlled
3 button mouse.
color wheel.
Replaces coklr wbeel for digitizen.
Mouse with no srnngs attached.
device accurate to 4 feet.

DtP·Drold New • 9.911 All •••• AUtomatICmoconied &ltei wheel for D d.


~Gua~ A<aonware f 59.95 A,C JOfIIlck UK of two PIwer GUDlRmultaneou.ly
Allows .•

42 MtJTCh/990
• •
---
• A • • A I I GUIDI
mar •••
Genius Mouse Date! $ 49.95 All Mouse Mouse replacement. 6-foot cord.

-- -~.- . -
Impact Tapestore GVP $ 125.00 C Controller EPROM kit w/one 150MB tape cartridge.
Impact WT150 GVP $ 899.00 C 5Y, Bay Wangtelr. 150MB streaming tape backup system.

1lidIipa- ••••• U _ •• 110M. ocWol58It JW(.


IIIouIe •••• • •• ':
• ••• AI
PC Elevator 586 Applied Reasoning $1795.00 C IBM Increases power of Commodore A2088 Bridgeboard.
PbuerCun Actionware S 49.95 All Joystick Light gun for compatible games.
PrototypinC Board Celestial Systems S 49.95 C Siol Unpopulated Zarro 2 board.

--
_ .•••••••
Serial upander
e-t

Supramodem !<IOOti
%000
••••·i·
CIA
Golden Hawk
Supra

• ft.. C
._

$ 19.95
$ 179.00 2000
C

C
•••
IlA
S<ri2I
Siol
AdopIa _
_
1000
_
Allows use of AIOOO serial devices.
_10
CIA •••••••••

Internal modern, asynchronous 2400/1200/300 baud.


••••• AlOOO•
cImo.

-
Sync.bro Es:prns Dale! $ 69.95 All Drive Ha •..dware/sof"tware combination disk copying system.
TI_
ne_ , , 1\dI F :'
•••

MUSIC/SOUND
_ IIICIL _ IR%iPiiON

A.M.A.S. Microdeal $ 169.95 All Serial 8-bit stereo digitizer w/MlD1 interface.
AmiSound AmiTech $ 99.95 All Serial Sound amplifier. power control box.

-
Audio 2000 Day's $ 79.95 C IBM SIOI Internal stereo amplifier.

---
" ClIeUif
U.',?;;

Harmony
•••••Tnolic
Impulse
'1_
• ••••
7

$ 200.00
AI
AI
All
-
••••
Call
-... ••• dIIpIay _
IN, 11lllU. 11lllUIOUT
Recognition of tonal frequencies.
._.
boun 10 ••••••••••••••.

--
Serial

-
MIDI For Amiga Skyles $ 49.95 All MIDI w/one IN, two OUTs, one THRU.

--.-
MIDI Gold Insider Golden Hawk $ 89.95 C Serial MIDI·INfI1-fRU. 20lffs.

--
MIDl-Gold .500 Golden Hawk
• _
• •••
$ 79.00
AI
AI
A
••••••
••••
Serial AflDI-IN, two OlITs. and swuchable OlIT.
•••.•.....•

-_
MlDl-Star Spirit $ 26S.00 All Serial Multiple port MIDI interface; 2 INs, 6 OlJT, THRU.

--- --
MidjMuler Dale! $ 59.95 All Serial Standard MIDI interface; IN, OlJT, THRU.

- -
7 Vi I

•.• • •••
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• I•••••
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•••••••••••••••••

Practice Center 'The Piano Professor csu N/A NjA Interactive workstation. MIDI keyboard, computer.
Pr.MIDl Interlace Pro-Tronic $ 64.95 All Serial IN. THRU. 20lITs.

-
Sound Sampler Mirneucs $ 99.95 All 2nd Joystick Audio digitizer.

__ ....-'-........, -,...•••.•.
IIoiiiiii ••••• eecr al.
,•• Ow ,I_AI VoIc:e ISle

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BUYER'S GUIDE COMPANY LIST
AClW A-sparwd DiIIrlInIdoIu Ct FIlii •••••••••••••• Mae.'." DIciIGl Ct J , ••••
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86 Sherman St. 7031530-5353 DIfhl A ••• ,.. Mississauga, Ontario
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Madison. WI 427·3 Amherst St.
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Nashua, NH 03063
6031424-0269 •

46 March 1990
Announcing The Most &citing New Dimension in Computing

AMIGA VIDEO & ANIMATION


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AmigaWorld 55
Freehand
Animation
Part I: The Pencil Test
REAL-TIME ANIMMION is one of the head-make a cartoon face happy. Make
distinguishing strengths of the Amiga, the face sad by turning the mouth cor-
and any number of excellent Amiga pro- ners down, register surprise by making
grams complement the system's capabili- the mouth a small circle and raising the
ties in this area. While "Accent" has not brows higher, or suggest anger by
featured specific animation procedures changing the brows to angle down in the
very often in the past, a previous column center of the forehead while turning the
(june '89. p. 50) did examine eel tech- mouth corners down. Keep your first ex-
niques with The Director (Right Answers periments relatively simple for clarity,
Group) using its partial-screen page-flip- and to reduce the work road over a long
ping, or "BLIT," feature. Here, and in sequence. Learn how much detail is

# 13
the next issue, we will take one of this enough to convey character.
column's special favorites-c-Deluxel'airu From the Anim menu select Frames,
III (Electronic Arts)-and explore some then Set II. To begin you might try work-
fundamentals of freehand animation. ing with only five or six frames just to


A continuing series
By "freehand animation," I am refer-
ring to the process of drawing each
frame by hand, making gradual changes
to create the illusion of smooth motion.
see how things operate. Create a palette
with an easy-to-view "paper" color, and
two different drawing colors. (I am pur-
posely using the term "paper" color in-
The subject could be anything from a stead of background color to avoid
cartoon character to a tree waving in the confusion later. Remember that this pal-
of tips, techniques, wind. The technique I will outline in- ette is for the drawing stage of the ani-
volves creating the finished animation in marion; you can adjust all colors later at
two to four stages. Stage one-the "pen- the coloring stage to suit the nature and
and tricks for cil test" phase of drawing and testing-is requirements of the finished piece.)
the subject of the present column. I will Clear All Frames to the paper color
creating more cover the three other stages-coloring, you have created. You will be drawing
compositing elements, and postproduc- only the animated character. Any back-
tion enhancement-next month. ground scene you may want behind the
imaginative Amiga character will be painted separately and
PUT ON A HAPpy FACE composited with the character at stage
A face is a good subject to experiment three. The two drawing colors should be
graphics. with in developing animation techniques. adjacent to each other in the palette, al-
You can achieve a great deal of character lowing you to toggle between them with

• with fairly elementary drawing skills. Re-


call how easily we acknowledge a few
lines and a circle as a "happy face." Our
perception is so acutely tuned to nu-
the bracket keys ([ and ]). Select one of
these colors and draw the first frame.
For this project, choose a style that lends
itself to later coloring with the Fill tool.
ances of facial expressions in other hu- Use solid, unbroken lines to delineate
By .Ioel Dagen mans, that by simply shifting a few lines any area to be colored. 1 suggest using
in a very symbolic abstraction, we can the single-pixel brush in the solid-line
convey a great range of expression. The mode-"d" from the keyboard.
primary elements conveying expression When the frame is finished and you
are the eyebrows and the mouth. Simple have made any necessary corrections, go
lines-an upturned mouth and brows to the Effect menu and select Back-
arching up in the middle of the fore- ground> Fix. Fixing the background

56 March 1990
Mastering these few simple techniques

can put you on the move towards creating crisp,

smoothly Rowing animations.

means that you may now draw over the


image. and then erase or clear to that
image rather than to a blank screen. In
this case it is also the key to simulating
an animator's light table (see the accom-
panying illustration). An animator, work-
ing on a glass drawing table lighted from
underneath, can register a new sheet of
paper over a previous frame and see the
lines of that frame through the new
sheet. He or she then uses this as a
drawing reference. We can do much the
same thing in DPaint.

ANDroTopMv
PREVIOUS EFFORT.
In our illustration, the upper left corner
of the men u bar still shows us on frame
one of our animation. Select the second
drawing color or use the [ ] keys to tog-
gle between the two colors. Using the
lines of the first image as a reference,
draw the second frame right on top of it
as shown. Feel free to make any neces-
sary corrections because the underlying In the "Pencil Test" phase of the animation, using Fix Background from the Effect menu allows
image is protected. When you are fin- you to simulate the light-table approach of tradtuonal animators.
ished, hit the 2 key to advance to the
next frame of the animation. The new vance Frame, and Free until you have ground color, choose a good line color
image will disappear from frame one, completed all frames. You can always roll as the background color, hit Clear, and
and transfer to frame two. Select Back- the pages of your animation backward click the All Frames option. Stencil pro-
ground> Free in the Effect menu to and forward with the 1 and 2 keys to tects the "paper" color of your anima-
stamp that image down in frame two, check the flow of motion. When you tion, while Clear changes all other colors
and immediately fix the background (Fix have finsihed, play the animation with frame by frame to the background color
> Background) again in preparation for the 4, 5, or 6 key. you have just selected. Free the Stencil
drawing the third frame. The animated image will flicker an- when finished. The result is a clean line
Being able to see the previous frame noyingly because alternate frames are animation ready for coloring.
as you draw the current frame allows drawn in different colors. To make the In my next column we will continue the
you to accurately judge the amount of lines in all frames the same color, go to exploration of freehand animation tech-
movement to create and to keep all ele- the Stencil tool in the Effect menu and nique-addressing coloring, compositing,
ments well registered, so that, for exam- select the "paper" color of your anima- and postproduction enhancement .•
ple, the nose is not jittering around on tion frames. Click on Make Stencil and
the face while the character smiles. Tog- return to the main menu and tools. Use Joel Hagen's credits include work in art, as-
gling between two drawing colors keeps the Clear tool to make the line color in tronomy, science fiction, and software develop-
the lines of the new image distinct from all frames the same. Knowing that Clear ment. Write to him at 10512 Sawyer,
those of the previous one. Continue this will change any unlocked colors on the Oakdale, C4 95361. Please include a
sequence of Fix, Toggle Color, Draw, Ad- screen to the currently selected back- stamped, self-addressed envelope.

AmigaWorld 57
info.phile
Back to Basics
Part 2
Our AmigaDOS experts continue their introductory series to

help acquaint new users with the Amigo's operating system.

By Mark L. Van Name and Bill Catchings

IN OUR LAST column we concentrated contain three kinds of objects: projects,


on Workbench tools that let you work tools, and drawers.

o
with disks. Disks, however. are only one A project is basically the electronic
of several ways that the Workbench al- equivalent of a paper file. It is typically a
lows you to organize information. To ex- file created with a spreadsheet, database,
plore these methods, let's put a new spin word processor, or graphics program-
on an old metaphor. in shan, anything that you store and
manipulate with your Amiga.
THE ELECTRONIC FILING CABINET To manipulate a project you need a
The Workbench treats each disk as a sort tool-generally a piece of software. Like
of electronic filing cabinet. A disk can your Workbench Notepad and Calcula-
tor, it may have come with your Amiga,
or it may be a program you purchased
separately from a third-party vendor.
A drawer is simply a named holding
place. It can contain tools, projects, or
even other drawers-allowing you to or-
ganize your information hierarchically.
For example, you might have a Taxes
drawer that contains one drawer for
each year, and in each year's drawer
store the tax spreadsheets for that year.
All four of these basic Amiga informa-
tion objects-disks, drawers, tools, and
projects-have icons that you can see
and manipulate, at least in the Work-
bench environment. As you might al-
ready know, the Amiga is a two-headed
beast: In addition to the icon-oriented
Workbench, there is a command-line
user interface, the CLI (also referred to
as the Shell in AmigaDOS 1.3). The Ct.I
uses the same basic information objects
as the Workbench, but it gives some of
them different names. Disks are still
disks, but drawers are listed as directo- ~

58 March J 990 ILLUSTRATED BY MERLE NACHT


n f 0 P h e

ries. The CLI also treats projects and left mouse buuon (again with the pointer cerning every object. You can see such
tools as files, but with a difference: You positioned over its icon). information by "selecting" (see above)
can execute some files as programs When you open a disk or drawer, you that object and choosing Info from the
(tools), but not others (projects). get to see the drawers and files inside it Workbench menu. A full window of in-
Inside the CLI, files and directories that have icons assigned to them. If you formation will appear.
also have icons, but those icons are just open the Workbench disk, you will see That window will show a few common
special files with a particular type of several drawers. including one labeled facts about every object: its NAME,
name. (The icon name of a file is the file Utilities. Open the Utilities drawer to TYPE (disk, drawer, project, tool), a line
or directory name plus the extension find such tools as the Notepad and the called lDOL TYPES, and some type of
".info." Thus, the Notepad's icon file is Calculator. STAT S. The mOL TYPES line is
otepad.info.) The eLI also lets you Opening a tool or project, however, merely a place that shows some special
have files and directories without icons. produces a different result. When you additional tools you can use to work with
There are many such files on the Work- open a tool, the Workbench starts that that object. The contents of the STATUS
bench disk, and none of them are visible tool, but not on any particular project. area vary with the type of object, as do
from the Workbench. To see a file dis- The tool will then let you load any proj- the contents of the rest of the window.
played on the Workbench screen, it must ect on which you want to work. When
have an icon. you open a project, the Workbench LET'S GET DoWN TO CAsES
knows that you need a tool to see what is For disks, the STMUS area shows
KNow YOUR DISK OBJECTS inside that project. (That tool is known whether the disk is "Read/Write" or
Back to the Workbench-for now. The as the project's default tool; it's typically "Read Only" -that is, whether you have
Workbench gives you several ways to the tool you used to create the project.) set the disk's write-protect tab so that
learn about disk objects. The easiest way The Workbench therefore starts that tool you can change that disk. An additional
to examine an object is to open it. You on the project, so that you can both see area displays some size information
can open an object either by selecting it what's inside the project and, if you about the disk, including "Bytes per
(positioning the pointer over its icon and want, continue working on it. Block" (488 for floppies), "Number of
clicking once with the left mouse button) The Workbench's knowledge of each Blocks" (the total number on the disk),
and then choosing Open from the Work- project's default tool is just one of the "Number Used," and "Number Free."
bench menu, or by double-clicking the many kinds of information it stores con- These last two measures tell you how

THMMIGAE
Formerly The 64 Store 10 AM to
r=800~ QIM

Circle 81 on Reader service card.


n f 0 P h e

much disk space you are currently using Not only can you merely read the in- change an object's name. You cannot do
and how much is available. Finally, a formation in this window, you can also this from the information window-it
DEFAULT mOL line shows you that the change it. To protect an object from will not let you type in the NAME area-
default tool for disks is the dlskcopy pro- deletion, for example, click on DELETE- but you can easily take care of it from
gram. (This line actually reads, "SYS: ABLE and it will change to Nor DE- the Workbench itself. To change the
System/Diskcopy," which is the full CLI LETEABLE. When you then click on name of any drawer, project, or tool, use
name of that program.) SAVE in the lower-left corner, that the same procedure we discussed last
Drawers do not have a default tool, change in status will be reflected the month for changing the name of a disk.
but they do have a COMMENT line next time the object's Info is checked. To First, select the object and choose Re-
where you can enter a few words about exit this screen without making any name from the Workbench menu. A
why you created a drawer or what kinds changes, click either on QUIT in the string gadget containing the object's
of things you want to store in it. Drawers lower-right corner or on the close box in name will appear in the middle of your
have the same STATUS options as tools the window's upper-left corner. screen. Now edit the name into the form
and projects, but different ones than Like drawers, tools and projects also you want and hit the Return key. That's
disks. The STATUS area for drawers, have a COMMENT area in their infor- all there is to it.
tools, and projects will show four op- mation windows. I n addition, they have Next month we'll take a look at some
tions: ARCHIVED, READABLE, a SIZE area that shows their size on disk of the other basic operations that the
WRITEABLE, and DELETEABLE. They in both bytes and disk blocks. Projects, Workbench lets you perform on disks,
limit what you can do to any object like disks, also have a DEFAULT mOL drawers, tools, and projects. If you have
(READABLE, WRITEABLE, DELETE- and a mOL TYPES area. (There is also the time between now and then, there's
ABLE) and tell whether you have manu- one other line, STACK, that lets you set no better way to learn how the Work-
ally marked that object as recently the amount of stack memory that you bench works than to experiment with it.
backed up (ARCHIVED). Any option want to use when you work on this proj- Good luck! •
that is not true will be highlighted and ect. Advanced users regularly alter the
will have NOT preceding it. The initial stack size for specific reasons.) Mark L. Van Name and Bill Catchings are
status for most objects will be NOT AR- contributing editors to Amiga World. Wnte to
CHIVED, READABLE, WRITEABLE, WHAT'S IN A NAME? them at 10024 Sycamore Dr., Durham, NC
DELETEABLE. From time to time you will want to 27703.

More than just a Disk Copier! See How Project D Stacks Up


Against The Competition
Prolect 0 RawCopx
Project D is the most powerful Amiga disk copier ever created. It allows you to
protect your software investment by making backup copies of your personal, public Duplication Speed 80 Sec. 100 Sec.
domain, and commercial software (it even copies copy-protected softwarel). No other
Easy To Understand
copier allows you to copy to all four disk drives at the same time. No other copier keeps a User Inter1ace YES NO
list of the errors that happened during the last backup. No other copier lets you set the
starting and ending tracks of a backup. No other copier has been continuously supported Upgradable With
for the past two years, and Project D is not and will never be copy protected in any wayl Parameter Files YES NO
Project D was designed with the future in mind. We offer registered owners Catalog Utility Included YES NO
inexpensive, frequent upgrades to our parameter file so you can backup your latest
software without having to wait months for new 'Brain Files'. Copies other lormats YES NO
Project D includes three other useful utilities as an added bonusl The OmnlCopy Price $49.95 $59.95
Tool can be used to make backups of software that you have for other computers (like
MS-DOS or Atari ST). EdttorTool allows you to examine and edit AmigaDOS disks all the
way down to the MFM level. CatatogTool is a powerful automatic disk cataloging utility Don't settle lor a Raw Copier when you can have a
that lets you maintain detailed lists of your software library. completely relined, power1ul, acurate and original
Compare the features of Project D to the competition and you will see that Project D Disk Utility System that is really Well Done!
is quite simply the best disk copier package money can buy!
AI these groat featuros fofonly $49,95 and that ooude. shiJpirg and hand~rgl Just see what the critics have to say:
"I consider Project 0 to be akin to a well equipped
Available at fine Amiga dealers everywhere! luxury automobile; it gives a smooth ride and lots of
easy to use operations."
To order direct, call (602) 497·6070 Denny Atkin - AmigaWorld (Feb. 1989, pp. 92-94)
or send check or money order to: "The user interface is wonderful. ..• Info Rated: 4+ stars
Fuller Computer Systems, Inc. David Martin - Info Magazine (SepVOct 88, p. 16)
P.O. Box 9222 'Project D is by far the most comprehensive disk-utility
Mesa, AZ 85214 package available lor the Amiga today.'
Mitchell Lopes - Editor, Robe City News

Project D: The Disk Copier ... Plus!


Amiga is a registered trademark of Commodorg..Amiga, Inc. Dealer Inquiries Invited Arizona residents please add 6.5% sales tax.

Circle 1B3 on Reader servce card. AmigaWorld 6/


pointers Information and Ideas on Amiga Programming

Managing Memory

In c
By John Foust

ALL PROGRAMMERS SHOULD learn .ucces. = TRUE; all functions along the way should clean
proper memory etiquette. When a pro- 1* Calculations go here "'/ up any memory they allocate.
gram needs memory. it should ask the FreeMem( value., vaLu )j You return allocated memory to the
operating system for it. When a program } system via the FreeMem( ) call. The pre-
finishes with a piece of memory. it must el•• { vious example calls FreeMem( ) with the
return it for other programs to use. Dy- succ •• s=FALSEj pointer to the memory and the memo-
namic memory allocation is easy and the } ry's size. With FreeMem( ), the program
most polite form of using memory. C return success; must remember the size of the allocated
handles this process via the Exec library } block.
functions A1locMem( ) and FreeMem( ),
and its own functions malloe( ) and ExECUTIVE OR REsIDENT
Calculate( ) is careful about memory allo-
free( ). cation. If the AllocMem( ) returns NULL, Every standard C library includes the
With AllocMem( ) you can make an ar- the program does not perform the calcu- resident functions malloc( ) and free( ),
ray called values, for example. adjustable lations. If the memory is found, you can which are similar to the Exec library's
according to an integer variable called use the values variable as if it were a static A1locMem( ) and FreeMem( ). Both mal-
num. The AllocMem( ) function has two array, in expressions such as: loc( ) and free( ) are very portable, let-
arguments: the number of bytes of mem- ting you compile the same program on
v8Iues(5)=34 '" values[4];
ory and the type of memory to get. many different machines, (You can easily
(These flags, such as MEMF_PUBLIC, Instead of an int array, your array could translate the Calculate( ) example to use
are listed in the exedmemory.h include be declared to contain anything, includ- malloc( ).)
file.) You could write a calculation pro- ing structures. Just be sure to correctly The malloc( ) and free( ) routines are
gram that uses AllocMem( ) as shown calculate the size of the memory block, written in terms of AllocMem( ) and
below: using the sizeof operator. For accuracy, FreeMem( ), In the Manx C compiler, a
perform the calculation as an unsigned malloc( ) call for 32 bytes translates to a
Int Calculate( num ) long. call to A1locMem( ) for 40 bytes. The sys-
Int numj You will notice the program reflects a tem uses the extra memory to maintain a
{
great concern for failure of AllocMem( ), linked list that keeps track of allocated
Int success; no matter how tiny the amount of mem- memory to free later. The file mise/mal-
Int ~alues; ory. Calculate( ) returns a value of loc.c in the Manx C library source code
ULONG vaLu; TRUE or FALSE, depending on whether shows this simple memory scheme. ~
1* And the size of the array, In bytes */ the memory could be allocated. Any
vaLaz = (ULONG) num '" slzeof(lnt); function that calls Calculate( ) must
1* Then ask for the memory "t check the return value to be sure that

r
values =AllocMem(vaLaz,MEMF _PUBUC); the calculation went smoothly. If it
If (values I = NULL) { didn't, the program should warn the
user that lack of memory caused an er-
ror. In more complex programs, an er-
ror in the lowest-level subroutine should
percolate upwards until a higher-level
function can recover from the error, and

62 March 1990
Presenling TWO Exciling Tools To Help You
Expand and Improve Your Animalion Skillsl

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PO NTERS

Instead of simply calling NlocMem( ) cated. In Lattice, the routines manage a exit( ). as a safegaurd against sloppy pro-
for each call to malloc, most C compilers list of heap blocks. As a heap block of gramming. During exit( ) cleanup, the C
manage their own lists of memory. These 40K is consumed, malloc( ) calls sbrk( ) memory management routines run Free-
routines usually mimic low-level Unix to allocate another. minimizing the calls Mem( ) on all the large blocks of mem-
memory management functions. such as to NlocMem( ). Calls to free( ) mark por- ory. essentially ignoring any information
sbrk( ). In Manx you must link the heap- tions of these blocks for re-use; Free- in the blocks.
rnern.o file for this type of management; Mem( ) is never called. Unlike Free- This automatic cleanup does not elimi-
Lattice offers it by default. On the first Mem( ). free( ) needs only a pointer to nate your responsibility of freeing allo-
call to maIloc( ), the function sbrk( ) is the memory. not the size of the alloca- cated memory. As soon as the program
called to get memory from the operat- tion. The size is stored within a structure is finished with a piece of memory. you
ing system. It uses AllocMem( ) (0 ask that precedes the actual allocated mem- should return it via free( ) or Free-
for a large block of memory, a default ory. within the larger block. Mem( ), so other programs can use it.
of 40K for Manx C. Each subsequent You can use exit( ), however, to clean up
malloc( ) consumes a portion of this CLEANING SERVICE after catastrophic errors. If something
larger block. The standard C memory functions pro- goes wrong. just call exit( ). and all mal-
For the Manx libraries. look at sysio/ vide automatic cleanup. No matter what loc( ) memory is returned.
heaprnern.c to see this imeracuon be- your source code says. C programs do While malIoc( ) and Freet ) make some
tween maIloc( ), NlocMem( ), and not start at the top of the maine ) routine programming easier. you cannot use
sbrk( ). The block size is adustable or end at the last line of maine ). C li- them for every AmigaDOS job. For ex-
through a _Heapsize variable, which you brary code is executed both before and ample, graphics imagery must be placed
can declare as "extern unsigned long after the call to maine ). Your maine ) is in chip memory. Malloc( ) does not offer
_Heapsize;" if yOli want to reset its value actually called by a library function a way to specify chip or fast memory;
in your code. Note that you need to set named .cmainf ). When your maine ) you need AJlocMem( ). Be careful: Mix-
it before making calls to malloc( ) or to function returns (the program ends). ing calls to maIloc( ) and NlocMem( ) in
standard 110 functions. Lattice uses control returns to c.rnainf ). \Vithin the same program has a downside. The
_MNEED and _MSTEP for the same _maine ). all memory that was allocated first call to malloc( ) allocates a large
purpose. with malloc( ) is automatically returned block of memory that is not returned
In Manx, only one heap block is allo- by a standard library function called until the program exits, even though

Make Amigos With Other Amigas.


The largest group of Amiga' users in the world somebody who's been through it all. There's no better
shares its problems and solutions online every day in way to get more out of your Amiga.
CompuServe's Amiga Forums. And you can join them. Ta join CompuServe, see your computer dealer.
Whether you're an Amiga novice or a professional To order direct or far mare infonnation, call 800
user in broadcasting, film special effects, animation, 848-8199. If you're already a member, type GO AMIGA
or music production, you'll find support from thousands at any! prompt.
of Amiga users and nearly every third-party Amiga
software and hardware vendor.
Looking for a solid CAD program? Want to make
the most of your Amiga's multitasking capabilities? Ask Compuserve'
Circle 53 on Reader Service card.
P 0 N T E R S
you may need only a portion of the loc( ) and a new size for the block of CopyMem(ptr, n8W-F, copyslze );
chunk. memory. The function returns a pointer 1* Free the old block .,
Without another layer of memory to the new block. Be sure to use the re- FreeMem( ptr, oldalze );
management like C's routines, AlI()(> turn value to reassign any variables that }
Mem( ) has its faults, too. When many point to this memory. retum new---Ptr;
small AllocMem( )s are made by several You can write your own version of }
programs at the same time, memory be- realloc( ) in terms of A1locMem( ) and
comes fragmented. This means the sys- FreeMem( ). Because A1locMem( ) needs If the reallocation can't be made, then
tem's free memory is broken into many a memory type nag, and FreeMem( ) the old block remains as it was, and
relatively tiny pieces. Memory allocations needs the size of the memory to deallo- ReAllocMem() returns NULL. If the
(from different programs) become inter- cate, however, the function is more com- reallocation succeeds, the old block is au-
leaved, and when one program exits, a plicated than realloc( ). For example: tomatically freed. Note that the effect of
honeycomb of free memory is left. the MEMF_CLEAR nag is ignored in
Even though a large total sum of free 1* reallocmem.c ., ReAllocMem( ), because any old data is
memory may he present, requests for 'Include "execltypea.h" copied to the new block. If the new block
large pieces of memory will fail, because 'Include "exec/memory.h" is larger, at least MEMF_CLEAR will
the available pieces are so small. To 'define MIN(e,b) (e)<(b)? (e) ; (b) ) guarantee that the extended part of the
avoid fragmentation, Exec provides rou- void ·ReAlIocMem( pU, newslze, oldsize, type ) block will be set to zero. With Re-
tines called A1locate( ) and Deallocatef ), void .ptr: AllocMem( ), it's easy to change the size
which make writing an intermediate ULONG newsize, oldsae, type; of dynamic arrays during the execution
layer of memory management easy. ( of a program, leaving you no excuse for
Along the same line is the standard C void ·new.-p1:r: poor memory management. •
function called realloc( ), which changes ULONG copy.ae;
the size of a block of memory and copies ,. Allocate a block of the new size ., John Foust is president oj Syndesis Corpora-
data stored in the old block to the new new-Ptr=AllocMem( newslze, type ): tion and a contributor to a number of Amiga
block. You must supply realloc( ) with If (new_ptr I=NULL) ( magazines. Write to him clo AmigaWorld,
two arguments: a pointer to a piece of 1* Copy old data to new block ., Editorial Dept., 80 Elm St., Peterborough,
memory previously allocated via mal- copy.lze=MIN( new81ze, oldslze ); NH 03458.

See us at the AmlEXPO In Washington, DC March 16-18 Circle58 on Readerservicecard. AmigaWorld 65


BATTLE SQUADRON Crib Notes
By Linda Barrett By Peter Olafson
"ELIMINArE BARRAX life- You can easily tailor the The game's most impressive SNAKE-HATER INDIANA Jonel would
forms from the planet Terrain- game to your skills in the Op- element is speed, both of the probably buy a pet boa bato", ha
ia's surface and subterranean tions screen. Choose one, on-screen action and your re- would be able to completa the action
emplacements" is your mis- three, or five extra lives, your turn to it after you die. You Yel'llon 0' Indiana Jonel and the Lalt
sion. It translates to "Keep initial ready weapon, the max- don't have to wait for gronk- Crusade (lucaafllm, $39.95). It'l that
shooting!" as you (and a imum number of enemy bul- ing disk drives after you lose a hard.
friend if you wish) pilot your lets, their bullet speed, and the ship (or all your ships) while
spaceship through this verti- delay between enemy bullet you are fighting on the sur- • Some general IldvIca on Level One:
cally-scrolling arcade gem. firings. The minimum settings face-just click the mouse but- The knlfHhrowel'l are pretty unpre-
While the Barrax appear to give you a chance to see trou- ton and go. dictable and crazy guys; It's hard to
have a sizeable defense tell just when they'll let fly, and they''''
budget. you have only your perched clo.. enough to platfonn's
flying skills (use the mouse, edge to make dispatching them In-
not the joystick, for the best convenient at best. Try to IUp between
control), three Nova Smart their throws. Do not atop on brldgel.
Bombs (which destroy every- They'll collapse as you croll.
thing within a half-screen ra- Watch your head: The cellIngl are
dius of the ship), and your -. than tIlay look ••. yow lumpo •••
"ready" weapon. As in most higher. Etther way, It'l a good idea to
shoot-tern-ups, destroy a fleet )\Imp from ropea at a pol" _
of fighters or a specific ship below the platform you're aiming tor.
and they wi1ljettison weapons If posalble, my down and avokl Jurnt>
capsules. Catch the M capsule Ing _ an anomy fsclng you, •• tIlay
and you gain a much-appreci- will typically choose this moment to
ated Nova bomb. Catch a col- shoot you. Keep an eye on those Ita-
ored capsule and you either Iactttes. Every ding you take counts.
upgrade your current weapon Heading down and to the r1gh~
or convert to a new one: red you'll eventually come to a kmg hang-
Magnetic Torps, blue Anti- Ing rope, a torch, and a narrow rock
Matter Particle Beams, orange passage. You can reach this appar·
Magma Waves, or green Em- Rampant destruction to a , •.•• t but. entty lnaccesllble area from above by
erald Lasers. Tailor the rope, but you don' want to go there,
weapon to the target: fighters, ble developing, while the max- Stunning graphics, stirring even wtth a parent or adun guardian.
invisible ships, mother ships, imums require instinctive music, and fast action: This is Ifs a big red herrlng. The lone torch
and ground installations. Easy movements. I found the de- the kind of game the Amiga It holds II Inadequate recompense 'or
to say but harder to do with faults challenging enough for was meant for. Buy it! ($49.95, the time spent to obtain It, and two
25 weapons configurations a start. lnnerprise, 128 Cockeysville death traps make It a painful leamlng
and five levels. Battle Squadron's presenta- Rd., Hunt Valley, MD 21030, process. You'll want to go up the rope.
tion can't be beat. The graph- 301/785-2266. No special But not right awey. wan until the sta-
ics are sharp and provide a requirements.) lacttte falll before getting the toreh.
good feeling of depth. The (Keep an ear open 'or those CNnch-
music and sound effects match Ing sounds.) Don' be In a hurry to
the mood of the scenes well Jump on the platform at rope top.
(sinister winds blow you down WItCh a bit to Judge the re&atlYe
to the subterranean levels). Speedl and positions 0' the cllmbefa.
ContInued on p. 14

66 March 1990
WHICH WOULD YOU RATHER FACE-OFFAGAINST?
Konaml" introduces two more ruthless opponents
for your home computer.
Whether you want to get crushed against the boards or have
your body drained of blood. the choice is yours.

In Blades of Steel~ control ice-blistering speed and


momentum. as you fire the puck past tenacious defenders.
duck punches thrown by high-sticking enforcers or
even protect the net from 100 mph penalty shots.
And in Castrevania" joumey through the most
horrifying maze of evil ever devised. battling unearthly
creatures with your mystic whip and masterful senses
until you come face-to-fang with the death defying
Count Dracula.
So grab your hockey stick and silver cross. then go
head-to-head against the kind of competition you've
dreamed about
And feared.
J
V 1'''11' A "6''"
'.U'III1'"'' 81aMs otStHlls awrl<lble tor Commodore~
IBM" _rid Amlgaf'
Q1stlewl~ Is ft<a'lable tor Commodo~ and
IBM. Available tor Amlga Fall 1990.

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