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modo 501
What can you do with modo?
• Model virtually any object
• Sculpt and add detail to organic shapes
• Paint on your designs in 3D
• Add photographs or procedural textures
• Animate moving parts and cameras
• Render final results to image or movie
Thanks to modo artists Fabien Barrau (car in garage images), Chris Tyler (kitchen), Yazan Malkosh (materials),
Josh Kitney (female image), Clive Biley (tree root), Alex Pavlovich (soldier), Carl Lyttle/moofe (racecars), Ryan
Drue (can and picker) and Alfredo Joel Martiz Jaen (photograph to left).
Macintosh® Windows®
• Mac® OS X 10.6 or later (32– and 64–bit) • Windows 7, Vista, and XP (32– and 64–bit)
• Intel processor(s) • 2GB available hard disk space
• 2GB available hard disk space • 2GB of RAM
• 2GB of RAM • OpenGL accelerated graphics card capable of at least 1280x800 resolution
• OpenGL accelerated graphics card capable of at least 1280x800 resolution • Mouse or pointing device (pressure–sensitive tablets supported)
• Mouse or pointing device (pressure–sensitive tablets supported)
modo includes licenses for BOTH Windows and Mac