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modo 501 ®

3D software for PC and Mac


modo® is artist-friendly 3D software that combines modeling, sculpting, painting, animation
and rendering in a fused workflow. modo is used daily by a worldwide community of
artists and designers working in advertising, package design, game development, film
and broadcast, architectural and design visualization, and education.

Preview Renderer revolutionizes 3D production


Your creativity flows in modo. No longer do you have to wait for
a separate rendering process to complete in order to visualize
your final results. As you create in modo, the Preview Renderer
works tirelessly to progressively render your scene to near final
quality, so you can see every modeling, lighting and material
change immediately. This is a game-changing way to work, as
it speeds up your workflow by eliminating the interruption of
numerous test renderings.

World-class features Physically-based renderer delivers realistic


from start to finish images and movies
modo’s hybrid polygon/SubD modo is equipped with a world class renderer that is blazingly
modeler is one of the world’s fast and threaded for up to 32 cores; letting you render up to
great modelers, allowing 100,000 pixel wide images with trillion polygon detail. You can
rapid ideation of virtually render on up to 50 workstations with a single license of modo.
any manmade or organic
shape. Integrated sculpting
tools let you add both fine
and coarse details to push,
pull and carve your model. 3D
painting tools make texturing
your models a pleasure.
modo also lets you animate
anything in your scene
-- ideal for architectural
walk-throughs and dynamic
product presentations.

Kits = Packaged Productivity


Accelerate to final image faster
with one of the optional Kits
available from Luxology. Select the
Kit you need to add photographic
studio lighting, outdoor scenes or
extensive libraries of materials and
even splashes to your modo workflow.

2525 East Charleston Road, Mountain View, CA 94043 Visit our Gallery at www.luxology.com
modo 501
What can you do with modo?
• Model virtually any object
• Sculpt and add detail to organic shapes
• Paint on your designs in 3D
• Add photographs or procedural textures
• Animate moving parts and cameras
• Render final results to image or movie

Get the latest features


• 30-40% faster rendering
• Pixar Subdivision surfaces
• Multi-res sculpting
• 1–Click modeling tools
• Ray-traced viewports
• Stereo support
• New 2D and 3D procedural textures
• Visual animation rigging tools
This image renders over 3X faster in modo 501 compared to modo 401.

Join the modo community


Our online community is one of the best things about using modo. Log in anytime to share techniques or
get tips on how to use modo. Get access to free assets and explore the Gallery to see what modo users
around the world are creating.

Thanks to modo artists Fabien Barrau (car in garage images), Chris Tyler (kitchen), Yazan Malkosh (materials),
Josh Kitney (female image), Clive Biley (tree root), Alex Pavlovich (soldier), Carl Lyttle/moofe (racecars), Ryan
Drue (can and picker) and Alfredo Joel Martiz Jaen (photograph to left).

Macintosh® Windows®
• Mac® OS X 10.6 or later (32– and 64–bit) • Windows 7, Vista, and XP (32– and 64–bit)
• Intel processor(s) • 2GB available hard disk space
• 2GB available hard disk space • 2GB of RAM
• 2GB of RAM • OpenGL accelerated graphics card capable of at least 1280x800 resolution
• OpenGL accelerated graphics card capable of at least 1280x800 resolution • Mouse or pointing device (pressure–sensitive tablets supported)
• Mouse or pointing device (pressure–sensitive tablets supported)
modo includes licenses for BOTH Windows and Mac

Please visit www.luxology.com

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