Академический Документы
Профессиональный Документы
Культура Документы
Francois Filamor
George Mylona
Lindsay Bernstein
Rebecca Roussell 1
Table of Contents
• Executive Summary
• Situation Analysis
• Problems & Opportunities Summary
• Target Market Profile
• Marketing Objectives
• Marketing Strategies & Rationale
• Advertising, Media & Promotional Tools
• Campaign Evaluation (metrics/measurements)
• Budget
• Campaign Conclusion
• Appendix
– Research
– References
– Recorded In-Depth Interviews
2
Executive Summary
5
Introduction/Summary
6
Brand Analysis
• Nintendo is currently working to broaden its audience
by attracting pre-school and senior (e.g. adults 60+)
game players.
• Nintendo Wii revolutionized the gaming industry and
was the first console of its kind.
• According to industry research, Wii sales have
peaked. In 2010, there was a 25 percent decline* in
sales for the first time since the system was
introduced about two years ago.
• However, the Wii is still outselling rival systems
Playstation3 (Sony), and XBOX 360 (Microsoft).
*www.mashables.com 7
Brand Analysis
• Nintendo is also currently targeting females by
making the Wii a family-friendly gaming system.
• Nintendo is extending its reach even further
through a partnership with Netflix introduced last
spring.
• Those Wii owners, who have a Netflix
subscription are now able to get instant movie
streams through their gaming system at no extra
cost and will have access to thousands of free
movies.
8
Competitive Analysis
• Nintendo’s top competitors are Microsoft Co. and Sony Co.
– XBOX 360 (Microsoft)
– Playstation series (Sony)
• Last year, the XBOX 360 introduced a hands free motion
sensor called the Kinect which allows you to play games
without a controller.
• The revolutionary iPad (Apple), became a recent threat to
Nintendo and its competitors last year as well. With
thousands of games available for download on the iPad for a
minimal fee, sales of video games and hardware will suffer
in the coming years.
9
2009 Household Product Ownership*
10
Industry & Category Analysis
Weaknesses
provides greater stability Made in Japan
Global presence and No Social Media
geographical diversification
reduces the business risk Not technologically
advanced
Revolutionized the gaming
industry
SWOT Analysis
Opportunities
Threats
extras through Wii competition
Changing and positive
trends in consumption
patterns
Problems & Opportunities
15
Key Problems
• Recently, sales for the Wii have experienced a
decline.
• The Wii will continue to lose ground with the
introduction of direct competitors such as the XBOX
360 Kinect and the iPad.
• The Wii is often not viewed as a “gamers’ console”
the graphics pale in comparison to XBOX360 and
Playstation3.
• The lack of games compared to XBOX360 and
Playstation3 could prove a problem (there are very
few mature games for their gaming systems).
16
Key Insights & Opportunities
• Hispanics are more likely to own a gaming system
than other ethnic groups.
• Family is at the center of a Hispanic consumer’s heart.
– Nintendo has an opportunity to use its position as the
family-friendly gaming system to reach this group.
• Nintendo has the opportunity to leverage its brand by
harnessing its Wi-Fi connection, with the increasing
demand for online gaming.
• This connection can be used with both the Wii and
Nintendo DS systems.
17
Target Market Profile
18
Primary Target Group
Generation Y Latinos
• Young, Hispanic adults (18-34)
living at home with their parents
or by themselves
• Always seeking the latest
technologies and fads
• Early adopters of new technology
(e.g. cell phones, DVD/Blu-Ray
players, etc.)
• Easily influenced by what’s
trendy or current
• Brand names matter
23
Overview
• The Wii Lifestyle campaign will focus on 18 to 34 year-old
Hispanic young adults.
• The main goal is to showcase the increasing capabilities and
usage of the Wii as one central unit for all sources of
entertainment.
• The campaign will concentrate on the Nintendo Wii social
gaming experience with family and friends.
• Throughout the campaign, we will showcase a series of family
and friend gaming experiences with the Wii video game console
featuring a hip, cool lifestyle that is true to the Hispanic culture.
• The campaign will illustrate that Nintendo cares about the
Hispanic audience.
24
Marketing Objectives & Strategies
25
Marketing Objectives
26
Marketing Strategies
28
Communications Research Insight
29
Overview
Project Sponsor/Campaign Stakeholders
• Univision: Advertising on multiple platforms
• Nintendo: Use of game console and brand name
• Various video game producers who will benefit from
the partnership
• Consumers: Current, previous and future
30
Communications Objectives
31
Communications Strategy
32
Message
Communication Message/Tone of Voice
• Nintendo cares about Hispanic audiences
• Wii Lifestyle: Increasing capabilities and usage
• One central unit for all sources of entertainment
• Hip lifestyle
• It’s cool to own a Wii
• True to your culture: Taking into account specific games
and lifestyle programs targeted to the Hispanic individual
whether it be to the primary audience of 18 – 34 or the
secondary audience of families
33
Message
Holistic selling proposition/key points
• Family and friends are important to us
• Nintendo cares about the Hispanic audience
• Univision wants to provide its audience with products and
services that they can relate to
• The Nintendo Wii is equipped to provide you and your
family/friends with a multi-functioning entertainment
system that appeals to all ages
• Nintendo is a culturally relevant company which has
games made specifically for the Hispanic audience
34
Targeted Mediums
Univision Program Integration Support
• Telenovelas/Soap Opera and/or • Wii Controller Bus Strap
Series • Wii Travelling Instillation
• Comedy/variety programming • OOH
• Talk/reality shows
Social Media
• Wii Turn On Your World Video Contest
35
Visual Image/Creative Design
Visual goals
• Break clutter
• Attract consumers on a personal level
• Effectively utilize media channels conducive to target
usage
• Balance cohesive visuals with eye catching imagery
36
Visual Image/Creative Design
Rationale
• By suggesting multiple uses of the product there is an
incentive to purchase and justify the cost
• New types of communication are important to attract an
audience
• Consumers will desire to buy product when they see
themselves represented in the creative
37
Visual Image/Print Ad
38
Visual Image/Creative Design - OOH
39
Visual Image/Creative Design – Non-Traditional
Visual Image/Creative Design - TV
A famous Latino celebrity comes crashing They dance together (dance central 2)
through the roof"
44
Advertising, Media & Promotional
Tools
45
Implementation
• Launch and support in selected 10 Cities in States with the Largest Hispanic/Latino Population
(2010 U.S. Census)
• New York
– New York City
• Illinois
– Chicago
• Florida
– Miami
• New Mexico
– Albuquerque
• Arizona
– Phoenix
• California
– Los Angeles area
– San Francisco/Bay area
• Texas
– San Antonio
– Dallas/Fort-Worth
– Houston 46
Ambient – Wii Controller Bus Strap
52
Telenovelas/Soap Opera and/or Series
53
Comedy/variety programming
• Current and recurring
– In-house personalities can create their own Wii
characters
• Segments can include
– Wii Turn On Your World Video Contest Finals live
voting
• All finalists will be flown out for the event
• Winner will receive cash prizes/products
– Wii Just Dance Competition
• Between celebrities, personalities who are
visiting the show to perform or host
• Between families (brothers vs. sisters, husband
vs. wife)
• Professional dancers
• Aspiring dancers
– Other game competitions/Sports competitions
• Multiple types of players
• Professional players who are visiting the area/
studio
– Singing competitions
• Multiple types of players
• Use of in-house singers/singers from other
competitions in the past using the program
and competing with other people
54
Talk/reality shows
• Children’s, news, public affairs and sports
programming
– In-house personalities, celebrities and sports stars
who are visiting can create their own Wii
characters (miis)
• Segments can include
– Randomly selected audience members can play
games with celebrity/person being interviewed
• Wii football with a football star being
interviewed
– After playing the game, they will
receive a console signed by that star
• Audience members can win game
consoles
– Sports Wii Turn Your World Play of the Game
• A highlight or play that is sponsored by
Nintendo Wii
– If viewers watch the program, they can obtain
questions that they can answer on their mobile
devices to win products as well as tickets to
football matches, concerts and other events of
interviewees as well as Nintendo products
55
Other Events & Shows
57
Television Commercial/Print Ad
58
Television Commercial/Print Ad
• Advertising - Support
– Non-traditional
– Out of Home
– Social Media
• Univision Integration
– Telenovelas/Soap Opera/Series
– Comedy/Variety Programming
– Talk/Reality Shows
– Other Events
59
Social Media
60
Facebook & Twitter
• Tease/advertising/promotions
– (Read Wii Turn On Your World Video
Contest)
– Participants can use social media to
tweet, share and comment on videos,
vote and create buzz and awareness
– Fans can access social media on their
mobile devices
– Fans can follow the campaign and
watch streams of major events
– Fans can search for information about
Univision/Nintendo Wii
– Many other features can be added to
the page to further enhance fan
experiences
– Page traffic can be measured when
various initiatives are launched
61
Advertising & Promotional Rationale
• Univision Integration’s goal is to increase sales
of the Wii console within the Hispanic
community by showing the console in multiple
shows and platforms
• Expand usage of Wii console for multiple
activities and times throughout the day for the
Hispanic consumer through demonstration and
sampling
• Build awareness of the Wii console amongst
Hispanic audiences ages 18-34 by targeting them
with Wii products they would be interested in
such as Wii Fit, Super Mario and multiple-player
games
• Integrating brand into programs will engage the
consumer by displaying the Nintendo Wii on
Univision programming
• Utilize Spanish-language media to reach target
consumer by using consumer-generated
commercials
• Engaging the consumer through ambient and
non-traditional mediums 62
Campaign Evaluation
63
Success Metrics
64
Budget
65
Budget
66
Jul Aug Sep Oct Nov Dec
Media $ CPP TRP 27 4 11 18 25 1 8 15 22 29 5 12 19 26 3 10 17 24 31 7 14 21 28 5 12 19
Univision
Integration
Univision :30s
Daytime Q3 $420,224 $13,132 32 10 10 12
Prime Q3 $1,843,378 $54,217 34 10 10 14
Late night Q3 $190,470 $6,349 30 10 10 10
Daytime Q4 $391,710 $13,057 30 10 10 10
Prime Q4 $1,938,374 $57,011 34 10 10 14
Late night Q4 $185,280 $6,176 30 10 10 10
Television Total $4,969,436 190
Digital
Banners $25,000 $25,000 1
Support
San Antonio,
Houston, Dallas/
Fort Worth, Los
Angeles, San
Francisco & Bay
area, Chicago,
New York, Miami,
Pheonix,
Albequrqe
Ambient
Transit - Bus wraps $500,000 $50,000 10
Non-Traditional
Wii Travelling
Instalation $1,264,000 $126,400 10
OOH
Projection $200,000 $20,000 10
Social Media
Facebook $11,000 $11,000 1
68
Rationale
69
Appendix
70
In-Depth Interview- Jaime Gomez
• Age: 25
• Occupation: Manager at
ABOC
• Race: Latino
• Marital Status: Single
• Family Country of Origin:
Mexico
• Avid Gamer
• Fluent in Spanish
• Children: None
71
In-Depth Interview – Jaime Gomez
73
In-Depth Interview – Jaime Gomez
74
In-Depth Interview – Ellis Suazo
• Age: 25
• Occupation: Engineer
• Race: Latino/African
American
• Marital Status: Single
• Family Country of Origin:
Honduras
• Avid Gamer
• Bilingual
• Children: daughter, 7
75
In-Depth Interview-Ellis Suazo
• Suazo was born in the United States and currently lives in Chicago.
• Suazo father is Hispanic (Honduras), his mother is African American. He
considers himself bilingual, but only speaks Spanish when he is with
family.
• He prefers English language television in all settings. The Hispanic
programming is not entertaining to him because he grew up in the U.S.
However, as a child, he was able to stay connected to his Hispanic roots
with food and soccer with influences from his father.
• As Suazo got older, he gravitated more toward the U.S. way of living in
order to survive the American way.
• He only watches Spanish-language television for major sporting events
such as the World Cup.
76
In-Depth Interview-Ellis Suazo
• Suazo frequents these websites to get information about Hispanic Sports
– FIFA.com
– ESPN De Portes
– ESPN3.com
• Suazo uses the internet, mainly CNN.com and Yahoo.com for news and
information.
• Suazo said he does not pay attention to the banner or button ads online, or
television commercials unless they are video game related.
• He plays video games everyday for about three hours and he plays online
with his friends with his XBOX360.
• Suazo prefers the XBOX360 because the games are more gear to adults (e.g.
Madden, Halo, Call of Duty, etc.)
• He does like the Wii because it is a “fun system.”
• Suazo connects with Super Mario Brothers because of his childhood. He had
an Atari Super Nintendo as a child.
77
In-Depth Interview-Ellis Suazo
• Suazo has had the XBOX360 for six years.
• He is seeking an upgrade and a new console and likes the Wii as a potential
future purchase.
• Since his daughter does not live with him, he has not been pressed to
purchase the Wii. However, she does have the system with her mother,
whom she lives with and he purchases Wii games for her console.
• He has not purchased the new Kinect add-on feature for his XBOX360
because he says the graphics “suck.”
• Suazo said he really enjoys playing the XBOX360 because he gets to
interact with his friends who live in other states. This is a way for them to
stay connected. He plays with African American and Hispanic friends.
• Suazo rarely plays his console by himself. He focuses on the online
experiences, which are fresh and more entertaining than a story board.
• He uses the Twitter, Facebook, and Netflix applications on his current
console and said this must be a standard when he purchases a new system.
78
In-Depth Interview-Ellis Suazo
• Age: 24
• Occupation: Student
• Marital Status: Single
• Race: Latino
• Family Country of origin:
Cuba & Puerto Rico
• Avid Gamer
• Non-fluent speaker of
Spanish
• Children: none
80
In-Depth Interview – Ricardo Torres
• Torres does not own a video game console, but often plays video games
with his friends at their homes. He plans to buy the XBOX360 when he
graduates from graduate school and is employed.
• He has played Nintendo games before (e.g. Nintendo, Super Nintendo,
Nintendo 64 and Wii). He mainly played Nintendo games as a child.
• Today, he prefers XBOX360 because of the games such as the Madden
series, the Call of Duty series, and Assassin's Creed.
• Torres “almost never” watches Spanish-language television because he said
he was raised watching English-language television and is not familiar with
Spanish-language television.
• Torres said if there was a show with a good plot on Spanish-language
television, then he would watch. He currently watches ESPN, History,
VH1, CNN, and the major networks.
81
In-Depth Interview – Ricardo Torres
• Torres does not own a video game console, but often plays video games
with his friends at their homes. He plans to buy the XBOX360 when he
graduates from graduate school and is employed.
• He has played Nintendo games before (e.g. Nintendo, Super Nintendo,
Nintendo 64 and Wii). He mainly played Nintendo games as a child.
• Today, he prefers XBOX360 because of the games such as the Madden
series, the Call of Duty series, and Assassin's Creed.
• Torres “almost never” watches Spanish-language television because he said
he was raised watching English-language television and is not familiar with
Spanish-language television.
• Torres said if there was a show with a good plot on Spanish-language
television, then he would watch. He currently watches ESPN, History,
VH1, CNN, and the major networks.
82
In-Depth Interview – Ricardo Torres
83
In-Depth Interview – Hector Grimaldo
• Age: 26
• Occupation: Receptionist at
Bally’s
• Marital Status: Single
• Race: American-Latino
• Family Country of origin:
Mexico
• Fluent speaker of Spanish
• Children: none
In-Depth Interview – Hector Grimaldo
• Hector born and raised in the U.S (his mum is from Mexico)
• He is independent and lives by himself
• Talk Spanish at work and with family
• Prefer English-language TV unless he is at his mum house
• He watches channel 32 (FOX), 5, 7, 60 and he gets informed through CNN, FOX, and
yahoo.com
• The reason that he doesn’t watch Spanish-language TV is because it has a lot of soap-operas,
talk-show and game shows
• He doesn’t like soccer too much but he likes NBA
• Commercials are influencing his behavior (e.g. smart-phone purchase) but not Spanish-language
ads (he recalled: KIA and Doritos ads)
• He doesn’t influenced by celebrity endorsements
• Hector owns a Playstation2 (old version) and plays Xbox at his friends house. He likes to play
fighting and shooting games.
• His mum owns a Wii/Plays with her when he visit her
– She uses the Wii Fit
– They play together: Wii sports, Wii resorts, baseball, tennis
• He plans to buy a PS3 but not soon
85
In-Depth Interview – Yazmin Rivas
• Age: 28
• Occupation: : Sales & Customer
Service at Chase Bank
• Marital Status: Single
• Race: American-Latino
• Family Country of origin:
Mexico
• Fluent speaker of Spanish
• Children: none
In-Depth Interview – Yazmin Rivas
• Born in Mexico and raised in the U.S (Her dad is from Mexico)
• Spent summers and Christmas in Mexico with her family
• Her parents live in Indiana. She lives with her sister in Chicago.
• Speaks Spanish with customers at her work and with her parents
• She watches Univision, Fashion TV, and HBO channels
– Univision: She watches soap-operas M-F and sometimes she watches movies and entertainment shows
• She get informed through Google, USA Today, and rtve.es
• She recalled Chase and Macy’s commercials
• Influenced by Spanish and English commercials (no difference)
• She doesn’t own a video game console (her brother [24 years old] owns a Wii, he
bought it for his son)
• She uses the Wii console to play with her nephew, her brother and her family when
they get together / she is not much into games
– They play Just Dance, Wii Sports Resort, Mario Bro
• Never tried the Wii Fit
• She has Zumba and Dancing dvd’s to ‘exercise/learn’
• She doesn’t influence by celebrity endorsements
Insights from Hispanic Marketing Professionals
88
Insights from Hispanic Marketing Professionals
89
Insights from Hispanic Marketing Professionals
91
Question 1
Latino Insights
Argentina 0.0% 0
Bolivia 0.0% 0
Chile 5.8% 3
Colombia 5.8% 3
Costa Rica 0.0% 0
Cuba 0.0% 0
Dominica Republic 0.0% 0
Ecuador 0.0% 0
El Salvador 1.9% 1
Guatemala 0.0% 0
Hondura 1.9% 1
Mexico 30.8% 16
Nicaragua 1.9% 1
Panama 1.9% 1
Paraguay 0.0% 0
Peru 1.9% 1
Puerto Rico 11.5% 6
Spain 1.9% 1
Uruguay 0.0% 0
Venezuela 1.9% 1
None of the above 32.7% 17
answered question 52
skipped question 0
Question 2
Latino Insights
Yes 58.8% 20
No 41.2% 14
answered question 34
skipped question 18
Question 3
Latino Insights
18-24 14.7% 5
25-34 67.6% 23
35-44 5.9% 2
44+ 11.8% 4
answered question 34
skipped question 18
Question 4
Latino Insights
Male 29.4% 10
Female 70.6% 24
answered question 34
skipped question 18
Question 5
Latino Insights
Do you ever use a game console (e.g an Xbox, a Playstation or a Wii) to play games whether or not you personally have one?
Yes 73.5% 25
No 26.5% 9
answered question 34
skipped question 18
Question 6
Latino Insights
Have you used any spanish-language medium in the last six months? (e.g. TV networks, websites, radio)
Yes 76.0% 19
No 24.0% 6
answered question 25
skipped question 27
Question 7
Latino Insights
Which video game console(s) do you own? (Select all that apply)
Which video game console(s) do you own? (Select all that apply)
Latino Insights
70.0%
60.0%
50.0%
40.0%
30.0%
20.0%
10.0%
0.0%
Playstation (Any model) Xbox (Any model) Wii (Any model) None of the above Other (please specify)
Question 8
Latino Insights
17
answered question 17
skipped question 35
1. Wii…because of Wii fit and rock band
2. Xbox, better network, customer service and fun
3. Wii is only. One I use..
4. PS3 Netflix
5. Wii – the level of interaction.
6. Playstation for graphics mostly. And it's not as easy to hack when playing online games as an
X-Box with a Microsoft based system is.
7. I don't own a game console. However, I do use a Wii when I visit my 9yr niece.
8. SNES and GB/GBA/DS, because I love pixel graphics.
9. Wii
10. X-box, I like the game selection and its the one I'm most comfortable using.
11. Ps3. For the quality of video & gaming it has.
12. Xbox - because of xbox live being the first operational console multiplayer.
13. Bowling. Family loves to bowl.
14. I don't have a preferred console.
15. Wii easy to play & can actually be productive.
16. WWE is the best?
17. Xbox because of the graphics and online play
Question 9
Latino Insights
Question 10
Latino Insights
Which of the following best describes your video game playing habits?
Alone 4 6 5 1 4 20
With friends 2 4 9 2 1 18
answered question 23
skipped question 29
Question 11
Latino Insights
Who is the primary user of the video game console that you use?
Myself 47.8% 11
Friends 21.7% 5
Mother 0.0% 0
Father 0.0% 0
Sister 0.0% 0
Brother 13.0% 3
Niece 4.3% 1
Nephew 0.0% 0
Other (please specify) 13.0% 3
answered question 23
skipped question 29
Question 12
Latino Insights
For which purposes do you use your video game console? (Select all that apply)
Gaming 52.2% 12
Workout 34.8% 8
Entertainment 87.0% 20
Productivity 4.3% 1
Education 13.0% 3
Other (please specify) 0.0% 0
answered question 23
skipped question 29
Latino Insights
100.0%
90.0%
80.0%
70.0%
60.0%
50.0%
40.0%
30.0%
20.0%
10.0%
0.0%
Gaming Workout Entertainment Productivity Education Other (please
specify)
Question 13
Latino Insights
What best describes the type of games that you play? (Select all that apply)
Action 34.8% 8
Strategy 26.1% 6
Racing 21.7% 5
Sports 39.1% 9
Music 26.1% 6
answered question 23
skipped question 29
Question 14
Latino Insights
What time of the day would you most likely use your video game console? (Select all that apply)
Latino Insights
60.0%
50.0%
40.0%
30.0%
20.0%
10.0%
0.0%
6 a.m - 10 a.m 10 a.m - 2 p.m 2 p.m - 6 p.m 6 p.m - 10 p.m 10 p.m - 2 a.m 2 a.m - 6 a.m
Question 15
Latino Insights
Have you ever access the internet while using your video game console?
Yes 65.2% 15
No 34.8% 8
answered question 23
skipped question 29
Question 16
Latino Insights
Which best describes the reason why you are using your video game console to access the internet? (Select all that apply)
answered question 11
skipped question 41
Question 17
Latino Insights
Overall, would you say that playing video games has had a positive influence on you, a negative influence, or hasn't had any influence on you?
answered question 18
skipped question 34
Question 18
Latino Insights
For the game you play most often, do you play the game alone, by yourself?
Yes 50.0% 9
No 50.0% 9
answered question 18
skipped question 34
Question 19
Latino Insights
Do you ever read or visit websites, reviews or discussion boards related to the video games you play?
41.2% 7
Yes
58.8% 10
No
answered question 17
skipped question 35
Question 20
Latino Insights
If the Wii console were a person what words would you use to describe its personality?
14
answered question 14
skipped question 38
No 72.2% 13
Yes 27.8% 5
answered question 18
skipped question 34
Question 22
Latino Insights
Have you ever participated in a promotional contest? (e.g. best recipe contest, best picture contest)
No 88.9% 16
Yes 11.1% 2
answered question 18
skipped question 34
Question 23
Latino Insights
Please indicate how strongly you agree or disagree with the following statements about advertising.
7 4 4 1 1 17
Expect advertising to be entertaining
3 8 3 2 1 17
Remember advertised products when shopping
2 4 7 1 2 16
Enjoy watching advertisements
3 3 5 3 2 16
Advertising helps me to choose products to buy for
myself or my children (if applicable)
5 3 3 4 1 16
More inclined to buy from a company that sponsors
events in my community
answered question 17
skipped question 35
Question 24
Latino Insights
With which of the two images you can relate the most?
Image 1 22.2% 4
Image 2 38.9% 7
Image 1 and image 2 are the same to me 11.1% 2
Neither image 1 nor image 2 are related to me 27.8% 5
Don't know 0.0% 0
answered question 18
skipped question 34
Image 1 Image 2
Question 25
Latino Insights
Yes 22.2% 4
No 72.2% 13
Don't know 5.6% 1
answered question 18
skipped question 34
Question 26
Latino Insights
If you were to select a celebrity/signer who could represent a video game console, who would it be?
13
answered question 13
skipped question 39
112