Вы находитесь на странице: 1из 2

c  


  
Class: 1 Lv in a Specialist Wizard

Feats: 1 or more Reserve Feat, Spell Focus (Specialist school), Greater Spell Focus (Specialist School), 1
or more Metamagic or item creation Feat, and Minor School Esoterica class ability.

Skills: Knowledge Arcane 12+ Ranks, and Spellcraft 12+ Ranks.

Saves: +6 Base will save

Spells: able to cast 7th Lv Arcane spell

   
HD: D4

Skill Points: 2+int mod

Class Skills: Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (all skills, taken
individually) (Int), Profession (Wis), and Spellcraft (Int).

LV BAB Fort Relf Will Special Spells


1 +0 +0 +0 +2 Reduced Forbidden Schools, 1st true spell +2 of existing Arcane class
mastery, Bonus feat.
2 +1 +0 +0 +3 Bonus Specialty, Bonus Feat, 1 st Spell-like +1 of existing Arcane class
ability.
3 +1 +1 +1 +3 Improved Reserve Feats, Bonus feat, The +1 of existing Arcane class
flow of magic.
4 +2 +1 +1 +3 Improved Caster level, 2 nd true spell +1 of existing Arcane class
mastery, Bonus feat
5 +2 +2 +2 +4 Bonus Specialty, 2nd Spell-like ability, Bonus +2 of existing Arcane class
feat, Devine Arcana.

     : The Character gains no new proficiencies with weapons or armor.

 : At 1st and again at 5th you gain spells and caster level has though you gained two levels in your
primary arcane caster class and at every other level you gain new spells and caster level has if you
gained one level. You gain no other benefits from that class.

     : You regain access to one of your forbidden schools of magic, however, this
ability cannot lower you to below 1 forbidden school.

    : at 1st and again at 4th you can choose one spell at any spell level to become a true
spell mastery spell. The spell gains the following effects;
| You may cast the spell with any Metamagic feat you have without increasing its spell level or
casting time .
| Any spell slot used to prepare the spell prepares a number of bonus uses equal to 10 ʹ the spells
level.
| You add your casting stat modifier to your caster level when using the spell.
| You become immune to any other wizard using that spell on you unless you will it .
| Înless you are against another character who has true spell mastery with that spell any counter
spells attempts instantly succeed and you have no need to sacrif ice a prepared spell. Also if a
spell is the same schools has your chosen spell you need not sacrifice a prepa red spell to counter
and you get a bonus to counter equal to your Grand Wizard level x3.

4   : Every level you gain a bonus feat from the wizard bonus feat list.

4   : At 2 nd and again at 5th you gain a bonus magic school specialization and gain all
benefits associated with it. Any class related bonuses that apply and/or require a specialism school
apply to these specialism has well, this ability is retroactive. Your bonus specialty can never be the
school you gained back from this ability or from any other ability.

   : at 2nd and again at 5th you can choose one spell you know between 0 th and 3rd level to
be used has a spell-like ability, this spell cannot have any Metamagic feats applied to it. The number of
times per day the ability can be used depends on the spell level; 0 th = at will, 1st 5/day, 2nd = 3/day, 3rd =
1/day. Your cast level with these abilities is equal to your Grand wizard Level x3 and cannot benefit
from any feats or class abilities.

        : So long has the spell you keep in reserve to use any reserve feat is at the
highest level of spell you can cast, you use your caster level instead of the spell level.

   !: You can now add your wisdom and charisma modifiers (if positive) to your save DC͛s
has well has your intelligence you also add your Grand Wizard Level has well. You may also chose ONE
of the following Metamagic feats, so long has you have it (this ability is not retroactive if you have none
of these feats when you first gain this ability and later gain one you MAY NOT apply it then), to
permanently have effecting your spells without an increase in either caster level or casting time: Silent
Spell, Still Spell, Quicken spell, Delay Spell, or Sculpt Spell.

   " #  : From 3rd level, every time you cast a spell you add d4 to your caster level.

$   : You may choose 1 spell of each Level form the cleric spell list that doesn͛t appear on the
wizard spell list and add it to the list of your known spells. You may then add more spells to your list
from the cleric list equal to your wisdom mod but may add no more than 1 spell of levels 7, 8, and 9 to
your list and you must have at least 5 spells from other levels before you can, you also must have at
least 4 spells of levels 0, 1, 2, 3, 4, before you can take any spells from 5, and 6. The spells cannot be
taken from the domain lists.

Вам также может понравиться