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exe
This is the original Cartograph, made by Zombuster, tweaked to include new featu
res.
It has the old a graphical user interface, which can not be used with the new fe
atures.
The command line interface can accept the old commands and these new human-reada
ble lowercase-only commands:
world #worldNumber# [options]
or
custom $pathToCustomMap$ [options]
or
folder $folderNameOfMinecraftSave$ [options]
Options can be (in any order):
normal: normal 2D map view (default)
heightmapcolor: 2D map view showing height using colors
heightmapgray: 2D map view showing height using shades of gray
oblique: oblique view from above
obliqueangled: 3D oblique view from an angle
isometric: 3D isometric view
cave: view underground spaces
wooloscopy: all non-air blocks are wool, this shows the data values
ignorewater: water is not rendered (might not work)
nether: maps the Nether instead of normal world
forcebrightness: forces all blocks to be bright as if in direct sunlight
granularity #value#: sets render granularity from 0 (clear, default) to 8 (co
urse)
day: normal daytime brightness (default)
night: nighttime brightness
twilight: in between
north: North is up (2D) or upper left (3D), like Earth maps
east: East is up (2D) or upper left (3D), default for earlier
Cartograph, view from spawnpoint.
south: South is up (2D) or upper left (3D)
west: West is up (2D) or upper left (3D)
onlylayer #layer#: shows only the layer spe
cified
onlylayers #numberOfLayers# #layer1# [#layer2[...]] shows any number of laye
rs specified
notlayer #layer#: shows all layers except
the layer specified
notlayers #numberOfLayers# #layer1# [#layer2[...]] shows all layers excepy
the layers specified
onlyblock #block#: shows only the block spe
cified
onlyblocks #numberOfblocks# #block1# [#block2[...]] shows any number of bloc
ks specified
notblock #block#: shows all blocks except
the block specified
notblocks #numberOfblocks# #block1# [#block2[...]] shows all blocks excepy
the blocks specified
name $mapname$ sets the name of the map for output file names
output $file$: forces the renderer to output the rendered file to speci
fied file name
alpha forces the renderer to only look for chunk files
beta forces the renderer to only look for region files
environment $folder$: sets the location of the minecraft save folder
verbosity #value# sets the value of verbosity to report to problemTracker.
txt, from 0 (none) to 3 (all)
progress $filename$ sets the file name to which the progress percentage is t
o be written
mirror mirrors the image, if automirror is not used too orienta
tion may be lost
automirror automatically corrects mirroring for isometric and obliq
ue angled to keep orientation
lowramwrite uses libpng14.dll instead of corona.dll for rendering, u
sing less ram but more cpu
listallblocks generate a file that details the type and exact location
of every block in the world
makeoffsetfile generate a file that details the map offset
rectangle #MinX# #MaxX# #MinZ# #MaxZ# only render chunks within these
coordinates
spacedrectangle #MinX# #MaxX# #MinZ# #MaxZ# only render chunks within these
coordinates, keep whitespace
Cartograph_G_Post_Processor.exe
Advanced options
The stack and merge renders list contains a list of maps which will be merged wi
th the post processor.
Each item on the list is a complete settings configuration.
The top job will be process first and stacked on top of the renders that follow.
The buttons allow manipulation of the list, clicking an item selects it and its
options.