Вы находитесь на странице: 1из 3

1500 Pts - Dark Eldar

Name
HQ: Archon (1 , 140 pts)
Archon 1 7 7 3 3 3 7 4/5 10 5+/2(i) 140 (C:DE, pg. 84); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Independent Character; Kabalite Armour; Splinter Pistol; Plasma Grenades; Huskblade; Haywire Grenades; Soul-trap; Shadow Field

Grp

WS

BS

Wo

Ld

Save Cost

Elite: Incubi (9 , 256 pts)


8 5 4 3/4 3 1 5 2 8 3+ 256 (C:DE, pg. 86); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Incubus Warsuit; Klaive Raider 1 Grp: - BS: 4 FA: 10 SA: 10 RA: 10 [80] (C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Dark Lance (x1); Night Shields; Flickerfield Incubi

Elite: Kabalite Trueborn (5 , 173 pts) Kabalite Trueborn 4 4 4 3 3 1 5 2 9 5+ 173 (C:DE, pg. 88); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Kabalite Armour; Blaster (x4) Venom 1 Grp: - BS: 4 FA: 10 SA: 10 RA: 10 [65] (C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 5 models; Night Vision; Flickerfield; Splinter Cannon (x2) Troops: Kabalite Warriors (11 , 190 pts) Kabalite Warriors 10 4 4 3 3 1 5 1 8 5+ 190 (C:DE, pg. 89); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Splinter Rifle (x9); Kabalite Armour; Splinter Cannon (x1) Raider 1 Grp: - BS: 4 FA: 10 SA: 10 RA: 10 [90] (C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Disintegrator Cannon (x1); Splinter Racks; Night Shields; Flickerfield Troops: Wyches (11 , 230 pts) Wyches

9 4 4 3 3 1 6 1/2 8 6+/4(i) 230 (C:DE, pg. 89); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Dodge (4+); Splinter Pistol & CCW; Combat Drugs; Plasma Grenades; Wychsuit; Haywire Grenades Hekatrix 1 4 4 3 3 1 6 2/3 9 6+/4(i) [42] Splinter Pistol; Haywire Grenades; Plasma Grenades; Agoniser Raider 1 Grp: - BS: 4 FA: 10 SA: 10 RA: 10 [80] (C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Dark Lance (x1); Night Shields; Flickerfield 9 4 4 3 3 1 6 1/2 8 6+/4(i) 160 (C:DE, pg. 89); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Dodge (4+); Splinter Pistol & CCW; Combat Drugs; Plasma Grenades; Wychsuit; Shardnet & Impaler (x1); Haywire Grenades Hekatrix 1 4 4 3 3 1 6 2/3 9 6+/4(i) [42] Splinter Pistol; Haywire Grenades; Plasma Grenades; Agoniser

Troops: Wyches (10 , 160 pts) Wyches

Heavy Support: Cronos Parasite Engine (1 , 100 pts) Cronos Parasite Engine 1 3 3 5 7 3 4 2 10 3+ 100 (C:DE, pg. 92); Unit Type: Monstrous Creature; Night Vision; Power from Pain; Fearless; Move Through Cover; Armoured Carpace; Close Combat Weapon; Spirit Syphon; Spirit Vortex Heavy Support: Ravager (1 , 125 pts) Ravager 1 Grp: 125 BS: 4 FA: 11 SA: 11 RA: 10 (C:DE, pg. 92); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Night Vision; Aerial Assault; Dark Lance (x3); Night Shields; Flickerfield Heavy Support: Ravager (1 , 125 pts) Ravager 1 Grp: 125 BS: 4 FA: 11 SA: 11 RA: 10 (C:DE, pg. 92); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Night Vision; Aerial Assault; Disintegrator Cannon (x3); Night Shields; Flickerfield
Created with Army Builder - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair. com!

Name
Option Footnotes Aerial Assault Dodge (4+) Fearless Fleet Independent Character Move Through Cover Night Vision Unit Type: Infantry Unit Type: Monstrous Creature

Grp

WS

BS

Wo

Ld

Save Cost

Total Cost: 1499

Unit Type: Vehicle (Skimmer, Fast, Opentopped) Agoniser Armoured Carpace Blaster Close Combat Weapon Combat Drugs Dark Lance Disintegrator Cannon Flickerfield Haywire Grenades Huskblade Incubus Warsuit Kabalite Armour Klaive Night Shields Plasma Grenades Shadow Field Shardnet & Impaler Soul-trap Spirit Syphon Spirit Vortex Splinter Cannon Splinter Pistol Splinter Racks Splinter Rifle Wychsuit

Special Rules May fire all of its weapons when traveling at Cruising speed. 4+ invulnerable save in close combat. Automatically pass all morale tests, conditions apply (p75 WH40K 5E) May assault in the same turn as running, conditions apply (p75 WH40K 5E) (See WH40k, pg. 50.) Roll an additional D6 when moving through cover, conditions apply (p75 WH40K 5E) May reroll Night Fighting distances, conditions apply (p75 WH40K 5E) Unit Type Unit Type: Infantry (p.54 WH40k) Unit Type: Monstrous Creature (p.51 WH40k) 1) Have Move Through Cover (p. 75 WH40k) 2) Fire two weapons per turn and have Relentless (p. 76 WH40k). 3) Close combat wounds ignore Armour Saves. 4) Armour penetration 2D6+Str Unit Type: Vehicle (Skimmer, Fast, Open-topped) (WH40k, pp. 70-71)

Wargear Wounds on a 4+ No saves. Confers a 3+ Armour Save. 18"R, S8, AP2, Assault 1, Lance. If used with another close combat weapon, +1 attack in close combat. All units with Combat Drugs gain one of the following (D6): 1) roll 3d6 when Running, 2) +1 WS, 3) +1 S, 4) re-roll To Wound, 5) +1 A, 6) start with a bonus pain token. 36" Range; S8; AP2; Heavy 1; Lance 36" Range; S5; AP2; Heavy 3. Invulnerable Save (5+). Only make a single attack against vehicles. D6; 1 = No Effect, 2-5 = Glance, 6 = Penetrating hit. Power Weapon. Causes instant death. Confers a 3+ Armour Save. Confers a 5+ Armour Save. Two-handed power weapons with +1S (in profile). Shooting at the target suffers -6" to range. Assault Grenades (BRB, pg. 36). 2+ invulnerable save. If save is failed, field is destroyed. 2 CCWs and enemies in B2B lose one A to a minimum of 1. If bearer kills an Independent Character or Monstrous Creature, it takes a Ld test. Passing doubles strength. May gain muliple times, maximum of 10. Template, S4, AP3, Assault 1. If the Cronos kills a model, one unit within 12" gains a pain token. 18"R, S3, AP3, Assault 1, Large Blast. If the Cronos kills a model, one unit within 12" gains a pain token. 36"R, S X, AP5, Assault 4 or Heavy 6*, Poisoned (4+). *May fire in either mode, vehicles always fire as Heavy. 12"R; SX; AP5; Pistol, Poisoned (4+). Embarked units firing Splinter Rifles/Pistols may re-roll failed to hit rolls. 24"R, S X, AP5, Rapid Fire, Poisoned (4+). Confers a 6+ armour save.

Roster Design Information Power from Pain: Pain tokens grant increasing powers (see Codex: Dark Eldar, pg. 25). 1+ Feel No Pain, 2+ Furious Charge, 3+ Fearless. Validation Report 1. Dark Eldar Army: Kabal; c-1. File Version: 1.20 For Bug Reports/www.ab40k.org; b-1. Roster Options: Special Characters; a-1. Scenario: Normal Mission Roster satisfies all enforced validation rules Roster Statistics
Created with Army Builder - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair. com!

% Elite: 28.6 % Fast: 0 % Heavy: 23.3 % HQ: 9.3 Model Count: 50 % Troops: 38.7 % Wargear: 0 Files version: 1.19 Group Min 1 0 2 0 0 Max 2 3 6 3 3 Used 1 2 3 0 3

Created with Army Builder - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved.

Download it for FREE at http://www.wolflair. com!

Вам также может понравиться