Вы находитесь на странице: 1из 9

43 Defensive Designations

d
L LC S

b
T

a
N M

c
R W

RC

SS

FS

Run Support Terms Force Fill Cutback Alley Pursuit

DEFENSIVE LINE L = Laser - Left End T = Tackle N = Nose R = Rocket - Right End

LINEBACKERS S = Strike - Strong LB M = Monster - Middle LB W = Whip - Weak LB

DEFENSIVE BACKS LC = Left Corner "Lion" SS = Strong Safety aka "Robber" FS = Free Safety RC = Right Corner "Ram" d = delta

GAPS a = alpha b = bravo c = charlie

DEFENSIVE RULES 1. The "strong" side of an offensive formation is the side where the Tight End is lined up. If there are 2 TE's strength is the wide side of the field or the 2 receiver side. If there are no TE's, strength is wide side of field. 2. The DL will always take their assigned gap out of BASE no matter what front we are in unless a stunt is called. 3. The DE's will have outside contain responsibilty and will line up outside shade of the last man on the LOS to their side. Rocket or Laser MUST JAM the TE on every play and maintain outside leverage unless a stunt is called. 4. The LB's will have the uncovered gap to their side unless a stunt is called. S & W must flip sides. LB's MUST "re-route" anyone crossing their face. 5. The SS MUST line up on the strong side of the formation. Safeties & LB's must be aware of formations and be ready to make defensive audibles. 6. All defensive personnel must play their side of the ball and protect their assigned gaps.

DEFENSIVE LINE STUNTS Pinch - All DL take the gap to the inside of their alignment. Fan - All DL take the gap to the outside of their alignment. Twist - Stunt between N & T. Strongside DL goes 1st. Switch - DE's switch responsibilities with Strike or Whip Weak - All DL take gap to the weakside. Bull - Bull rush OL then slip to your assigned gap. Gap - Interior DL line up in assigned gap and shoot it. Tango - T & N "fan" and DE's loop to the inside. Loop - DE's crash to the inside while N & T loop outside. Axe - Ends widen and crash, no contain responsibility.

LB BLITZES Strike - Strong LB blitz to uncovered gap to their side. Whip - Weak LB blitz to uncovered gap to their side. Monster - Middle LB blitz to uncovered gap (depending on front & stunt) Bullets - Strike & Whip blitz to uncovered gaps to their side. Wam - Whip & Monster blitz. Sam - Strike & Monster blitz. Rattle - All LB's show a fake blitz. Robber - SS blitz to an assigned gap depending on front. Smash - All LB's blitz to uncovered gaps. TORO - check out of stunt

43 Defensive Fronts
43 BASE

d
L C S

b
T

b
N

c
R

C M W

SS

FS

* Dashed lines show LB responsibility for "flow to". On "play away" LB's will scrape and "slow play" to uncovered gap towards flow.

43 UNDER

d
L C S

b
T

a
N M

c
R

C W

SS

FS

43 OVER

d
L C S

c
T

a
N M

c
R

C W

SS

FS

43 Pass Defenses
Cover 2 "Blue" vs Pro
Cover 2 - Man C's have #1 Rec S & W have #2 Rec M has #3 Rec

d
L C S
Flat/Force Hook/Curl

b
T

b
N

c
R

C M W
Flat/Force Hook/Curl Short Middle

SS

FS

Deep 1/2

Deep 1/2

Corners should be 5-7 yds off ball maintaining outside leverage and forcing WR inside. Safeties should be 12-15 yds off ball.

Cover 3 "Red" vs Pro

Cover 3 - Cloud Cover 2 look but rolling to pass strength. LC has Flat SS has outside 1/3 FS has Middle 1/3 RC has Deep 1/3 W has Flat

d
L SS S

b
T

a
N M

c
R W

Flat

C
Flat

C
Hook/Curl Deep 1/3 Hook/Curl

Deep 1/3

FS
Middle 1/3

Corners need to maintain inside leverage and force WR to an outside release.

Defensive Keys: Ends (Rocket or Laser) Must JAM the TE every play and maintain outside leverage unless a stunt is called. Defensive personnel must play their side of the ball and protect their assigned gaps. DE's & LB's MUST "Re-Route" anyone crossing their face. Safeties & LB's must be aware of formations and be ready to make defensive audibles.

43 Pass Defenses
Cover 4 "Silver"

d
L C Flat S

b
T

b
N

c
R W

M
Hook/Curl to TE Side

C Flat

Deep Outside 1/4

SS

FS Deep Outside 1/4

Deep Inside 1/4

Deep Inside 1/4

Corners need to maintain inside leverage and force WR to an outside release.

Cover 1 "Black" - Man to man, FS Deep

d
L C #1 m2m SS #2 m2m S

b
T

b
N

c
R W

C #1 m2m

FS Deep

Rocket or Laser must pickup #2 if they release to their side. DE's & LB's MUST CANCEL anyone crossing their face.

43 Defensive Adjustments
vs. Slot - Cover 3 "Red"

L SS
Flat

W
Hook/Curl

S
Hook

Flat

Deep 1/3

FS
Middle 1/3

Deep 1/3

** SS will play 2 man technique

vs Doubles - Cover 3 "Red"

L SS
Flat

T S

N M

R W
Flat

Hook/Curl

Hook

Deep 1/3

FS
Middle 1/3

Deep 1/3

** SS & Whip will play 2 man technique (Can substitute an extra C for Whip if necessary " Nickel") ** Strength determined by 2 rec side or QB Handedness

43 Defensive Adjustments
vs Trips - Cover 3 "Red"

L C W

R S SS
Inside Flat Outside Flat

Deep 1/3

Hook/Flat

Curl Deep 1/3

FS
Middle 1/3

vs. EMPTY - Cover 3 "Red"

L
Outside Flat

T M

R W C
Hook/Flat

SS

Inside Flat Curl Deep 1/3

Deep 1/3

FS
Middle 1/3

** Whip will play 2 man technique

43 BASE

d
L S

b
T

b
N

c
R W

* Dashed lines show LB responsibility on flow to. On play away LB's will scrape "slow play" to uncovered gap towards flow.

Base Pinch Monster

Base Weak Whip

Base Twist Bullets

Base Fan Wam

L S

R W

L S

R W

L S

R W

43 UNDER

d
L C S

b
T

a
N M

c
R

C W

SS

FS

Under Monster

Under Strong

L S

N M

R W

L S

R W

Under Twist Switch

Under Weak

L S

N M

R W

L S

R W

L S

N M

R W

L S

N M

R W

43 OVER

d
L C S

c
T

a
N M

c
R

C W

SS

FS

Over Strong

Over Pinch Monster

L S

N M

R W

L S

R W

Over Weak Whip

Over Fan Sam

L S

N M

R W

L S

R W

L S

N M

R W

L S

N M

R W