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Abstract
In this article, Anatoliy Kuznetsov answers the questions and tells us about the open BitMagic C++ Library.
Introduction
While regularly looking through the Internet-resources related to the sphere of 64-bit programming, I often came across mentioning about BitMagic C++ Library and that it had gained a lot of benefits from using 64-bits. I decided to communicate with the library's author and offer him to tell us in an interview about his research and developments. The questions are asked by: Andrey Karpov - "Program Verification Systems" company's worker developing PVS-Studio tool for verification of modern C++ applications. The answers are given by: Anatoliy Kuznetsov - chief software engineer in NCBI; developer of the open library BitMagic C++ Library.
Hello, Anatoliy. Please, tell us about yourself. What projects are you involved in?
Hello Andrey, I am chief software engineer, at present I am working in the team of searching and visualizing biomolecular information in NCBI (National Center for Biotechnology Information). Besides my major activity, I am the chief developer and architect of the open library BitMagic C++ Library. By education I am planning engineer, a graduate of the Lobachevskiy University in Nizhniy Novgorod.
What is BitMagic?
BitMagic was developed as a universal template library for working with compressed bit vectors. The library solves several tasks:
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Provides a bit container which is really compatible with STL by ideology. It means that the container must support iterators, memory allocators and interact with algorithms and other STL containers. The library can efficiently operate very long and sparse vectors. Provides a possibility of serialization of vectors for further writing them into databases or sending by net.
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A developer is provided with a set of algorithms for implementing set-theory operations and calculating distances and similarity metrics in multidimensional binary spaces. Much consideration is given to optimization for the popular calculation acceleration systems, such as SSE.
In case of what tasks to be solved can BitMagic be of most interest for developers?
The library turned out to be rather universal and perhaps it wouldn't be easy to list all the possible ways to use it. At present, the library is of most interest in the following spheres:
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Building of bit and inverted indexes for full-text search systems, acceleration of relational algebra operations (AND, OR, JOIN etc). Development of non-standard extensions and indexes for existing databases (Oracle Cartridges, MS SQL extended stored procedures). As a rule, such extensions help integrate scientific, geographic and other non-standard data into the database. Development of data mining algorithms. Development of in-memory indexes and databases. Development of systems of precise access differentiation with a large number of objects (security enhanced databases with differentiation of access to separate fields and columns). Task management systems (on the computation cluster), systems of real-time tracing of task states, storage of task states described as Finite State Machines. Tasks of representing and storage of strongly connected graphs.
What can you tell about the history of creating BitMagic library? What prompted you to create it?
For a long time, I and my colleagues had been working with the tasks related to large databases, analysis and visualization systems. The very first working version demonstrating bit vectors' abilities was shown by Maxim Shemanaryov (he is the developer of a wonderful 2D vector graphics library Antigrain Geometry: http://www.antigrain.com). Then, some ideas of equivalent representation of sets were described by Koen Van Damm, an engineer from Europe who was working on the parsers of programming languages for verifying complex systems. There were other sources as well. I decided to systematize it all somehow and present in the form of a library suitable for multiple use in various projects.
What are the conditions of BitMagic library's distribution? Where can one download it?
The library is free for commercial and non-commercial use and is available in the form of source texts. The only restriction is the demand of mentioning the library and its authors when using it in the finite product. You can see the materials here: http://bmagic.sourceforge.net.
Am I right supposing that BitMagic gains significant advantages after being compiled in the 64-bit version?
Really, the library uses a series of optimization methods accelerating work in 64-bit systems or systems with SIMD commands (128-bit SSE2). Here are the factors accelerating execution of algorithms:
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a wide machine word (logical operations are performed over a wide word); the programmer (and the compiler) has access to additional registers and lack of registers is not so crucial (there is such a disadvantage in x86 architecture); memory alignment often accelerates operation (128-bit alignment of addresses provides a good result); and of course the possibility to place more objects and data being processed in the memory of one program. This is a great plus of the 64-bit version clear to everyone.
At present, the quickest operation is available when using 128-bit SSE2 optimization in a 64-bit program. This mode combines the double number of x86 registers and the wide machine word to perform logical operations. 64-bit systems and programs are going through a real Renaissance. Migration of programs on 64-bits will be faster than moving from 16 to 32. Appearance of 64-bit versions of Windows on mass market and available toolkits (like the one your company is developing) will stimulate this process. In the environment of constant growth of systems' complexity and the size of code used in them, such a toolkit as PVS-Studio is a good help as it reduces efforts and forces release of products.
Could you give some code examples demonstrating the use of BitMagic library?
One of the examples simply creates 2 vectors, initializes them and performs the logical operation AND. Further, the class enumerator is used for iteration and printing of the values saved in the vector.
#include <iostream>
bv2[10000] = false; bv &= bv2; bm::bvector<>::enumerator en = bv.first(); bm::bvector<>::enumerator en_end = bv.end(); for (; en < en_end; ++en) { cout << *en << e ndl; } return 0; }
The next example demonstrates serialization of vectors and use of compression mode.
#include <stdlib.h> #include <iostream> #include "bm.h" #include "bmserial.h" using namespace std; // This procedure creates very dense bitvector . // The resulting set will consists mostly from ON (1) bits // interrupted with small gaps of 0 bits. // void fill_bvector(bm::bvector<>* bv) { for (unsigned i = 0; i < MAX_VALUE; ++i) { if (rand() % 2500) {
bv->set_bit(i); } } } void print_statistics(const bm::bvector<>& bv) { bm::bvector<>::statistics st; bv.calc_stat(&st); cout << "Bits count:" << bv.count() << endl; cout << "Bit blocks:" << st.bit_blocks << endl; cout << "GAP blocks:" << st.gap_blocks << endl; cout << "Memory used:"<< st.memory_used << endl; cout << "Max.serialize mem.:" << st.max_serialize_mem << endl << endl;; } unsigned char* serialize_bvector( bm::serializer<bm::bvector<> >& bvs, bm::bvector<>& bv) { // It is reccomended to optimize // vector before serialization. bv.optimize(); bm::bvector<>::statistics st; bv.calc_stat(&st); cout << "Bits count:" << bv.count() << endl; cout << "Bit blocks:" << st.bit_blocks << e ndl; cout << "GAP blocks:" << st.gap_blocks << endl; cout << "Memory used:"<< st.memory_used << endl; cout << "Max.serialize mem.:" << st.max_serialize_mem << endl;
new unsigned char[st.max_serialize_mem]; // Serialization to memory. unsigned len = bvs.serialize(bv, buf, 0); cout << "Serialized size:" << len << endl << endl; return buf; } int main(void) { bm::bvector<> bm::bvector<> // bv1; bv2;
bv2.set_new_blocks_strat(bm::BM_GAP); fill_bvector(&bv1); fill_bvector(&bv2); // Prepare a serializer class // for best performance it is best // to create serilizer once and reuse it // (saves a lot of memory allocations) // bm::serializer<bm::bvector<> > bvs; // next settings provide lowest serilized size bvs.byte_order_serialization(false); bvs.gap_length_serialization(false); bvs.set_compression_level(4); unsigned char* buf1 = serialize_bvector(bvs, bv1); unsigned char* buf2 = serialize_bvector(bvs, bv2); // Serialized bvectors (buf1 and buf2) now ready to be // saved to a database, file or send over a network.
// As a result of desrialization bv3 // will contain all bits from // bv1 and bv3: // bv3 = bv1 OR bv2
bm::deserialize(bv3, buf1); bm::deserialize(bv3, buf2); print_statistics(bv3); // After a complex operation // we can try to optimize bv3. bv3.optimize(); print_statistics(bv3); delete [] buf1; delete [] buf2; return 0; }
References
1. Elias Gamma encoding of bit-vector Delta gaps (D-Gaps). http://www.viva64.com/go.php?url=517 2. Hierarchical Compression. http://www.viva64.com/go.php?url=518 3. D-Gap Compression. http://www.viva64.com/go.php?url=519
4. 5. 6. 7. 8. 9.
64-bit Programming And Optimization. http://www.viva64.com/go.php?url=520 Optimization of memory allocations. http://www.viva64.com/go.php?url=521 Bitvector as a container. http://www.viva64.com/go.php?url=522 128-bit SSE2 optimization. http://www.viva64.com/go.php?url=523 Using BM library in memory saving mode. http://www.viva64.com/go.php?url=524 Efficient distance metrics. http://www.viva64.com/go.php?url=525