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review prescriptions of the Administrative

United States Court of Appeals,District of Procedure Act, 5 U.S.C. §§ 701-706, Atari


Columbia Circuit. unsuccessfully challenged the agency's
ATARI GAMES CORPORATION, determination in the district court as
Appellant, “arbitrary, capricious, an abuse of discretion,
v. or otherwise not in accordance with law.” 5
Ralph OMAN, Register of Copyrights. U.S.C. § 706(2)(A).FN1
No. 88-5296.
FN1. See17 U.S.C. § 701(d)
Argued Sept. 18, 1989. (specifying that most actions taken
Decided Oct. 31, 1989. by the Register of Copyrights are
subject to the provisions of the
Material from Public Domain. Most Cited Administrative Procedure Act).
Cases
(Formerly 99k12.1) In this appeal from the district court's entry
Scènes à faire doctrine limits only the scope of summary judgment for the Register, we
of the given material's copyright protection, hold that the Copyright Office did not
not its copyrightability. 17 U.S.C.A. § 101. intelligibly account for its ruling. Because
we are unable to determine on the current
Before RUTH BADER GINSBURG, record whether the Register's action
SILBERMAN and D.H. GINSBURG, comports with the demand of reasoned
Circuit Judges. decisionmaking, we vacate the district
court's judgment and remand the case to that
Opinion for the Court filed by Circuit Judge court with instructions to return the matter to
RUTH BADER GINSBURG. the Copyright Office for further
consideration consistent with this opinion.
Opinion concurring in the judgment filed by
Circuit Judge SILBERMAN. I. Background and Prior Proceedings

RUTH BADER GINSBURG, Circuit Judge: BREAKOUT, the audiovisual work that is
By letter dated December 7, 1987, the the subject of this dispute, is a coin-
Copyright Office reported its final action operated, ball and paddle video game
refusing to register a claim to copyright in created in 1975 and successfully marketed
the video game BREAKOUT, an by Atari in the following years.FN2
audiovisual work created in 1975 by Atari, BREAKOUT's audiovisual display features
Inc., the predecessor of plaintiff-appellant a wall formed by red, amber, green, and blue
Atari Games Corporation (Atari). The layers of rectangles representing bricks. A
December 1987 letter, written on behalf of player maneuvers a control knob that causes
the United States Register of Copyrights a rectangular-shaped representation of a
(Register), stated that the video game in paddle to hit a square-shaped representation
question “does not contain sufficient of a ball against the brick wall. When the
original visual or musical authorship to ball hits a brick, that brick disappears from
warrant registration.” Invoking the judicial its row, the player scores points, and a brick
on a higher row becomes exposed. A qualify, he wrote, because neither the
“breakout” occurs when the ball penetrates “ [c]ommon geometric shapes ... contained
through all rows of bricks and moves into in th[e] work” nor “the coloring of th[o]se
the space between the wall and the top of the shapes” constituted copyrightable subject
screen; the ball then ricochets in a zig-zag matter. Similarly, he stated, “ [t]here is not
pattern off the sides of the screen and the top enough original authorship to register a
layer of the wall, removing bricks upon claim in the sounds.” He further said that
contact and adding more points to the the “images ... created by playing the video
player's score. Various tones sound as the game ... are also not registrable since they
ball touches different objects or places on are created randomly by the player and not
the screen. The size of the paddle diminishes by the author of the video game.”
and the motion of the ball accelerates as the
game is played. By letter dated May 22, 1987, Shirley B.
Wendell of the Examining Division denied
FN2. Copyrights registered in June reconsideration. She repeated that the
1983 in the home version of common geometric shapes contained in
BREAKOUT and in the home BREAKOUT are not copyrightable, that
version of SUPER BREAKOUT adding color did not render the work
were not timely brought to the copyrightable, and that “[t]he individual
attention of the district court and tones or sounds are not copyrightable.”
form no part of the record before this
court. See Atari Games v. Oman, By letter dated December 7, 1987, Harriet L.
No. 88-0021 (D.D.C. Aug. 18, 1988) Oler, Chief of the Examining Division,
(memorandum order denying motion denied further reconsideration and
for reconsideration). announced the agency's final action on the
claim. She initially stated that the Register
By letter dated February 5, 1987, Atari views the work “as a whole” to determine
sought expedited registration of a copyright whether registration is warranted. However,
claim in the audiovisual work embodied in to explain her conclusion that BREAKOUT
BREAKOUT. Atari asserted an “urgent need “does not contain sufficient original visual
for special handling because of prospective or musical authorship to warrant
litigation in which [Atari] would be acting registration,” she separately treated the
as plaintiff.” See infra note 3. The work's several parts:
Copyright Office responded promptly, but
unfavorably. By letter dated February 13, [T]he use of a symbol for a wall drawn
1987, Copyright Examiner Carmen in a familiar tile type design is not
Martorana declared the work not copyrightable. The same is true of the
copyrightable. He reasoned that “[t]o be image of a rectangle used in place of a
considered an audiovisual work for paddle, a circle [sic] for a ball, and a
registration purposes, the work must contain common four colored stripe embellishing
related pictorial or graphic images, and at the wall.
*880 **183 least one of those images must
be copyrightable.” BREAKOUT did not The game's sounds, she added, “the three
tones used before the ball, and the string of register the claim and issue to the
double tones used after it,” do not applicant a certificate of registration under
“constitute any copyrightable audio the seal of the Copyright Office....
authorship.” She further stated that the
arrangement of the “stationary screen (b) In any case in which the Register of
display” contains no copyrightable Copyrights determines that, in accordance
authorship because “so few items” appear on with the provisions of this title, the
the screen and “the arrangement is basically material deposited does not constitute
dictated by the functional requirements of copyrightable subject matter or that the
this or similar backboard type games.” claim is invalid for any other reason, the
Finally, she noted, Atari was not precluded Register shall refuse registration and shall
“from registering a claim in the computer notify the applicant in writing of the
program.” reasons for such refusal.

Atari sought court review of the agency's If registration is refused, the applicant may
final action. On cross-motions for summary seek immediate judicial review, as Atari did
judgment, the district court concluded that here, in an action under the Administrative
the Register reasonably applied controlling Procedure Act, 5 U.S.C. §§ 701-706. See17
law to the facts before him. Describing the U.S.C. § 701(d). Alternatively, as noted in
three letters from the Copyright Office as the Register's final decision, determination
“thoughtful and well-orchestrated” of the copyrightability of the work may be
expositions of the “pertinent sought in the context of an infringement suit.
considerations,” the court held that the
Register did not abuse his discretion in Section 411(a) of the Copyright Act, 17
treating BREAKOUT as one of the “rare” U.S.C. § 411(a), permits an infringement
instances of expressive value so slight as to suit, despite the Register's refusal to register
be insufficient for copyright purposes. a copyright claim, if registration
Atari Games Corp. v. Oman, 693 F.Supp. submissions to the Copyright Office were in
1204, 1206, 1207 (D.D.C.1988). proper form and the Register is notified so
that he may exercise a right to intervene.
II. The Significance of Registration in this See Nova Stylings, Inc. v. Ladd, 695 F.2d
Controversy 1179 (9th Cir.1983) (holding mandamus no
longer available to compel registration).
Section 410 of the Copyright Act, 17 U.S.C. Registration carries evidentiary weight in an
§ 410, provides in part: infringement suit. Registration before or
within five years after first publication of the
(a) When, after examination, the work constitutes prima facie evidence of the
Register of Copyrights determines that, in validity of the copyright; registration after
accordance with the provisions of this title, the five-year period may be accorded weight
the material deposited constitutes “within the discretion of the court.” 17
copyrightable subject matter and that the U.S.C. § 410(c). For Atari, then, registration
other legal and formal requirements of this of a copyright in BREAKOUT might have
title have been met, the Register shall evidentiary force in an action against an
alleged infringer FN3 and would assure to discern from the final agency action
against the Register's appearance in the disqualifying BREAKOUT for registration
infringement action as a party adverse to just how the Register is applying the
Atari on the issue of registrability. relevant statutory prescriptions. We
therefore return the case for the requisite
FN3. Atari has instituted suit against rational explanation. See, e.g., Fort Bragg
an alleged infringer. Atari Games Ass'n of Educators v. FLRA, 870 F.2d 698,
Corp. v. Romstar, No. 87 C 9504 701 (D.C.Cir.1989); City of Vernon v.
(N.D.Ill.). FERC, 845 F.2d 1042, 1046-49
(D.C.Cir.1988).
III. Appellate Measurement of the Register's
Action We initially summarize our concerns; then,
to facilitate the Register's further
Regarding the district court, our review consideration, and guard against rudderless
stance in this case is not deferential: administrative pronouncements, we develop
those concerns more fully. See Pacific
Because an award of summary judgment Northwest Newspaper Guild v. NLRB, 877
reflects “a determination of law rather than F.2d 998, 1003 (D.C.Cir.1989) (“core
fact,” we do not defer to the District concern” of court, when petitioned to check
Court's conclusions but consider the against arbitrary and capricious
matter de novo. administrative action, is to assure that
executive agencies hew to principled “legal
Nepera Chem., Inc. v. Sea-Land Serv., Inc., theory” and do not indulge in “ad hocery”);
794 F.2d 688, 699 (D.C.Cir.1986) (quoting Kamargo Corp. v. FERC, 852 F.2d 1392,
Liberty Lobby v. Anderson, 746 F.2d 1563, 1398 (D.C.Cir.1988) (denial of permit is
1572 (D.C.Cir.1984), vacated on other arbitrary and capricious unless the
grounds,477 U.S. 242, 106 S.Ct. 2505, 91 Commission has “acceptable legal support
L.Ed.2d 202 (1986)). We accord due respect, under its authorizing statute”). First, we note
however, to decisions made by the the Copyright Act's definition of
Copyright Office pursuant to authority “audiovisual works” as “a series of related
vested in the Register by Congress. images ... intrinsically intended to be shown
Accordingly, we review the Register's by the use of ... devices such as ... electronic
decision under an “abuse of discretion” equipment, together with accompanying
standard. See John Muller & Co. v. New sounds, if any, regardless of the nature of the
York Arrows Soccer Team, Inc., 802 F.2d material objects ... in which the works are
989, 990 (8th Cir.1986); Norris Indus., Inc. embodied.” 17 U.S.C. § 101 (definitions).
v. International Tel. & Tel. Corp., 696 F.2d Although the Act uses the phrase “a series of
918, 922 (11th Cir.), cert. denied,464 U.S. related images,” the Copyright Office, even
818, 104 S.Ct. 78, 78 L.Ed.2d 89 (1983); in its final action, emphasized the non-
Esquire, Inc. v. Ringer, 591 F.2d 796, 806 n. copyrightability of the work's several parts-
28 (D.C.Cir.1978), cert. denied,440 U.S. the wall, paddle, ball, and tones-and also
908, 99 S.Ct. 1217, 59 L.Ed.2d 456 (1979). treated “the stationary screen display.” See
For the reasons stated below, we are unable supra p. 880. We are at a loss to understand
why the Register did not more solidly link the extent of copyright protection-solid or
the final decision to the Act's apparent thin-due a given “original work of
recognition that the whole-the “series of authorship.” The first question relates to the
related im ages” -may be greater than the existence of copyright, the second, to the
sum of its several or stationary parts. scope of protection.

Second, we do not grasp the standard of V. Copyrightable Subject Matter


creativity the Copyright Office employed in
determining whether to register [1] “Copyright protection subsists ... in
BREAKOUT as an audiovisual work. Was it original works of authorship” including,
the normal standard under which a very among several categories of copyrightable
modest degree of intellectual labor will subject matter, “audiovisual works.” 17
suffice? See, e.g., West Publishing Co. v. U.S.C. § 102(a)(6). Video games, case law
Mead Data Cent., Inc., 799 F.2d 1219, 1223 confirms, rank as “audiovisual works” that
(8th Cir.1986), cert. denied,479 U.S. 1070, may qualify for copyright protection. See,
107 S.Ct. 962, 93 L.Ed.2d 1010 (1987); 1 e.g., M. Kramer Mfg. Co. v. Andrews, 783
M. NIMMER & D. NIMMER, NIMMER F.2d 421, 436 (4th Cir.1986); Midway Mfg.
ON COPYRIGHT § 1.08[C][1] (1989). Or Co. v. Artic Int'l, Inc., 704 F.2d 1009, 1012
did the Office test BREAKOUT against a (7th Cir.), cert. denied,464 U.S. 823, 104
higher standard, one resembling the S.Ct. 90, 78 L.Ed.2d 98 (1983); Stern
“substantial creativity” measuring rod Elecs., Inc. v. Kaufman, 669 F.2d 852, 857
sometimes used to judge derivative works? (2d Cir.1982); Midway Mfg. Co. v.
See17 U.S.C. § 103; Chamberlin v. Uris Dirkschneider, 543 F.Supp. 466, 479-80
Sales Corp., 150 F.2d 512, 513 (2d (D.Neb.1981).
Cir.1945) (compilations or other derivative
works must contain “some substantial, not This court and others have defined the word
merely trivial, originality”). And if an “original” in the Copyright Act's term
elevated creativity requirement was “original works of authorship,” 17 U.S.C. §
employed, what justified use of a heightened 102(a), to mean “only that the work ‘owes
standard? its origin to the author’-i.e., that the work is
independently created, rather than copied
Third, the cryptic character of the final from other works.” Reader's Digest Ass'n v.
agency decision leaves us uncertain whether Conservative Digest, Inc., 821 F.2d 800, 806
the action regarding BREAKOUT is (D.C.Cir.1987) (quoting Alfred Bell & Co. v.
consistent with earlier and later Catalda Fine Arts, Inc., 191 F.2d 99, 102
pronouncements of the Copyright Office and (2d Cir.1951)). As the district court stated,
courts. Put more particularly, we are “[t]here is no dispute in this case, and the
concerned that the Register may have Register expressly recognized, that
confused or blended in this case the BREAKOUT originated with or was
analytically and operationally separate independently created by Atari.” Atari
questions: (1) is a work registrable as one Games Corp., 693 F.Supp. at 1205.
constituting “copyrightable subject matter,”
see17 U.S.C. § 410(a), (b); and (2) what is [2] While the Register concedes that
BREAKOUT is an independent creation, he 88 (1967) (Congressman Poff) (“A series of
concluded that the game is not a “work of related images includes any group of two or
authorship” within the meaning of the more images having some type of
statute. To constitute a “work of authorship,” relationship in their subject matter which
the material deposited with the Register gives unity to the group as a whole.
must pass a “creativity” threshold, i.e., it However, the fact that some or all of the
must embody “some modest amount of individual images in the group would also
intellectual labor.” Baltimore Orioles, Inc. constitute separate works does not prevent
v. Major League Baseball Players Ass'n, 805 the group of images from being an
F.2d 663, 668 n. 6 (7th Cir.1986) audiovisual work.”).
(distinguishing the concepts
“originality,” “creativity,” and “novelty,” In the clarification forthcoming on
and observing that “[f]or a work to be reconsideration by the Copyright Office, we
copyrightable, it must be original and anticipate that the Register will take careful
creative, but need not be novel”), cert. account of our recent opinion in Reader's
denied,480 U.S. 941, 107 S.Ct. 1593, 94 Digest, 821 F.2d at 806, in which we
L.Ed.2d 782 (1987). observed: FN4

A. The focus of inquiry FN4. On brief, the Register correctly


commented that Reader's Digest
[3] The Register subjected BREAKOUT to a should not be read to hold that
component-by-component analysis, and “anything submitted to the Copyright
considered in the aggregate “the stationary Office for registration which
screen display.” See supra p. 880; see also contains more than one figure or
Brief for Appellee at 11 (arguing that object would be per se
BREAKOUT “does not qualify for copyrightable.” Brief for Appellee at
copyright because the components of the 15. The court in that case spoke of a
audiovisual display are not original works of “distinctive arrangement,” one that
authorship”) (emphasis added). The Act, “create[s] a unique graphic design.”
however, uses the definitional term “series
of related images,” 17 U.S.C. § 101, and the None of the individual elements of the
case law correspondingly indicates that the Reader's Digest cover-ordinary lines,
Register's focus, even if initially typefaces, and colors-qualifies for
concentrated on discrete parts, ultimately copyright protection. But the distinctive
should be on the audiovisual work as a arrangement and layout of those elements
whole, i.e., the total sequence of images is entitled to protection as a graphic
displayed as the game is played. Stern work.... Reader's Digest has combined
Elecs., 669 F.2d at 857 (“Assessing the and arranged common forms to create a
entire effect of the [video] game unique graphic design and layout. This
[SCRAMBLE] as it appears and sounds, we design is entitled to protection under the
conclude that its repetitive sequence of Copyright Act as a graphic work.
images is copyrightable as an audiovisual See also Apple Barrel Prods., Inc. v.
display.”); see also113 CONG. REC. 8587- Beard, 730 F.2d 384, 388 (5th Cir.1984)
(component parts “neither original to the manner indicating some ingenuity, have
plaintiff nor copyrightable” may, in been accorded copyright protection both by
combination, create a “separate entity the Register and in court. See, e.g., Soptra
[that] is both original and copyrightable”); Fabrics Corp. v. Stafford Knitting Mills,
Roth Greeting Cards v. United Card Co., Inc., 490 F.2d 1092, 1094 (2d Cir.1974)
429 F.2d 1106, 1109 (9th Cir.1970) (concluding that fabric design consisting of
(greeting cards held to be copyrightable strip of crescents with scalloping or ribbons
although textual matter standing alone was and rows of semicircles “constitutes modest
not copyrightable; “all elements of each but sufficient originality so as to support the
card, including text, art work, and copyright”); Tennessee Fabricating Co. v.
association between art work and text, Moultrie Mfg. Co., 421 F.2d 279, 282 (5th
[must] be considered as a whole”). Cir.) (holding that filigree pattern of
intercepting straight and arc lines
B. The creativity threshold “possessed at least the minimal degree of
creativity required for a copyright”), cert.
The level of creativity necessary and denied,398 U.S. 928, 90 S.Ct. 1819, 26
sufficient for copyrightability has been L.Ed.2d 91 (1970); Concord Fabrics, Inc. v.
described as “very Marcus Bros. Textile Corp., 409 F.2d 1315,
slight,” “minimal,” “modest.” See, e.g., 1316 (2d Cir.1969) (treating as subject to
West Publishing Co., 799 F.2d at 1223; copyright protection fabric design consisting
Thomas Wilson & Co. v. Irving J. Dorfman of a circle within a square within a circle);
Co., 433 F.2d 409, 411 (2d Cir.1970), cert. In Design v. Lynch Knitting Mills, Inc., 689
denied,401 U.S. 977, 91 S.Ct. 1200, 28 F.Supp. 176, 178-79 (S.D.N.Y.) (upholding
L.Ed.2d 326 (1971); 1 M. NIMMER & D. copyright of rhomboid pattern on a sweater),
NIMMER, NIMMER ON COPYRIGHT §§ aff'd,863 F.2d 45 (2d Cir.1988). We are thus
1.08[C] [1], 2.01[B][1] (1989). In defense of uncertain whether or how the Register's
the judgment that BREAKOUT does not decision on BREAKOUT harmonizes with
pass the “modest” creativity threshold, prior Copyright Office actions and court
appellate counsel for the Register pointed to rulings on the creativity threshold.FN5
the Copyright Office regulation providing
that “familiar symbols or designs” and FN5. After oral argument, in
“mere variations of typographic response to the court's inquiry, the
ornamentation, lettering or coloring” are not Copyright Office identified three
subject to copyright. 37 C.F.R. § 202.1. instances, in addition to
Again, we are concerned that the Register's BREAKOUT, in which registration
attention may have trained dominantly on as an audiovisual work was denied to
components, not on the work as a whole-the a video game: TIC TAC TOE
full “series of related images.” 17 U.S.C. § (registration rejected Aug. 30, 1989),
101 (defining “audiovisual works”); see OCTASY (registration rejected Oct.
supra pp. 779-80, 882-83. 21, 1988), and DRAW POWER
DOUBLE DOWN (registration
Furthermore, we note that simple shapes, originally rejected Aug. 26, 1983,
when selected or combined in a distinctive final rejection after appeal, Aug. 12,
1989). Notice to the Court of Other images are created “by the player and not by
Videogame Rejections by the United the author of the video game.” See supra
States Copyright Office (Sept. 27, pp. 879-80. We are mindful, however, of the
1989). Before this post-argument cogent exposition of our sister circuit
submission, the Copyright Office regarding another video game:
had not drawn the court's attention to
any instance, other than Although there is player interaction with
BREAKOUT, of the Register's the machine during the play mode which
refusal to register a video game as an causes the audiovisual presentation to
audiovisual work. The court cannot change in some respects from one game to
discern from the Notice whether the the next in response to the player's varying
three audiovisual works now participation, there is always a repetitive
specified by the Copyright Office are sequence of a substantial portion of the
comparable to BREAKOUT. Nor do sights and sounds of the game, and many
we know why the screen displays in aspects of the display remain constant
these cases were found to lack from game to game regardless of how the
sufficient authorship. For example, player operates the controls.
we are not informed whether any of
these submissions were derivative Williams Elecs., Inc. v. Artic Int'l, Inc., 685
works based on prior models. F.2d 870, 874 (3d Cir.1982); accord Midway
Mfg. Co., 704 F.2d at 1012 (“The player of a
[4] In its brief on appeal, the Copyright video game does not have control over the
Office compared Atari's claim for protection sequence of images that appears on the
of its work “as a whole,” to the protection video game screen.... The most he can do is
copyright law affords to compilations and choose one of the limited number of
other derivative works. Brief for Appellee at sequences the game allows him to
14. Derivative works, several decisions choose.”).FN6
state, to be copyrightable, must meet a test
of “substantial,” not merely “minimal,” FN6. It now appears settled that
creativity. See, e.g., Past Pluto Prods. video games can qualify as works
Corp. v. Dana, 627 F.Supp. 1435, 1441 “fixed in [a] tangible medium of
(S.D.N.Y.1986). To our knowledge, expression.” 17 U.S.C. § 102(a); see
however, neither the Copyright Office nor M. Kramer Mfg. Co. v. Andrews, 783
any court has ranked as “derivative” a video F.2d 421, 440-42 (4th Cir.1986);
game that, like the BREAKOUT game Atari Stern Elecs., Inc. v. Kaufman, 669
produced in 1975, is not based on prior F.2d 852, 855-56 (2d Cir.1982); A.
models. Cf. M. Kramer Mfg. Co., 783 F.2d LATMAN, R. GORMAN & J.
at 428 (request for registration as a GINSBURG, COPYRIGHT FOR
derivative work of video game building on THE NINETIES 87-88 (3d ed.
prior models). 1989). But cf. Stern Elecs., 669 F.2d
at 857 (recognizing that there might
We recall here the suggestion initially made be repeating sequences so simple and
by the Copyright Office that BREAKOUT's invariable, or insubstantial a part of
the whole that copyrighting would L.Ed.2d 158 (1984)). Compare Herbert
not be warranted). Rosenthal Jewelry Corp. v. Kalpakian, 446
F.2d 738, 742 (9th Cir.1971) (rejecting
C. “Idea” or “expression,” scenes à faire, infringement of registered copyright claim
and the distinction between registrability brought by manufacturer of jeweled pin in
and scope of copyright protection the shape of a bee; court held that idea of pin
and its expression were inseparable,
Copyright protection extends only to defendants were therefore free to copy the
“expression,” not to “ideas.” 17 U.S.C. § idea and, consequently, to produce a jeweled
102(b); Mazer v. Stein, 347 U.S. 201, 217, bee pin that looked like plaintiff's) with
74 S.Ct. 460, 470, 98 L.Ed. 630 (1954). The Atari, Inc. v. Amusement World, Inc., 547
Register sees the two as merged in the F.Supp. 222, 227 (D.Md.1981) (observing
BREAKOUT game. BREAKOUT contains that “the idea of a video game involving
no expression, he maintains, separable from asteroids is a much more general idea than
the game itself, and therefore does not the rather specific concept of a jewelled pin
qualify as copyrightable subject matter. in the shape of a bee, and the former is
Eleven months prior to the final agency capable of many forms of expression,”i.e.,
action in this case, the Fourth Circuit differently designed and combined symbols,
declared “untenable” lump categorization of movements, and sounds). But cf. Stern
video games as “idea” rather than Elecs., 669 F.2d at 857 (leaving open the
“expression.” M. Kramer Mfg. Co., 783 issue whether “a sequence of images ...
F.2d at 436-37. might contain so little in the way of
particularized form of expression as to be
The Fourth Circuit, in M. Kramer Mfg. Co., only an abstract idea portrayed in
acknowledged and distinguished precedent noncopyrightable form”).
holding that when the subject matter allows
for only a very limited manner of FN7. But cf. NEC Corp. v. Intel
expression, the idea and its expression Corp., 10 U.S.P.Q.2d 1177, 1179,
remain a unit, so that there is no 1989 WL 67434 (N.D.Cal.1989):
copyrightable material. Morrissey v. Procter
& Gamble, 379 F.2d 675, 678-79 (1st [A]s a matter of practicality, the
Cir.1967) (copyright does not extend to rules issue of a limited number of ways
for “sweepstakes” type sales promotion to express an idea is relevant to
contest).FN7 But works in the computer's infringement, but should not be the
domain generally have not fit that bill, the basis for denying the initial
M. Kramer Mfg. Co. panel observed. copyright. The Register of
Instead, the variety of ways to perform the Copyrights will not know about the
same function sustains the classification of presence or absence of constraints
such works as “expression.” M. Kramer that limit ways to express an idea.
Mfg. Co., 783 F.2d at 436 (quoting Apple The burden of showing such
Computer, Inc. v. Franklin Computer Corp., constraints should be left to the
714 F.2d 1240, 1253 (3d Cir.), cert. alleged infringer. Accordingly, in
denied,464 U.S. 1033, 104 S.Ct. 690, 79 the absence of Ninth Circuit
authority to the contrary, it is copyright seal. “[M]any different computer
concluded that the relationship programs can produce the same ‘results,’
between “idea” and “expression” whether those results are an analysis of
will not be considered on the issue financial records or a sequence of images
of copyrightability, but will be and sounds.” Stern Elecs., 669 F.2d at 855.
deferred to the discussion of “[W]riting a new program to replicate the
infringement. play of [a video game] requires a
sophisticated effort, but it is a manageable
In this light, we do not follow the Register's task.” Id.; see Patry, 31 J. COPR. SOC'Y
thought in describing BREAKOUT's at 5 (“A knock-off manufacturer could ...
arrangement as dictated by “functional write a computer program which would
requirements.” See supra p. 880. Atari exactly replicate the audiovisual display but
demonstrated that a large variety of which would not replicate the underlying
“arrangements” or designs might have been computer program. In such an event, the
devised in lieu of those featured in registration of the computer program ...
BREAKOUT, i.e., in place of the objects would be ineffective since it is the
represented (multi-colored brick wall, audiovisual display which is sought to be
square ball, and shrinkable rectangular protected.”).
paddle), the sounds employed (their tones
and duration), and the speed and artificial FN8. Written computer programs are
direction of the ball's movement. See copyrightable as literary works. See
Addendum to Reply Brief for Appellant; 1 M. NIMMER & D. NIMMER,
Williams Elecs., Inc. v. Bally Mfg. Corp., NIMMER ON COPYRIGHT §
568 F.Supp. 1274, 1281 (N.D.Ill.1983) 2.04[C] (1989).
(observing that, unlike an arcade pinball
game, the audiovisual aspects of a video [6] Even if BREAKOUT contains
game “are conceptually separable from its “expression,” the Register additionally
utilitarian aspects”); Patry, Electronic suggests, the symbols displayed are so
Audiovisual Games: Navigating the Maze of ordinary and commonplace as to fail under
Copyright, 31 J. COPR. SOC'Y 1, 46 (1983) scenes à faire analysis. The term scenes à
(“[E]ven the simplest game may have faire refers to stereotyped expressions,
variations of sizes, shapes, sequences, colors “incidents, characters or settings which are
and sounds.”) as a practical matter indispensable, or at
least standard, in the treatment of a given
[5] Nor can it convincingly be maintained topic.” Alexander v. Haley, 460 F.Supp. 40,
that audiovisual display and computer 45 (S.D.N.Y.1978). In Atari, Inc. v. North
program are so linked that it is necessary or Am. Phillips Consumer Elecs. Corp., 672
sufficient for Atari to register a claim in the F.2d 607 (7th Cir.), cert. denied,459 U.S.
computer program. Cf. supra p. 880.FN8 880, 103 S.Ct. 176, 74 L.Ed.2d 145 (1982),
Registering a claim in the program would the court placed “[c]ertain expressive
not securely protect “the series of related matter” in the video game PAC-MAN in a
images,” 17 U.S.C. § 101, for which Atari scenes à faire compartment. 672 F.2d at
seeks an “original work of authorship” 616-17. But the panel in that case
ultimately did not conclude that the ... no matter how humble in
expressions it treated as scenes à faire originality, such games are still a
gained no copyright protection. Instead, the protectible form of expression.”).
panel said that the items in question (maze, The final decision we are reviewing,
scoring table, tunnel exits, dots) should however, did not say if or why
“receive protection only from virtually games, as a category, are different, so
identical copying.” Id. at 617. That we do not address that prospect.
statement indicates that “the scenes à faire
doctrine limits only the scope of a given Conclusion
material's protection, not its
copyrightability.” Nash v. CBS, Inc., 691 For the reasons stated, we reverse the
F.Supp. 140, 144 (N.D.Ill.1988). summary judgment entered by the district
court. We remand this case to that court with
We are unable to detect from the final instructions to return the matter of Atari's
decision before us the standard the Register application to the Register for renewed
is using to differentiate material that cannot consideration consistent with this opinion.
constitute copyrightable subject matter and
therefore should not be registered, from It is so ordered.
material that may be copyrightable, although SILBERMAN, Circuit Judge, concurring in
perhaps meriting only “thin” protection the judgment:
when the character of its “expression” is We are asked in this case to review the
tested in an infringement suit. Cf. decision of the Register of Copyrights
Continental Cas. Co. v. Beardsley, 253 F.2d denying Atari's application for a registration
702, 704 (2d Cir.) (distinguishing between in the audio-visual display accompanying its
the existence of copyright and its scope ), game BREAKOUT. The copyrightability of
cert. denied,358 U.S. 816, 79 S.Ct. 25, 3 the display is an issue currently before the
L.Ed.2d 58 (1958). Because neither the District Court for the Northern District of
idea/expression dichotomy nor the scenes à Illinois where Atari has brought an action
faire doctrine, under the prevailing case law, against a putative infringer. See Atari
reveals to us why BREAKOUT should rank Games Corp. v. Romstar, Inc., Civil No. 87
as a work in which no copyright can exist, C 9504. Because a registration would afford
we are currently unable to approve the something of an evidentiary advantage in
Register's decision under those rubrics.FN9 that suit, see infra at 879-880, Atari has
chosen to pursue this petition for review
FN9. At oral argument a suggestion simultaneously with the infringement suit.
was made that games are
categorically accorded distinctive I join the judgment of the court-remanding
treatment by the Register. But cf. the case to the Register of Copyrights for
Patry, Electronic Audiovisual adequate explanation-because I cannot
Games: Navigating the Maze of determine confidently from the Register's
Copyright, 31 J. COPR. SOC'Y 1, 56 December 7, 1987 letter, the final agency
(1983) (“It is true that electronic action, what standard the Office used to
audiovisual games are ‘games,’ yet deny registration. I write separately because
I think the majority opinion could be other offerings such as works of art, and that
misinterpreted so as to confine improperly distinction is to be based on the Register's
the Register's discretion on remand. interpretation of the Copyright Act-which
distinguishes between “idea” and
We must bear in mind that when we review “expression” FN2 -his determination might
the Register's determination to accept or even be subject to a somewhat stricter scope
reject an application for registration, we do of review than abuse of discretion-but it
not make a final decision on the would still be quite deferential. I refer, of
copyrightability of the item. In fact, as the course, to Chevron, which obliges us
majority opinion recognizes, the Copyright ordinarily to leave undisturbed a permissible
Office's imprimatur is worth only a or reasonable agency interpretation of a
rebuttable presumption as to copyrightability statute if Congress has not directly
in an infringement action. And as the addressed the issue presented. See Chevron
government points out, the Copyright Office U.S.A. Inc. v. NRDC, 467 U.S. 837, 104
receives over a 100,000 applications every S.Ct. 2778, 81 L.Ed.2d 694 (1984). If the
year. Every time the Register denies Register has adopted such an interpretation
registration for too little creativity it cannot to govern his office's decisions on
be expected to issue an opinion that registration, that does not mean that the
compares with the learned offerings of my judiciary would be obliged to afford
colleagues. I think that is why the courts deference to that position in an infringement
have generally thought abuse of discretion to action, which, of course, is not a direct
be the appropriate standard to review the review of agency action governed by the
Office's denial of a registration. Since the Administrative Procedure Act. The
applicant can gain full judicial review of Copyright Act is quite explicit as to the
copyrightability in an infringement action, weight a registration decision is to be given
the costs of forcing too fine an analysis and in that kind of judicial proceeding. The
too extensive an explanation of a denial of Register's decision to grant a copyright
registration FN1 are not worth the benefits- merely constitutes prima facie evidence of
particularly when reviewing a question the copyright's validity in any infringement
which has unavoidably subjective aspects action brought within five years of the
such as how much creativity is sufficient to works first publication (and only whatever
force the Copyright Office to register a weight the court deems appropriate for
proffered work. actions brought after that time), see17
U.S.C. § 410(c); judicial review of questions
FN1. The Register typically gives no of law, including the question of
explanation when the Office registers copyrightability, is otherwise entirely de
an offering; the Act requires an novo. See Durham Industries, Inc. v. Tomy
explanation if the Office denies Corp., 630 F.2d 905, 908 (2d Cir.1980).
registration. See17 U.S.C. § 410(c).
FN2. 17 U.S.C. § 102(b) provides
If, however, the Register wishes to make a that:
categorical distinction between classes of
works such as video games as compared to In no case does copyright
protection for an original work of that cryptic statement, but, in its brief, the
authorship extend to any idea, government argues that “BREAKOUT
procedure, process, system, represents no more than a videogame idea”
method of operation, concept, and therefore is not protected under the
principle, or discovery, regardless copyright statute. See17 U.S.C. § 102. The
of the form in which it is government's brief further states that “games
described, explained, illustrated, or have been particularly susceptible to
embodied in such work. (emphasis copying under copyright because the core
added). feature-the idea for the game-cannot be
protected.” The government thus seems to
It is unclear to me whether the Register has be suggesting-although it is by no means
drawn a categorical distinction between idea clear, even in its brief-that in distinguishing
and expression in this case. It was between unprotected ideas and protected
suggested at oral argument that if a still of expressions under the copyright statute (an
any of the computer images that appear obviously difficult analytical task) the
during the game of BREAKOUT were Register adopts a somewhat different
submitted to the Copyright Office as a work approach for games than it does for, let us
of art, a copyright would issue. In that form, say, a magazine cover. Cf. Reader's Digest
perhaps, the Register would not dispute the Ass'n v. Conservative Digest, Inc., 821 F.2d
presentation's creativity. But the Register is 800 (D.C.Cir.1987).
apparently more willing to reject video game
displays as insufficiently creative and has I have the impression from the letter and
done so, not only in the case of brief that what underlies the Register's
BREAKOUT, but also in several other position is the notion that works of art-for
instances that were brought to the court's instance, a drawing of the Potomac River or
attention. It would seem then, that the even of simple geometrical shapes-are
Copyright Office is using a different almost entirely “expression”; the “idea”
standard to determine the copyrightability of element is insignificant, and the Register
video games than it uses for other works- therefore, seems more readily to afford them
which it may well be entitled to do-but it has registration. On the other hand, the Register
not explained what those standards are (if apparently believes that a video game's
they are indeed different) nor how it applies fundamental character is its idea or concept,
them. and the form of expression it takes may be
less important. The geometric shapes that
The only indication we have of how the appear at any moment on the BREAKOUT
Register justifies this divergent treatment is screen, and the rather simple audio tones,
the statement in the December 7 letter under that approach, would be seen
referring to the arrangement of the few items primarily as a function of the idea of the
on the screen (at any given moment) as game rather than an independent attempt at
“basically dictated by the functional expression. If this is what accounts for the
requirements of this or similar backboard Register's disparate treatment of video
type games.” The letter does not further displays and works of art, it may or may not
explain what the Copyright Office means by be a “permissible interpretation” of the
Copyright Act by the Register of But see infra at 890. But the majority's
Copyrights. See Chevron U.S.A. Inc. v. other concerns, though also phrased in terms
NRDC, 467 U.S. 837, 104 S.Ct. 2778, 81 of questions, seem to be points of
L.Ed.2d 694 (1984). I cannot be confident disagreement rather than confusion. For
that this is even the Register's view since it instance, the majority's statement “we are at
is only hinted at in the Register's letter and a loss to understand why the Register did not
only marginally elaborated in the more solidly link the final decision to the
government's brief. For that reason, I believe Act's apparent recognition that the whole-the
the case should be remanded to the ‘series of related images'-may be greater
Copyright Office for adequate explanation than the sum of its several or stationary
of its decision, and therefore I join in the parts,” Maj.Op. at 881 (emphasis added),
judgment of the court. reflects a difference in emphasis, not judicial
concern with agency inarticulateness. And
The primary problem I find in the majority's when the majority says that it is “uncertain”
opinion is its implicit, if not explicit, whether the Register's decision is
expansion of the scope of our review of the “consistent with earlier and later
Copyright Office's registration decisions. To pronouncements of the Copyright Office
be sure, the majority nominally accepts and courts,” Maj. Op. at 882 (emphasis
abuse of discretion as the proper standard- added), it is implying, not an inability to
surely the most deferential form of judicial understand the Register, but rather that the
review of agency action that we can employ. Register's position is vulnerable if it departs
But as far as I can determine, there is no from some judicial interpretations-which
connection between the majority's adoption sounds like at least a tentative view on the
of that standard and its further discussion of merits. Of course even a suggestion that the
the issues in the case. The majority's Register is barred from adopting an
holding, set forth at pages 881-882, is that interpretation of the Copyright Act regarding
the Register's explanation of his action was video games that is inconsistent with the
inadequate to afford judicial review. The view expressed by certain courts (let alone
majority has three questions as to the some scholarly commentators) would be at
Register's letter: (a) did the Register treat the odds with the abuse of discretion standard of
work as a whole or only its components? (b) review; it would more nearly resemble de
did the Register employ the “normal” novo scrutiny. If that is what the majority
standard of creativity? and (c) is the means to imply, it is, in my view, not good
Register's decision consistent with earlier administrative law. Thereafter, the majority
and later pronouncements of the Copyright launches into a thoughtful discussion of
Office FN3 and courts? I agree, as I have copyright law which-whatever value it may
already indicated, that the Register is quite have to copyright law aficionados-does not
unclear as to the standard of creativity he is seem to relate directly to the narrow issue
applying, particularly whether he is before us now and therefore could be
employing a different standard for video misinterpreted.
games, and therefore I have no fundamental
quarrel with the majority's decision to FN3. It is not clear what the majority
remand for further explanation on that point. means by earlier and later
“pronouncements” of the Copyright allow the Register to present his
Office. interpretation of the idea/expression
dichotomy-which he has not done clearly
In that regard, I find the majority's here, even in counsel's post hoc suggestions-
discussion of the Fourth Circuit's opinion before the court offers its own guidance.
about the application of the idea/expression
distinction to video games expressed in M. Similarly, I find the court's discussion of the
Kramer Mfg. Co. v. Andrews, 783 F.2d 421 Register's “component-by-component
(4th Cir.1986), a copyright infringement analysis” of BREAKOUT to be a bit
case (not cited by the parties), to be heavyhanded. In the December 7 letter,
somewhat misleading, surely premature, and summarized fairly in the majority opinion,
perhaps inapposite. There, the court of the Register denied registration because the
appeals rejected a district court suggestion pictorial and audio components of the game
that video games are never copyrightable. were too simple to pass the nontrivial test
Although the court recognized that “it is for creativity of authorship. I doubt there is
sometimes difficult to distinguish between any better way to say something is too
the two concepts of ‘idea’ and ‘expression,’ simple than merely to assert it. When the
” and that “if there is only one way to Register tried to explain why it thought the
express the idea, ‘idea’ and ‘expression’ pictorial and audio aspects of the game were
merge and there is no copyrightable insufficiently creative, it broke the game
material,”see id. at 436, it seemed to regard down into its components and analyzed each
computer games as more expression than part. That leads the majority to conclude that
idea and therefore readily copyrightable. the Office did not judge the work as a whole
The Fourth Circuit was not, however, and therefore, the majority seems to imply,
reviewing a determination made by the the Office ran afoul of the Copyright Act as
Register of Copyrights. It may well be that if interpreted by various courts of appeals.
this issue came to us as it did to the Fourth See Maj.Op. at 882 (quoting 17 U.S.C. §
Circuit in Kramer, as an infringement action 101 which defines audio-visual displays as a
in which the court was not obliged to defer “series of related images”); see also Maj.Op.
to an agency's action or interpretation, I at 883. The December 7 letter, however,
would follow the Fourth Circuit's approach, asserts that the Register did judge the work
but that hardly justifies a preemptive as a whole. I do not think the Register can
rejection of any other practice the Register be faulted for analyzing each component of
may adopt. That the Fourth Circuit thought “ the work. In explaining how one determined
‘untenable’ ” the categorization of the video the copyrightability vel non of an audio-
game before it as “ ‘idea’ ” rather than “ visual display, it seems that one would
‘expression’ ” Maj.Op. at 884-885 (quoting inevitably discuss the components.
Kramer, 783 F.2d at 436), does not
necessarily preclude the Register from In much the same way, the majority appears
distinguishing video games from other to prescribe the proper standard of creativity
submitted works on idea versus expression that the Register should employ in assessing
grounds. I believe that the proper course in audio-visual displays. See Maj. Op. at 883-
the review of a registration decision is to 84. I agree, as I have said, that the Register
was unclear as to what standard of creativity employing a categorical distinction between
should be applied. But I do not think that the the registrability thresholds for video game
Register should be bound on remand to displays and other works. But we must be
accept the creativity standard found to be careful when we choose this procedural
“normal” or appropriate by certain courts of option not to make it a device to induce an
appeals and by Professor Nimmer. See Maj. agency to provide the explanation and the
Op. at 881-82. If the Register believes that result we think correct. If improperly read,
video games should have to meet a the majority opinion might have the effect of
“substantial” rather than a “minimal” causing the Copyright Office to register
creativity threshold, and he adequately virtually any offering. So far as I can
explains that interpretation, we would determine, no court since 1941 has reversed
properly review the Register's decision by a decision by the Register to deny an initial
applying a reasonableness standard or an application for a copyright.FN5 And it may
abuse of discretion standard, not by deciding well be that, as a practical matter, only
merely whether it was consistent with the denials are vulnerable to legal challenge.FN6
rulings of courts and the analysis of If that is so, we should not create incentives
scholars.FN4 to register, the effect of which we do not
understand.
FN4. The Register is not necessarily
bound by its previous decisions- FN5. See Bouve v. Twentieth
subsequently upheld by various Century-Fox Film Corp., 122 F.2d
courts in infringement actions- 51 (D.C.Cir.1941). But at that time,
granting copyrights to a number of the registration of copyrights was
fabric designs and a room divider considered “a ministerial duty
consisting of simple geometric imposed upon him by the law....” Id.
shapes. See Maj.Op. at 883-84. at 56.
Since the Copyright Office is only
required to explain why it rejects but FN6. Putative challengers to the
not why it grants an application for a grant of registration-such as the
copyright, see17 U.S.C. § 410(c), defendant in the currently pending
none of those decisions indicates infringement suit that apparently
why the Register decided to precipitated this unusual petition for
copyright those works or that the review of a Copyright Office's
Register has interpreted the registration decision-may not know
Copyright Act to demand a of the Copyright Office's action in
“minimal” creativity standard for time to bring a suit under the
registrability to be applied across the Administrative Procedure Act. If, on
board to all submissions. the other hand, they do typically
3 know in time, we may find more and
more litigation shifting from
I agree with the majority that we properly infringement actions to challenges of
remand here because, in my view, the registration decisions-which does not
Register has not explained if or why it is seem desirable.
C.A.D.C.,1989.
Atari Games Corp. v. Oman
888 F.2d 878, 281 U.S.App.D.C. 181, 58
USLW 2327, 1989 Copr.L.Dec. P 26,490, 12
U.S.P.Q.2d 1791

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