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page =layerref Button Objects ============== [Keyword] n/Effect]

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[Functio Start pl Toggle p Stop pla Moves to Moves to Toggles in sequencial Toggle R has played eve Toggle d Toggle d Toggle s Toggle s Close Xi Hide/Min Open the Mutes th so Increase Decrease Shifts t Shifts t Moves th Moves th Loads an if you don't w Place th Act like

play 1.0.56 aying the current song pause 1.0.56 laying the current song stop 1.0.56 ying the current song next 1.0.56 the next track in the playlist previous 1.0.56 the previous track in the playlist random 1.0.56 Random play mode. The next song played from the playlist won't be order repeat 1.0.56 epeat play mode. The mode will repeat the entire playlist when it ry song once. playlist 1.0.56 isplaying the Playlist window (if the plugin is enabled) equalizer 1.0.56 isplaying the Equalizer window library 1.0.82 howing the Library window (if the plugin is enabled) viswindow 1.0.56 howing the Visualisation window (if the plugin is enabled) close 1.0.56 on completely minimize 1.0.56 imize Xion. Can be retrieved by right clicking on the Tray icon open 1.0.56 Add Files window from any attached Playlist windows mute 1.0.56 e current playback volume, but continues playing if already doing volume_increase volinc 1.0.56 s the volume in increments of about 1.5 volume_decrease voldec 1.0.56 s the volume in increments of about 1.5 balance_right balrgt 1.0.99 he Balance to the right in increments of about 1.5 balance_left ballft 1.0.99 he Balance to the left in increments of about 1.5 progress_forward prgfwd 1.0.99 e song progress forward by 5 seconds progress_rewind prgrew 1.0.99 e song progress backwards by 5 seconds loadinterface(x) 1.0.56 interface. x = name of the interface to load (add dontreposition ant it to reposition the new skin) sliderbit 1.0.56 is layer above the scrollbar you want it associated with button 1.0.56 a button, but has no pre-determined function

Slider Objects ============== [Keyword] ]

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progresslr 1.0.56 Slider which rep resents the progress through the current song, starting at the left and finishin g at the right volumelr 1.0.56 Slider which rep resents the volume that songs are played at, starting at the left and finishing at the right balancelr 1.0.56 Slider which rep resents the speaker balance that songs are played with, starting at the left and finishing at the right netbufferlr 1.0.82 Slider which rep resents the current Net Buffer value. Users are unable to change this slider. Va lues start at the left and finish at the right lvumeterlr 1.0.82 Slider which rep resents the Volume of the left speaker. Users are unable to change this slider. Values start at the left and finish at the right rvumeterlr 1.0.82 Slider which rep resents the Volume of the right speaker. Users are unable to change this slider. Values start at the left and finish at the right vumeterbasslr 1.0.84 Slider which rep resents the Bass. Users are unable to change this slider. Values start at the le ft and finish at the right vumetermidlr 1.0.84 Slider which rep resents the Mid. Users are unable to change this slider. Values start at the lef t and finish at the right vumetertreblelr 1.0.84 Slider which rep resents the Treble. Users are unable to change this slider. Values start at the left and finish at the right Action Commands =============== [Keyword] [Function/Effect]

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moveable 1.0.56 Interface window can be moved by clicking and dragging this layer passthrough 1.0.56 Ignore mouse events, and don't block them, but allow them to continue to the lay er below this one tooltip(x) tt(x) 1.0.82 Allows you to specify a custom Tooltip for this layer. Replace x with the text o f your choice snaprectangle 1.0.82 Allows you to specify a snapping rectangle for snapping the edges of the interfa ce window to the screen. This can be useful if you've used a shadow and would pr efer Xion to snap on another part, other than an overhanging shadow. triggeron_songchange trigonsc 1.0.96 Will trigger this object when the song changes, as though you clicked on it. Can be used on Animation layer set type 1 and 2 or on button objects or with modify (x) Text Objects

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time 1.0.56 Displays the cur rent elapsed/remaining time of the current song. In order to use, create a shape and fill it with a colour that you want to use as the foreground colour for the text. track 1.0.56 Displays the cur rent song's Title frequency 1.0.56 Frequency (kHz) display bitrate 1.0.56 Bitrate (kbps) d isplay Special Render Objects ====================== [Keyword] [Alt] ]

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preview 1.0.56 This layer will be used as a preview of your skin for the Skin Browser, instead of generating on e on the fly. Optimal size is 128 x 128. Make sure you set this layer invisible, otherwise it will show up in your final skin! (Unless that's what you want!) visualisation 1.0.56 Visualisation wi ll be rendered here when a Visualisation Plugin is active trans_volumel 1.0.56 Modifies the tra nsparency of a layer based on the left speaker volume trans_volumer 1.0.56 Modifies the tra nsparency of a layer based on the right speaker volume trans_volumeb 1.0.96 Modifies the tra nsparency of a layer based on the Bass volume trans_volumem 1.0.96 Modifies the tra nsparency of a layer based on the Mid volume trans_volumet 1.0.96 Modifies the tra nsparency of a layer based on the Treble volume trans_netbuffer 1.0.56 Modifies the tra nsparency of a layer based on the filled net buffer (used for internet radio to display Quality Of Service) Object functions ================ [Keyword] [Function/Effect]

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id(x) 1.0.56 Replace x with the ID for this layer/object. Used with Layer Operators and other functions that require id's of layers modify(x) 1.0.56 Replace x with the ID to modify. Specify this when using functions that operate on other layers. Can use comma(,) for multiple IDs as of (version: 1.0.82) action_anim_play acanplay 1.0.56 Begins playing an animation. Use modify(x) before using this. action_anim_stop acanstop 1.0.56 Stops an animation from playing. Use modify(x) before using this. action_anim_forward acanfwd 1.0.56

Changes the animation's playing direction to down the list. Use modify(x) before using this. action_anim_reverse acanrev 1.0.56 Changes the animation's playing direction to up the list. Use modify(x) before u sing this. action_anim_switch acanswch 1.0.57 Changes the animation's playing direction to the opposite of what it is when the action is executed. Use modify(x) before using this. action_anim_reset acanrset 1.0.96 Resets the Animation back to the first frame. Useful to reset Animation Types 1 and 2. Use modify(x) before using this. action_layer_hide aclahide 1.0.56 Hides the specified layer. Use modify(x) before using this. action_layer_show aclashow 1.0.56 Shows the specified layer. Use modify(x) before using this. action_layer_switch aclaswch 1.0.56 Shows next specified layer, hides others, order is x, then y, then z, then x... Use modify(x,y,z) before using this. action_object_trigger acobtrig 1.0.96 Allows you to trigger a Button object as though someone had clicked on it. Use m odify(x) before using this. action_app_close acapclse 1.0.56 Acts like a close button, but can be used within animation frames and other butt ons. action_load_interface acloint 1.0.83 Loads the Interface as specified in modify(). save_state svst 1.0.82 Signals to Xion that the visible state of the layer with the keyword should be s aved between skin loads. Useful for creating configurable visuals. Indicator Objects ================= [Keyword] [Alt] [Version] [Function/Effect ] indi_pause 1.0.56 Paused Indicator . Will be visible if player is paused indi_stop 1.0.56 Stopped Indicato r. Will be visible if player is stopped indi_play 1.0.56 Playing Indicato r. Will be visible if player is playing indi_random 1.0.56 Random Indicator . Will be visible if player is in random mode indi_repeat 1.0.56 Repeat Indicator . Will be visible if player is in repeat mode indi_stereo 1.0.56 Stereo Indicator . Will be visible if current song is in stereo mode indi_mono 1.0.56 Mono Indicator. Will be visible if current song is in mono mode indi_active 1.0.56 Active window In dicator. Will be visible when the interface is the active window indi_inactive 1.0.56 InActive window Indicator. Will be visible when the interface is not the active window indi_mute 1.0.56 Mute Indicator. Will be visible if player is muted indi_web 1.0.56 Web Indicator. W ill be visible if current song is streaming from the Internet indi_local 1.0.56 Local Indicator. Will be visible if current song is streaming locally indi_cd 1.0.82 CD Indicator. Wi

ll be visible if current song is streaming from a CD indi_equalizer 1.0.82 tor. Will be visible if the Equalizer has been turned On Animation Sets ============== [Keyword] ]

Equalizer Indica

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animation 1.0.56 Give this name t o a layer set to have it act as an animation animtype(x) 1.0.56 Type of animatio n. paused 1.0.56 Will be paused a t the start until another event, such as a click, triggers it. NOTE: Frames exec ute their actions first and then pause is applied, so if you pause the layer set at the beginning, the first frame will still execute any actions. You can alway s insert a blank frame if you do not want this to occur direction(x) 1.0.56 Direction to pla y animation. only 2 values, 0 = normal or down the list, and 1 = reverse, or up the list. delay(x) 1.0.56 Delay between ea ch frame(1 = 10ms). If this is specified on the group main item, it specifies ti me for each frame. If you specify on a frame its per frame fadebetween 1.0.56 Will fade smooth ly between frames of an animation set. If specified on a single frame, will just do it for when that frame is shown/hidden fadein 1.0.56 Will fade all fr ames in if on an animation set. If specified on a single frame, will just do it for when that frame is shown fadeout 1.0.56 Will fade all fr ames out if on an animation set. If specified on a single frame, will just do it for when that frame is hidden

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