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DAILY LESSON PLAN

Date Time Class Topic Skill : 21 May 2010 : 9.00 10.00 a.m : Jupiter : Mathematics : Multiplication

Categories of student : Mohd Khairul Adib b. Abdullah Syifaa Bt. Ramlan Mohd Haris b. Hariri Siti Hajar Bt. Tajuddin Mohd Fadli b. Mutalib Slow Learner (mild) Slow Learner (mild) Sindrom Down Autisme Hyperactive

Previous knowledge : pupil can solve problem using addition and subtraction.

Learning outcomes

: After the end of the lesson, pupil should be able to: i) understand repeated additional process ii) identify group and elements

Therapy

: Physicomotor, speech, visual and audio perceptual.

Integration subjects

Moral value

: Brave, Confident, discipline.

Teaching aids

STEP

CONTENT

LEARNING ACTIVITIES

REMARKS/NOTES

INDUCTION SET

Playing games

1.Teacher provide a game Moral value: title double game Confident

(+ 5 minutes)

Questions;

2. Teacher asks the pupil Teaching aids: the question.

1. How many finger on two hands. 2. How many toes on two feet 3. How many nose on two people. 4. Clap twice. Therapy: Psychomotor

STEP 1
(+ 15 minutes)

Introduction of multiplication using 1.Teacher provides a box Moral value: simulation Title Feed Henry of tasks cards and number line card. Teaching aids: 3. Teacher to play gives Box this Tasks card Number lines card Buttons 3. Pupils are required to follow the task. Therapy: Psychomotor 4. Pupils count the total Speech name Henry. Confident. Discipline 2. Teacher provides a set direction) (follow

instruction simulation.

result.

STEP 2
(+ 15 minutes)

1. Teacher provides three Moral value: cards with the number 1, 2 Confidence and 3, a dice and number Brave cards.

2.Teacher provides several Teaching aids: blocks or lego that stand Block (lego) for tower Card number Dice 3.Teacher gives instruction for pupils Therapy: 4. Pupil inflated the dice Speech and selects a Pshycomotor

corresponding tower.

5. Pupil turns the spinner to find how many tower to collect.

5. Teacher asks the pupil to work out how many blocks they have

altogether without breaking out the row.

6. Pupil counting the result

on the card number.

STEP 3
(+ 20 minutes)

Exploration game

1. Teacher provide ladybird Moral value: around the class. Brave Discipline 2. Teacher provides a (follow teachers flowers cards.

instruction)

Teaching aids: 3. Pupil needs to find as Flowers cards many ladybirds that they Ladybird can find. Therapy: 4. Pupil classify ladybird Psychomotor Visual perceptual Speech 5. Pupil pastes the ladybird on the flowers cards and Integration count total of the spot. subjects: Physical education

based on the spot.

CLOSING (+ 5 minutes)

Moral value: Brave

Teaching aids: Snake draught Dice

Card number

Therapy: Pshycomotor Perceptual

Integration subjects: English (dice)

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