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Criteria

B - Designing Students design the solu.on. At the end of the course, they should be able to: Create a design specica.on which clearly states the success criteria for the design of a product/solu.on. Present a range of feasible design ideas using a range of appropriate mediums and detailed annota.on that can be interpreted by others. Present and jus.fy the nal chosen design with detailed reference to the design specica.on. Create planning drawings and outline the requirements for the crea.on of the chosen solu.on.
Achievement Level

Level Descriptor
Has not reached any of the standards described. Lists some basic design specications for the design of a product/ solution. Presents one design that can be interpreted by others. Creates incomplete working drawings.

Level Indicator
Has not reached any of the standards described. Lists some basic design specications for the design of the created game -- DESIGN SPECIFICATIONS. Presents one design that can be interpreted by others -TABLE OF SPRITES TO BE USED. Creates incomplete working drawings -- SKETCH OF GAME. Lists some design specications which relate to the success criteria for the design of the created game -DESIGN SPECIFICATIONS. Presents a few feasible designs using an appropriate medium or annotation that can be interpreted by others -- TABLE OF SPRITES TO BE USED. Creates planning drawings or lists requirements for the creation of the chosen solution -- SKETCH OF GAME. Creates design specications which state the success criteria for the design of the created game -- DESIGN SPECIFICATIONS. Presents a range of feasible design ideas using an appropriate medium(s) and annotation that can be interpreted by others -- TABLE OF SPRITES TO BE USED. Creates planning drawings and lists requirements for the creation of the chosen solution -- SKETCH OF GAME. Creates detailed design specications which clearly states the success criteria for the design of the created game -- DESIGN SPECIFICATIONS. Presents a range of feasible design ideas using an appropriate medium(s) and detailed annotation that can be correctly interpreted by others -- TABLE OF SPRITES TO BE USED. Creates detailed planning drawings and outlines requirements for the creation of the chosen solution -SKETCH OF GAME.

1-2

3-4

Lists some design specications which relate to the success criteria for the design of a product/ solution. Presents a few feasible designs using an appropriate medium or annotation that can be interpreted by others. Makes some attempt to justify the design against the design specications. Creates planning drawings or lists requirements for the creation of the chosen solution.

5-6

Creates design specications which state the success criteria for the design of a product/solution. Presents a range of feasible design ideas using an appropriate medium(s) and annotation that can be interpreted by others. Presents and justies the nal chosen design with reference to the design specication. Creates planning drawings and lists requirements for the creation of the chosen solution.

7-8

Creates detailed design specications which clearly states the success criteria for the design of a product/ solution. Presents a range of feasible design ideas using an appropriate medium(s) and detailed annotation that can be correctly interpreted by others. Presents and justies, fully and critically, the nal chosen design with detailed reference to the design specication. Creates detailed planning drawings and outlines requirements for the creation of the chosen solution.

Notes: Feasible: The product/solution must be able to be created by the student with the tools and facilitiesavailable to them. Detailed planning drawings: This could be: CT: Website navigation maps Interface layout aesthetics considerations (websites) Detailed sketches (graphic design) Detailed storyboards (video editing and animations)

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