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1 Mounted General/Hetman

General Number Weapon CF FF Armour Status Pts per model

General 1 Pistol Heavy General 50

0.1 Heavy Hussar Unit

Horse Number Weapon CF FF Armour Status Pts per model

Hussar 5-12 Lance 4 3 Heavy Trained 7


Pistol

Extra to upgrade unit to elite status +1 per model.


Extra to upgrade unit to CF 5 +1 per model.

0.1 Lancer Unit (Jiltsi)

Horse Number Weapon CF FF Armour Status Pts per model

Lancer 5-12 Lance 4 3 None Trained 6


Pistol

Extra to upgrade unit to elite status +1 per model.


Extra to upgrade unit to CF 5 +1 per model.
Extra to give unit armour +1 per model

0-2 Dvoriane Units


Horse Number Weapon CF FF Armour Status Pts per model

Dvoriane 6-12 Pistol 3 3 None Trained 5


Bow

Extra to upgrade up to two units to elite status +1 per model.


Extra to equip up to two units with lance +1 per model.
Extra to upgrade any units to CF 5 +2 per model.
Extra to give any units armour +1 per model.

2-6 Pomeshchiki Units


Horse Number Weapon CF FF Armour Status Pts per model

Pomeshchiki 6-12 Pistol 3 3 None Raw 4


Bow

Extra to upgrade up to three units to trained status +1 per model.


Extra to equip up to two units with lance +1 per model.
Extra to upgrade any units to CF 4 +1 per model.
Extra to give any units armour +1 per model.

2-6 Soldatski (Reiter) Units


Horse Number Weapon CF FF Armour Status Pts per model

Reiter 6-12 Pistol 4 3 Armour Trained 6

Extra to equip any units with carbines +1 per model.


0-4 Tufekcis units
Foot Number Weapon CF FF Armour Status Pts per model

Musket 12-20 Musket 3 3 see below Raw 3


Sword

Extra to equip unit with buckler +1.


Infantry equipped with sword and bucklers are considered to be armoured.
Extra to upgrade up to two units to trained status +1 per model.
Extra to upgrade trained units to CF 4 +1 per model.

0-2 Arnuat units


Foot Number Weapon CF FF Armour Status Pts per model

Musket 12-20 Musket 3 3 see below Raw 3


Sword

Extra to upgrade up to two units to trained status +1 per model.


Extra to upgrade trained units to CF 4 +1 per model.

0-3 Azab shot units


Foot Number Weapon CF FF Armour Status Pts per model

Musket 12-20 Musket 2 3 - Raw 2


Sword

Extra to upgrade up to one unit to trained status +1 per model.


Extra to upgrade trained unit to CF 3 +1 per model.

0-3 Azab bow units


Foot Number Weapon CF FF Armour Status Pts per model

Musket 12-20 Bow 2 3 - Raw 2


Sword

Extra to upgrade up to one unit to trained status +1 per model.


Extra to upgrade trained unit to CF 3 +1 per model.
Bow equipped foot units can fire with 3 ranks.

0-4 Peasant (Levy) Foot


Foot Number Weapon CF FF Armour Status Pts per model
Levy 20-40 ½ pike 3 (3) None Raw 3

Extra to up to ½ of models in any unit bow +1 per model.

Infantry equipped with ½ pike are eligible to fight in two ranks (see p. 104 1644 rules as per axe rule).

0-6 Artillery

Gun Number Weapon CF FF Armour Status Pts per model

Gun and 0-6 Field gun 1 - None Trained 40


4 crew

0.1 Ottoman Wagon Tabor

Wagons Number Weapon CF FF Armour Status Pts per model

Wagon 4-8 Defended 4 _ None _ 5


Obstacle

Foot Number Weapon CF FF Armour Status Pts per model

Muskets 12-24 Musket 3 3 None Trained 3

Guns Number Weapon CF FF Armour Status Pts per model

Light gun 0-2 Light gun 1 - None Trained 21


and 2 crew

Infantry defending wagons use the CF (4) of the wagons.


Cavalry cannot assault the Wagon Tabor and only foot may attempt to capture it.
Pikes are the only unit that may use 2 ranks when attacking the Wagon Tabor, all other units fight only the front
rank.

Deploying the Wagon Tabor


The Wagon Tabor is modelled as a complete piece and placed on the table at the beginning of the battle. The
tabor may be placed anywhere within the Cossack deployment zone as per p. 22 of the 1644 rules.

Modelling the Wagon Tabor


I have modelled my Wagon Tabor of 8 wagons, 2 light guns and 1 field gun on several rectangular pieces of
MDF measuring 20 inches long (50 cm) by 15 inches (37.5 cm) deep. This also allows me to place pieces within
the Tabor to give it a diorama look. Vignettes such as tents, cooking fires and baggage add to the look.
Base 20 inches

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