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AGENT ⧚䆎ᡔᴃ㞾ࡼ䙓⺄އㄪ㋏㒳Ёⱘᑨ⫼ⷨお
ᨬ㽕˖㠍㠊䙓⺄އㄪⷨおᰃݙ㟾⍋ᄺᴃ⬠݇⊼ⱘࠡ⊓䇒乬ПϔDŽᴀ᭛ᇚ↣㠬㠍㠊ᅮНЎϔϾ Agentˈᦤߎњҹ
Ѧ߽㓧㾷ᭈԧ⺄ᩲॅ䰽ሔ䴶ЎⳂᷛⱘ Agent 䙓⺄އㄪ㋏㒳ˈ㒭ߎњѢ Visual C++Ё㉏Ḛᶊⱘ⏋ড়ൟ Agent ⱘ
ԧ㋏㒧ᵘঞ݊Ꮘ⾥ᮃ㣗ᓣ(BNF)ᦣ䗄ˈᑊᇍ Agent 㠍㠊䙓⺄އㄪ㋏㒳Ꮉᴎࠊ䖯㸠њ䯤䗄ˈ᳔ৢᣛߎњϟϔℹⱘ
ⷨおݙᆍDŽѢ Agent 㒘㒛ⱘ䯂乬∖㾷ᮍᓣৃҹ䰡Ԣ㠍䙓⺄䯂乬ⱘ∖㾷䲒ᑺˈ䗮䖛㠍㠊䯈ⱘ䗮ֵϢড়ǃण
ଚᕫߎѦ߽᳝߽Ѣܼሔⱘ䙓⺄އㄪˈ䖭ᰃᇍ㾷އ㠍䙓⺄䯂乬ⱘϔ⾡ᮄⱘᇱ䆩ˈৠᯊгᓔᢧњ Agent ⧚䆎ᮄⱘ
ᑨ⫼乚ඳDŽ
݇䬂䆡˖ Agent˗㞾ࡼ䙓⺄އㄪ˗㉏Ḛᶊ˗Ꮘ⾥ᮃ㣗ᓣ˗Ꮉᴎࠊ˗
Abstract: The research on decision-making system for vessel automatic anti-collision is one of the advanced problems and
broadly concerned by the specialists and scholars in maritime society. By defining each vessel as an Agent, this paper
presents a decision-making system for vessel automatic anti-collision based on the theory and technology of multi-agent
system. The hybrid architecture of agent and its descriptions of Backus Normal Form based on the Class Framework of
Visual C++ are illustrated. The decision-making mechanism of the System is analyzed and some points for future research
are also discussed. The problem-solving method using multi-agent organization can reduce the difficulty of solving the
problem of multi-vessel collision avoidance. Rational decisions of global benefits for vessel collision avoidance can be
reached by communication, cooperation and negotiation among vessels. The method was a new attempt to address the
problem of multi-vessel collision avoidance, as well as to exploit a new application field for the theory of multi-agent
system.
Keywords: multi-agent; decision-making for automatic anti-collision; class framework; backus normal form; working
mechanism;
1. ᓩ㿔
䞥乍Ⳃ˖催ㄝᄺ᷵मᄺ⾥⚍ϧ乍⾥ⷨ䞥˄20050254001˅˗Ϟ⍋Ꮦ䞡⚍ᄺ⾥ᓎ䆒乍Ⳃ˄T0603˅˗䲚㕢ᄺ⾥ⷨ䞥䌘ࡽ乍
Ⳃ˄ZB2006003˅DŽ
3. 㠍㠊 Agent ⱘᅲ⦄ߚᵤ
196
OMET 2006 197
ᛳⶹ˗⍜ᙃᕾ⦃߭䋳䋷ᇍ᠔ᛳⶹⱘ⍜ᙃⱘ䇁Н䇁⊩䖯㸠ߚᵤ˗㗠⍜ᙃⱘ᳔㒜ડᑨϢ໘⧚߭ᰃ㉏Ḛᶊˈ
ℸ㉏Ḛᶊᰃ Agent ⱘḌᖗˈԧ⦄њ Agent ⱘ⢊ᗕ㛑˗
খ✻ Shoham ᦤߎⱘ݇Ѣ Agent ⱘ BDI ൟ[20]ˈᴀ᭛㉏ḚᶊЁ䆒㕂њᖗᗕ㉏ˈ⫼Ѣ㸼⼎㠍㠊
Agent ⱘֵᗉᡓ䇎ᖗ⧚ˈ݊Ё Agent ⱘֵᗉࣙᣀᴀ㠍ֵᙃǃⳂᷛ㠍ֵᙃ⦃๗ֵᙃˈབ㸼 1˗ᡓ䇎ᖗ
⧚߭䆒㕂њ⺄ᩲॅ䰽ᑺ䆘ӋൟǃНࡵ䙓䅽ᐙᑺᡓফᑺ䆘Ӌൟणࡽ䙓䅽ᐙᑺᡓফᑺൟ˗㉏Ḛᶊ
Ё䖬䆒㕂њᑨ⫼㉏ঞⳌ݇ⱘ⫼᠋ষ㉏ㄝˈ⫼Ѣᅲ⦄ Agent ⱘᅲ䰙ࡳ㛑ˈࣙᣀ⧚䅵ㅫ㛑ǃᄺд㛑
ǃᇍ⾡⍜ᙃⱘ໘⧚㛑ㄝᮍ䴶ˈℸ Agent ᳝њ䅸ⶹൟ Agent ⱘ⡍⚍˗ЎњՓ Agent ৃҹᇍㅔऩ
ⱘᚙⳈމߎডᑨˈ㉏ḚᶊЁ䆒㕂њ㸠Ў㾘߭㉏ˈ⬅lj䰙⍋Ϟ䙓⺄㾘߭NJǃ㟾⍋ϧᆊ㒣偠㡃ད
㠍㡎ᵘ៤ⶹ䆚ᑧˈҹ Agent ᬊࠄⱘᔧࠡ⍜ᙃᔧࠡᖗᗕЎᴵӊˈᶤѯᚙމϟৃҹḍⶹ䆚ᑧⳈ
އᅮ㸠Ўˈ䖭Փᕫ Agent জ᳝њডᑨൟ Agent ⱘ⡍⚍DŽℸˈ䖭ḋ䆒䅵ߎⱘ Agent ᳝⏋ড়ൟⱘ㒧
ᵘDŽ
㸼 1 㠍㠊 Agent ֵᗉⱘᵘ៤ݙᆍ
ֵᙃߚ㉏ ֵᙃৡ⿄ ֵᙃ㦋প䗨ᕘ
䴭ᗕ 㠍ৡǃ㉏ൟǃ㠍䭓ǃ㠍ᆑǃᥦ∈䞣ǃৗ∈ǃ䋻⠽ǃ
Ҏᴎ⬠䴶ᔩܹ
ֵᙃ 䅵ߦ㟾㒓ㄝҹঞᮟಲǃذ㠍ǃצ䔺ㄝ᪡㒉খ᭄
ᴀ㠍ֵᙃ
ࡼᗕ
㠍ԡǃ㟾ǃ㠍䗳ǃ䕀佪㾦䗳ᑺㄝ GPSǃLOG ㄝ
ֵᙃ
䴭ᗕ 㠍ৡǃ㉏ൟǃ㠍䭓ǃ㠍ᆑǃᥦ∈䞣ǃৗ∈ǃ䋻⠽ǃ
AIS 䗮ֵ
ֵᙃ 䅵ߦ㟾㒓ㄝҹঞᮟಲǃذ㠍ǃצ䔺ㄝ᪡㒉খ᭄
Ⳃᷛ㠍 ࡼᗕ AIS 䗮ֵ
ᮍԡǃ䎱⾏ǃ㟾ǃ㟾䗳ǃ㠍佪ǃ㟾㸠⢊ᗕㄝ
ֵᙃ ֵᙃ RADAR
ⳌѦ Ⳍᇍ㟾ǃⳌᇍ㟾䗳ǃDCPAǃTCPAǃ㠋㾦ǃӮ䘛
ㅫ߸ᮁ
⫼ֵᙃ ᗕǃ䙓䅽䰊↉ǃ⺄ᩲॅ䰽ᑺㄝ
ഄ⧚ ∈⏅ǃㄝ⏅㒓ǃᑩ䋼ǃ⌙Ⓗǃ≝㠍ǃቯ⻕ǃኌ㒓ǃ
ECDIS
⦃๗ ࡽ㟾䆒ǃ㟾䘧ǃ䫮ഄǃ⾡⍋ऎ⬠䰤ㄝ
⦃๗ֵᙃ
∈᭛
╂∤ǃ⍋⌕ǃ⍋⌾ǃ亢ǃ㛑㾕ᑺǃ䰡䲼ǃ䰡䲾ㄝ ⇨䈵䆄ᔩҾ
⇨䈵
3.3 䗮䆃ⱘᅲ⦄
198
OMET 2006 199
Agent П䯈ⱘ䗮䆃䞛⫼Ѣ AIS ⱘ⚍ᇍ⚍Ⳉ䗮䆃ᮍᓣDŽᔧথ䗕ᮍ⫳៤њԧ䗮䆃ݙᆍৢˈᣝ✻䗮䆃ण
䆂ᇚݙᆍ㒘㺙៤ヺড় AIS ⷁ᭄ֵḐᓣⱘ᭄ࣙˈ✊ৢ䗮䖛 AIS ҹⷁֵⱘᔶᓣথ䗕㒭Ⳃᷛ AgentDŽЎњ
ᅲ⦄ Agent П䯈ⱘ䗮䆃ˈ↣Ͼ Agent 䛑䳔㽕᳝⍜ᙃᬊ㓧ކऎˈᴹᄬᬒ⬅ AIS ᬊࠄⱘⷁֵ⍜ᙃDŽ
ᴀ᭛Ёᬊ⍜ᙃ㓧ކऎⱘᅲ⦄ᰃ䞛⫼݇㋏᭄ᑧЁⱘ᭄㸼ᔶᓣˈे↣Ͼ Agent ᇍᑨϔϾ᭄ᑧ㸼ˈ㸼
Ёⱘ䆄ᔩ㸼⼎䆹 Agent 䖛এঞᔧࠡᬊࠄⱘ⍜ᙃDŽAgent ᇍѢᬊ⍜ᙃⱘ໘⧚䞛⫼䕂䆶ⱘᮍ⊩ˈेϡᮁ
Ẕ㋶᭄݊㸼Ёᰃ৺᳝ᮄⱘ䆄ᔩ㹿䗑ࡴˈབᵰ᳝ˈ䇏প䆹ᴵ䆄ᔩˈᑊᣝ✻䗮ֵण䆂㾷䞞䗮䆃ݙᆍˈᑊḍ
㾷䞞ⱘ㒧ᵰᠻ㸠ϡৠⱘ໘⧚䖛ˈ᳝ᯊ䖬䳔㽕ᇚ໘⧚㒧ᵰҹ⍜ᙃⱘᔶᓣ䖨ಲ㒭⍜ᙃথ䗕ᮍDŽ䖭⾡䗮䆃
ᮍᓣ᳝Џࡼথ䗕㹿ࡼᬊⱘ⡍⚍DŽ
㠍㠊 Agent Ϣ਼䖍⦃๗ⱘѸѦ߭⬅Ӵᛳ఼ഫᠻ㸠఼ഫᴹᅲ⦄DŽӴᛳ఼ഫ䗮䖛ֵᙃ㵡ড়ᡔᴃ
ᇚᴹ㞾㔫㒣ǃ䅵ҾǃGPSǃ⌟⏅ҾǃRADARǃ⇨䈵䆄ᔩҾǃECDIS ㄝ䆒ⱘ⾡᭄ҹᣛᅮⱘḐᓣ
ᄬܹᇍᑨⱘ᭄ᑧ㸼ЁˈAgent 䞛⫼䕂䆶ⱘᮍᓣϡᮁẔ㋶᭄݊㸼Ёᰃ৺᳝ᮄⱘ䆄ᔩ㹿䗑ࡴˈབᵰ᳝ˈ
߭ᮄ㠍㠊 Agent ⱘֵᗉঞ݊ᇍ⦃๗ⱘᛳⶹDŽ㗠⬅㉏Ḛᶊ㒣䅵ㅫǃ⧚ǃӬ࣪㗠ᕫࠄⱘ䙓䅽᪡㠍ᮍḜ߭
ҹ⍜ᙃⱘᮍᓣⳈ偅ࡼᠻ㸠఼ᠻ㸠DŽ
4. Agent 㠍㠊䙓⺄އㄪ㋏㒳ⱘᎹᴎࠊ
5. 㒧ᴳ䇁
খ㗗᭛⤂˖
[1]H. Itoh, “Vessels”, In. T. Yukimachi (Eds), Human factors for human error prevention[C], Techno system, Tokyo, 2004.
[2]䚥ЁНˈਈܚ味. 㠍㠊䙓⺄އㄪ[M]. 䖲ˈ䖲⍋џᄺߎ⠜⼒ˈ2000.
[3]J. Kearon. Computer Programs for Collision Avoidance and Traffic Keeping[C]. Conference on Mathematical Aspects on Marine Traffic,
London: Academic Press, 1977.
[4]䍉ࢆᵒ, ㄝ. 㠍㠊偒偊ਬЏ㾖⺄ᩲॅ䰽ᑺⱘ⌟ᑺ[J]. 䖲⍋䖤ᄺ䰶ᄺ, 1990, 16(1): 29-31.
[5]ᴢБˈ䰜㘾䌉. 㠍㠊㞾ࡼ䙓⺄ᮍ⊩ⱘⷨお[J]. Ё㟾⍋, 1999(1)˖20-24.
[6]F. P. Coenen, et al. Knowledge-based collision avoidance[J]. The Journal of Navigation, 1980, 42(1): 107-116.
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