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TABLE OF CONTENTS
TABLE OF CONTENTS ........................................................................................................ 2 1. INTRODUCTION................................................................................................................ 3 2. STARTING THE GAME.................................................................................................... 4 2.1. DOWNLOADING AND INSTALLING THE GAME ................................................................. 4 2.2. LOADING THE CPN MODEL ............................................................................................. 4 2.3. THE USER INTERFACE ...................................................................................................... 7 2.3.1. Current Status ......................................................................................................... 8 2.3.2. Line Chart ............................................................................................................... 8 2.3.3. Place Order ............................................................................................................. 8 2.3.4. Costs until time period ............................................................................................ 8 3. PLAYING THE GAME ...................................................................................................... 9 3.1. FIXED PARAMETERS ........................................................................................................ 9 3.2. PLAYING A SCENARIO ..................................................................................................... 9 3.3. CUSTOMIZING THE GAME .............................................................................................. 11
1. Introduction
The Beer Game is a role-playing simulation developed at MIT in the 1960s to clarify the advantages of taking an integrated approach to the managing of a supply chain. Consider a simplified beer supply chain. This supply chain consists of a retailer, a wholesaler which supplies the retailer, a distributor which supplies the wholesaler and a factory with unlimited capacity and raw material which brews the beer and supplies the distributor. Each component in the supply chain has unlimited storage capacity and there is a fixed supply lead time and order delay time between each component. Each week, every component in the supply chain tries to meet the demand of the downstream component. Any orders which cannot be met or fulfilled are recorded as backorders, and are met as soon as possible. No orders will be ignored and all orders must eventually be met. At each period every component in the supply chain is charged a shortage cost of 2 per backordered item. Also, every period each location is charged inventory holding cost 1 per inventory item it owns. Each component in the supply chain owns the inventory at that facility. Assume that the items that are in transit between components have cost zero. Each supply chain member orders some amount from its upstream supplier. It takes one week for this order to arrive at the supplier. Once the order arrives, the supplier attempts to fill it with available inventory, and there is an additional two week transportation delay before the material being shipped by the supplier arrives at the customer who placed the order. The goal of the retailer, wholesaler, distributor and factory is to minimize cost. They can choose to do this individually or for the entire supply chain.
Figure 1
Next move the move cursor to Load Net. Now release the right mouse button. A dialog window will appear where you can choose a CPN model to load. Here we choose the CPN model of the Beer Game. Go to the location of the CPN model and choose to open the beergame.cpn file.
Figure 2
Now that the CPN model has been loaded, the settings for the simulation toolbox have to be changed. To do so, click on the triangle next to Tool box, then on the triangle next to Simulation, and finally on the triangle next to Play. The menu should look like the one depicted in figure 3. Now change the number of steps of the simulation to a large number, for instance 100000. The delay in milliseconds has to be set to 1.
Figure 3
Next left click and hold on Simulation, move the mouse pointer into the work space and then release it. The simulation toolbox appears. Note that the value beneath the play button should be equal to the large number, 100000. The simulation toolbox is depicted in figure 4.
Figure 4
To start the simulation, in this the game, left click on the play button. The mouse pointer now has the play button next to it. Now move the mouse over to the model area as depicted in figure 5.
Figure 5
Figure 6
Before you press the connect button, make sure you have started the simulation in CPN Tools. If the simulation was started, a window as depicted in figure 7 will appear.
Figure 7
Figure 8
Refer to section 2.2. if the connection between the Java application and CPN Tools cannot be established. Before we explain how to play the game, we first explain the fixed parameters of this game.
In table 1 the fixed parameters of the Beer Game are listed. In making a decision about the order size, you have to take into account these values.
The game is played for 23 periods. The goal is to meet customer demand, while minimizing costs. Since the on hand inventory and the backorders have costs, you have to think about how much to order every period. The status for a game after 14 periods is depicted in figure 9.
Figure 9
Figure 10
The game ends after 23 periods, this is depicted in figure 10. The status bar also indicates that the game has ended. To view the costs of the other players in the supply chain you will have to look in the CPN model.
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