Академический Документы
Профессиональный Документы
Культура Документы
TableofContents
1. IntroductiontoLiveRoleplaying,andLasertagLiveRoleplaying...................................................................3 1.1. LIVEROLEPLAYING................................................................................................................................3 WhatisLiveRoleplaying?.............................................................................................................3 WhatdoIneedtodoandwhatisexpectedofme?....................................................................3
2.2.1. 2.2.2. 3.
INGAMESAFETYPOINTS,GAMEPLAYANDSAFETYCALLS............................................................................5 3.1. 3.2. 3.3. PERSONALSAFETY.................................................................................................................................5 EQUIPMENTSAFETYANDCARE............................................................................................................6 GAMEPLAYANDSAFETYCALLS.............................................................................................................6 TimeOut.......................................................................................................................................6 TimeFreeze..................................................................................................................................6 TimeIn..........................................................................................................................................6 CodeRed......................................................................................................................................6
5.
Stargateandallreferencesandmaterialrelatedremainthepropertyof2010MetroGoldwynMayer StudiosInc.AllRightsReserved
1.1.1. WhatisLiveRoleplaying?
LiveRoleplayingisthetermusedwhenapersonphysicallyactsouttheactionsandthoughtsofafictional characterthattheythemselveshavecreated.Liveroleplayingisthenextstepupfromtheoldtabletop,dice rollinggameslikeDungeonsandDragonsortheD20systemetc.Withliveroleplayingyoudonthaveto imaginewhatyourcharacterseesordoesbecauseyouwillbeactingthemoutyourselfandactuallyseeing whatyourcharacterisseeing.Everyactionandeveryreactionisinrealtimeallowingamuchmoreindepth andencompassingexperience.Sothrowthosediceaway,putonacostumeandentertheworldofLive Roleplaying.
1.1.2. WhatdoIneedtodoandwhatisexpectedofme?
Sowhatdoyouneedtodogetstarted?Notmuchactually!Firstthingyouneedtodoisgetintocontactwitha LiveRoleplayingclubandenquireastowhentheirnexteventisandwhatyouneedtodotojumprightin.The Rulebookyourreadingthisfromistherulebookforonesuchclub.Costumingisusuallyamustalsoandit differsdependingonthetypeofLRP(liveroleplaying)clubitis.Medievalclubswillrequiremedieval costuming,steampunkwillrequireclothingthatissuitabletothem(usuallyVictorianageclothingwith steampunkyadditions),andStargatewillrequiremilitaryuniformsetc.BUT!Dontworryifyoudonthaveit allyet,theclubswillinmostcasesbeabletohelpyououtforyourfirsttimeortwotillyoucangetyourown. Sowhatisexpectedofyou?Firstlygetintocontactwithaclubandfindoutwhattheirrulesandregulations are.Secondlyandalsofinally,makesureyouturnupandhavesomefun.
1.2.
LASERTAGLIVEROLEPLAYING
1.2.1. WhatisLasertagLiveRoleplaying?
AnyLiveRoleplayinggameworldwecanthinkofthatutilisesgunsisveryhardtorunwithoutitseeminglikea systemwheresomeonesaysBangyouaredead.IntheUKtheStargatesystemthereutilisesAirsoftpellet gunsbutlawswithinAustraliamaketheseaprohibiteditem.Paintballisextremelyexpensiveandpainfulthus woulddissuademanyplayers.SotheultimatesolutionistouseLaserTaggunsononeofthemanyprotocols thatexist,eithercommerciallyoropensource.Whatdoesthismeantoyou?Whatitmeansisthatagroupof friendsgottogetherandaftermuchblood,sweat,tearsandmoney,builtalasertagsystemusingtheMilesTag system.ThisgivesusaveryuniqueandsimplisticsystemtosimulategunsinLiveRoleplayingwhichinturn opensmanydoorstothepossibilityofrunninggameworldsthatwereoriginallybeyondourreach,suchas Westerns,Military,andScienceFictionetc.WiththeMilesTagsystemitiseasyforustoadaptthesystemto anytypeofgenrewerequire.
1.2.2. WhoisLasertagLiveRoleplayingandhowdoIcontactthem?
AtthetimethisrulebookwasputtogetherLasertagLiveRoleplayingisrunby4friends,TimWilson,Adam OConaill,LeeWarlow,andJoonHur.Thebestwaytocontactusisthroughemailat STARGATE.LARP@GMAIL.COM
1.2.3. Whatisexpectedofme?
Interested?Wellitseasy!Emailusfordetailsaboutusorourevents.Werequitefriendlyandwedontbite! Shootusyourquestionsandwelltakeitfromthere!Costumingisgenerallymilitaryfatiguesbutcontactus beforeyougooutandbuyanything.Hopewehearfromyousoon.
Stargateandallreferencesandmaterialrelatedremainthepropertyof2010MetroGoldwynMayer StudiosInc.AllRightsReserved
2.1.1. Whatisit
StargateInternationalisthenamewehavegivenourliveroleplayinggameworld.Basedontheverypopular StargateTVserieswehavecreatedarulesetandadaptedourlasertagroleplayingequipmentsothatyoucan takepartinalltheexcitement.Takingknowledgefromall3TVshows(SG1,Atlantis,andUniverse)wehave thenadaptedittoourownstorylinesothatwecancreatenewandinterestingstoriesforplayersto experienceandenjoy.
2.1.2. HowdoesitfitinwiththeTVshow?
Duringseason10ofStargate,itcanbeseenthattheUSgovernmentisinvestingmoretimeandresourcesinto Atlantisbecauseitwasaninternationalproject,whereasStargatecommandwasalmostexclusivelyAmerican controlled.AsaresultthebudgetforStargatecommandwasgettingsmallerandstartingtostretchthin.While itwouldneverbeactuallycloseddown,theAtlantisprojectwasbeingfundednotonlyfromtheAmerican governmentbutfromallthegovernmentsinvolved,thusmakingitmorefinanciallyviable. Withrisingcostsandlittletoshowforit,itwasdecidedtosharecontroloftheStargateProgramwiththe othermajornationswhosignedthenondisclosuretreaty.ThesecountrieswereChina,England,France,and Russia.AninternationalOversightCommitteewasestablishedtokeepeveryonesinterestsatheart.Thisis wherewebeginforStargateInternational.
2.2.
WHICHCOUNTRIESAREINVOLVED?
2.2.1. Whatdifferencedoesitmaketocomefromaparticularcountry?
Generallyspeaking,absolutelynothing.Intermsofwhatpoliticaltugofropewillentwineitselfaroundyouand eitherseduceyouorforceyouractions?Everything!TheStargateInternationalsituationisyoungandevery countryandfactionisjostlingforpower.Therearealwaysthosewhoarenefariousandshady,wantingwhatis bestforthemandtheircountry,orevenjustthemselves!Ontheotherhandtherearethosewhowantonly whatisbestfortheplanetbutwillgotoanylengthstoachieveit.Nomatterwhatcountryyouchooseyouwill eventuallybeembroiledinthepoliticsofthesituation,choosingacountrywilljustdetermineyouroriginal allegiance........ordoesit?Equipmentandmissionsarestandardbutoccasionallycharactersmaybeaskedto testoutnewgearorweaponrybeingdevelopedbyvariousfactions.Sowhereyoustartisreallyuptoyou!
2.2.2. WhichcountriescanIchoosefrom?
ThemaincountriesthathavesignedontotheStargateInternationalprogramareAmerica,China,Britain, FranceandRussia.Youcancomefromacountrythatisnotmentionedbutyouneedtohaveadecent backgroundstorytojustifyyourcomingintotheprogram.Alsoifyoudonotcomefromoneoftheabove mentionedcountriesyouwillstillneedtobeonattachmenttoone.Forexampleifyouwantedtoplaya Irishman(orwoman)youwouldmostlikelybeattachedtotheBritisharmoftheStargateInternational program.ThatmeansthatyoutakeyourordersfromStargateInternationalCommandandanyordersthat comethroughfromMotherEngland.Ifyouhaveaninterestingideathatyouwanttotryoutthenfeelfreeto contactustodiscussthepossibilities.
Stargateandallreferencesandmaterialrelatedremainthepropertyof2010MetroGoldwynMayer StudiosInc.AllRightsReserved
Stargateandallreferencesandmaterialrelatedremainthepropertyof2010MetroGoldwynMayer StudiosInc.AllRightsReserved
importantissuetokeepaneyeonwhenrunningaroundinthebush.Eachpersonisultimatelyresponsiblefor theirownpersonalsafetyandparticipantsshouldfindtheirowncomfortablelimitsforthegame. Tohelpyouastheplayerwiththeabovesituationsweareenforcingminimalgearforcombatgames.These itemsareasfollowed. SecureFootwear:Laceupbootsthatcovertheanklesisamust.Theyhelpsupporttheankleandprotectthe feetratherwell.Steelcapswouldevenbethebetterchoice. KneePads/ElbowPads:Thoughnotanabsolutemustthesearehighlyrecommended.Ifyoutripoverwith kneepadsorelbowpadsyouhavetheabilitytolandonsomethingdesignedtocushionordeflecttheimpact beforetherestofthebodydoes.Alsowhenincombatyoucankneelwithoutworryingaboutkneelingon rocksorthelike.Cheapvarietiescanbegottenoftheseusedbyskateboarders. ThickLooseCottonPants/Bottom/Jacket/Top:Whileitmaygethotonsomedayspantswillstillberequired. Thisreducesthelegsfromscratchesfromtheenvironmentallowingplayerstoutilizetheenvironmentbetter. Canteen:Wewanttomakesureyoualwayshavewater.
3.2.
EQUIPMENTSAFETYANDCARE
3.3.
GAMEPLAYANDSAFETYCALLS
3.3.1. TimeOut
Thisgenericcallmadewhengameplayneedstobepausedtemporarily.Essentially,itisthepausebuttonin thegame.Mostoftenitiscalledbyorganiserstointroducesomethingordescribesomethingthattheplayers canseeortoclarifyasituation.Playersmayusetocalltopausegametimetogetsomeclarityfroman organiseraboutaparticularsituationorobject.Thiscallcanalsobeusedtopausegameplaytopreventsome outofgamedanger,i.e.someonerunningbackwardsisabouttotripoveralogetc.
3.3.2. TimeFreeze
Thiscallismadebyorganisersonlywhensomethingishappeninginthebackgroundthatplayersdonotknow about.Playersmustclosetheireyesandhumasongsotheycannotseeorhearwhatishappeningaround them.Thiscallalsopausestimeingame.
3.3.3. TimeIn
Thiscallisusedtoresumegameplayafteratimeoutortimefreezecall.Whatyouseewhenyouopenyour eyesiswhatyouget.
3.3.4. CodeRed
Thisisthemostimportantcallofthemall.Whensomeoneisactuallyinjuredbadlythenanyonecancalla CodeRed.Asitisaroleplayinggamecallingforhelpcanbemistakenasacharacterroleplayingaction.Code
Stargateandallreferencesandmaterialrelatedremainthepropertyof2010MetroGoldwynMayer StudiosInc.AllRightsReserved
Redemphasizesthatsomeonehasreallybeeninjuredandtostopgameplayimmediately.Itisvitalthatthis callisrepeatedbyallpeoplethathearit.Gameplaymuststopimmediately.
Stargateandallreferencesandmaterialrelatedremainthepropertyof2010MetroGoldwynMayer StudiosInc.AllRightsReserved
Stargateandallreferencesandmaterialrelatedremainthepropertyof2010MetroGoldwynMayer StudiosInc.AllRightsReserved
EXAMPLE BillySmithhasastartingBiologyskill levelof3.Bystartinganacademic skillat3hegainsafreeemphasisso hechoosestheGeneticsemphasis. Hedecidesthathewantsmore emphasisforhischaractersohe decidestopurchasethe Biotechnologyemphasisatacostof 5XP.Billydecideshenowwantsto buytheBiochemistryemphasis,this costshim10XPasitishissecond purchasedemphasis(theGenetics emphasisdoesnotincreasehiscost becauseitwasfreelyacquirednot purchased).BillyspendssomeXPon hisotherskillsbutsaveshimself 15XPtofurtherincreasehisbiology skillattheend.NowBillyconsiders hisoptions.Hecanpay15XPtobuy anotheremphasisorhecanspend 5XPtoraiseeitherofhiscurrent emphasistolevel2.Heendsup spending10XPtoraisebothhis BiotechnologyANDBiochemistry emphasistolevel2.With5XPleft Billydecidestospenditallandraises hisBiotechnologyemphasislevelto 3.BillysBiologyskillisconsideredto be3,exceptwhendealingwith biotechnologyitisconsideredtobe 6(baseskillof3+emphasis biotechnology3),whendealingwith biochemistryitisconsideredtobe5 (baseskillof3+emphasis biochemistry2),andwhenmakinga DCcheckconcerningGeneticshis skillisconsideredtobe4(Baseskill3 +emphasisgenetics1) purchasedupto5timestoamaximumlevelof5.Emphasiscanbegained inthreedifferentways.Bylevellinganacademicskillfreeemphasisare gainedatvariouslevels.Thesecondwaytogainemphasisistohavea startingcharacterwithlevel3inaacademicskillbeforetheirfirstgame. Anystartingcharacterthatislevel3ormoreinacademicskillautomatically gainsafreeemphasisinthatskill.Thethirdandlastwaytogainemphasisis topayforit.Topurchaseanemphasiscostsacharacter5XPforthefirst one.Eachsubsequentnewemphasisthenincreasesincostby5XP,sothe secondpurchasedemphasiswillcost10,thethird15etc.Freeemphasis doesnotcountwhendeterminingthecostofpurchasingaemphasis. Buyinganotherlevelofaemphasisyoualreadypossessalwayscosts5XP. Soafterthatlongwindedexplanationhavealookatbuyingaemphasisor twoforanyacademicskillyouhaveorbetteryetrememberthatbystarting withaacademicskillat3youwillgetafreeone! Step5Finaliseyournewcharacter!Makesureyouspendallyour25XP becauseyoucantsavethemforarainyday!XPyougainbyplayingin eventscanbestoredupforuseanothertimebutallchangestoacharacter mustberegisteredwiththecharacterupdategamemaster(afancyname fororganiser,betterknownasaGM)priortoyoustartingplayataevent. SohavingspentallyourXPcarefullygobackoveritandmakesureyour happywithwhatyougot.Youcantchangeitlateronifyoudontlikeit. Youllhavetostartagain!Makesureyourmathsarerightandhavent spentmoreXPthenyouhave,andmakesureyoudonthavemorethan oneskillatlevel4andonlyuptotwoskillsat3.Yes,Imsureitwasan accident............... Step6Alldone!RegisteryourcharacterwiththecharacterupdateGM, jumpintoyourcostume,getintocharacterandgetoutthere! WELCOMETOTHESTARGATEINTERNATIONALPROGRAMRECRUIT!
Stargateandallreferencesandmaterialrelatedremainthepropertyof2010MetroGoldwynMayer StudiosInc.AllRightsReserved
5. SKILLLIST
Table1(FieldSkills)
SKILLDESCRIPTION ProficiencyinPistols,Handguns:MK23,Colt1911,M9Beretta,Zatnickatel ProficiencyinSubMachineGuns,Shotguns:MP5,UMP.45,TMP,P90,M1014AutomaticShotgun ProficiencyinAssaultRifles:M4,M16A4,AK47,G36K,G3,StaffWeapon ProficiencyinSniperRifles:Barrett .50,M21,PSG1 ProficiencyinTactical/Heavy Weapons:Recoilless Rifles,StingerMissile,Javelin,Mounted.50cal, Bazooka,Saw,M60,RPG,GrenadeLauncher,LAWRocket,Flamer,GliderCannon
PhysicalConditioning PhysicalTrainingtoincreasestrengthandhealth FirstAid Electronics Observation Stealth Demolitions Survival ComputerUse Security
Table2(AcademicSkill)
SKILLDESCRIPTION Theacademicstudyanduseofdifferentlanguages,itsinterpretationsandtheCulturesbehindthem Theacademicstudyanduseofbiologyanditstheories Theacademicstudyanduseofchemistryanditstheories Theacademicstudyanduseofengineeringanditstheories Theacademicstudyanduseofphysicsanditstheories Theacademicstudyanduseofmedicineanditstheoriesand applications Theacademicstudyanduseofgeologyanditstheories Theacademicstudyofthepast
Stargateandallreferencesandmaterialrelatedremainthepropertyof2010MetroGoldwynMayer StudiosInc.AllRightsReserved
Table3(AcademicEmphasis)
5.1.
SKILLASSISTANCE
Stargateandallreferencesandmaterialrelatedremainthepropertyof2010MetroGoldwynMayer StudiosInc.AllRightsReserved
5.2.
SKILLDESCRIPTIONSANDUSE
WeaponSkill1 WeaponSkill2 WeaponSkill3 WeaponSkill4 WeaponSkill5 WeaponSkill6 WeaponSkill7 WeaponSkill8 WeaponSkill9 WeaponSkill10
ProficientwithWeapon +2Clips ReloadSpeedIncrease +5Ammoperclip DamageBump ReloadSpeedIncrease +2Clips +5Ammoperclip ReloadSpeedIncrease DamageBump
EXAMPLE LookingbacktoourfriendJohn Hancockhehasahandgunskillof3. Sowhatdoesthatmeanforhim?At level1handgunthatmakesJohn instantlyproficientwithanyhandgun. Hecanpickoneupandknowhowto notonlyshootonebuthowtoloadit anddisengagethesafety.Atlevel2 Johngains2extraclipstohisstarting loadoutformissions.Atlevel3John isgoodenoughwithhandgunsthat hisreloadingspeedincreases droppingawholesecondoffhis reloadtime.Doesntseemlikemuch butitcouldbethedifference betweenlifeanddeath! BillySmithontheotherhandhasa biologyskillof3.Hegainsa+1to researchbonusforhavingtheskillat thatlevel.Whatdoesthatmean? WhenBillytakespartinresearch projectsthatutilisehisBiologyskillhe addsanextra1pointtotowards completioneverytimehe participates.Tofindoutmoreabout researchreadaboutitonpage11 Emphasis,AssistsandResearch
Academic1 Academic2 Academic3 Academic4 Academic5 Academic6 Academic7 Academic8 Academic9 Academic10
Linguistics1 Linguistics2 Linguistics3 Linguistics4 Linguistics5 Linguistics6 Linguistics7 Linguistics8 Linguistics9 Linguistics10
GainanEmphasis +1toResearch GainanEmphasis +2toResearch GainanEmphasis +3toResearch GainanEmphasis +4toResearch Gain anEmphasis +5toResearch
Stargateandallreferencesandmaterialrelatedremainthepropertyof2010MetroGoldwynMayer StudiosInc.AllRightsReserved
5.3.
FieldSkills
Handgun:Acharacterslevelinthisskillindicateshiscompetencyintheuseofhandgunsandpistols.Atlevel oneacharacterisconsideredtobefullyproficientandcanuseanyhandgun.Asacharactergrowsinskillheor shestartsbecomingfasterandmoreaccuratewiththeweaponsoperationandlearnstoconservetheir ammunitionbetter.SomeexamplesincludegunssuchastheMK23,Colt1911,M9Beretta,andthe Zatnickatel. CloseAssault:Acharacterslevelinthisskillindicateshiscompetencyintheuseofcloseassaultguns,typically submachinegunsandshotguns.Atleveloneacharacterisconsideredtobefullyproficientandcanuseany closeassaultgun.Asacharactergrowsinskillheorshestartsbecomingfasterandmoreaccuratewiththe weaponsoperationandlearnstoconservetheirammunitionbetter.Someexamplesincludegunssuchasthe MP5,UMP.45,TMP,P90,andtheM1014AutomaticShotgun. AssaultRifle:Acharacterslevelinthisskillindicateshiscompetencyintheuseofassaultrifles.Atlevelonea characterisconsideredtobefullyproficientandcanuseanyassaultrifle.Asacharactergrowsinskillheor shestartsbecomingfasterandmoreaccuratewiththeweaponsoperationandlearnstoconservetheir ammunitionbetter.SomeexamplesincludegunssuchastheM4,M16A4,AK47,G36K,G3,andtheStaff WeaponoftheJaffa. SniperRifle:Acharacterslevelinthisskillindicateshiscompetencyintheuseofsniperrilfes.Atlevelonea characterisconsideredtobefullyproficientandcanuseanysniperrifle.Asacharactergrowsinskillheorshe startsbecomingfasterandmoreaccuratewiththeweaponsoperationandlearnstoconservetheir ammunitionbetter.SomeexamplesincludegunssuchastheBarett.50,M24,andthePSG1. Tactical/HeavyWeapons:Acharacterslevelinthisskillindicateshiscompetencyintheuseoftacticaland heavyweapons.Atleveloneacharacterisconsideredtobefullyproficientandcanuseanytacticalorheavy weapon.Asacharactergrowsinskillheorshestartsbecomingfasterandmoreaccuratewiththeweapons operationandlearnstoconservetheirammunitionbetter.Someexamplesincludeweaponssuchasthe RecoillessRifles,StingerMissile,Javelin,Mounted.50cal,Bazooka,Saw,M60,RPG,GrenadeLauncher,LAW Rocket,Flamer,andtheJaffaGliderCannon. PhysicalConditioning:Thisskillhastwoprimaryfunctions,ononehanditdictatesthehitpointsthata characterhaswhenitcomestocombat.Thebasehitpointtotalforacharacterwithnolevelsinthisskillis20. Asacharactergainslevelsheorsheincreasesinhitpointsandalsothelengthoftimethattheyhaveinthe deathdelayperiod.Thesecondfunctionofthisskillisforchecksagainstphysicaltasks.Ifacharacterwantsto liftsomethingheavy,runalongdistance,perhapsstarveofftheeffectsofapoisonwhilehelparrives,orclimb theimpossiblecliffaphysicalconditioningcheckwillbecalledfor.Thisisarecommendedskillforall characters.
Table7(PhysicalConditioning)
PhysicalConditioning1 PhysicalConditioning2 PhysicalConditioning3 PhysicalConditioning4 PhysicalConditioning5 PhysicalConditioning6 PhysicalConditioning7 PhysicalConditioning8 PhysicalConditioning9 PhysicalConditioning10
+10secondstoDeathDelay +5HitPoints +10secondstoDeathDelay +5HitPoints +10secondstoDeathDelay +5HitPoints +10secondstoDeathDelay +5HitPoints +10secondstoDeathDelay +5HitPoints,+10secondstoDeathDelay
Stargateandallreferencesandmaterialrelatedremainthepropertyof2010MetroGoldwynMayer StudiosInc.AllRightsReserved
FirstAid1 FirstAid2 FirstAid3 FirstAid4 FirstAid5 FirstAid6 FirstAid7 FirstAid8 FirstAid9 FirstAid10
Canstabiliseadyingcharacteraslongastheyremainnexttothetarget,victimremains unconscious Canstabiliseadyingcharacterandleavetheminastableconditionafter5minutes,victim remainsunconscious Canusemedickitsandhealhitpointsinthefield Bettermedicalgear+50healingpoints Maybringback1playerfromafterthedeathdelayperiod,thismustbeusedduringor rightafteracombatsituationhasceased Bettermedicalgear+50healingpoints Maybringbackupto2playersfromafterthedeathdelayperiod,thismustbeusedduring orrightafteracombatsituationhasceased Bettermedicalgear+50healingpoints Bettermedicalgear+50healingpoints Maybringbackupto3playersfromafterthedeathdelayperiod,thismustbeusedduring orrightafteracombatsituationhasceased
Electronics:Thisskillisthepracticalapplicationofelectronicsknowledgeinthefield.Generallyitisusedasa comparisonskillagainstDCstoaccomplishtaskswhileonmissionsortosolvepuzzlesinvolvingelectronics. Examplesincludethingslikerunningelectronicbypasses,poweringobjectsandrepairingelectronicsystems. Observation:Thisispurelyacomparativeskill.Itdeterminestheabilityofacharactertospotorseethingsin theenvironmentorsituationthatmaybehidingordifficulttospot.Higherlevelsinthisskillwouldindicate thatacharacterhasspentsometimetrainingtheireyestospotdifferencesaroundthem. Stealth:Thisispurelyacomparativeskill.Itdeterminesacharactersabilitytohideintheshadowsandmove withoutsound.Stealthiscompareddirectlyagainstthetargetsobservationskill.Higherlevelsinthisskill indicatetrainingintheartofsilentmovementandcamouflage.Acharactermaytakeanumberofsilent stepsequaltotheirlevelinstealth. Demolitions:Thisskillisthepracticalapplicationofdemolitionsknowledgeinthefield.Generallyitisusedasa comparisonskillagainstDCstoaccomplishtaskswhileonmissionsortosolvepuzzlesinvolvingdemolitions. Examplesincludethingssuchasdisarmingexplosives,settingbombsandclaymores,andtheplanningand executionofpreciseexplosions. Survival:Thisskillisthepracticalapplicationofsurvivalknowledgeinthefield.Generallyitisusedasa comparisonskillagainstDCstoaccomplishtaskswhileonmissionsortosolvepuzzlesinvolvingsurvival. Examplesincludeactionssuchastrackingtargetsorgame,finding/makingappropriateshelter,andgathering sustenancefromplantsandtrees. ComputerUse:Thisskillisthepracticalapplicationofcomputertechnologyinthefield.Generallyitisusedas acomparisonskillagainstDCstoaccomplishtaskswhileonmissionsortosolvepuzzlesinvolvingcomputerised objects.Examplesincludehackingintosecuredsystems,accessandcontrolofsystems,anddecoding encryptedciphers. Security:Thisskillisthepracticalapplicationofsecurityknowledgeinthefield.Generallyitisusedasa comparisonskillagainstDCstoaccomplishtaskswhileonmissionsortosolvepuzzlesinvolvingsecurity. Examplesofsecurityincludepickinglocks,mappingoutsecuritysystems,andbypassingsecuritysystems.
Stargateandallreferencesandmaterialrelatedremainthepropertyof2010MetroGoldwynMayer StudiosInc.AllRightsReserved
5.4.
AcademicSkills
Linguistics:Thestudyoflanguages,thestructure,phoneticsandbackground.Linguisticsisusedtodecodeand translateancienttextsandtocommunicatewithotherculturesandspecies.Linguisticsistheonlyacademic skillthathasadifferentlevellingtable.Thisispurelyinplacebecauseoftheneedforlinguiststospeak multiplelanguagestobeeffective.Asaresultanystartingcharacterthatbeginswithlevel3inlinguisticswill gainanextrafreeemphasis.Eachemphasisinthelinguisticsskillrepresentsalanguage.Examplesofsome optionsareGreek,AncientGreek,Latin,French,andAncientEgyptian Linguistics1 Linguistics2 Linguistics3 Linguistics4 Linguistics5 Linguistics6 Linguistics7 Linguistics8 Linguistics9 Linguistics10 GainanEmphasis +1toResearch GainanEmphasis +2toResearch GainanEmphasis +3toResearch GainanEmphasis +4toResearch GainanEmphasis +5toResearch
Biology:Acharac Chemistry:Acharac Engineering:Acharac Physics:Acharac MedicalScience:Acharac Geology:Acharac History:Acharac Table1(FieldSkills)..............................................................................................................................................10 Table2(AcademicSkill)........................................................................................................................................10 Table3(AcademicEmphasis)...............................................................................................................................11 Table4(WeaponSkills)........................................................................................................................................12 Table5(AcademicSkill)........................................................................................................................................12 Table6(Linguistics)..............................................................................................................................................12 Table7(PhysicalConditioning) ............................................................................................................................13 . Table8(FirstAid)..................................................................................................................................................14
Stargateandallreferencesandmaterialrelatedremainthepropertyof2010MetroGoldwynMayer StudiosInc.AllRightsReserved