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16) Is it possible to sew solids in Unigraphics?

17) How can you duplicate a body and still maintain its parameters? 18) What is extract body and time stamp in Unigraphics? 19) What is the difference between? Fillet and Blend, Trim and Split, Trimetric and Isometric Fixed, Datum and Relative Datum, Orthographic Views and Auxiliary Views, Edit Curve and Edit Curve Parameters 20) What is the default tolerance for angle, intersection dist, model and curve in Unigraphics? 21) What are single segment and multiple segments in a tube? 22) What are primitives? 23) What is feature based modeling? 24) What is sketch based modeling? 25) Explain the different types of Coordinate systems in Unigraphics? 26) What is NURBS? 27) What are Iso parameters? 28) How do you create a variable blend in Unigraphics? 29) Explain the following with respect to Unigraphics Through Point, Through Poles, Through Cloud Points 30) Explain the difference between swept and sweep along guides in Unigrphics? 31) What is a Law Curve in Unigrahpics? Answers to UG interview questions: Part 2 16) Yes, it is possible to sew solids in Unigraphics. Insert > Form Feature > Sew > Solids > Select the faces in the target and the tool bodies > If the Target areas and Tools areas (Dialog Box) are with in tolerance then it will sew the solids. 17) Insert > Mirror Body 18) The Extract Geometry option in Unigraphics, lets you create associative copies of curves, faces, or bodies. Time stamp when toggled on will not extract the features created after Extracted body.

19) Fillet and Blend: y y Fillet is for 2D curves or sketches Blend is for 3D features

Trim and Split: y y Trim is Parametric, Split is unparametric Trim removes a part of the body, Split divides the body in to two parts

Trimetric and Isometric: y y Trimetric is inclined at angle of 30 deg with respect to the +ve X axis Isometric is Inclined at angle of 45 deg with respect to the +ve X axis

Fixed Datum and Relative Datum: y y Fixed datum are not referenced or not constrained to any geometric objects except that of user defined Relative datums are referenced or relative to the geometric objects like curve, features or fixed datums

Orthographic Views and Auxiliary Views: y y Orthographic views are standard views such as Front, Top, Right views etc, Auxiliary views are views that are used to show true size of a face of a part which may not be possible in Orthographic views

Edit Curve and Edit Curve Parameters: y y Edit curve includes trim, trim to corner, stretch etc..,. Edit curve parameters gives us the flexibility of changing the curve parameters such as length, diameter, angle etc..,.

20) Default tolerance angale in Unigraphics for angle, intersection dist, model and curve is 0.0200mm 21) Single Segment as the output type, the resulting tube will have a single B-Surface face for each curve. Once specified this option cannot be changed during the edit option. Multiple segments will give multiple faces for each spline in the string, and they will be analytic face. 22) The primitive approach views a solid model as a combination of simple, generic & standard shapes that can be combined. Primitive shapes include cubes, sphere, cone, wedge etc..,. 23) The feature based modeling is similar to primitive based modeling it replaces primitives with features such as Extrusion, Revolve etc.., and embeds Boolean operations in the feature definition. 24) The sketch based modeling is similar to feature based modeling except that allows the user to create more elaborate & more general feature other than using predefined shapes. 25) Model Coordinate system (MCS): It is defines as the reference space of the model with respect to which all the model and geometrical data is stored. It is a Cartesian system. The default sketch planes indicate the 3 planes of MCS and their intersection is the origin.

Work Coordinate System (WCS): The WCS is a convenient user defined system that facilities geometric construction. It can be established at any position and at any orientation in space that the user desires. The WCS requires 3 non collinear points to define its XY plane. Screen Coordinate System (SCS): The SCS is defined as a 2D device dependent coordinate system. 26) NURBS is an acronym for Non Uniform Rational B- Spline 27) Iso parameters blends are used in creating a blend between the turbine blades and the hub. It gives the flexibility of creating the blend which may follow a define string which may either be Linear, Cubic, Law curve, Constant, Equation etc..,. The other blend type includes Disc blend, conic, sphere and Iso parametric. 28) Insert > Feature Operations > Edge Blend > Toggle on Allow Variable and Setback > select the edge > select the point and the corresponding blend values. 29) Through Points : It can be employed when creating a sheet using row of points Through Poles : sheet is generated by selecting the first and the last points in n rows Through Cloud Points : It passes through specified array of points Note: The above three methods are Unparametric Ruled : It creates sheet between two section strings only Through Curve : It is similar to Ruled. It creates sheet between N section strings. Through Curve Mesh :It creates sheet using Primary Strings and Cross Stings y y y Primary Strings should be approximately one directly (i.e., roughly parallel). It can be in the range of 2 150 strings Cross Strings should be approximately perpendicular to the primary strings. They can be in the range of 2150 strings There may be no constraint or the constraint may either be tangent or continuous curvature

Swept : A swept feature is a body swept out by section strings moving along guide string. Swept feature can either be solid or sheet bodies. y y Guide Strings are in the range of 1 - 3. The guide string may be made up of many segments Section strings are in the range of 2 - 150

Quilt : A quilt feature is a single, four sided, bi cubic (degree 3 x 3) approximate surface, untrimmed, B-Surface sheet 30) Swept -> 3 Guide strings and Max of 150 sections string. It easily follows the guide strings (i.e., it doesnt undergo any twist as it moves along the guide string) Sweep along guide ->1Guide String & 1 section string. It undergoes twist ( Ex. Section moving along a helix) 31) In Unigrahics Law Curve is a Feature, which has a level of control over its properties, represented in a Law Curve Frame or graph. The X and Y values of the graph are both Properties of the Law Curve. When we draw a graph we draw an X direction and a Y direction. The X direction is the Independent and the Y direction is the Dependant(X can go where it likes but Y is dependent on where X is, as its always perpendicular to it).

Explain the following: 1.Product life cycle management (PLM) 2.Team centre 3.Master model concept 4.I-MAN5.Grip 6.Interoperate 7.Examine geometry 8.Global Shaping 9.Part cleanup 10.Quick stack 11.Knowledge fusion 12.WAVE 13.Promotion of bodies 14.Cloning 15.Zone 16.Envelope 17.Component filter 18.Weight management 19.MACRO 20.Load Options -File 21.Smart model 22.Part families 23.UDF 24.Sheet to solid assistant 25.Quality checks of model in Unigraphics 26.What is law curve? 27.What is rho? 28.What is the limit for undo? 29.How many colors are there in UG? 30.How is tube shown in model tree? 31.What is a pattern face? 32.Explain Heal geometry? 33.What is Para Solid? 34.What is direct modeling? 35.How do you export the model in STL format? 36.What is Timestamp? Explain difference between the following with respect to Unigrahics: 1.Class A & Class B surfaces 2.Surface & B-Surface 3.IGES & STEP 4.Orient view & replace view 5.Higher & lower degree curves/surfaces 6.Cubic & quintic 7.Spline and Spine 8.Curve and String 9.Face blend & edge blend 10.Sheet from curve & bonded plane 11.Sew & quilt 12.N sided surface & Bonded plane and Sheet from curves 13.Through curves & ruled 14.Swept and Through curve mesh 15.Cylinder & Boss

16.Through point & through poles 17.Top down and Bottom up assembly 18.Wave link & Promotion 19.Mate & align 20.Instance & transform 21.Trim & patch 22.Blank & suppress & layer 23.Fixed datum plane & relative datum plane 24.Define mating alternatives and verify mating alternatives 25.Simple instance & identical instance & general instance 26.Trim & split 27.Simplify & join 28.Intersect & section curve operation 29.Orthographic view & auxiliary view 30.Geometric tolerances & dimensional tolerances 31.Work part & displayed part 32.Flatness & parallelism 33.Architectural feet inches & engineering feet inches 34.Offset & Extrude 35.Drafting and Detailing

Unigrahpics is one of the widely used CAD/CAM/CAE software in the engineering industry. Unigraphics is a family of integrated CAD/CAM/CAE/PLM applications, which supports both product and process complexity inherent in the enigneering field. Following is the 4th part of Unigraphics interview questions, use Unigraphics board of the forum to discuss solutions to these questions. Unigraphics general interview questions: General interview questions continued... What is the use of part list? What is the use of visible in view? What is the use of overflows in blend? What are silhouette curves? What is combined projection? What is swoop? What is law curve? What is rho? What is the limit for undo? How many colors are there in UG? How is tube shown in model tree? What is a pattern face? Explain Heal geometry? What is Para Solid? What is direct modeling? How do you export the model in STL format? What is Timestamp?

25. 1. Explain types of Modeling? 26. 2. Explain types of Coordinate systems 27. in Unigraphics? 28. 3. What is reverse engineering? 29. 4. What is continuity? Explain 30. different types of continuity. 31. 5. Advantages of UG over other CAD 32. packages? 33. 6. What are the types of dimensioning? 34. 7. How to create your own symbols in 35. drafting? 36. 8. What is dual dimensioning? 37. 9. What is the deference between break 38. line details & bounded by objects? 39. 10. What is the use of Reference sets? 40. 41. 11. How to insert sketch dimensioning

& feature dimensioning in drafting? 12. Write the symbol for hole dimensioning? 13. What does the error message non manifold mean? 14. How to remove parameters of a model and retrieve it back? 15. What is view dependent edit? 16. What is the use of edit section components in view? 17. How to find out manually altered dimension? 18. How to reduce decimal places in information window? 19. What is the use of unfolded section cut in drafting? 20. How to fully constrain a spline in sketch? 21. What is routed relief? 22. What is Conditional Operator Expression? 23. How to confirm: Sketch is fully constrained? Components of assembly are completely mated? 24. What is appended text?

Unigrahphics Tricky interview questions: 1. How to retrieve back the model you didnt save (power problem or UG window closes due to some error) 2. How to edit the location of a detailed view? 3. How to convert a model created in inches to MM? 4. What is the limit for sheets in drafting? 5. How to create a mosquito coil? 6. How to create knurling? 7. How to taper 1/4 of a face? 8. How to blend a cone? How to convert a block to sphere (avoid blending)? 9. How to construct a block with a line in a single operation? 10. Advantages of surface modeling over solids 11. Advantages of solid modeling over surfaces 12. Which is the alternative to unite? 13. How to find Center of Gravity? 14. What is Degree of Freedom? How many degree of freedom will be there for a mechanical object?

1) What is Perquisite in Unigraphics? 2) What is DXF, IGES, CGM, STEP and X-T files? 3) Which is the best mode of translations from UG to UG? 4) What are the different types of modeling methods? 5) What is Hybrid Modeling? 6) Is it possible to create a solid from a line or arc? 7) What are the different options of Extrusion? 8) How does the trim to option works in revolved body? 9) What are perfect form features? 10) What are the different types of holes? 11) What are the different types of Pockets? 12) Is there any option to give blend while creating the pockets? 13) What are the different types of slots? 14) What is Parametric Modeling? 15) How is the taper angle and taper direction related? Answers: 1) The perquisite in Unigraphics is Gateway. 2) DXF: Drawing Xchange Format ( Used in importing auto cad drawing in to UG and model can be built by using the 2D drawings.) IGES: Initial Graphics Exchange Specification ( It should be avoided for 3D information. It can be used to translate 2 D data. The output will be sheet) CGM: Computer Graphics Metafile STEP: Standard & Transfer or Exchange of Product data If you want to use it for assemblies and other information than solids (such as curves)

X_T: Para solid (Only translates sheets and solids so you could not send any line, geometry or sketches.) 3) It's STEP 214 or Para solid. 4) The different types modeling methods are
y y y y

Sketch Based Modeling Feature Based Modeling Free Form Modeling Hybrid Modeling

5) Hybrid modeling is a combination of Feature Based Modeling and Free Form Modeling. 6) Yes, it is possible to create a solid from a line or arc by using Extrude option Inset > Form Feature > Extrude > Curve >Direction & Distance > Start distance > End distance > First offset > Second offset 7) Direction and distance, Trim to Face, Trim between two faces, Through multiple solids, Trim to body 8) Insert> Form Feature > Revolve Body > Curve > Trim to Face. Note: The direction representing the axis of rotation is very important. The revolution of the body always takes place in the clock wise w.r.t the direction of the arrow head. 9) Hole, Slot, Groove, Pad, Pocket, Boss 10) Thru hole, Blind hole, Counter sink holes ( C Bore diameter, C sink angle, Hole diameter & Hole depth), Counter bore holes( C Bore diameter, C bore depth, Hole diameter & Hole depth) 11) Cylindrical, Rectangular, General 12) Yes, It can be specified by giving the floor radius. 13) Rectangular slots, Dovetail slots, Ball end slots, U slots, T slots 14) In Parametric modeling the CAD model can be varied at any given instance of time with respect to its dimension and its position. Cylinder, Block, Cone and Sphere are Un parametric as we can edit only the dimension but not the position. 15) The taper angle always moves in anticlockwise direction with respect to taper direction.
16) Is it possible to sew solids in Unigraphics?

17) How can you duplicate a body and still maintain its parameters? 18) What is extract body and time stamp in Unigraphics? 19) What is the difference between? Fillet and Blend, Trim and Split, Trimetric and Isometric Fixed, Datum and Relative Datum, Orthographic Views and Auxiliary Views, Edit Curve and Edit Curve Parameters 20) What is the default tolerance for angle, intersection dist, model and curve in Unigraphics? 21) What are single segment and multiple segments in a tube? 22) What are primitives? 23) What is feature based modeling? 24) What is sketch based modeling? 25) Explain the different types of Coordinate systems in Unigraphics? 26) What is NURBS? 27) What are Iso parameters? 28) How do you create a variable blend in Unigraphics? 29) Explain the following with respect to Unigraphics Through Point, Through Poles, Through Cloud Points 30) Explain the difference between swept and sweep along guides in Unigrphics? 31) What is a Law Curve in Unigrahpics? Answers to UG interview questions: Part 2 16) Yes, it is possible to sew solids in Unigraphics. Insert > Form Feature > Sew > Solids > Select the faces in the target and the tool bodies > If the Target areas and Tools areas (Dialog Box) are with in tolerance then it will sew the solids. 17) Insert > Mirror Body 18) The Extract Geometry option in Unigraphics, lets you create associative copies of curves, faces, or bodies. Time stamp when toggled on will not extract the features created after Extracted body. 19) Fillet and Blend: y y Fillet is for 2D curves or sketches Blend is for 3D features

Trim and Split: y y Trim is Parametric, Split is unparametric Trim removes a part of the body, Split divides the body in to two parts

Trimetric and Isometric: y y Trimetric is inclined at angle of 30 deg with respect to the +ve X axis Isometric is Inclined at angle of 45 deg with respect to the +ve X axis

Fixed Datum and Relative Datum: y y Fixed datum are not referenced or not constrained to any geometric objects except that of user defined Relative datums are referenced or relative to the geometric objects like curve, features or fixed datums

Orthographic Views and Auxiliary Views: y y Orthographic views are standard views such as Front, Top, Right views etc, Auxiliary views are views that are used to show true size of a face of a part which may not be possible in Orthographic views

Edit Curve and Edit Curve Parameters: y y Edit curve includes trim, trim to corner, stretch etc..,. Edit curve parameters gives us the flexibility of changing the curve parameters such as length, diameter, angle etc..,.

20) Default tolerance angale in Unigraphics for angle, intersection dist, model and curve is 0.0200mm 21) Single Segment as the output type, the resulting tube will have a single B-Surface face for each curve. Once specified this option cannot be changed during the edit option. Multiple segments will give multiple faces for each spline in the string, and they will be analytic face. 22) The primitive approach views a solid model as a combination of simple, generic & standard shapes that can be combined. Primitive shapes include cubes, sphere, cone, wedge etc..,. 23) The feature based modeling is similar to primitive based modeling it replaces primitives with features such as Extrusion, Revolve etc.., and embeds Boolean operations in the feature definition. 24) The sketch based modeling is similar to feature based modeling except that allows the user to create more elaborate & more general feature other than using predefined shapes. 25) Model Coordinate system (MCS): It is defines as the reference space of the model with respect to which all the model and geometrical data is stored. It is a Cartesian system. The default sketch planes indicate the 3 planes of MCS and their intersection is the origin. Work Coordinate System (WCS): The WCS is a convenient user defined system that facilities geometric construction. It can be established at any position and at any orientation in space that the user desires. The WCS requires 3 non collinear points to define its XY plane.

Screen Coordinate System (SCS): The SCS is defined as a 2D device dependent coordinate system. 26) NURBS is an acronym for Non Uniform Rational B- Spline 27) Iso parameters blends are used in creating a blend between the turbine blades and the hub. It gives the flexibility of creating the blend which may follow a define string which may either be Linear, Cubic, Law curve, Constant, Equation etc..,. The other blend type includes Disc blend, conic, sphere and Iso parametric. 28) Insert > Feature Operations > Edge Blend > Toggle on Allow Variable and Setback > select the edge > select the point and the corresponding blend values. 29) Through Points : It can be employed when creating a sheet using row of points Through Poles : sheet is generated by selecting the first and the last points in n rows Through Cloud Points : It passes through specified array of points Note: The above three methods are Unparametric Ruled : It creates sheet between two section strings only Through Curve : It is similar to Ruled. It creates sheet between N section strings. Through Curve Mesh :It creates sheet using Primary Strings and Cross Stings y y y Primary Strings should be approximately one directly (i.e., roughly parallel). It can be in the range of 2 150 strings Cross Strings should be approximately perpendicular to the primary strings. They can be in the range of 2150 strings There may be no constraint or the constraint may either be tangent or continuous curvature

Swept : A swept feature is a body swept out by section strings moving along guide string. Swept feature can either be solid or sheet bodies. y y Guide Strings are in the range of 1 - 3. The guide string may be made up of many segments Section strings are in the range of 2 - 150

Quilt : A quilt feature is a single, four sided, bi cubic (degree 3 x 3) approximate surface, untrimmed, B-Surface sheet 30) Swept -> 3 Guide strings and Max of 150 sections string. It easily follows the guide strings (i.e., it doesnt undergo any twist as it moves along the guide string) Sweep along guide ->1Guide String & 1 section string. It undergoes twist ( Ex. Section moving along a helix) 31) In Unigrahics Law Curve is a Feature, which has a level of control over its properties, represented in a Law Curve Frame or graph. The X and Y values of the graph are both Properties of the Law Curve. When we draw a graph we draw an X direction and a Y direction. The X direction is the Independent and the Y direction is the Dependant(X can go where it likes but Y is dependent on where X is, as its always perpendicular to it).

31. What is the minimum number of surfaces you must remove when adding a shell feature?

32. What is the minimum number of sections you must sketch when adding a blend feature? 33. What is the difference between a straight and smooth blend feature? 34. What is the first section of a sweep feature called? 35. What does the start point and direction arrow do in a blend feature? 36. What does a blend vertex do? 37. Why is alignment not always necessary when creating the cross section of a sweep feature? 38. What are the three types of dimensional patterns? 39. What is the requirement for a feature to be patterned? 40. Which of the three types of dimensional patterns regenerates fastest? Answers to above PRO/ENGINEER questions: 31. One 32. Two 33. Straight Blend - Extrudes with straight segments between the sections. Smooth Blend - Extrudes with the best fit arc between three or more sections. 34. Trajectory 35. The start point determines where the system starts counting the vertices in the section. Where as the direction arrow indicates the direction in which the system counts the vertices around the section. 36. Blend vertex adds one additional vertex to the sketch, for example, when blending between a rectangle and a triangle a blend vertex is required on the triangle section so that the sections have the same number of vertices. 37. Because the system draws two sketcher centerlines, and if you sketch close enough to the centerlines, the system will assume alignment. 37. Because the system draws two sketcher centerlines, and if you sketch close enough to the centerlines, the system will assume alignment. 38. Three types of dimensional patters are - identical, varying and general.

39. The feature must have a locating dimension. 40. Identical pattern 41. What is a reference pattern? 42. How do you control the number of turns in a helical sweep feature? 43. How do you add a mapkey to a pull-down menu? 44. How do you add an icon to a toolbar? 45. What is the Intent Manager? 46. List three uses for datum curves. 47. How do you start a new drawing? 48. What text should not be edited in the drawing title block? 49. How do you change the tolerance values in the drawing title block? 50. If a drawing view is added with the No Scale option, does it really have no scale? Answers: 41. A pattern that follows another pattern. 42. Number of turns cannot be controlled directly. The number of turns is the length ofthe trajectory divided by the pitch. 43. Utilities -> customized screen - > pick the menus tab -> pick the menu -> pick the mapkey -> pick the arrow -> select ok. 44. Utilities -> Customize Screen -> select the 'Commands' tab. Select in the categories panel and then drag the icons to the toolbars. 45. The new sketcher where the section is always regenerated. 46. * To create a layout. * To define an area on the part that is not really a solid feature, for example, where to apply a label to the part. * To develop kinematic mechanisms. 47. File new -> select browse -> select the name of the model you want to make the drawing of.

48. The tolerances, the scale, the number of sheets, just about everything except your name and the date, because they are all driven by parameters coming from the part. 49. Change the tolerances in the part which can be displayed using the environment menu under utilities. 50. No, it uses the sheet scale. 61. Name three items about a feature that you can not redefine. 62. Name three items about a feature that you can redefine. 63. Can a feature be reordered before any of its parents? 64. Explain the difference between insert mode and suppressing features. 65. List three reasons to suppress features. 66. Can a feature with children be suppressed? 67. Explain parent/child relationships. 68. What is Component Display? 69. How do you find parent/child relationships? 70. How do you add color to a model? Answers: 61. The class (solid, datum, and surface), the type (protrusions or cut), the form (extrude, revolve, sweep, and blend). 62. Everything in the dialog box [attributes (one-sided, both sides), sketch, direction, material side, depth, etc.]. 63. No, never. 64. Insert mode allows you to add features to the model before existing features and have the existing features move down in the model tree. Suppress removes features temporarily, but when they resume, they come back to their original position in the model tree. 65. To simplify the model, to speed regeneration. To try different design iterations (what-if scenarios). To reduce file size for transfers thru email or floppy disks, etc.

66. Yes, if you are willing to suppress the children as well. 67. Features reference the parents for definition. Example, the sketching plane of an extruded protrusion is its first parent. The protrusion is the child of the sketching plane, etc. 68. Component display is used to show components in an assembly in different display modes. (Wireframe, hidden line, no hidden, shaded, or not shown at all). 69. Use info, global, reference viewer. 70. Use view, model setup, color appearances. 71. What are the steps required to get just one components default datum planes displayed in an assembly? 72. Why the above mentioned steps should be carried out? 73. What does save status in the layer menu do? 74. What function in layers should you not use? 75. When copying a feature, what is the difference between dependent and independent in Pro/Engineer? 76. What is different about a feature that has a dependent copy? 77. How do you make a dependent copy feature independent from its original feature? 78. What is the pro_group_dir for in Pro/Engineer? 79. What should you do if creating features that are to be included in a user defined feature? 80. In family tables, what is a generic and what is an instance? Pro/E Answers: 71. Using layers, blank the layer containing the default datum planes, pick the plus sign next to that layer in the layer display dialog box and then pick the component that you want to see the planes in and then pick the show icon. 72. To be sure that when creating a feature, you are using the datum planes in that part so that you dont make unwanted external references (parent/child relationships). 73. Save status permanently sets the layer displays status of the model so that when the model is saved and opened again the layer display is still set that way.

74. It is normally recommended that beginners not use the isolate function in layer display. 75. Dependent means that the copy feature will change when the original feature is changed. Independent means that the new feature will not change when you change the original feature. 76. When redefining a feature that has a dependent copy, the alignment function in the sketcher is not available. 77. Use modify, make independent. 78. This configuration option is used to tell the system where you are keeping your udfs. 79. Limit the number of parents. If multiple features are to be included in the udf, they should share as many parents as possible to reduce the number of prompts required to place the udf into another part. 80. In Pro/Engineer the generic is the original model. The instances are created by the system based on the combination of the generic and the table. 81. Why should you name features in Pro/ENGINEER? 82. What is a cosmetic thread and why is it used? 83. How do you create an opposite hand (mirror image) part in Pro/E? 84. How do you get a bill of materials list of the components in an assembly? 85. How do you modify a mate offset dimension? 86. When do you use two equal signs in a relation? 87. When do you use one equal sign in a relation? 88. What does ceil 10.2 evaluate to? 89. What does floor 25.8 evaluate to? 90. When do part relations evaluate in Pro/Engineer? Pro/Engineer interview question answers: 81. In Pro/Engineer features added to family tables should be named so that when you are looking at the family table you can tell what feature is in the table.

82. A cosmetic thread is a special surface feature that is used to define threads in models. It is only a cosmetic feature and does not affect mass properties. On drawings these features display like you normally want them to for a threaded hole. 83. Create an assembly without datum planes. Assemble the part that you want to make a mirror of. Pick component, create, part, mirror. Enter a name for the new part, pick ok, and select a datum plane in the part for the mirror plane. 84. Use info bom. 85. Pick modify, pick the component, pick the dimension, enter a value, pick regenerate, automatic. 86. When testing for equality. 87. When setting equality (making one thing equal to another). 88. 11 89. 25 90. At the beginning of regeneration before any features are regenerated. 91. When do feature relation evaluate? 92. What is a constraint relation in Pro/Engineer? 93. Name four types of parameters ? 94. What is a logic statement? 95. Why should you comment relations? 96. What does sort relations do? 97. Can you add motion to a part in Pro/Engineer? 98. How do you add a model parameter in a drawing note? 99. What is the difference between " Move" and "Move Text" ? 100. Name the four types of tolerance formats available in Pro/Engineer? 101. Which of the tolerance formats should you not use? 102. What is a drawing symbol?

103. Can a drawing reference more than one assembly? 104. Can a Pro/Engineer drawing be opened in AutoCAD? 105. Can the units of a part be changed without changing the size of the part? Answers: 91. When the feature regenerates. 92. A constraint relation is used to put limits on parameters (usually dimensions) based design intent and/or manufacturing limitations. 93. Integer, real number, string, yes_no. 94. Logic statements are a series of relations that test parameter values and performs actions based on the results of the test. 95. You should comment relations so that other users can understand what you are trying to accomplish with the relations. 96. Sorts the relations in case of circular references within the relations. 97. Yes. 98. Use ampersand and then the parameter name (&material). 99. Move allows you to move the selected item anywhere. Move text allows you to move the selected item only parallel to the elbow. 100. Nominal (no tolerance shown), plus/minus, plus/minus symmetric, limits. 101. Plus/minus (because manufacturing people want the model at the mean size not the nominal size). 102. A symbol is a collection of draft entities that are stored together for reuse on other drawings. 103. Yes. 104. No. (Yes, but only after translation to dxf or iges or dwg). 105. Yes.

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