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Self Healing Robots

ABSTRACT When people or animals get hurt, they can usually compensate for minor injuries and keep limping along, but for robots, even slight damage can make them stumble and fall. Now a robot scarcely larger than a human hand has demonstrated a novel ability: It can recover from damage an innovation that could make robots more independent. The new robot, which looks like a splay-legged, four-footed starfish, deduces the shape of its own body by performing a series of playful movements, swiveling its four limbs. By using sensors to record resulting changes in the angle of its body, it gradually generates a computerized image of itself. The robot then uses this to plan out how to walk forward. The researchers hope similar robots will someday respond not only to damage to their own bodies but also to changes in the surrounding environment. Such responsiveness could lend autonomy to robotic explorers on other planets like Mars a helpful feature, since such robots cant always be in contact with human controllers on earth. Aside from practical value, the robots abilities suggest a similarity to human thinking as the robot tries out various actions to figure out the shape of its world.

Smart note taker


ABSTRACT The Smart Note Taker is such a helpful product that satisfies the needs of the people in todays technologic and fast life. This product can be used in many ways. The Smart NoteTaker provides taking fast and easy notes to people who are busy ones self with something. With the help of Smart Note Taker, people will be able to write notes on the air, while being busy with their work. The written note will be stored on the memory chip of the pen, and will be able to read in digital medium after the job has done. This will save time and facilitate life. The Smart NoteTaker is good and helpful for blinds that think and write freely. Another place, where our product can play an important role, is where two people talks on the phone. The subscribers are apart from each other while their talk, and they may want to use figures or texts to understand themselves better. Its also useful especially for instructors in presentations. The instructors may not want to present the lecture in front of the board. The drawn figure can be processed and directly sent to the server computer in the room. The server computer then can broadcast the drawn shape through network to all of the computers which are present in the room. By this way, the lectures are aimed to be more efficient and fun. This product will be simple but powerful. The product will be able to sense 3D shapes and motions that user tries to draw. The sensed information will be processed and transferred to the memory chip and then will be monitored on the display device. The drawn shape then can be broadcasted to the network or sent to a mobile device. There will be an additional feature of the product which will monitor the notes, which were taken before, on the application program used in the computer. This application program can be a word document or an image file. Then, the sensed figures that were drawn onto the air will be recognized and by the help of the software program we will write, the desired character will be printed in the word document. If the application program is a paint related program, then the most similar shape will be chosen by the program and then will be printed on the screen. Since, JAVA Applet is suitable for both the drawings and strings, all these applications can be put together by developing a single JAVA program. The JAVA code that we will develop will also be installed on the pen so that the processor inside the pen will type and draw the desired shape or text on the display panel.

E-Intelligence
ABSTRACT E-intelligence systems provide internal business users, trading partners, and corporate clients rapid and easy access to the e-business information, applications, and services they need in order to compete effectively and

satisfy customer needs. They offer many business benefits to organizations in exploiting the power of the Internet. For example, e-intelligence systems give the organization the ability to: 1. Integrate e-business operations into the traditional business environment, giving business users a complete view of all corporate business operations and information. 2. Help business users make informed decisions based on accurate and consistent e-business information that is collected and integrated from e-business applications. This business information helps business users optimize Web-based offerings (products offered, pricing and promotions, service and support, and so on) to match marketplace requirements and analyze business performance with respect to competitors and the organizations business-performance objectives. 3. Assist e-business applications in profiling and segmenting e-business customers. Based on this information, businesses can personalize their Web pages and the products and services they offer. 4. Extend the business intelligence environment outside the corporate firewall, helping the organization share internal business information with trading partners. Sharing this information will let it optimize the product supply chain to match the demand for products sold through the Internet and minimizes the costs of maintaining inventory. 5. Extend the business intelligence environment outside the corporate firewall to key corporate clients, giving them access to business information about their accounts. With this information, clients can analyze and tune their business relationships with other organization, improving client service and satisfaction. 6. Link e-business applications with business intelligence and collaborative processing applications, allowing internal and external users to seamlessly move among different systems.

Touch Screens With Feelings


ABSTRACT This seminar includes the theory, design and construction of a haptic display for creating texture sensations through variations in surface friction. Ultra sonic frequency, low amplitude vibrations between two flat plates have been shown to create a squeeze film of air between the two plate surfaces thereby reducing the friction. Here, it is shown that a reduction of friction will also occur between a human finger and a vibrating plate. Thus, a vibrating plate can serve as a haptic interface. The amplitude of vibration can also be correlated to the amount of friction reduction the plate and the finger. Varying the surface friction between the finger and the haptic interface is a way of indirectly controlling shear forces on the finger during active exploration. Using finger position and velocity feedback on the display allows for the creation of spatial texture sensations.

Power Paper
Power Paper is a paper thin battery. It is used in Games, Greeting Cards, Smart Cards, Luggage Tags and some medical devices. Power Paper will work exactly like a traditional battery. A Power Paper cell can generate 1.5v of electricity which is about the same output as a watch or calculator battery. A Power Paper cell will be 0.5mm thick and several cells can be used in combination to provide more power. Power Paper has many advantages. It has low cost production and flat discharge curve. The materials used in Power Paper technologies are environmentally safe. Because the cell doesnt contain any heavy metals such as mercury, lead, or cadmium commonly found in conventional batteries.

Space Mouse
In the future, computation will be human-centered. It will be freely available everywhere, like batteries and power sockets, or oxygen in the air we breathe. It will enter the human world, handling our goals and needs and helping us to do more while doing less. We will not need to carry our own devices around with us. Instead, configurable generic devices, either handheld or embedded in the environment, will bring computation to us, whenever we

need it and wherever we might be. As we interact with these anonymous devices, they will adopt our information personalities. They will respect our desires for privacy and security. New systems will boost our productivity. They will help us automate repetitive human tasks, control a wealth of physical devices in the environment, find the information we need (when we need it, without forcing our eyes to examine thousands of search-engine hits), and enable us to work together with other people through space and time. It must be accessible anywhere. It must adapt to change, both in user requirements and in operating conditions. It must never shut down or reboot components may come and go in response to demand, errors, and upgrades, but Oxygen as a whole must be available all the time.

AUDIO SPOTLIGHTING
ABSTRACT Audio spot lighting is a very recent technology that creates focused beams of sound similar to light beams coming out of a flashlight. By shining sound to one location, specific listeners can be targeted with sound without others nearby hearing it. It uses a combination of non-linear acoustics and some fancy mathematics. But it is real and is fine to knock the socks of any conventional loud speaker. This acoustic device comprises a speaker that fires inaudible ultrasound pulses with very small wavelength which act in a manner very similar to that of a narrow column. The ultra sound beam acts as an airborne speaker and as the beam moves through the air gradual distortion takes place in a predictable way due to the property of non-linearity of air. This gives rise to audible components that can be accurately predicted and precisely controlled. Joseph Pompeis Holosonic Research Labs invented the Audio Spotlight that is made of a sound processor, an amplifier and the transducer. The American Technology Corporation developed the Hyper Sonic Sound-based Directed Audio Sound System. Both use ultrasound based solutions to beam sound into a focused beam. Audio spotlight can be either directed at a particular listener or to a point where it is reflected. The targeted or directed audio technology is going to a huge commercial market in entertainment and consumer electronics and technology developers are scrambling to tap in to the market. Being the most recent and dramatic change in the way we perceive sound since the invention of coil loud speaker, audio spot light technology can do many miracles in various fields like Private messaging system, Home theatre audio system, Navy and military applications, museum displays, ventriloquist systems etc. Thus audio spotlighting helps us to control where sound comes from and where it goes!

APPLE A Novel Approach for Direct Energy Weapon Control


ABSTRACT Adaptive photonic based phase locked elements (APPLE) is Raytheons DARPA development initiative. The initiative is for development of a directed energy weapon that utilizes a beam combining technique for the achievement of high power. It will integrate the laser enabled weapon applications into unmanned aerial vehicles. The APPLE program is to enable all electronic combining of high-power laser engraver beams within an agile, conformal aperture-a practical approach to synthesizing high-power weapon laser engravers from low-power modules for applications such as laser radar, laser target designation, laser communications, and weapons grade lasers. The idea is to provide electro-optical systems with the same mission flexibility and performance that microwave phased arrays provide for RF applications such as radar and electronic warfare systems.

Cellular Neural Networks


Is a revolutionary concept and an experimentally proven computing paradigm for analog computers. A standard CNN architecture consists of an m*n rectangular array of cells c(i,j) with Cartesian co-ordinates. Considering inputs and outputs of a cell as binary arguments. It can realize Boolean functions. using this technology, analog computers mimic anatomy & physiology of many sensory& processing organs with stored programmability. this has been called sensor revolution with cheap sensors &mems arrays in desired forms of artificial eyes, ears, nose etc. Such a computer is capable of computing 3 trillion equivalent digital operations/sec, a performance that can

be only matched by super computers. CNN chips are mainly used in processing brain-like tasks due to its unique architecture which are non-numeric &spatio temporal in nature and will require no more than accuracy of common neurons.

Space Robotics

Definition
Robot is a system with a mechanical body, using computer as its brain. Integrating the sensors and actuators built into the mechanical body, the motions are realised with the computer software to execute the desired task. Robots are more flexible in terms of ability to perform new tasks or to carry out complex sequence of motion than other categories of automated manufacturing equipment. Today there is lot of interest in this field and a separate branch of technology 'robotics' has emerged. It is concerned with all problems of robot design, development and applications. The technology to substitute or subsidise the manned activities in space is called space robotics. Various applications of space robots are the inspection of a defective satellite, its repair, or the construction of a space station and supply goods to this station and its retrieval etc. With the over lap of knowledge of kinematics, dynamics and control and progress in fundamental technologies it is about to become possible to design and develop the advanced robotics systems. And this will throw open the doors to explore and experience the universe and bring countless changes for the better in the ways we live. Areas Of Application The space robot applications can be classified into the following four categories 1 In-orbit positioning and assembly: For deployment of satellite and for assembly of modules to satellite/space station. 2 Operation: For conducting experiments in space lab. 3 Maintenance: For removal and replacement of faulty modules/packages. 4 Resupply: For supply of equipment, materials for experimentation in space lab and for the resupply of fuel. The following examples give specific applications under the above categories Scientific experimentation: Conduct experimentation in space labs that may include " Metallurgical experiments which may be hazardous. " Astronomical observations. " Biological experiments. Assist crew in space station assembly " Assist in deployment and assembly out side the station. " Assist crew inside the space station: Routine crew functions inside the space station and maintaining life support system. Space servicing functions " Refueling. " Replacement of faulty modules. " Assist jammed mechanism say a solar panel, antenna etc. Space craft enhancements " Replace payloads by an upgraded module. " Attach extra modules in space.

Space tug " Grab a satellite and effect orbital transfer. " Efficient transfer of satellites from low earth orbit to geostationary orbit

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