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Annual Report 2011

For the year ended June 30, 2011

GREE, Inc.

Corporate Profile
Making the world a better place through the power of the Internet. GREE, Inc.s business started in 2004 with the launch of social networking service (SNS) GREE, created from an idea by Yoshikazu Tanaka, the Companys founder and CEO. Since then, business initiatives emerging from our strong desire to create new services and have them used by even more people have resulted in SNS GREE growing to 27.7 million registered users in Japan and over 150 million worldwide, including the U.S. and Europe, by September 30, 2011. The Internet still has the potential to change the face of our world. We at GREE aim to tap some of this potential and enable SNS GREE to spread its wings and reach even more users around the world. Looking ahead, GREE will use the new business model of social gaming to provide innovative products that transcend cultural barriers and win acceptance throughout the world, whether in Asia, North America or Europe. GREE continues to take up the challenge of creating services that will be enjoyed by one billion users worldwide.

Contents
Corporate Message . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Milestones in GREE History . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Financial Highlights . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Business Highlights . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . To Our Stakeholders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Our Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Our Business Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Strategies & Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Our Management . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corporate Governance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Board of Directors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corporate Auditors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corporate Social Responsibilities (CSR) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Financial Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Managements Discussion and Analysis of Financial Conditions and Results of Operations . . . . . . . . . . Business Risks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Consolidated Balance Sheet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Consolidated Statement of Income . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Consolidated Statement of Comprehensive Income . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Consolidated Statement of Changes in Net Assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Consolidated Statement of Cash Flows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Quarterly Financial Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Share Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Company Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 01 02 04 05 06 10 14 16 22 22 25 25 26 28 28 32 38 40 41 41 42 43 44 45

Forward-Looking Statements This Annual Report contains forward-looking statements that are based on judgments made by the GREE Group with reference to information available as of February 2012. These statements are subject to risks and uncertainties. As a consequence, actual results may differ materially from those expressed in these statements, for a variety of factors. The important factors that may impact on actual results include the economic environment within which the GREE Group conducts business, market trends and exchange rate fluctuations.

GREE ANNUAL REPORT 2011

Corporate Message

Making the world a better place through the power of the Internet.
We can make the world a better place through the power of the Internet. GREE began from this one passion and principle. Since the day we started, we have been exploring the new potential of the Internet and working to provide such innovation as soon as possible, to as many people as possible. New challenges dont always end in success. There are times when we cannot achieve our highest aims. But as long as there is a slight possibility, we will ceaselessly continue our efforts. The changes the Internet will have on the world have only just begun. There is infinite potential that remains to be discovered. To bring this potential into the world, GREE will continue to put our passion and principle into action, in order to provide enjoyment and happiness to our users lives and make our society more open and convenient. Through the power of the Internet, we can make the world a better place.

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GREE ANNUAL REPORT 2011

Milestones in GREE History


2004 2005 2006
2007

FEBRUARY Launch of social networking service GREE.

JUNE Started services for mobile phones ahead of competitors.

JULY A capital partnership with KDDI.

MAY Launch of Tsuri-Suta (Fishing Star), the world-first mobile social game.

DECEMBER Establishment of GREE, Inc.

JULY Moved its office along with business expansion.

JULY Launch of EZ GREE.

(Millions of yen)

70,000

60,000

Net sales [left scale] Number of employees (people) Number of GREE users [right scale]

50,000

40,000

30,000

20,000

10,000 46 3 0 2004.6
* Consolidated

18 2006.6 2007.6

2005.6

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GREE ANNUAL REPORT 2011

2008

2009

2010

2011

APRIL Aired the first TV commercial.

DECEMBER The growth rate for the past three years was No. 1 among Japanese companies for the second consecutive year.

JUNE Listed on the First Section of the Tokyo Stock Exchange.

FEBRUARY
Establishment of GREE International, Inc., the first office in North America.

DECEMBER Listed on Mothers of the Tokyo Stock Exchange.

JUNE Released the first social application developed through the GREE Platform.

APRIL
Acquired OpenFeint, Inc. and signed business partnership agreements with Tencent (January) and Project Goth, Inc.

AUGUST GREE for smartphones was released.

APRIL
The number of GREE users exceeded 100 million.

(Thousands of people)

140,000

120,000 592 100,000

80,000

60,000

174 102

40,000

74

20,000

0 2008.6 2009.6 2010.6 2011.6*


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GREE ANNUAL REPORT 2011

Financial Highlights

Millions of yen
2007.6 Nonconsolidated 2008.6 Nonconsolidated 2009.6 2010.6 2011.6 NonNonNonconsolidated consolidated consolidated Consolidated

Thousands of U.S. dollars*2


2011.6 Consolidated

FOR THE YEAR: Net sales Operating income (loss) Net income (loss) Net cash provided by (used in) operating activities Net cash used in investing activities Free cash flow Net cash provided by (used in) financing activities Capital expenditures AT YEAR-END: Total assets Cash and cash equivalents Total net assets PER SHARE DATA*1: Basic net income (loss) Diluted net income Net assets Cash dividends FINANCIAL MEASURES (%): Operating income (loss) margin ROE (Return on equity) ROA (Return on assets) Equity ratio (32.2) (42.0) (31.9) 72.5 35.7 88.1 37.6 36.9 60.0 88.7 49.1 58.4 55.6 77.5 48.1 63.9 48.6 62.8 38.7 60.5 48.5 59.5 (10,128.65) 58,607.22 37,227.75 95,834.97 207.66 188.37 407.64 5.00 255.77 236.89 452.47 25.00 80.49 79.92 75.64 165.41 9.00 75.11 163.10 9.00 $0.99 0.93 2.02 0.11 510 324 370 2,582 1,292 952 15,619 10,594 9,122
Yen

323 (104) (100) (73) (49) (122) 362 18

2,937 1,050 582 1,061 (94) 967 47

13,945 35,231 8,361 4,467 5,721 (85) 5,636 3,665 55 19,578 11,505 11,630 (10,793) 837 (76) 113

64,169 64,178 31,205 18,368 980 31,135 18,240 15,679 (3,273) 12,406 (1,090) 982

$794,971 385,668 225,938 194,215 (40,543) 153,672 (13,502) 12,164

32,170 11,354 20,552

62,707 37,928

62,856 22,254 37,463

778,595 275,660 464,053


U.S. dollars

*1. GREE, Inc. conducted a 2,000-for-1 stock split on August 22, 2008, a 2-for-1 stock split on October 1, 2009, and a 5-for-1 stock split on October 1, 2010. The above per-share figures have been retroactively adjusted to incorporate the effects of these stock splits. *2. The translations of Japanese yen amounts into U.S. dollar amounts are included solely for the convenience of readers outside Japan and have been made at the rate of 80.73 to U.S. $1, the rate prevailing at June 30, 2011.

NET SALES
(Millions of yen)
70,000 60,000 50,000 40,000 30,000 20,000 10,000 0 07.6 08.6 09.6 10.6 11.6

NET INCOME (LOSS)


(Millions of yen)
20,000 15,000 10,000 5,000 0 5,000 07.6 08.6 09.6 10.6 11.6

TOTAL ASSETS
(Millions of yen)
70,000 60,000 50,000 40,000 30,000 20,000 10,000 0 07.6 08.6 09.6 10.6 11.6

Non-consolidated Consolidated

Non-consolidated Consolidated

Non-consolidated Consolidated

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GREE ANNUAL REPORT 2011

Business Highlights

REGISTERED USERS
(Millions of people)
200

Japan

15.3%
150

DEC. 2011

100

84.7%
50

Europe, U.S., Asia, etc.


OCT. NOV. DEC. JAN. FEB. MAR. APR. MAY JUN. JUL. AUG. SEP. OCT. NOV. DEC.

2010

2011

The number of users for the entire group has reached 190 million, of which users in Japan accounted for 14.8%.
* GREE Groups user base is a total of GREE and OpenFeint

USER DEMOGRAPHICS IN JAPAN BY AREA


* As of Dec. 31, 2011 * Percentages are rounded to the nearest whole number.

BY GENDER
Hokkaido

9%
Female

47%

DEC. 2011

53% Male

Tohoku

7% BY AGE
Koshin-etsu/ Hokuriku
40 and above Under 18

5%
Chugoku/ Shikoku Kinki

21%

12% 6%
DEC. 2011

18, 19

34% 11%
Tokai

Tokyo Metropolitan Area

7%
Kyushu/ Okinawa

16%

30 to 39

27%

34% 20 to 29

11%
Share of the 30- and 40-year-old demographic, who have a relatively high ARPU, continues to maintain high levels.

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GREE ANNUAL REPORT 2011

To Our Stakeholders

YOSHIKAZU TANAKA Founder and Chief Executive Officer

Making the World a Better Place Through the Power of the Internet
Thoughts on GREE
Since this is our first annual report I wanted to share with you some personal thoughts on GREE the company. In the 1990s, when I was in middle school and high school, a significant period of growth had ended in Japan and the country was between treading water and sinking. Another world away in Silicon Valley, U.S.A., scores of young people entranced by the great potential of the Internet were gleefully going about trying to create new businesses. They talked passionately of creating a society in which everyone used the Internet, of changing how we communicate and disseminate information just as the invention of the printing press and telephone did, of creating a turning point in human history and changing society and the world, of working because of peoples real need for their products. I had always thought of work as an obligation that isnt fun, that the business world was completely greedy and that corporations were bad. But these young people in Silicon Valley had shockingly different values and an entirely different take on things. I was completely taken with the values and philosophy of Silicon Valley. The idea was you yourself could create societys future by building new businesses, and to do this you had to be willing to work hard and take on a mountain of challenges. I remember having an overwhelming desire to live my life like these young entrepreneurs. A direction in life was not the only thing I picked up from Silicon Valley. Through the example of companies like Netscape, Yahoo!, Amazon, eBay and others, I learned that the technologies and services that came out of Silicon Valley could make the world a better place. I also learned the importance of teams of people taking on new challenges, persisting and not giving up. 06

GREE ANNUAL REPORT 2011

The social networking service (SNS) GREE was born in 2003 of a small idea I had. It all started when I began doing volunteer work in my free time out of a desire to make the world a better place through new forms of communication and community. I really wanted to help make the world a better place, if only a little, and change the world through the power of the Internet, so I launched SNS GREE. I put SNS GREE online in February 2004 and in just one month it had over 10,000 users. It became exceedingly difficult for me to operate the service on my own, so in December 2004 I established GREE, Inc. Full-fledged operation by the company got underway and continues to this day. SNS GREE, which I started as a one-man operation, now provides services to its many, many members all over the world, but its growth has not always been smooth sailing. At the time, many people thought GREE was destined to fail and that it had no future. Many thought we wouldnt be around very long. When you take on new challenges, you end up failing many times more than people who dont. And every time you fail, there is a feeling of emptiness, like all your efforts have gone to waste. Sometimes you may even find yourself blaming other people or disliking those youve worked with. It is only the people who continue on despite it all who are able to create something new. I suspect my Silicon Valley predecessors who inspired me so much persisted in this way and ended up changing the world and creating the society and lifestyle we know today. The Internet changes everything: this is our starting point. We do not simply look at the changes taking place as an innocent bystander and pass right on by like a spectator; we think for ourselves about the way the future should be and take action to make it happen. This is the type of person I want to be. My engagement in GREEs management has constantly been guided by this commitment.

Review of Fiscal 2011 Consolidated operating income Consolidated operating income margin

GREE Group members

123.59

million

31.1

billion yen

48.5

In the fiscal year ended June 2011, the seventh term since the companys founding, we worked to expand our mainstay Internet media business by increasing user numbers and further developing our earnings base for SNS GREE for mobile and PC, the core of the business. To increase users, we continued to focus on forming alliances with major communications providers and generating publicity with television commercials and other media. As a result, on a combined mobile and PC basis, SNS GREE users totaled 26.41 million as of June 30, 2011. The number of GREE Group members, including overseas subsidiaries, grew to 123.59 million. Thanks to a strong performance for the term, on a consolidated basis, net sales totaled 64.1 billion yen, operating income was 31.1 billion yen, and our operating income margin was 48.5%. Net income came in at 18.2 billion yen. 07

GREE ANNUAL REPORT 2011

Our international expansion made significant progress in fiscal 2011. With smartphones becoming increasingly popular throughout the world, in January 2011 we established a North American subsidiary, GREE International, Inc., and in April 2011 we made OpenFeint, Inc. a subsidiary. OpenFeint is developing a global social gaming platform for smartphones for North America, Europe, Asia and other regions. And, in January and April 2011, respectively, we formed business alliances with Tencent*1 in China, and Project Goth, Inc.*2, which does business in Southeast Asia, India, South Africa and other emerging markets, to standardize specifications for smartphone platforms. Responding to the Great East Japan Earthquake of March 2011, we helped support relief and recovery efforts in a way that utilized Internet services, providing fundraising through the purchase of avatar-items and disaster-related news and information through SNS GREE. All of Japan needs to work persistently to solve the problems that are now occurring in connection with the recovery. As a business executive, I intend to actively support economic growth through the power of innovation and contribute to the recovery while remaining focused on Japans future.
*1. Tencent aims to enrich the interactive online experience of Internet users in China by providing high valueadded Internet services for computers, tablets and mobile devices. The company offers a wide range of Internet services for communication, information, entertainment and e-commerce, including the QQ instant messaging service, QQ.com web portal, QQ game portal, Qzone social networking service, and portal sites for tablets and mobile devices. It is Chinas largest online community. *2. Project Goth, Inc. provides the mig33 social networking service for mobile devices, which boasts 47 million users, primarily in emerging markets like Southeast Asia, India and South Africa.

Initiatives in Fiscal 2012 GREE Group members


With further development of Internet infrastructure expected to make the online experience cheaper and more pleasant on both PCs and mobile devices around the world, we believe that the SNS user base will continue to expand and that the social gaming market will enter another growth phase as smartphones continue to gain in popularity worldwide in the year ending June 2012. In response, GREE will work to maximize the media value of SNS GREE, which comprises the core of our Internet media business, increase user numbers in each country and further develop our earnings base by continuing to allocate management resources to the business on a priority basis. Plans also call for aggressive measures to reinforce our operating base through capital expenditures, additional hiring and further establishment of global offices. In the AprilJune 2012 quarter, we will roll out the GREE Platform on a global basis. The new platform, which integrates all the OpenFeint brands, user bases, social media and social platforms we acquired, will be a single platform for 189 million users worldwide. As a gaming platform, it will be one of the worlds largest*3. To increase users, we will actively form alliances with major communications providers in countries around the world and aggressively carry out advertising using a range of promotional strategies. At the same time, to further develop our earnings base, we will work to increase and stabilize revenue from paid services by launching new social games and promoting policies to increase content use.

300

million

Release of

One

Global Platform

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GREE ANNUAL REPORT 2011

In addition, we are anticipating greater user activity and corresponding sales growth as a diverse range of content is provided by a wide variety of developers worldwide through partnerships with prominent platforms, communications carriers and game developers in countries around the globe. Going forward, we intend to provide varied content and expanded functions to increase user activity while keeping a close watch on user trends. Regarding revenue from advertising media, we will work to identify and acquire new advertisers as the advertising media value of our services increases alongside steady growth in scale. We will also seek to increase ad media revenue from smartphone ads, where growth is expected, by developing new advertising products.
*3. GREE estimate based on Nintendo DS unit sales of 146.42 million (from Nintendo Co., Ltd.s 2011 English Annual Report) and other sources.

Making the World a Better Place Through the Power of the Internet
The growing smartphone market is buoying the expectation that social gaming will further develop into a major industry. GREE Group members, including the U.S., Europe and other regions, reached 189 million as of December 2011, but our goal is to increase this number to 300 million by the end of the fiscal year ending June 2012. To do this we will further strengthen global operations by releasing a single global platform, and by leveraging partnerships with prominent platforms, communications carriers and game developers around the world, as discussed above. I believe the Internet still has the potential to change the world. Our ongoing challenge is to create a global online community of 1 billion users by providing innovative borderless products used everywhere, whether in Asia, North America or Europe, through this new business model called social gaming. February 2012

YOSHIKAZU TANAKA Founder and Chief Executive Officer

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GREE ANNUAL REPORT 2011

Our Services

GREE ANNUAL REPORT 2011

Social Media Business


SOCIAL NETWORKING SERVICE Since our Chief Executive Officer Yoshikazu Tanaka released social networking service (SNS) GREE to the public in February 2004, GREE has grown into a major Japanese SNS with 29.6 million users and over 189 million users* globally (as of the end of December 2011). GREE has maintained consistent growth as a social media platform supporting social applications.
* This figure includes the number of users of OpenFeint and GREE, following the acquisition of OpenFeint.

Social Application Business


SOCIAL GAMES GREE, Inc. provides in-house social games, combining games and social functions on SNS GREE. As of December 2011, GREE provides 13 titles, including Tsuri-Sta, which was the worlds first mobile social game released in May 2007.

Tsuri-Sta Feel refreshed! Play an invigorating fishing game on your mobile!

Odoriko Clinoppe A one-of-a-kind pet you can keep in your mobile

Hacniwa Simulated gardening on your mobile made simple and easy

Tanken Doliland A new card game of exploration and adventure

Monster Planet A blockbuster monster adventure game!

Pirate Kingdom Columbus A battle game among great pirates!

Sengoku Kingdom Wage major battles with this Sengoku card game!

Cerberus Crusade A social strategy RPG

Decobito Simulate a strange and wondrous life with animals

Dragon Master Hunt the dragons! The king of RPG is here!

Sangokushi Kingdom A full-scale game adaptation of The Chronicle of the Three Kingdoms

Bakumatsu Kingdom Lets conquer Japan with Bakumatsu patriots!

Majin Kingdom A battle game summoning legendary heroes!

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GREE ANNUAL REPORT 2011

GREE Platform Business


GREE, Inc. runs GREE Platform, a business platform where third parties are providing applications linking up with the information of SNS GREE. On GREE Platform, not only gaming applications but also a wide range of social applications, including entertainment, lifestyle, commerce, and communication are provided for feature phones and smartphones.

Advertisement/Ad Network Business


INTERNET ADVERTISING In addition to banner ads and text ads utilizing SNS GREEs massive number of page views, GREE, Inc. provides advertising services made possible through SNS functionality, including tie-up advertisement and advertisement applications utilizing social games. AD NETWORK GREE is advancing its ad network business with the acquisition of the largest smartphonebased ad network business, AdLantis. Business development capability will be strengthened by optimizing traffic to the GREE Platform and by further expansion of the service lineup.

Venture Capital Business (GREE Ventures)


At GREE Ventures, we use our successful experiences with Japans fastest growing enterprises and the resulting industry know-how in addition to our exclusive network to invest in and support start-ups in the field of Internet and mobile services.

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GREE ANNUAL REPORT 2011

GREE ANNUAL REPORT 2011

Our Business Model

GREE, Inc. operates the social networking service (SNS) GREE for mobile devices and computers. Registered users can use the overall GREE service free of charge, although some services and digital content are fee based. These sales constitute GREEs revenues. Moreover, we have positioned the SNS GREE as an advertising media, and we derive revenues from selling advertising space on the SNS GREE to advertisers.

About GREE
SNSs are community-type services on the Internet that can be used by registered users. These users create a profile page and can enjoy exchanging information and communicating with friends and trusted members. The SNS GREE operated by GREE offers various features that support proactive information sharing by users such as profiles, diaries, communities, photos, and email services. It functions as a platform that encourages mutual understanding and active communication among users. The SNS GREE was originally designed for PCs, but utilizing the opportunity created out of the business partnership formed with KDDI CORPORATION in November 2006, it now focuses on developing mobile services. In the mobile version of GREE, various content customized for the mobile environment has been developed, such as social gaming, Flash games, horoscopes, dictionaries, FAQs, and news. We offered these features in addition to the basic SNS functions of profiles, diaries/short comments, and communities. This varied content all links closely with the SNS and is characterized by having various entertainment components that function around communication between users. Since the opening of the GREE Platform to developers outside the Company in June 2010, we have been offering over 1,100 diverse titles from more than 500 developers (as of June 30, 2011). This has led to a vast increase in user activity and contributed to revenues. OpenFeint, operated by consolidated subsidiary OpenFeint, Inc., is a social gaming platform that provides community functionality like rankings, achievements, head-to-head battles with friends, forums, and chat, to Android and iOS games. The OpenFeint platform is being developed in Asia, North America, Europe and other parts of the world. Between April and June 2012, we

Developers

Advertisers
Advertising fee payments (including affiliates)

Earnings distribution

Providing of games and applications

Advertising firms & media reps


Advertising agent media reps

Advertising space sales

Advertising fee payments

Corporate Group
Providing of paid services

SNS GREE

Social gaming platform OpenFeint

Ad network AdLantis

Payment of collection agency fees Use of free services Providing of free services

Mobile telecommunication operator Settlement agents


Payment of usage fees

Users

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GREE ANNUAL REPORT 2011

plan to release a global unified platform for the GREE and OpenFeint brands, our user base, social media and social platforms.

avatar can also be used as the photo in a user profile. Avatar items can be purchased from the Avatar shop within the SNS GREE, and they can be exchanged between users. We will be able to increase our paid services revenues by introducing attractive avatar items and associated items, and by increasing the number of users.

Business Structure
GREE users are able to obtain points (coins), which can be used within GREE, either by purchasing coins, registering with paid-advertising affiliate programs, or by inviting friends to join GREE. Users are able to trade coins for various paid-for items in social games and avatars. Accordingly, the business structure is built around increasing the number of users as well as increasing sales of fee-based services and advertising to affiliates by encouraging the use of coins through the expansion of the lineup of social games and avatars.

Revenue Structure
Sales of GREEs Internet media business are composed of 1) revenues from paid services and 2) revenues from advertising sales.

Platform revenues:
We have opened the GREE Platform to software developers outside the Company. As a result, these outside developers offer social games on the GREE Platform, and the developers generates revenues from paid items in these social games. GREE generates revenues from the use of our platform.

1) Revenues From Paid Services


In principle, we offer GREE as a free service, but in order to enable users who demand more originality or convenience from the service to fully enjoy GREE, certain functions are offered as paid services. In more detail, our revenue from paid services includes the following items.

2) Revenues From Advertising Sales


We have positioned GREE as an advertising media and sell Internet advertising space mainly through advertising agencies and media reps (Note 1). In addition to banner advertisement space in which advertisers can place links to websites, GREE also generates advertising revenues from each advertiser by running affiliate advertisements, and running and producing GREE-planned advertisements (Note 2) that link advertising content with SNS functions. Additionally, revenues are also generated by planning and running communities under contract.
(Notes) 1. These media reps are primary agents that sell Internet advertising space to advertising agencies. 2. An advertising product that appeals to users with a more effective advertising message by linking the products and corporate brands of advertisers with GREE functions and content. * Note that because OpenFeint, Inc. is only consolidated in the balance sheet of the consolidated fiscal year under review, no revenues of OpenFeint have been included.

Revenues from paid items in our social games and avatars:


In order to increase our paid services revenues, we must expand the lineup in our paid services menu in response to users needs and introduce new services that use paid items. Users can exchange their coins for various items in social games. GREE will continuously launch games that are even more appealing to users, and as the number of users increase so will the amount of coin purchases. In turn, this will lead to increased paid services revenues. An avatar is a character that a user can use to stand in for themselves on SNS GREE webpages. Users can freely change their face, hairstyle or clothes, and an

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GREE ANNUAL REPORT 2011

Strategies & Operations

In this section, we discuss GREEs growth strategy going forward and introduce initiatives from the fiscal year ended June 2011. Expanding Proprietary Social Games
In the fiscal year ended June 2011, we focused on expanding the number of proprietary social games in order to stabilize and secure our revenues from paid items. We have already been offering social games with high entertainment value that include some paid items and which contribute to our revenues, such as the fishing game Tsuri-Sta, the pet-raising game Odoriko Clinoppe, the adventure game Tanken Doliland, the gardening game Hacniwa, and the monster battle game Mon-Pla. We moved forward in the fiscal year under review and introduced new games, comprised of a pirate battle game Pirate Kingdom Columbus, a feudal card battle game Sengoku Kingdom, a social strategy RPG Cerberus Crusade, and Decobito, a game in which you live with mysterious animals. GREE intends to further increase the number of releases of its proprietary social games by building and reinforcing a global development framework. We will also actively make use of the vast intellectual property owned by GREE.

Tsuri-Sta
User can collect fishing goods, introduce their fish prints in their diary, organize a team, and participate in a fishing competition, etc.

Odoriko Clinoppe
The user can develop their original pet Clinoppe by looking after it and changing its clothes

Hacniwa Tanken Doliland


RPG game exploring dungeons to battle monsters and collect treasure items with hunters A game of growing plants and flowers to develop a unique miniature garden. User can enjoy self-expression and collecting rare plants

Mon-Pla
The user can enjoy an adventure with monsters, encountering new monsters, evolving their monsters, coordinating the outfit of their avatar, collecting and training their monsters

Pirate Kingdom Columbus


A game of establishing a dreamlike pirates kingdom. The user can complete some quests on various islands, fight with other pirates acquiring treasure, and build their kingdom

Sengoku Kingdom
The user can collect cards of Sengoku generals, and use them to battle other users or participate in collaborative battles through joint states with other users

Cerberus Crusade
Fantasy simulation RPG game with a high-quality motif and strategy. Users lead their own countries to prosperity through communications with war comrades

Decobito
The user can assume the role of li l d h l f little dwarfs f (Kobito), who live in a small village with animals. The user can enjoy decorating their own home with furniture received from animals and small scaled dwarfs slow life

Dragon Master
GREEs first full-scale RPG game. You can collect materials to produce powerful weapons with alchemy, and hunt monsters with comrades, to defeat a dragon and save the kingdom

Bakumatsu Kingdom m
In this game, your mission is to conquer Japan along with patriotic samurai heroes from the last days of the Tokugawa era by developing and expanding your own territory through battle.

Sangokushi Kingdom Majin Kingdom


Become a student of Shokan Gakuen (Summons Academy), to collect God, Devil and Hero cards and use them in battle. Players can have fun forming groups for extracurricular activities and entering them in various league competitions. A full-scale Three Kingdom Saga game meeting fans expectations. You can belong to any of Wei, Wu, and Shu, organize your original troops, and enjoy the Three Kingdom Saga

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GREE ANNUAL REPORT 2011

Services for Smartphones


Open Code for the GREE Platform for Smartphones
The GREE Platform for smartphones was released in December 2010. Our development partners will now be able to provide the following three services for social networking service (SNS) GREE through the GREE Platform for smartphones: 1) Web applications for iPhone and Android devices, 2) iOS applications (for iPhone, iPod touch and iPad), and 3) Android applications.

Overview of GREE Ad Program


Attract Customers
The service allows GREE partners to place advertisements on an advertising network to effectively attract customers. In addition to the ad network currently provided by Atlantis Co., Ltd., in the future we will gradually increase the advertising space established by GREE partners to make it possible to place advertisements on an even broader network.

Generate Revenues
GREE partners can put advertising space on their applications as a type of media and generate advertisement revenue on top of revenue from paid services.

Comprehensive Partnership with Unity Technologies, Provider of the Unity Game Development Tool
GREE has entered into a comprehensive business partnership with Unity Technologies to promote diverse game content as the companys exclusive partner in

Supporting GREE Partners


GREE Ad Program Network Service for Development Partners
In February 2011, we launched an advertising network service for GREE partners, the GREE Ad Program, to assist development partners in attracting customers and generating revenues.

Japan. Unity Technologies is a U.S. company that develops and markets Unity, an all-in-one game development tool that simplifies development of full-fledged interactive 3D content. With this comprehensive partnership, GREE obtains exclusive rights in Japan related to free secondary distribution of professional licenses for Android and iOS, which are currently distributed for a fee. This will significantly reduce initial development costs for Android and iOS applications for developers who provide social applications for SNS GREE.

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GREE ANNUAL REPORT 2011

Accelerating International Expansion


OpenFeint Becomes Subsidiary; Building a Single Global Platform
In April 2011, we acquired a 100% ownership of OpenFeint, Inc. through our U.S. subsidiary GREE International, Inc. and concluded an agreement to make the company a subsidiary. OpenFeint operates a social game platform for smartphones that is one of the worlds largest with some 75 million users around the globe at the time of acquisition. In the April-June 2012 quarter, we are planning a global roll-out of the GREE Platform, which integrates brands, user bases, social media and social platforms provided by GREE and OpenFeint in Japan.
Overseas Japan

World-Class Gaming Platform


The new GREE Platform is a single platform encompassing 189 million global users, and as a gaming platform it is one of the worlds largest*. GREEs social platform for mobile devices is growing at a pace of some 10 million users per month on a group basis, and given the expected growth in the smartphone market, GREE Platform has the potential to become the largest gaming platform. Rapid growth is anticipated in the smartphone market, and given the markets promising future, GREE opened the GREE Platform for smartphone specifications to developers in December 2010. This is helping accelerate the development process. In Japan, social games for mobile devices have become the mainstream and boast world-class average revenue per user (ARPU). They have been drawing worldwide attention in light of the recent sharp growth in the smartphone market. Social games for smartphones provided on SNS GREE enjoy strong sales, with monthly ARPU around the same as for feature phones. Against this backdrop, GREE will provide a platform that integrates functions on the GREE Platformthis is necessary for developing social applications that are highly engaging and

profitablewith the worlds largest user base for smartphone social gaming platforms, which is possessed by OpenFeint. The platform will make it possible for GREE partners in Japan to develop an application and then seamlessly deliver it to 189 million users around the world. Moreover, for GREE partners outside of Japan, the platform provides the necessary functions for developing highly profitable social applications along with related expertise, and makes it possible to provide applications to high-ARPU users in Japan who are accustomed to paying for content.
* Based on Nintendo DS worldwide unit sales of 146.42 million. From Nintendo Co., Ltd.s 2011 Annual Report.

GREE PLATFORMS GREAT GROWTH POTENTIAL


5,000 4,000 3,000 2,000 1,000 0
6 150 1.1 billion units 550 300 13 21 150 1,100 300 (plan)

(Millions of units)
4.7 billion units 4,700

Smartphone shipment (Source: gartner) Number of GREE users

3,600

2,600

1,700

2008.6

2009.6

2010.6

2011.6

2012.6

2013.6

2014.6

2015.6

The GREE Platform has great potential for growth in the booming smartphone market

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GREE ANNUAL REPORT 2011

Advantages of the New GREE Platform


Having a single platform is appealing to both users and developers around the world

Advantages of the New GREE Platform Global: Cost: Makes it easy to distribute apps to 189 million users Minimizes development costs for apps for the global market

Expertise: Provides GREE technologies and expertise to developers worldwide ARPU: Content deliverable to the high-ARPU Japanese market from all around the world

Opening Overseas Offices


With fast and inexpensive Internet infrastructure for computers and mobile devices being put in place around the world and with smartphones booming in popularity, GREE sees global expansion as an opportunity for further growth and is proceeding with the strategy at an accelerated pace. Starting with the establishment of GREE International, Inc. in January 2011, we are moving at full speed to expand our operations into regions outside of Japan.

On a GREE Group basis, membership has increased to approximately 189 million users. We are also steadily establishing overseas offices, which will serve as the foundation of our global expansion. Beyond the U.S., offices have already been opened in China, South Korea, Singapore and the U.K. Progress is also being made in establishing subsidiaries in the Netherlands, Brazil and Dubai. We will continue aggressively developing the global market going forward.

GREEs Global Network

London San Francisco

Amsterdam Beijing Seoul Dubai Singapore Tokyo

So Paulo

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GREE ANNUAL REPORT 2011

Partnering With Prominent Industry Players Worldwide


Investment in Project Goth, Inc.
In November 2010, GREE accepted a third-party allotment of shares from Project Goth, Inc., provider of the mig33 social networking service for mobile device users in emerging countries. Through its investment in the company, GREE will seek to promote overseas development through multi-device support and become the top community service used by people all over the world.

Business Alliance With Tencent, a Major Chinese Internet Services Firm


In January 2011 GREE entered into a business alliance with Chinas Tencent, one of the countrys largest Internet services companies. Through the partnership, Tencent will use the specifications for the GREE Platform for smartphones, which have already been openly released, for its QQ Wireless Game Center. For GREEs partners in Japan, this will facilitate localization and other business development on the QQ Wireless Game Center platform.

Comprehensive Partnership with Major South Korean Carrier SK Telecom


In August 2011, GREE formed a comprehensive business partnership in Japan and South Korea with SK Telecom, South Koreas largest communications carrier, related to providing and promoting applications. Going forward, we will continue striving to provide the top community service used by people around the world by continuing to partner with prominent industry firms.

Commencing Investment Focusing on Southeast Asia and East Asia


In November 2011, GREE made the official decision to move into the venture capital business by focusing on startup firms involved in Internet businesses. Going forward, we will move beyond Japan and support the growth of promising, unlisted startups that are developing business in Internet markets in Southeast Asia and East Asia, where further growth is expected, to provide a boost to Internet markets globally.

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GREE ANNUAL REPORT 2011

Growth Strategy
Looking ahead, GREE plans to actively pursue the future growth potential of its business activities. Specifically, we will gradually expand our domain by developing various businesses on the SNS platform. Moreover, with the rapid growth in smartphones worldwide, we will engage in full-fledged international expansion. GREE intends to further accelerate growth through a good balance of domain extension and regional expansion.

Business Area Expansion

Other content business, etc.

To be offered (Planned)

Advertising Business

GREE

Partner Games

Currently offered

To be offered (Planned)

To be offered (Planned) Geographic Expansion

In-house Social games

GREE

To be offered (Planned)

To be offered (Planned)

SNS Platform

GREE

GREE

GREE Specification Alignment

GREE

GREE

Offices

Tokyo

San Francisco

Beijing Seoul Singapore APAC

Amsterdam Dubai London EMEA

So Paulo

Japan

North America

Latin America

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GREE ANNUAL REPORT 2011

Our Management

Corporate Governance
1. Corporate Governance Framework
1) Basic Approach
To maximize corporate value and shareholders value, GREE aims to strengthen competitiveness by strictly controlling risks. It positions corporate governance as one of its most important management issues in this context. Based on this approach, directors, corporate auditors and employees work to understand their respective roles, and strive to raise their awareness about related laws, regulations, social norms and ethics, so that they can steadily practice appropriate and effective corporate activities.

The Board of Directors decides management policies, strategies, business plans and other important management issues, and oversees business execution.

b. Board of Corporate Auditors


The Company has adopted the Board of Corporate Auditors system. The Board of Corporate Auditors is made up of three outside corporate auditors, one of whom is a standing corporate auditor. The Board of Corporate Auditors meets once a month to exchange wide-ranging opinions on, and deliberate and check the appropriateness and effectiveness of management, and compliance. Corporate auditors also advise and state opinions about legal matters concerning and the appropriateness of management as necessary. Corporate auditors attend both the meetings of the Board of Directors and other important meetings, and strictly oversee business execution by directors. In addition, corporate auditors cooperate closely with the accounting auditors and the Internal Audit Office, which is responsible for internal audits, in order to strengthen auditing functions.

2) Corporate Governance Framework


The Company has adopted the executive officer system. Under this system, executive officers from each division execute business operations decided by the Board of Directors under a chain of command headed by the representative director. They are entrusted with responsibilities and authority to carry out their duties.

a. Board of Directors
The Board of Directors comprises six directors, two of whom are outside directors. The Board of Directors meets regularly once a month to facilitate effective management and speed up decision-making, and meets at other times if necessary.

c. Management Meeting
The Management Meeting, which comprises in-house directors, executive officers and senior vice presidents, formulates business strategies, and reports on and decides important matters. To do this, the Management Meeting convenes once a month, in principle, and holds

CORPORATE GOVERNANCE FRAMEWORK


General Meeting of Shareholders
Appoint/dismiss Cooperate Appoint/dismiss Appoint/dismiss

Accounting Auditors
Cooperate Audit

Board of Corporate Auditors Corporate Auditors (3)


Audit

Corporate Lawyer
Consult/ advise

Cooperate

Board of Directors Directors (6)


Appoint/dismiss

Direct/report

Representative Director
Direct/supervise

Report/deliberate

Internal Audit Office (3)


Audit

Management Meeting
Report/deliberate

Executive Officers Departments

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GREE ANNUAL REPORT 2011

extra meetings if necessary. The Management Meeting receives reports about operational progress and business results from the departments, and holds discussions concerning actual and forecast results together with formulating plans. This system enables the representative director and other members of the senior management team to understand business circumstances in a timely manner and facilitates discussions and decision-making regarding future business developments.

2) Cooperation Among Internal Audit Office, Corporate Auditors (including Outside Corporate Auditors) and Accounting Auditors, and Relationships With Internal Control Divisions
The corporate auditors and the accounting auditors exchange opinions about accounting audit processes, accounting matters important to the audit process, system and the operating status of internal controls about four times a year. In addition, the standing corporate auditor attends accounting audits conducted by the accounting auditors, and exchanges opinions and information with the accounting auditors. Corporate auditors and the Internal Audit Office always cooperate when conducting audits. The standing corporate auditor and the Internal Audit Office exchange information about auditing activities and status of the Company approximately every two weeks. The Internal Audit Office shares the auditing results of internal audits with corporate auditors, and attends Board of Corporate Auditors meetings to report information about the status of the Company. In addition, the standing corporate auditor attends internal audits as necessary, and promotes internal control by cooperating with the Internal Audit Office. Outside corporate auditor Mr. Kiyohito Hamada is a certified public accountant and from the perspective of a professional accountant offer opinions and advice regarding the Companys finances, tax and accounting matters and the execution of duties executed by the Companys directors.

3) Internal Control and Risk Management Frameworks


The Board of Directors has formulated the Basic Policy on Internal Control Systems, and based on this policy, the Company has established an internal control system and a risk management framework.

4) Outline of Limitation of Liability Agreements With Outside Directors


GREE has signed agreements with two outside directors, Messrs. Toshitake Amamiya and Takeshi Natsuno, limiting their liability for damages in terms of Article 427-1 of the Companies Act. Based on these agreements, liability for damages is limited to the minimum amount prescribed by law based on Article 423-1 of the Companies Act. This limitation on liability is restricted to the cases where an outside director has executed his/her duties in good faith and without gross negligence.

2. Status of Internal Audits and Audits by Corporate Auditors


1) Internal Audit System
At GREE, the Internal Audit Office (three people), which reports directly to the President, conducts internal audits. The Internal Audit Office formulates internal audit plans for each business year and conducts internal audits after the plan has been approved by the President. Audit results are reported to the President and the audited departments. The Internal Audit Office points out matters for improvement and receives reports about improvement progress in order to ensure highly effective audits.

3. Outside Directors and Outside Corporate Auditors


1) Relationships With Outside Directors and Their Roles and Duties Regarding Corporate Governance
The Board of Directors has two outside directors. Messrs. Toshitake Amamiya and Takeshi Natsuno have extensive knowledge and experience regarding the communications and Internet industries. The Company has appointed them both as outside directors as it judges they can contribute to

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GREE ANNUAL REPORT 2011

Company management. Outside directors attend the Board of Directors meetings, which are held every month, oversee business execution and actively offer their opinions and advice from objective and neutral viewpoints.

Outside Corporate Auditor

Zenichiro Tanaka 4 Stock Acquisition Rights

Outside Corporate Auditor

Kiyohito Hamada 1 Stock Acquisition Right

2) Relationships With Outside Corporate Auditors and Their Roles and Duties Regarding Corporate Governance
There are three outside corporate auditors. Mr. Zenichiro Tanaka offers his opinions and advice regarding the Companys business strategies and service development, and regarding business execution by the Companys directors, based on his extensive knowledge and experience regarding the media industry. Mr. Kiyohito Hamada is a certified public accountant and offers his opinions and advice regarding the Companys finances, tax and accounting matters, and the execution of duties by the Companys directors, from his professional accounting viewpoint. Mr. Toru Nagasawa is a qualified lawyer and offers his opinions and advice regarding legal matters, compliance, corporate governance and business execution by the Companys directors, from his professional viewpoint as a lawyer. All members of the Board of Corporate Auditors are outside corporate auditors to ensure independence from operating divisions. Outside corporate auditors conduct audits by attending the Board of Directors meetings and other important meetings, and by reading important documents.

Outside Corporate Auditor

Toru Nagasawa 2 Stock Acquisition Rights

4. Directors Remuneration
1) Total Amount of Remuneration by Classification, Remuneration Type and Number of Eligible People
Total Basic remuneration remuneration (Millions of yen) (Millions of yen) Eligible persons (No. of people)

Classification

In-house directors Outside directors Outside corporate auditors Total

72 11 15 99

72 11 15 99

4 1 3 8

(Note) There were 2 outside directors as of June 30, 2011. This differs from the number of directors above because there is 1 director who does not receive remuneration.

2) Total Remuneration Amount for Each Director and Corporate Auditor


This is not stated because no director or corporate auditor receives remuneration of 100 million yen or more.

3) Personal, Capital, Transactional and Other Relationships


Outside director Toshitake Amamiya is an employee of KDDI CORPORATION. Moreover, KDDI holds 6.97% of GREEs voting rights. However, the Company has no relationships as regards capital and other transactions with Mr. Amamiya as an individual. The Company has no significant relationship with outside director Takeshi Natsuno. As of September 28, 2011, the Company has the following capital relationships with the two outside corporate auditors.

3) Policy for Setting Remuneration for Directors and Corporate Auditors


The Company decides the amount of directors remuneration after considering the remuneration levels in other companies in the same industry, business performance, and employees salaries. The amount is determined by a resolution of the Board of Directors, within the limits decided by the General Meeting of Shareholders. Corporate auditors remuneration is decided based on discussions with the corporate auditors.

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GREE ANNUAL REPORT 2011

Board of Directors

Yoshikazu Tanaka
FOUNDER AND CHIEF EXECUTIVE OFFICER

Kotaro Yamagishi
CO-FOUNDER AND EXECUTIVE VICE PRESIDENT, BUSINESS STRATEGY
Kotaro Yamagishi joined GREE in December 2004, and serves as the companys co-founder and executive vice president. Prior to joining GREE, he was editor-in-chief of CNET Networks Japan. Prior to joining CNET Networks Japan, he worked at Nikkei Business Publications. Yamagishi received a bachelors degree in economics from Keio University in 1999.

Yoshikazu Tanaka founded GREE in December 2004, and serves as the companys founder and chief executive officer. Before founding GREE, he previously worked at So-net Entertainment Corporation and Rakuten, Inc. While at Rakuten, Inc., he started developing SNS GREE in his spare time. This project became GREE. Tanaka earned a bachelors degree in law from Nihon University in 1999.

Masaki Fujimoto
SENIOR VICE PRESIDENT AND CHIEF TECHNOLOGY OFFICER
Masaki Fujimoto joined GREE in June 2005, and serves as the companys chief technical officer. Prior to joining GREE, he worked at Astra the Studio, Inc. and Tunebiz Co., Ltd. Earlier in his career, Fujimoto was a member of the consulting staff of a PHP open source project. Fujimoto graduated in 2001 with a bachelors degree in literature from Sophia University.

Naoki Aoyagi
SENIOR VICE PRESIDENT AND CHIEF FINANCIAL OFFICER
Naoki Aoyagi is the Chief Financial Officer of GREE, Inc. and Chief Executive Officer of Gree International, Inc. He joined GREE, Inc. in March 2006 and since then has overseen the alliance with KDDI, Grees IPO, and the establishment of the GREE Platform Business. Overall, he has 10 years of experience in finance and management including his prior career at Deutsche Bank. Aoyagi earned a bachelors degree in policy management from Keio University in 2002.

Toshitake Amamiya

Takeshi Natsuno

Toshitake Amamiya joined GREE in September 2009 and serves as a director, while working as an Executive Director and Chief Operating Officer in Advanced Business Development at KDDI. Amamiya joined KDDI (previous DDI Corporation) in June 1984.

Takeshi Natsuno joined GREE in September 2009 and serves as a director, while working as a Professor of the Graduate School of Media and Governance at Keio University since May 2008. Prior to joining GREE, Natsuno was promoted to SVP, Managing Director of Multimedia Services, after having worked at NTT DOCOMO for eight years. Prior to joining NTT Corporation, Natsuno worked at Tokyo Gas Corporation.

Corporate Auditors
Zenichiro Tanaka
Zenichiro Tanaka joined GREE in July 2006, and serves as an auditor. In addition to his responsibilities at GREE, Tanaka writes a blog called Media Pub, where he personally forecasts and publishes the industry trends. Prior to joining GREE, Tanaka was the chief editor of Nikkei Communication and Nikkei Baito, and a journalist for Nikkei Electronics in Nikkei Business Publications since 1974, after having worked as a system engineer. He graduated with a bachelors degree in technology and engineering from the University of Osaka.

Kiyohito Hamada
Kiyohito Hamada joined GREE in July 2006, and serves as a part-time auditor. Hamada established Yotsuba Sogo Accounting & Consulting Firm in 1998, after having worked in Deloitte Touche Tohmatsu Japan. He is a licensed Certified Public Accountant.

Toru Nagasawa
Toru Nagasawa joined GREE in September 2007, and serves as a parttime auditor. Nagasawa passed the bar exam while in law school at the University of Tokyo in 1981, and joined Kajitani Law Offices 3 years later. In 1995, he established his own accounting & consulting firm, Nagasawa Law Offices, and is currently working as a representative lawyer.

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GREE ANNUAL REPORT 2011

Corporate Social Responsibilities (CSR)

1. Operational Policy of GREE


The social networking service (SNS) called GREE and operated by GREE, Inc. is utilized by a wide range of users. In tandem with the expansion of our websites, GREE has been strengthening its measures to ensure secure and safe use of our services. These measures include doing our utmost to improve the well-being within our websites and to protect and foster the sound development of youth. We have also enhanced our patrol system and imposed restrictions on functions by age, and carry out educational activities inside and outside of the websites.

GREE continues to consider the improvement of its social well-being as an important management issue, while also further strengthening a rigorous site operational system. Moreover, we will continue to actively promote educational activities to contribute to the improvement of Internet literacy among youth in order to fulfill the responsibilities we possess as a social networking service operator active in the community.

CEO (Committee chairperson)

Director in charge of patrol

Auditor

Legal Affairs

Public Relations

2. For the Safe Use of SNS


Aiming to provide a service environment that people can comfortably use, GREE, Inc. has established the Online Policy Compliance Committee headed by the CEO to pay careful attention to the improvement of the soundness of our websites and the healthy development and protection of youth. Moreover, GREE is actively promoting educational activities to enable people to better enjoy the safe use of the Internet. 1) Initiatives to Ensure Children Use the Internet Securely and Safely Our social networking services can provide children with opportunities to freely express themselves and communicate with each other, thereby contributing to the healthy development of our youth. However, as the numbers of PC and mobile phone users grow, children without adequate knowledge about the Internet are becoming victims of criminal activity and

getting into other kinds of trouble. GREE places a priority on remedying this situation. To ensure that children can safely and comfortably use the Internet, we have established an operational policy and have been carrying out various measures. 2) Authentication of Users Particularly from the viewpoint of the protection of youth, GREE is engaged together with mobile phone carriers in various activities to improve the authentication of the age of users. 3) Functions Restricted by Age For people to better enjoy the safe use of the Internet, GREE restricts email functions and search functions by age. For example: Restriction of email exchange between users under 18 years old and users 18 years old or older. Exclusion of users under 18 years old from the results of a Friend search made by a user over 18 years old.

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GREE ANNUAL REPORT 2011

Restriction of communication when a user wishes to send a Friend request to a user under 18 years old, whereby the former is only allowed to use message templates. 4) Strengthening of Our Patrol System In November 2006, GREE started a 24-hour, 365-day patrol system, and has been strengthening its auditing system as needed in tandem with the expansion of our websites. 5) Educational Activities to Ensure Internet is Used Securely and Safely Through cooperation with external organizations, GREE has been implementing various measures for the sound development of youth and the realization of a safe and secure Internet society. 6) Cooperation With External Organizations Through cooperation with external organizations, GREE is actively working for the provision of a more enjoyable and safe service environment and the sound education and development of our youth.
GREE Patrol CenterGREE has been operating a 24-hour, 365-day patrol system, paying considerable attention to improving the soundness of websites for the healthy development and protection of youth.

GREE and Our Six Promises, an Application for Educating Youth About the Internet According to a survey of guardians published in October 2011 by the Cabinet Office, 50.5% of children have their own mobile phone. If we look by school level, we see that the higher the level, the higher the percentage of students who own mobile phones. The figures are 16.7% for elementary school students, 44.1% for middle school students, and 94.6% for high school students. Thus, nearly all high school students have a mobile phone. This high diffusion rate among youth means that it is increasingly necessary to raise the levels of Internet literacy among them. In light of these circumstances, GREE has revamped GREE and Our Six Promises, a software application for youth aimed at educating them in the secure and safe use of their phones. On December 20, 2011, the SNS GREE service started providing content tailored to each age group. Looking ahead,

GREE will adopt an even more active stance and participate in regional educational activities that make use of this application. Three types of explanations of GREE and Our Six Promises

For middle school students and older For elementary school students and younger

For general users

27

GREE ANNUAL REPORT 2011

Financial Information

Managements Discussion and Analysis of Financial Conditions and Results of Operations


1. GREE Group
The GREE Group is made up of a total of four companies, the parent company, GREE, Inc., and its three subsidiaries (Atlantis Co., Ltd., GREE International, Inc. and OpenFeint, Inc.). We made Atlantis Co., Ltd. our subsidiary in January 2011, and through this company now conduct our ad network business targeting mobile phones. We established GREE International, Inc. as a North American subsidiary in January 2011. In April 2011, through GREE International, Inc., we made OpenFeint, Inc. into a subsidiary. OpenFeint operates a social game platform for smartphones, which are being adopted worldwide. The GREE Group mainly develops Internet media businesses and operates social networking service (SNS) GREE and the social gaming platform OpenFeint. Also, since this was the first year that the GREE Group prepared consolidated financial statements, there are no comparisons with the previous year.

2. Business Environment
In the fiscal year under review, Japans Internet environment, both fixed and mobile, was in the process of development, moving toward higher network access capacity and lower prices. There were 94,620,000 Internet users as of December 2010, with 72,850,000 broadband users and 77% of total users able to use fiber-optic or DSL connections (source: Communications Usage Trend Survey in 2010, Ministry of Internal Affairs and Communications). Mobile Internet also grew rapidly, with 121,240,000 mobile phone contracts as of the end of June 2011, with 120,150,000 being for 3G phones; 99% of all mobile phones were able to use high-speed data transfer (source: Telecommunications Carriers Association). Additionally, the number of smartphones increased rapidly, with 8,550,000 smartphones shipped in the fiscal year ended June 2011, 3.7 times the number of smartphones shipped in the previous fiscal year, and accounting for 22.7% of all mobile phones shipped that year (source: MM Research Institute estimate).

3. Overview of the Fiscal Year


The GREE Group worked on expanding its core Internet media business by increasing the number of users and establishing a stronger foundation for profit in its SNS
NET SALES, OPERATING INCOME (LOSS), OPERATING INCOME MARGIN
(Millions of yen, %) 80,000 60,000 40,000 20,000 0 (32.2) 20,000 07.6 08.6 09.6 10.6 11.6 35.7

GREE for mobile devices and computers. To increase the number of users, we have conducted promotions via TV commercials and partnerships with major communications businesses. As a result, the number of GREE users for mobile devices and computers reached 26,410,000 as of the end of June 2011.

60.0

55.6 48.6

48.5

To establish a profitable business model, we launched multiple new titles for highly entertaining social games with items which are partly fee-based.

Net sales (Non-consolidated) Net sales (Consolidated) Operating income (Non-consolidated) Operating income (Consolidated) Operating income margin

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GREE ANNUAL REPORT 2011

Subsequent to the opening of the GREE Platform to all developers in June 2010, we were offering over 1,100 diverse titles from approximately 500 developers as of the end of June 2011. This has contributed to increased user activity and to increased profits through titles which include items which are partly fee-based. Also, in response to the growing smartphone market, we released iPhone and Android versions of GREE, and started to provide original social games for these devices. Furthermore, we have opened up the GREE Platform for smartphones to all developers. As of the end of June 2011, content for around 250 titles was offered by approximately 150 developers. As a result of the above, consolidated net sales for the year under review were 64,178 million yen. Cost of sales amounted to 5,513 million yen, mainly due to higher rental fees resulting from an increase in server numbers and higher labor costs resulting from increasing development personnel. Selling, general and administrative expenses amounted to 27,530 million yen, mainly due to increased advertising costs, higher personnel expenses

arising from increasing employees, higher recruitment expenses due to aggressive recruiting activities, increased paid-charge commissions paid to communications carriers in line with higher net sales, and increased outsourcing costs due to business expansion. As a result of these factors, operating income was 31,135 million yen, and the operating income margin was 48.5%. Net income was 18,240 million yen and the net income margin was 28.4%.

4. Financial Position
Total assets at the end of June 2011 were 62,856 million yen, which comprised current assets of 47,607 million yen, net property and equipment of 960 million yen and investments and other assets of 14,289 million yen. Current assets consisted mainly of cash and cash equivalents of 22,254 million yen and accounts receivabletrade of 16,945 million yen. Buildings, and tools, furniture and fixtures together amounted to 1,235 million yen. After accumulated depreciation of 275 million yen, net property and equipment was 960 million yen.

EXPENSES BREAKDOWN (2011.6)


(Millions of yen)

Other

Other

1,092

5,080
SELLING, GENERAL AND ADMINISTRATIVE 13,584 Advertising costs EXPENSES

COST OF SALES

5,513
Labor costs

2,694 Rental fees

Personnel expenses 1,810

1,725
Paid-charge commissions

27,530
7,055

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GREE ANNUAL REPORT 2011

Goodwill at June 30, 2011 includes goodwill from acquiring OpenFeint of 8,543 million yen. Our policy is to begin amortizing this goodwill in the fiscal year ending June 2012. Total liabilities at the end of the fiscal year under review were 25,393 million yen, which comprised current liabilities of 25,202 million yen and long-term liabilities of 191 million yen. Total net assets at the end of the fiscal year under review were 37,463 million. Current liabilities consisted mainly of accounts payableother of 13,758 million yen and income taxes payable of 9,967 million yen. Net assets mainly comprised retained earnings of 33,434 million yen. Equity ratio, a sign of financial stability, was 59.5% at the end of the fiscal year under review. Meanwhile, the current ratio, a sign of solvency, was 188.9% at the end of the fiscal year under review. ROA, a sign of asset efficiency, was 38.7% on a nonconsolidated basis for the fiscal year under review, and ROE was 62.8% on a non-consolidated basis.

5. Analysis of Cash Flows <Cash flow from operating activities>


During the fiscal year under review, operating activities generated net cash of 15,679 million yen. The major contributor was income before income taxes and minority interests of 30,935 million yen, although trade accounts receivable increased by 9,201 million yen, and income taxes paid was 10,861 million yen.

<Cash flow from investing activities>


During the fiscal year under review, investing activities used net cash of 3,273 million yen. The main cash inflow was 10,000 million yen in proceeds from withdrawal of time deposits. The main outflows were 10,029 million yen to purchase subsidiarys stock associated with a change in the scope of consolidation, and 2,179 million yen for purchases of investment securities.

<Cash flow from financing activities>


During the fiscal year under review, financing activities used net cash of 1,090 million yen. The major use was cash dividends paid of 1,129 million yen.

TOTAL ASSETS AND ROA (NON-CONSOLIDATED)


(Millions of yen, %) 80,000 60,000 40,000 20,000 0 20,000 40,000 60,000 31.9 07.6

NET ASSETS AND ROE (NON-CONSOLIDATED)


(Millions of yen, %) 40,000 30,000 20,000 10,000 0 10,000 42.0 07.6

49.1 37.6

48.1

38.7

88.1

88.7

77.5

62.8

08.6

09.6

10.6

11.6*

08.6

09.6

10.6

11.6*

Total assets ROA * Consolidated

Net assets ROE * Consolidated

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GREE ANNUAL REPORT 2011

As a result of the above factors, cash and cash equivalents at the end of the fiscal year under review amounted to 22,254 million yen. The GREE Group recognizes that returning profits to shareholders is an important aspect of operations. The Groups basic policy is to provide appropriate returns matching the Companys operating results, financial situation and related forecasts, while giving consideration to bolstering the internal reserves necessary to expand and streamline businesses. As regards the payment of dividends of retained earnings, GREEs basic policy is to pay dividends twice a year: an interim dividend and a year-end dividend. The year-end dividend is determined by the General Meeting of Shareholders, and the interim dividend is determined by the Board of Directors. GREE decided to pay an ordinary dividend of 9 yen per share for the year ended June 30, 2011 to provide stable returns to shareholders while continuing to bolster retained earnings in order to invest in future business expansion and other areas, and allow greater flexibility with expenditures, since GREE is prioritizing further growth in the year ending June 2012.

Dividends applicable to the year ending June 2012 are yet to be determined. However, appropriate shareholder returns will be considered based on the abovementioned policy. GREEs Articles of Incorporation stipulate that the Board of Directors can pass a resolution determining an interim dividend with a record date of December 31 each year.

TOTAL ASSETS AND EQUITY RATIO


(Millions of yen, %) 80,000 72.5 60,000 58.4 40,000 60.5 63.9 59.5

CASH FLOWS
(Millions of yen) 25,000 20,000 15,000 10,000 5,000 0 324 1,292 10,594 11,354 22,254

20,000 36.9 0 07.6 08.6 09.6 10.6 11.6 Total assets (Non-consolidated) Total assets (Consolidated) Equity ratio

5,000 10,000 15,000 07.6 08.6 09.6 10.6 11.6* Cash flow from operating activities Cash flow from investing activities Cash flow from financing activities Cash and cash equivalents (Year-end)

* Consolidated

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GREE ANNUAL REPORT 2011

Business Risks

Of the items included in this annual report, items concerning business conditions, accounting and other matters that may have a material impact on investor decisions are included in this report. Also, items that do not necessarily include risk factors, but may be material to investment decisions are indicated below as part of an active effort to disclose information to investors. The GREE group, while being fully aware of the possibility of these risks, has a basic policy of working towards avoiding risks and dealing with them should they occur. However, we believe that the following items, along with other items included in this annual report, should be carefully considered when deciding to invest in the companys stock. Furthermore, this annual report contains forward-looking statements based on determinations made by the group on the date this report was issued. These forward-looking statements do not cover all potential future risks.

II Technological Innovation
One of the unique characteristics of the Internet industry is that the cycle for technological innovation and changes in customer needs is extremely fast, leading to a constant introduction of new services using new technologies. Technological innovation also continues for Internet devices, such as with the introduction and adoption of smartphones as high-performance mobile Internet devices. In order to respond flexibly to this rapidly changing environment, the groups policy is to actively recruit skilled engineers to increase our knowledge and know-how of cutting-edge technologies, including those that are open source. However, in the event that it becomes difficult to accumulate the necessary knowledge or acquire engineers with the appropriate skills, the group may be unable to properly address technological innovation, or may be completely unable to do so. Furthermore, responding to this technological innovation may require an increase in expenditures such as personnel costs and system investment. This could lead to a decrease in the groups technological superiority and competitiveness of service, which could affect business expansion and the business results of the group.

1) Business Environment Risks


I Internet-related Market
The primary business area of the group is the Internet media business, and a basic condition for future business expansion is that the Internet-related market will continue to expand in the future, due to the spread of broadband and adoption of 3G mobile phones and flat-fee data packages. There were 94,620,000 Internet users in Japan as of December 2010, with 72,850,000 broadband users. Of the total number of Internet users, approximately 77% have access to fiber-optic or DSL connections (source: Communications Usage Trend Survey in 2010, Ministry of Internal Affairs and Communications). Mobile Internet is also growing quickly, with 121,240,000 mobile phone contracts as of the end of June 2011, with 120,150,000 of those being for 3G phones. Of the total number of mobile phones, approximately 99% have access to high-speed data transfer (source: Telecommunications Carriers Association). Additionally, the number of smartphones has increased rapidly with 6,750,000 smartphones shipped in 2010, 2.9 times the number of smartphones shipped in 2009 and accounting for an 18.1% share of all mobile phones shipped that year (source: MM Research Institute estimate). Based on these statistics, the group anticipates that the Internet usage environment for both PCs and mobile phones will become less expensive and more convenient, and the Internet-related market including information, communication and commercial uses will continue to expand. However, business expansion and the business results of the group could be affected in the event that unforeseen factors impede growth in the Internet market, such as the introduction of new laws and regulations, a slowing of technological innovation, or telecommunications company trends such as changing fee structures.

2) GREE Service
I Presence of Competitors
Since GREE began a serious effort to expand services in the mobile sector, the Company has released several social games, and worked to expand and improve the content line-up to respond to user needs. Additionally, through advertising activities such as collaborations with major telecommunications companies and television commercials, the member base has steadily grown. However, competitors have also worked to expand and improve their content line-ups, and engaged in advertising through TV commercials, so there is no guarantee that the group will be able to retain industry superiority through these methods. There is a need to adapt to trends and develop services considering factors that could affect GREEs position in the Internet industry, such as the presence of existing domestic and foreign competitors with an advantage in customer awareness, financial resources, marketing strength, customer base, systems or content, or the appearance of innovative new Internet services. In the event that the GREE group is unable to carry out an appropriate and effective response to these domestic and foreign competitors, the groups business expansion and business results could be affected.

II Internet Advertising Market Trends


The advertising media revenue model of GREE increases its value as an advertising medium by increasing its ability to draw customers, and has the unique characteristic that sales can be increased through using tie-up advertising campaigns that take advantage of SNS features and pure advertising. However, the Company recognizes that the current revenue model could be impaired by the following:

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GREE ANNUAL REPORT 2011

i) Factors leading to certain changes in market conditions, such as slower growth in the Internet advertising market, expansion of competing media, and a decrease in advertising fees ii) The companies that provide advertisements reduce their marketing and advertising budgets due to economic trends iii) Changes are made to the marketing strategies or marketing strength of the advertising agencies and media reps used for advertising sales iv) The GREE brand is damaged due to problems with the safety or soundness of the service If any of the above occur, the groups business expansion and business results could be affected.

communication functions while also allowing large numbers of anonymous users to register, there is the risk of various problems occurring. To deal with these problems, the group is taking the following measures:

(i) Respond to intellectual property infringement, intrusion of privacy, the submission of obscene material, slander, commercial use, or other usage with a high degree of criminal propensity in light of the law.
(a) Clarify prohibited acts in user agreements In the user agreements, details of acts (antisocial activities, obscene or violent expressions, seeking dates, commercial activities, and posting of personal information, etc.) that users are prohibited from engaging in during the use of GREE are clearly specified. In the event that the acts of a user are determined to be one of the aforementioned prohibited activities, the group will respond strictly with the deletion of submissions, suspension of usage of the GREE service, and termination of membership. (b) Strengthen the submission oversight system and user training and awareness activities A two-layer system made up of a full-time team within the company and external specialist operators is in place and oversight is conducted 24 hours a day, 365 days a year, and oversight operations (Note 1) are structured around a uniform standard in accordance with a manual prepared independently by the company. Additionally, besides increasing awareness of autonomous content oversight by users through the placement of a reporting function on major webpages on the site, the group is working to maximize the sites ability to regulate itself by enriching awareness and user etiquette educational content. (c) Certification by third party organizations The Community Operations Management Certification System certification has been received (Note 2) from the Content Evaluation and Monitoring Association, hereinafter referred to as EMA, and while this shows that the groups operations system is objectively above a certain standard, the operations system is also working on activities to improve user literacy through the implementation of EMAs awareness and training program. (d) Establishment of the Security and Safety Improvement Committee The group has set up a Security and Safety Improvement Committee, which is headed by the president of the company, and through this committee, management and the workers who patrol the site periodically exchange information and work to improve and maintain the integrity of the site.
(Notes) 1. As a rule, submission checks are implemented through visual inspection and systems in real time. 2. In order to receive the certification, 23 items, which fall under the four categories of Basic Policy, Oversight Systems, User Interaction, and Awareness and Training, must all meet required standards, and the site must pass an inspection of its operations management system.

III GREE Platform


In order to have users continue to use GREE, the group works to expand and strengthen a content line-up focused on entertainment, such as games. As part of this effort, some of the technical specifications for GREE as regards the GREE Platform are disclosed, allowing developers to provide applications for the GREE service. By encouraging developers to create and maintain content via the GREE service, a wide variety of content is provided on GREE, which helps to increase user activity. However, in the event that expansion of the content lineup does not proceed according to plan, the groups business results could be affected. Also, major problems or technical issues with content made by developers could damage the groups brand and trustworthiness, making it difficult to provide stable service. Furthermore, disclosure of part of the technical specifications entails the risk of a malicious third party illegally accessing or leaking information in criminal acts that damage the group. The group is taking rigorous measures to avoid these problems before they occur, but in the unlikely case they do occur, the groups business activities could be affected.

IV Risks in Expanding the Service


The group primarily carries out service planning and development in-house, and has accumulated unique development know-how and created a flexible development structure that can respond promptly to changes in user trends. However, if it becomes difficult for some reason to quickly and accurately grasp customer needs, there may be problems in providing appropriate services and content. In this case, the merits of the originally planned service and content may not be fully realized, creating less appeal to users and possibly affecting business expansion and business results of the group.

Maintaining Site Safety and Appropriateness

Along with the increasing popularity of the Internet, public demand for maintaining the safety and soundness of services has also continued to increase. Since SNS provide a variety of

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GREE ANNUAL REPORT 2011

(ii) Measures for the sound education and protection of young people
In addition to the standard efforts aimed at maintaining the safety and integrity of the site that were mentioned in (i) above, particular efforts are being carried out which are aimed at the sound education and protection of young people. The group is increasing the reliability of user age confirmation by introducing a zoning system that makes use of blacklist mobile phone filtering, and it has also set up age-specific usage limits on areas such as search and email exchange since August 2009. Additionally, since July 2010 the content of messages, such as mini-mails sent between users using the GREE sites functions, were added to the scope of site patrols, in addition to the previously monitored diary entries and submissions to communities. Additionally, since January 2011 efforts have been made to make user age confirmation stricter by implementing age confirmation based on age information retained by KDDI Corporation. The group believes that through measures listed in (i) and (ii) above, safety and well-being are currently being maintained for the services the group provides. Also, we will continue to increase the number of patrol staff and improve functionality of related systems, as well as continuing user awareness and education programs. However, in the unlikely event that a problem occurs related to the services the group provides, the group may be faced with legal responsibility as well as having trust in the group and brand damaged, and it may be difficult to provide stable service. As a result of the foregoing, the groups business expansion and business results could be affected. In addition, if the number of patrol staff is increased to improve measures taken, costs will increase, which could affect the groups business expansion and business results.

VII Reliance on Specific Businesses for Paid Services


In the groups Internet media business, the group employs a revenue model where fees are charged directly to users. For paid services such as monthly membership service and sale of digital content provided in the mobile version of GREE, accounts are settled using the collection services of NTT Docomo, KDDI, and SoftBank Mobile. Therefore, if certain changes were to occur in the groups business relationships with them, including cancellation, or if there were problems with the settling of accounts for paid services due to worsening business situations of counterparties or system malfunctions, etc., the groups business expansion and business results could be affected.

VIII Risk in Collecting Fees


The paid services for the mobile version of GREE provided to i-mode users is provided based on the Contract for Collection by Agent of Fees for i-mode Services signed with NTT Docomo. According to this contract, in cases where NTT Docomo is unable to collect fees due to circumstances beyond their control, NTT Docomo will inform the group that collection is not possible, and at that point, is relieved of its responsibility to the group to collect data fees as a proxy. In this case, the group bills users directly based on the information supplied by NTT Docomo about the user who has not paid. If the number of users who have not paid and unpaid fees increase in the future, the groups business results could be affected.

IX Company Business Structure


GREE users are able to obtain points (coins), which can be used within GREE, by inviting friends to join GREE, purchasing coins, or registering with affiliate programs. Users are able to trade coins for items in social games and avatars. Accordingly, the business structure is such that encouraging the use of coins is the primary driver of increased sales from pay services and affiliate programs and expansion in the number of users. Therefore, the groups policy is to appropriately encourage users to acquire coins, through providing content and functions that increase user activity and providing a paid service menu line-up and introduction of paid item services that meet customer needs. However, when these kinds of content and functions are not expanded appropriately and delays occur in providing paid service menu line-ups and new services that meet customer needs, the acquisition and use of coins by customers could slow, and this could affect business expansion and business results of the group.

VI Risks from Misconduct


As part of the groups services, the group issues coins, which are available within the site and can be used to trade for items such as avatars. In similar services provided by other companies, there have been incidences of misconduct where some dishonest users acquire items through illicit means and use or trade them in what is known as a Real Money Trade (RMT), and preventing this is an issue that the entire industry has to deal with. The existence of this kind of misconduct is not in line with the groups intentions. Therefore, the group is putting systems in place to prevent these trades, as well as prohibiting these acts in user agreements and carrying out user awareness programs. Also, the group invokes serious penalties for violators of this policy, including suspensions or account bans. In the unlikely event that this kind of misconduct occurs using the groups service, trust in the group and its brand could be impaired. This in turn could affect the groups business expansion and business results.

Number of Users

The number of users for GREE and OpenFeint has grown steadily, and as of the end of June 2011 had reached a total of 123,590,000 worldwide. For group business, increasing the number of users not only means an increase in income from

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GREE ANNUAL REPORT 2011

paid service fees due to increased usage of paid services, but also increased value of GREE as an advertising medium and thus increased advertising media income. Therefore, the group recognizes that increasing the number of users and strengthening its member base are both important tasks for improving business results. However, if the increase in the number of users should slow, due to competition with other companies, failure to provide appealing content, a lack of safety or soundness in the service, loss of trust in the groups services or brand, or due to some other factor, the groups business expansion and business results could be affected.

4) Influences from Trends in Legal Systems and Regulations


I Legal Regulations for the Internet
The group recognizes that compliance with legal regulations related to the Internet is an important management priority, as a business providing services using the Internet. Of the main legal regulations related to the group, first there is the Telecommunications Business Act. Since the group has filed as a telecommunications carrier according to the Telecommunications Business Act, there is an obligation to preserve the privacy of communications. Next, there is the Act on the Limitation of Liability for Damages of Specified Telecommunications Service Providers and the Right to Demand Disclosure of Identification Information of the Senders (referred to as the below). Since the group is a Specified Telecommunications Service Provider according to the Provider Liability Limitation Act, in the case that a third partys rights are infringed upon by information spread through telecommunications, the group has a responsibility to disclose information on the person that sent the rights-infringing information as well as a responsibility for damages to the person whose rights were infringed. Also, there is the Act on the Prohibition of Unauthorized Computer Access. The Act states that users are prohibited from using a third partys ID or password without their permission. The group is an Administrator according to this Act, and has an obligation to take measures to prevent any unauthorized access. On April 1, 2009 the Act on Development of an Environment that Provides Safe and Secure Internet Use for Young People came into effect. The group is a Business Related to Internet Use by Young People according to this Act, and is obligated to take measures to minimize the opportunities for minors to encounter harmful information while using the Internet, as well as a responsibility to educate minors on how to use the Internet appropriately. In the future, if interpretations of these laws change due to societal shifts, or if new laws are established, restrictions may be placed on the business of the group, or there may be costs necessary to adhere to these laws.

XI Global Expansion
In order to further develop the business, the group is proceeding with global expansion of businesses. If it becomes difficult to carry out business in the course of global expansion due to problems dealing with potential risks associated with such factors as laws, regulations, political and social conditions, or exchange rates in various countries, the groups business and operating results could be affected. Also, if businesses do not proceed as planned in various countries, business results could be affected.

3) Systems
I Burden of Capital Investment in Systems, etc.
In order to operate a stable service and improve user satisfaction, the group recognizes there is a need for up-front investment in systems and infrastructure in line with the growth of the service. Continual capital investment in equipment is planned considering predicted increases in the number of users and traffic, as well as improving security and introducing new services. However, if the number of users or traffic significantly exceeds initial estimates, there will be a need to invest earlier or more than initially planned, creating a large investment burden, and this could affect business expansion and business results of the group.

II Service and System Problems, Internet Connection Issues


The group recognizes that stable operation of services, systems that support services and Internet connection environments are prerequisites for business operations. The group has made efforts to create a stable system operating structure by distributing the system across multiple data centers in addition to constant data back-ups and security improvements. However, in the event of unpredictable natural disasters or accidents, sudden increases in the number of users and traffic, software issues, illegal access via network or infection by computer virus, stable operation of the service may be difficult, and this could affect business expansion and business results of the group.

II Legal Regulations for SNS


GREE is operated by the group on the basis that communication between users will be appropriate, and therefore is not an Internet Dating Business as defined in the Act on Regulation on Soliciting Children by Using Opposite Sex Introducing Service on Internet. Also, part of the user agreement for GREE forbids using the service to attempt to meet members of the opposite sex for dating, and blog and message posts are monitored, with suspensions and banishment used to punish those users who violate these rules. However, in the case that new laws are established in the future, it is possible the businesses of the group may be severely restricted.

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GREE ANNUAL REPORT 2011

III Legal Regulations for Protection of Personal Information


The group handles personal information through the provision of Internet services. Accordingly, the group bears the obligations of a Business Operator Handling Personal Information according to the Act on the Protection of Personal Information. In order to avoid external leaks or manipulation of personal information, the group considers managing personal information to be an important aspect of business operations, with a clear work flow and structure of responsibility when personal information is being handled, internal regulations and standards made for handling personal information including protecting personal information, and working to increase awareness of protection of personal information in order to adhere to the legal regulations set out in this and other acts. Also, technological measures are taken including storing all personal information in a server that is physically separate from that used for providing and developing services. Access to this server is severely limited and, for example, is only allowed when employees who require access for their duties access it via a specialized server. However, in the event that personal information should be leaked or misused by an employee of the group, a business partner or contractor either intentionally or accidentally, this could damage the trustworthiness and brand power of the group and its services. In addition, the group could be held accountable for claims for damages and other legal responsibilities. As a result, the groups business expansion and business results could be affected.

II Developments Concerning Patents


The group recognizes that there are no current problems or issues with patents and other intellectual property that could affect the groups business or services. However, in recent years there have been several incidents both domestically and abroad arising regarding the acquisition of SNS patents, and there is a need to keep an eye on future developments in these cases. For Internet technology, the scope of patent rights is unclear, and so extremely large costs related to patent administration could be incurred in order to avoid patent conflicts. As a result, the groups business results could be affected.

III Content Available on GREE


GREE consists of content provided by the group (avatars, dress-up profiles, games, fortune telling, etc.), content provided by developers using the GREE Platform, and content posted by users (blogs, pictures, videos, etc.). For content provided by the group, the group has a double-checking system in place whereby the relevant operating department and the legal department verify that there is no infringement of third-party intellectual property. Also, when the creation of content is commissioned to an external business or individual, the contract guarantees that there shall be no infringement of third-party intellectual property as a rule. However, in the case that content provided by the group accidentally infringes on the intellectual property of a third party, the group may be held accountable for claims for damages or have limitations placed on providing part of the service, which could affect business expansion and business results of the group. For content provided by developers using the GREE Platform, in addition to each developer guaranteeing to the group in the contract that there shall be no infringement of third-party intellectual property, in the unlikely event of any infringement, the developer shall be responsible for all measures necessary to address the issue. However, in the case that infringement occurs, regardless of the stipulations of contract and other agreements between the group and the developer, the group may still be held accountable for claims for damages and other legal responsibilities by the third party whose intellectual property rights were infringed. Even when no liability is pursued, the damage to the trustworthiness and brand of GREE could affect business expansion and business results of the group. For user-generated content, in the case that this content infringes on the intellectual property of a third party, the group may be held liable for aiding and abetting the infringement of copyright. In order to prevent this, not only is infringing on third-party intellectual property rights prohibited by the user agreement, but the group also promptly addresses reports of infringements through measures such as deleting said content. Additionally, working together with copyright holders such as television stations and music labels, a system is in place to

5) Intellectual Property
I Policy on Protection of Intellectual Property
Given the importance of legal compliance and corporate social responsibility, the group considers the protection of intellectual property to be an important issue. Therefore, the group works to prevent any infringement of intellectual property rights or the equivalent of a third party by any employees during the process of developing group services or while using software for work duties, by setting internal company regulations and training all employees about intellectual property rights. However, in the case that an employee or executive of the group infringes on the intellectual property rights of a third party intentionally or accidentally, this could damage the trustworthiness and brand power of the group and its services. In addition, the group could be held accountable for claims for damages and other legal responsibilities. As a result, the groups business expansion and business results could be affected. Also, the group works to prevent the infringement of its own intellectual property rights by third parties. If the group incurs large costs as a result, or if the group is unable to maintain competitiveness due to the inability to protect intellectual property rights against infringement by a third party, the groups business expansion and business results could be affected.

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GREE ANNUAL REPORT 2011

respond rapidly to notifications of content including copyright infringement. With these measures, the group believes that its liability is limited to the scope described in the Provider Liability Limitation Act, with the likelihood of successful claims for damages and injunctions by copyright holders due to copyright infringement being low. However, if legal responsibility of the group was pursued, and the dispute escalates into litigation, this could affect business expansion and business results of the group.

Additionally, a Compliance Committee has been established with the CEO as chairperson, and is working to improve the compliance structure. However, even with these measures it is difficult to completely eliminate risks related to compliance, and in the case that the group violates laws during business operations, this could affect the corporate value and operating results of the group.

6) Business Structure
I Reliance on Specific Persons
The CEO of the group, Yoshikazu Tanaka, not only founded the group but has fulfilled a vital role in business operations since the beginning. Developing and announcing GREE as an individual in February 2004, he has a wide array of experience and knowledge in areas ranging from planning to development and operation of Internet services. Since the founding of the group, he has fulfilled an important role in deciding management policy and business strategy, as well as carrying them out. The group has worked to strengthen its organizational structure by sharing information and delegating authority to executives and employees through meetings of the board of directors and management meetings, to create an operating structure that does not overly rely on Mr. Tanaka. However, if he should become unable to continue managing the execution of the groups business operations for some reason, this could affect business expansion and business results of the group.

7) Investments
As part of the groups growth strategy, the group plans to form capital alliances and other strategic alliances with other companies, as well as carry out related investments. The GREE Fund has been created as a means of providing financial support to developers who develop and provide applications using the aforementioned GREE Platform. The goal is to capture business synergies with developers while offering financial assistance to them. In other business areas as well, the group may invest in other companies where it determines that investment would speed growth and help to expand business. When investing, sufficient preliminary research will be performed, and the decision will only be made after a process of inspections and discussions following company guidelines to carefully analyze the risk. However, if the business of the investee does not perform according to plan and the anticipated business synergy cannot be achieved or the investment cannot be recovered, or if accounting for impairment or allowance for bad debts is required due to the investees business performance, this could affect the operating results and financial position of the group. Also, in the event that the investee performs illegal or unauthorized activities, this could have a negative impact on trust in the group.

II Recruitment and Training of Human Resources


In order to develop businesses expected to grow rapidly going forward and address the companys expansion, the group recognizes that it is vital to continue recruiting a wide variety of talented personnel. To provide a high-quality, stable service and increase competitiveness, there is a need for individuals with extremely advanced technical skills and planning in the development department in particular. Therefore, in addition to continuing to recruit talented personnel above a certain standard, there is also an awareness of the necessity of recruiting individuals with future potential and working to retain and train current personnel. However, in the event that the group is unable to recruit and train talented personnel to its standards as planned, the groups business expansion and business results could be affected.

8) Dilution of Share Value due to the Exercise of New Share Subscription Rights
As an incentive for executives and employees of the group, new share subscription rights (stock options) are provided. In the case that these stock options are exercised, the issuance of new company shares may dilute the share value and voting rights of existing shareholders. As of the end of June 2011, there were 13,820,000 dilutive shares associated with these stock options, equivalent to 6.03% of the total number of outstanding shares, which was 229,300,000.

III Compliance Structure


The group believes that in order to increase corporate value in the future it is important to have an effectively functioning compliance structure. To this end, internal company guidelines for compliance have been formulated, with periodic training to ensure all executives and personnel are fully aware of them.

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GREE ANNUAL REPORT 2011

Consolidated Balance Sheet


GREE, Inc. and Consolidated Subsidiaries June 30, 2011Unaudited

2011

ASSETS
CURRENT ASSETS: Cash and cash equivalents Accounts receivable: Trade Other Allowance for doubtful receivables Deferred tax assets Prepaid expenses and other current assets Total current assets PROPERTY AND EQUIPMENT: Buildings Tools, furniture and fixtures Total Accumulated depreciation Net property and equipment INVESTMENTS AND OTHER ASSETS: Investment securities Investments in an associated company Goodwill Other assets Total investments and other assets TOTAL

Millions of yen

Thousands of U.S. dollars (note)

22,254 16,945 5,985 (406) 2,325 504 47,607

$275,660 209,897 74,136 (5,029) 28,800 6,242 589,706

719 516 1,235 (275) 960

8,906 6,392 15,298 (3,406) 11,892

2,342 160 9,894 1,893 14,289 62,856

29,010 1,982 122,557 23,448 176,997 $778,595

Note: These consolidated financial statements are stated in Japanese yen. The translations of Japanese yen amounts into U.S. dollar amounts are included solely for the convenience of readers outside Japan and have been made at the rate of 80.73 to U.S. $1, the rate prevailing at June 30, 2011. Such translation should not be construed as representations that the Japanese yen amounts could be converted into U.S. dollars at that or any other rate.

38

GREE ANNUAL REPORT 2011

2011

LIABILITIES AND NET ASSETS


CURRENT LIABILITIES: Accounts payableother Income taxes payable Other current liabilities

Millions of yen

Thousands of U.S. dollars (note)

13,758 9,967 1,477

$170,420 123,461 18,295

Total current liabilities

25,202

312,176

LONG-TERM LIABILITIES: Other long-term liabilities 191 2,366

Total long-term liabilities

191

2,366

NET ASSETS: Common stockauthorized, 640,000,000 shares; issued, 229,300,000 shares Capital surplus Retained earnings Treasury stock 2,110 shares Accumulated other comprehensive income Unrealized gain on available-for-sale securities Foreign currency translation adjustments Total Minority interests 98 (401) 37,399 64 1,214 (4,967) 463,260 793 2,136 2,134 33,434 (2) 26,458 26,434 414,146 (25)

Total net assets

37,463

464,053

TOTAL

62,856

$778,595

39

GREE ANNUAL REPORT 2011

Consolidated Statement of Income


GREE, Inc. and Consolidated Subsidiaries Year Ended June 30, 2011Unaudited

2011 Millions of yen Thousands of U.S. dollars (note)

NET SALES COST OF SALES Gross profit SELLING, GENERAL AND ADMINISTRATIVE EXPENSES Operating income OTHER INCOME (EXPENSES): Interest income Contribution Gain on sales of investment securities Othernet Other expensesnet INCOME BEFORE INCOME TAXES AND MINORITY INTERESTS INCOME TAXES: Current Deferred Total income taxes NET INCOME BEFORE MINORITY INTERESTS MINORITY INTERESTS NET INCOME

64,178 5,513 58,665 27,530 31,135

$794,971 68,289 726,682 341,014 385,668

11 (297) 99 (13) (200) 30,935

136 (3,679) 1,226 (160) (2,477) 383,191

14,179 (1,522) 12,657 18,278 (38) 18,240

175,635 (18,853) 156,782 226,409 (471) $225,938

2011 Yen U.S. dollars (note)

PER SHARE OF COMMON STOCK: Basic net income Diluted net income Cash dividends

79.92 75.11 9.00

$0.99 0.93 0.11

40

GREE ANNUAL REPORT 2011

Consolidated Statement of Comprehensive Income


GREE, Inc. and Consolidated Subsidiaries Year Ended June 30, 2011Unaudited

2011 Millions of yen Thousands of U.S. dollars (note)

NET INCOME BEFORE MINORITY INTERESTS OTHER COMPREHENSIVE INCOME (LOSS): Unrealized gain on available-for-sale securities Foreign currency translation adjustments Total other comprehensive loss COMPREHENSIVE INCOME TOTAL COMPREHENSIVE INCOME ATTRIBUTABLE TO: Owners of the parent Minority interests

18,278

$226,409

98 (401) (303) 17,975

1,214 (4,967) (3,753) $222,656

17,937 38

$222,185 471

Consolidated Statement of Changes in Net Assets


GREE, Inc. and Consolidated Subsidiaries Year Ended June 30, 2011Unaudited
Millions of yen Accumulated Other Comprehensive Income Number of Shares of Common Stock Issued Unrealized Gain on Availablefor-Sale Securities Foreign Currency Translation Adjustments

Common Stock

Capital Surplus

Retained Earnings

Treasury Stock

Total

Minority Interests

Total Net Assets

BALANCE, JULY 1, 2010 Stock split, five shares for each one share Issuance of new shares Net income Cash dividends, 25.00 per share Purchase of treasury stock Net change in the year BALANCE, JUNE 30, 2011

45,424,000

2,113

2,111

16,330

(2)

20,552

20,552

181,952,000 1,924,000 23 23 18,240 (1,136) (0) 98 229,300,000 2,136 2,134 33,434 (2) 98 (401) (401) 46 18,240 (1,136) (0) (303) 37,399 64 64 46 18,240 (1,136) (0) (239) 37,463

Thousands of U.S. dollars (note) Accumulated Other Comprehensive Income Unrealized Gain on Availablefor-Sale Securities Foreign Currency Translation Adjustments

Common Stock

Capital Surplus

Retained Earnings

Treasury Stock

Total

Minority Interests

Total Net Assets

BALANCE, JULY 1, 2010 Issuance of new shares Net income Cash dividends, $0.31 per share Purchase of treasury stock Net change in the year BALANCE, JUNE 30, 2011

$26,173 $26,149 285 285

$202,280

$(25)

$254,577 570

$254,577 570 225,938 (14,072) (0) $793 $793 (2,960) $464,053

225,938 (14,072) (0) $1,214 $26,458 $26,434 $414,146 $(25) $1,214 $(4,967)

225,938 (14,072) (0) (3,753)

$(4,967) $463,260

41

GREE ANNUAL REPORT 2011

Consolidated Statement of Cash Flows


GREE, Inc. and Consolidated Subsidiaries Year Ended June 30, 2011Unaudited

2011 Millions of yen Thousands of U.S. dollars (note)

OPERATING ACTIVITIES: Income before income taxes and minority interests Adjustments for: Income taxes paid Depreciation Amortization of goodwill Increase in allowance for doubtful receivables Decrease in allowance for head office transfer costs Changes in assets and liabilities: Increase in trade accounts receivable Increase in other accounts receivable Increase in other accounts payable Othernet Total adjustments Net cash provided by operating activities INVESTING ACTIVITIES: Proceeds from withdrawal of time deposits Purchases of property and equipment Purchases of intangible assets Payments for lease deposits Purchases of investment securities Cash decrease due to acquisitions of newly consolidated subsidiaries Othernet Net cash used in investing activities FINANCING ACTIVITIES: Proceeds from stock issuance Dividends paid Othernet Net cash used in financing activities FOREIGN CURRENCY TRANSLATION ADJUSTMENTS ON CASH AND CASH EQUIVALENTS NET INCREASE IN CASH AND CASH EQUIVALENTS CASH AND CASH EQUIVALENTS, BEGINNING OF YEAR CASH AND CASH EQUIVALENTS, END OF YEAR ADDITIONAL CASH FLOW INFORMATION: Cash decrease due to acquisitions of newly consolidated subsidiaries: Current assets Non-current assets Goodwill Current liabilities Minority interests Acquisition cost Cash and cash equivalents included in the above current assets Cash decrease due to acquisitions of newly consolidated subsidiaries 42

30,935 (10,861) 180 169 154 (148) (9,201) (5,163) 9,236 378 (15,256) 15,679

$ 383,191 (134,535) 2,230 2,093 1,908 (1,833) (113,973) (63,954) 114,406 4,682 (188,976) 194,215

10,000 (539) (191) (599) (2,179) (10,029) 264 (3,273)

123,870 (6,677) (2,366) (7,420) (26,991) (124,229) 3,270 (40,543)

46 (1,129) (7) (1,090)

570 (13,985) (87) (13,502)

(416) 10,900 11,354 22,254

(5,152) 135,018 140,642 $ 275,660

2,066 59 10,062 (140) (26) 12,021 (1,992) 10,029

$ 25,591 731 124,638 (1,734) (322) 148,904 (24,675) $ 124,229

GREE ANNUAL REPORT 2011

Quarterly Financial Results

NET SALES
(Millions of yen) 70,000 60,000 50,000 40,000 30,000 20,000 10,000 0
1Q 2Q 3Q 4Q

OPERATING INCOME
(Millions of yen) 35,000 30,000 25,000 20,000 15,000 10,000 5,000 0
1Q 2Q 3Q 4Q

2010.6 2011.6

6,837 12,410

15,017 26,712

24,291 43,085

35,231 64,178

2010.6 2011.6

3,939 6,221

9,013 13,146

14,283 21,345

19,578 31,135

* Accumulated basis.

* Accumulated basis.

NET INCOME
(Millions of yen) 20,000

TOTAL ASSETS
(Millions of yen) 70,000 60,000

15,000

50,000 40,000

10,000 30,000 20,000 10,000 0


1Q 2Q 3Q 4Q

5,000

0
1Q 2Q 3Q 4Q

2010.6 2011.6

2,129 3,695

5,345 7,856

8,391 12,551

11,505 18,240

2010.6 2011.6

32,170 30,645

32,170 40,392

24,952 46,418

32,170 62,856

* Accumulated basis.

Note: Up to the 2nd quarter of the fiscal year ended June 2011, figures are non-consolidated. Figures are consolidated from the 3rd quarter.

43

GREE ANNUAL REPORT 2011

Share Information

Share data

(as of June 30, 2011)

Authorized share capital: 640,000,000 shares Number of shares issued: 229,300,000 shares Unit of shares: 100 shares

Number of shareholders: 21,569

Principal shareholders
Name

(as of June 30, 2011) Number of shares held (shares) Shareholding (%)

Yoshikazu Tanaka KDDI CORPORATION State Street Bank and Trust Company (Standing proxy: The Hongkong and Shanghai Banking Corporation Limited Tokyo Branch) Kotaro Yamagishi Japan Trustee Services Bank, Ltd. (Trust Account)

112,195,000 16,000,000 9,661,750 7,870,000 7,152,700

48.92 6.97 4.21 3.43 3.11

Composition of shareholders
Other companies 7.11% Financial institutions 8.87% Foreign investors 22.29%

(as of June 30, 2011)

Securities companies 1.87%

Individuals and others 59.86%

Stock price range


5 4 3 2 1 0 1 80,000 60,000 40,000 20,000 0 08.12

09.12

10.12

11.12

GREE

TOPIX

Trading Volume (thousand shares)

44

GREE ANNUAL REPORT 2011

Company Information

Company Name: Business Domain:

GREE, Inc. Social Media Business Social Application Business GREE Platform Business Advertisement/Ad Network Business Venture Capital Business

Founded: Founder and CEO: Headquarters: Employees: Independent Auditors: Stock Listing:

December 7, 2004 Yoshikazu Tanaka Roppongi Hills Mori Tower, 6-10-1 Roppongi, Minato-ku, Tokyo, Japan 934 (Consolidated, as of December 31, 2011) Ernst & Young ShinNihon LLC Tokyo Stock Exchange First Section

Account Management Institution: The Chuo Mitsui Trust and Banking Company, Limited* 3-33-1 Shiba, Minato-ku, Tokyo, Japan
* The Chuo Mitsui Trust and Banking Company, Limited will become the Sumitomo Mitsui Trust Bank, Limited on April 1, 2012 following a merger between the Sumitomo Trust and Banking Company, Ltd. and the Chuo Mitsui Asset Trust and Banking Company, Limited.

Location of head office after merger: 1-4-1, Marunouchi, Chiyoda-ku, Tokyo, Japan Contact: e-mail: Telephone: Website: IR, GREE, Inc. ir@gree.co.jp +81-3-5770-9500 Corporate information about GREE, Inc., including the Annual Report, business results and news releases, may be viewed on the Companys website. URL: http://www.gree.co.jp/en/

45

Printed in Japan

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