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June 3rd, 2011 admin No comments 1. CSSR (CALL SETUP SUCCESS RATE) Definition: Rate of calls going until TCH successful assignment. 2. SCR (SUCCESSFULL CALL RATE) Definition: Rate of calls going until normal release that is not interrupted by SDCCH DROP, neither by assignment failures, and neither by CALL DROP. 3. CALL DROP RATE (CDR) Definition: Rate of all losses of TCH connections during a call in relation to the number of successful Call Setups. 4. HOSR (HAND OVER SUCCESS RATE) Definition: Successful internal and external outgoing handovers of total number of internal and external outgoing handover attempts. 5. PSR (PAGING SUCCESS RATE) Definition: Rate of successful paging attempts of total number of paging attempts.The formula is based on NSS point of view (based on MSC or LAC). 6. LOCATION UPDATE SUCCESS RATE Definition: Successful location update attempts of total number of location update attempts. The formula is based on NSS point of view. 7. SDCCH BLOCK RATE Definition: SDCCH congestion of total number of SDCCH seizure attempts. 8. SDCCH DROP RATE Definition: Dropped SDCCH connections of total number of SDCCH connections without TCH congestion. 9. TCH ASSIGNMENT BLOCK RATE Definition: Rate of TCH unsuccessful seizures during assignment procedure due to congestion. 10. TCH Assignment Failure Rate (exclude blocking) Definition: Rate of RTCH seizure failed (system + radio) during normal assignment procedure over the total amount of RTCH request for normal assignment procedure 11. EMD (Erlang Minute per Drop) Definition: Total of Erlang minutes (TCH occupation) in one period measurement per drop call (after TCH Assignment).
12. TCH Availability Definition: Available TCH of total number of defined TCH. 13. RACH Success Rate Definition : Rate of Successful RACH over the total number of channel required message received.
Compressed mode is a physical layer function that allows the UE to temporarily tune to another frequency, and measure the RF environment of another UMTS frequency (e.g. IFHO) or another technology (e.g. IRAT), while maintaining an existing dedicated channel.
How many time Inner Loop Power Control happens and what type of fading it compensates?
June 3rd, 2011 admin No comments How many time Inner Loop Power Control happens and what type of fading it compensates? Answer:1500Hz and compensates Fast Fading.
Explain Soft and Softer handover? Give some advantage and disadvantage for soft handover
June 3rd, 2011 admin No comments
In Soft Handover, the UE connection consists of at least two radio links established with cells belonging to different RBSs. In Softer handover, the UE connection consists of at least two radio links established with cells belonging to the same RBS. It acts as macro diversity since UE is connected to more than one radio link at any given point, adds redundancy and reduces interference. However there is a tradeoff between soft/softer handover & system capacity. A UE involved in Soft/Softer Handover uses several radio links, more DL channelization codes, and more DL power than a single-link connection. Consequently, if all the UEs connected to a particular RNC are considered, more resources are needed in the RBSs, more resources over the Iub and Iur interfaces, and more resources in the RNC. For this reason, the number of radio links involved in the Soft/Softer handover must be limited.
Define Active Set? Pros and Cons of having a small or longer Active Set
June 3rd, 2011 admin No comments Active Set consists of group of cells that takes part in soft/softer handover & measure by UE. Typical size of Active set is 3 or 4 & generally a standard practice in all WCDMA networks. A small active set size may provide more resources available due to less soft/softer handover but at the expense of handover gain thereby reducing the capacity & link redundancy.
How many slots are there in a WCDMA Frame? How big is a frame in ms. how many chips are there in a slot?
June 3rd, 2011 admin No comments WCDMA Frame is 15 slots wide. It is 10ms in length. There are 2560 chips in one slot. Chip rate is 3840 Kc/s Length of frame = 10 ms Number of chips in a frame = 3840 *10=38400 chips. Number of chips in a slot = 38400/15= 2560 chips