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COURSEWARE

2D COMMANDS

Title Bar - This will show you what program you are running and what the current filename is. Pull-down menus - These are the standard pull-down menus through which you can access almost all commands. Main toolbar - This has most of the standard Windows icons, as well as the most common AutoCAD commands. Property toolbar - This toolbar gives a way to quickly modify an object's properties, such as layer and linetype. Floating toolbar - This is a toolbar that can be moved around the screen, or 'docked' as the main toolbar is. Drawing space - This is where you draw. You have an almost infinite area to draw and this is just a 'section' of the entire space. Scrollbars - This work like in other windows programs. You can also use the PAN command to move around your drawing. WCS Icon - This is here to show you which direction positive X and positive Y go. The W means you're in the World Co-ordinate System. (It can be changed to a User Co-ordinate System.) Status Bar Tray Icons - These icons give you updates on items like reference files program updates and print status. Command line - When you type a command, you will see it here. AutoCAD uses this space to 'prompt' you for information. It will give you a lot of information and tell you where you are in the command. Status bar - This allows to see and change different modes of drawing such as Ortho, Osnaps, Grid, Otrack, etc Crosshairs - This is your cursor when it is in the drawing space User co-ordinate system (UCS-Modifications made to the World Co-ordinate System (WCS) results in a User Co-ordinate System (UCS)

LINE: Creates straight line segments Toolbar: Draw

Menu:Draw->Line Command entry: line Specify first point: Specify a point or press ENTER to continue from the last drawn line or arc Specify next point or [Close/Undo] Close Ends the last line segment at the beginning of the first line segment, which forms a closed loop of line segments. You can use Close after you have drawn a series of two or more segments. Undo Erases the most recent segment of a line sequence

ERASE: Removes objects from a drawing Toolbar: Modify Menu:Modify Command entry: erase Select objects: Use an object selection method and press ENTER when you finish selecting objects Instead of selecting objects to erase, you can enter an option, ALL to erase all objects SETTINGS AND WORKSPACE WORKING WITH FILES DISPLAYING OBJECTS

DISPLAY TOOLS ZOOMING OPTIONS ABOUT COMMAND LINE CO-ORDINATE SYSTEM UNITS: Before you start to draw, you must decide what one drawing unit represents based on what you plan to draw. You can convert a drawing between systems of measurement by scaling it. Menu-> Format-> Units Command entry: units Defines the unit and angle formats. Length Specifies the current unit of measurement and the precision for the current units. Type Sets the current format for units of measure. The values include Architectural, Decimal, Engineering, Fractional, and Scientific. Precision Sets the number of decimal places or fractional size displayed for linear measurements. Angle Specifies the current angle format and the precision for the current angle display. Type Sets the current angle format. Precision Sets the precision for the current angle display. Clockwise

Calculates positive angles in the clockwise direction. The default direction for positive angles is counterclockwise.. Insertion Scale Controls the unit of measurement for blocks and drawings that are inserted into the current drawing. CAL ('CAL): Evaluates mathematical and geometric expressions Command entry: cal (or 'cal for transparent use) By entering an expression in the command prompt calculator, you can quickly solve a mathematical problem or locate points in your drawing. The following are examples of numeric expressions: 3 + 0.6+4.1-2 LIMITS: Sets and controls the limits of the grid display in the current Model or layout tab Menu-> Format-> Drawing limits Command entry: limit Specify lower left corner or [ON/OFF] <current>: Specify a point, enter on or off, or press ENTER Lower-Left Corner Specifies the lower-left corner for the grid limits. Specify upper right corner <current>: Specify a point or press ENTER On Turns on limits checking. When limits checking is on, you cannot enter points outside the grid limits. Off

Turns off limits checking but maintains the current values for the next time you turn on limits checking.

LIMMIN: Stores the lower-left grid limits for the current space, expressed as a world coordinate. LIMMAX: Stores the upper-right grid limits for the current space, expressed as a world coordinate. GRIPS: Grips allow you to make quick changes to objects in a drawing. Command entry: options Menu: tools->options->selection Grip Size Controls the display size of grips. Grips Controls the settings that relate to grips. Grips are small squares displayed on an object after it has been selected. Unselected Grip Color Determines the color of an unselected grip. If you choose Select Color from the color list, the Select Color dialog box is displayed. An unselected grip is displayed as a small, filled square. Selected Grip Color Determines the color of a selected grip. If you choose Select Color from the color list, the Select Color dialog box is displayed. A selected grip is displayed as a small, filled square. Hover Grip Color Determines the color a grip displays when the cursor rolls over the grip. If you choose Select Color from the color list, the Select Color dialog box is displayed.

Enable Grips Displays grips on an object when you select it. You can edit an object with grips by selecting a grip and using the shortcut menu. Displaying grips in a drawing significantly affects performance. Clear this option to optimize performance. Enable Grips within Blocks Controls how grips are displayed on a block after you select it. If this option is selected, all grips are displayed for each object in the block. If this option is cleared, one grip is displayed at the insertion point of the block. You can edit an object with grips by selecting a grip and using the shortcut menu. Enable Grip Tips Displays grip-specific tips when the cursor hovers over a grip on a custom object that supports grip tips. This option has no effect on standard objects. Object Selection Limit for Display of Grips CIRCLE: Creates a circle Toolbar: Draw Menu: draw->circle Command entry: circle Specify center point for circle or [3P/2P/Ttr (tan tan radius)]: Specify a point or enter an option Center Point Draws a circle based on a center point and a diameter or a radius. Specify radius of circle or [Diameter]: Specify a point, enter a value, enter d, or press ENTER Radius Defines the radius of the circle. Enter a value, or specify a point. The distance between this point and the center point determines the radius of the circle.

Diameter Draws a circle using the center point and a specified distance for the diameter. Specify diameter of circle <current>: Specify a point, enter a value, or press ENTER 3P (Three Points) Draws a circle based on three points on the circumference. Specify first point on circle: Specify a point (1) Specify second point on circle: Specify a point (2) Specify third point on circle: Specify a point (3) 2P (Two Points) Draws a circle based on two endpoints of the diameter. Specify first endpoint of circle's diameter: Specify a point (1) Specify second endpoint of circle's diameter: Specify a point (2) TTR (Tangent, Tangent, Radius) Draws a circle with a specified radius tangent to two objects. Specify point on object for first tangent of circle: Select a circle, arc, or line Specify point on object for second tangent of circle: Select a circle, arc, or line Specify radius of circle <current>: ARC: Creates an arc Toolbar: Draw Menu: Draw->Arc Command entry: arc

Specify start point of arc or [Center]: Specify a point, enter c, or press ENTER to start tangent to last line, arc, or polyline Start Point Specifies the starting point of the arc. Specify second point of arc or [Center/End]: Second Point Draws an arc using three specified points on the arc's circumference. The first point is the start point (1). The third point is the endpoint (3). The second point (2) is a point on the circumference of the arc. Specify end point of arc: Specify a point (3) You can specify a three-point arc either clockwise or counterclockwise. Center Specifies the center of the circle of which the arc is a part. Specify center point of arc: Specify end point of arc or [Angle/chord Length]: End Point Using the center point, draws an arc counterclockwise from the start point to an endpoint that falls on an imaginary ray drawn from the center point through the third point . Angle Draws an arc counterclockwise from the start point using a center point with a specified included angle. If the angle is negative, a clockwise arc is drawn. Specify included angle: Specify an angle Chord Length Draws either a minor or a major arc based on the distance of a straight line between the start point and endpoint.

If the chord length is positive, the minor arc is drawn counterclockwise from the start point. If the chord length is negative, the major arc is drawn counterclockwise. Specify length of chord: Specify a length End Specifies the endpoint of the arc. Specify end point of arc: Specify center point of arc or [Angle/Direction/Radius]: Center Point Draws an arc counterclockwise from the start point (1) to an endpoint that falls on an imaginary ray drawn from the center point (3) through the second point specified (2). Angle Draws an arc counterclockwise from the start point (1) to an endpoint (2), with a specified included angle. If the angle is negative, a clockwise arc is drawn. Specify included angle: Enter an angle in degrees or specify an angle by moving the pointing device counterclockwise Direction Begins the arc tangent to a specified direction. It creates any arc, major or minor, clockwise or counterclockwise, beginning with the start point (1), and ending at an endpoint (2). The direction is determined from the start point. Specify tangent direction for the start point of arc: Radius Draws the minor arc counterclockwise from the start point (1) to the endpoint (2). If the radius is negative, the major arc is drawn. Specify radius of arc: Center

Specifies the center of the circle of which the arc is a part. Specify center point of arc: Specify start point of arc: Specify end point of arc or [Angle/chord Length]: End Point Draws an arc counterclockwise from the start point (2) to an endpoint that falls on an imaginary ray drawn from the center point (1) through a specified point (3). Angle Draws an arc counterclockwise from the start point (2) using a center point (1) with a specified included angle. If the angle is negative, a clockwise arc is drawn. Specify included angle: Chord Length Draws either a minor or a major arc based on the distance of a straight line between the start point and endpoint. If the chord length is positive, the minor arc is drawn counterclockwise from the start point. If the chord length is negative, the major arc is drawn counterclockwise. Specify length of chord: Tangent to Last Line, Arc, or Polyline Draws an arc tangent to the last line, arc, or polyline drawn when you press ENTER at the first prompt. Specify end point of arc: Specify a point

UNDO: Reverses the most recent operation Toolbar: Standard

Shortcut menu: With no commands active and no objects selected, right-click in the drawing area and click Undo. Command entry: u

REDO: Reverses the effects of previous UNDO or U command Toolbar: Standard Menu:-> Edit-> Redo Shortcut menu: With no commands active and no objects selected,right-click in the drawing area and choose Redo. Command entry: redo RECTANGLE: Creates a rectangular polyline Toolbar: Draw Menu: Draw->Rectangle Command entry: rectang or rectangle Current settings: Rotation = 0 Specify first corner point or [Chamfer/Elevation/Fillet/Thickness/Width]: Specify a point or enter an option First Corner Point Specifies a corner point of the rectangle. Specify other corner point or [Area/Dimensions/Rotation]: Specify a point or enter an option Other Corner Point Creates a rectangle using the specified points as diagonally opposite corners. Area

Creates a rectangle using the area and either a length or a width. If the Chamfer or Fillet option is active, the area includes the effect of the chamfers or fillets on the corners of the rectangle. Enter area of rectangle in current units <100>: Enter a positive value Calculate rectangle dimensions based on [Length/Width] <Length>: Enter L or w Enter rectangle length <10>: Enter a non-zero value or Enter rectangle width <10>: Enter a non-zero value Specify other corner point or [Area/Dimensions/Rotation]: Move the cursor to display one of four possible locations for the rectangle and click the one that you want Dimensions Creates a rectangle using length and width values. Specify length for rectangles <0.0000> Enter a non-zero value Specify width for rectangles <0.0000> Enter a non-zero value Specify other corner point or [Area/Dimensions/Rotation]: Move the cursor to display one of four possible locations for the rectangle and click the one that you want Rotation Creates a rectangle at a specified rotation angle. Specify rotation angle or [Points] <0> Specify an angle by entering a value, specifying a point, or entering p and specifying two points Specify other corner point or [Area/Dimensions/Rotation]: Move the cursor to display one of four possible locations for the rectangle and click the one that you want Chamfer Sets the chamfer distances for the rectangle. Specify first chamfer distance for rectangles <current>: Specify a distance or press ENTER

Specify second chamfer distance for rectangles <current>: Specify a distance or press ENTER The values become the current chamfer distances for subsequent RECTANG commands. Elevation Specifies the elevation of the rectangle. Specify the elevation for rectangles <current>: Specify a distance or press ENTER The value becomes the current elevation for subsequent RECTANG commands. Fillet Specifies the fillet radius of the rectangle. Specify fillet radius for rectangles <current>: Specify a distance or press ENTER The value becomes the current fillet radius for subsequent RECTANG commands. Thickness Specifies the thickness of the rectangle. Specify thickness for rectangles <current>: Specify a distance or press ENTER The value becomes the current thickness for subsequent RECTANG commands. Width Specifies the polyline width of the rectangle to be drawn. Specify line width for rectangles <current>: Specify a distance or press ENTER The value becomes the current polyline width for subsequent RECTANG commands.

FILLET: Rounds and fillets the edges of objects Toolbar: Modify Menu: Modify->Fillet Command entry: fillet Current settings: Mode = current, Radius = current
Select first object or [Undo/Polyline/Radius/Trim/Multiple]: Use an

object selection method or enter an option First Object Selects the first of two objects required to define a 2D fillet or selects the edge of a 3D solid to round or fillet the edge. Select second object or shift-select to apply corner: Use an object selection method or hold down SHIFT and select an object to create a sharp corner If you select a 3D solid, you can select multiple edges, but you must select the edges individually. Enter fillet radius <current>: Specify a distance or press ENTER Select an edge or [Chain/Radius]: Select edge(s), enter c, or enter r Edge Selects a single edge. You can continue to select single edges until you press ENTER. Chain Changes from selection of single edges to selection of sequential tangent edges, called a chain selection. Select edge chain or <Edge/Radius>: Select an edge chain, enter e, or enter r Edge Chain

Selects a tangential sequence of edges when you select a single edge. For example, if you select an edge on the top of a 3D solid box, FILLET also selects the other tangential edges on the top. Edge Switches to a single-edge selection mode. Radius Defines the radius of the rounded edge. Enter fillet radius <current>: Specify a distance or press ENTER The previous prompt is displayed: Select an edge or [Chain/Radius]: Select one or more edges, or enter c or r Undo Reverses the previous action in the command. Polyline Inserts fillet arcs at each vertex of a 2D polyline where two line segments meet. Select 2D polyline: Radius Defines the radius of the fillet arc. Specify fillet radius <current>: Specify a distance or press ENTER Trim Controls whether FILLET trims the selected edges to the fillet arc endpoints. Enter Trim mode option [Trim/No trim] <current>: Enter an option or press ENTER Trim Trims the selected edges to the fillet arc endpoints. No Trim

Does not trim the selected edges. Multiple Rounds the edges of more than one set of objects. FILLET displays the main prompt and the Select Second Object prompt repeatedly until you press ENTER to end the command.

CHAMFER: Bevels the edges of objects Toolbar: Modify Menu: Modify->Chamfer Command entry: chamfer (TRIM mode) Current chamfer Dist1 = current, Dist2 = current Select first line or [Undo/Polyline/Distance/Angle/Trim/mEthod/Multiple]: Use an object selection method or enter an option First Line Specifies the first of two edges required to define a 2D chamfer, or the edge of a 3D solid to chamfer. Select second line or shift-select to apply corner: Use an object selection method or hold down SHIFT and select an object to create a sharp corner If you select an edge on a 3D solid, you must indicate which one of the two surfaces adjacent to the edge is the base surface. Base surface selection... Enter surface selection option [Next/OK (current)] <OK>: Enter

n or o, or press ENTER. Specify base surface chamfer distance <current>: Specify other surface chamfer distance <current>: Select an edge or [Loop]: Select an edge, enter L, or press ENTER Edge Selects an individual edge to chamfer. Loop Switches to Edge Loop mode. Select an edge loop or [Edge]: Select an edge, enter e, or press ENTER Edge Loop Selects all edges on the base surface. Edge Switches to Edge mode. Undo Reverses the previous action in the command. Polyline Chamfers an entire 2D polyline. Select 2D polyline: The intersecting polyline segments are chamfered at each vertex of the polyline. Distance Sets the distance of the chamfer from the endpoint of the selected edge.

Specify first chamfer distance <current>: Specify second chamfer distance <current>: Angle Sets the chamfer distances using a chamfer distance for the first line and an angle for the second line. Specify chamfer length on the first line <current>: Specify chamfer angle from the first line <current>: Trim Controls whether CHAMFER trims the selected edges to the chamfer line endpoints. Enter Trim mode option [Trim/No trim] <current>: Method Controls whether CHAMFER uses two distances or a distance and an angle to create the chamfer. Enter trim method [Distance/Angle] <current>: Multiple Chamfers the edges of more than one set of objects. CHAMFER displays the main prompt and the Select Second Object prompt repeatedly until you press ENTER to end the command.

POLYGON: You can create rectangles and regular polygons quickly. Creating polygons is a simple way to draw equilateral triangles, squares, pentagons, hexagons, and so on. Toolbar: Draw

Menu->Draw->Polygon Command entry: polygon Enter number of sides <current>: Enter a value between 3 and 1024 or press ENTER Specify center of polygon or [Edge]: Specify a point (1) or enter e Center of Polygon Defines the center of the polygon. Enter an option [Inscribed in circle/Circumscribed about circle] <current>: Enter i or c or press ENTER Inscribed in Circle Specifies the radius of a circle on which all vertices of the polygon lie. Specify radius of circle: Specify a point (2) or enter a value Circumscribed about Circle Specifies the distance from the center of the polygon to the midpoints of the edges of the polygon.
Specify radius of circle: Specify a distance

Edge Defines a polygon by specifying the endpoints of the first edge. Specify first endpoint of edge: Specify a point (1) Specify second endpoint of edge: Specify a point (2)

MOVE: You can move objects at a specified distance and direction from the originals. Toolbar: Modify Menu:->Modify->Move Shortcut menu: Select the objects to move, and right-click in the drawing area. Click Move. Command entry: move Select objects: Use an object selection method and press ENTER when you finish Specify base point or [Displacement]<Displacement>: Specify a base point or enter d Specify second point or <use first point as displacement>: Specify a point or press ENTER Displacement Specify displacement <last value>: Enter coordinates to represent a vector The coordinate values that you enter specify a relative distance and direction. MIRROR: Creates a mirrored copy of selected objects You can flip objects about a specified axis to create a symmetrical mirror image. Toolbar: Modify Menu:->Modify->Mirror Command entry: mirror Select objects: Use an object selection method and press ENTER to finish

Specify first point of mirror line: Specify a point Specify second point of mirror line: Specify a point Erase source objects? [Yes/No] <N>: Enter y or n, or press ENTER Yes Places the mirrored image into the drawing and erases the original objects.

No Places the mirrored image into the drawing and retains the original objects.

COPY: Copies objects a specified distance in a specified direction Toolbar: Modify Menu:->Modify->Copy Shortcut menu: Select the objects to copy, and right-click in the drawing area. Click Copy Selection. Command entry: copy Select objects: Use an object selection method and press ENTER when you finish Current settings: Copy mode = current Specify base point or [Displacement/mOde/Multiple]<Displacement>: Specify a base point or enter an option

Displacement Specifies a relative distance and direction using coordinates. Specify displacement <last value>: Enter coordinates to represent a vector Mode Controls whether the command repeats automatically. Enter a copy mode option [Single/Multiple] <current>: Enter s or m Multiple Overrides the Single mode setting. The COPY command is set to repeat automatically for the duration of the command. ROTATE: Rotates objects around a base point Toolbar: Modify Menu:->Modify->Rotate Shortcut menu: Select the objects to rotate, and right-click in the drawing area. Click Rotate. Command entry: rotate Current positive angle in UCS: ANGDIR=current ANGBASE=current Select objects: Use an object selection method and press ENTER when you finish Specify base point: Specify a point Specify rotation angle or [Copy/Reference]: Enter an angle, specify a point, enter c, or enter r Rotation Angle

Determines how far an object rotates around the base point. Copy Creates a copy of the selected objects for rotation. Reference Rotates objects from a specified angle to a new, absolute angle. Specify the reference angle <last reference angle>: Specify an angle by entering a value or by specifying two points Specify the new angle or [Points] <last new angle>: Specify the new absolute angle by entering a value or by specifying two points ARRAY: You can create copies of objects in a rectangular or polar (circular) pattern called an array. Toolbar: Modify
Menu:->Modify->Array

Command entry: array The Array dialog box is displayed. Rectangular Array Creates an array of rows and columns of copies of the selected object. Rows Specifies the number of rows in the array. Columns Specifies the number of columns in the array. Offset Distance and Direction

Provides a space for you to specify the distance and direction of the array's offset. Row Offset Specifies the distance (in units) between rows. Column Offset Specifies the distance (in units) between columns. Angle of Array Specifies the angle of rotation. Pick Both Offsets Temporarily closes the Array dialog box so that you can use the pointing device to set the row and column spacing by specifying two diagonal corners of a rectangle. Pick Row Offset Temporarily closes the Array dialog box so that you can use the pointing device to specify the distance between rows. Pick Column Offset Temporarily closes the Array dialog box so that you can use the pointing device to specify the distance between columns.. Pick Angle of Array Temporarily closes the Array dialog box so that you can specify the angle of rotation by entering a value or using the pointing device to specify two points. Polar Array Creates an array by copying the selected objects around a specified center point. Center Point Specifies the center point of the polar array. Enter coordinate

values for X and Y, or choose Pick Center Point to use the pointing device to specify the location. Pick Center Point Temporarily closes the Array dialog box so that you can use the pointing device to specify the center point in the drawing area. Method and Values Specifies the method and values used to position objects in the polar array. Method Sets the method used to position objects. This setting controls which of the Method and Value fields are available for specifying values. Total Number of Items Sets the number of objects that appear in the resultant array. The default value is 4. Angle to Fill Sets the size of the array by defining the included angle between the base points of the first and last elements in the array. Angle Between Items Sets the included angle between the base points of the arrayed objects and the center of the array. Pick Angle to Fill Temporarily closes the Array dialog box so that you can define the included angle between the base points of the first and last elements in the array. ARRAY prompts you to select a point relative to another point in the drawing area. Pick Angle Between Items

Temporarily closes the Array dialog box so that you can define the included angle between the base points of the arrayed objects and the center of the array. ARRAY prompts you to select a point relative to another point in the drawing area. Rotate Items as Copied Rotates the items in the array, as shown in the preview area. SCALE: Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling. Toolbar: Modify Menu:->Modify->Scale Shortcut menu: Select the objects to scale, and right-click in the drawing area. Click Scale. Command entry: scale Select objects: Use an object selection method and press ENTER when you finish Specify base point: Specify a point To scale an object, specify a base point and a scale factor. The base point acts as the center of the scaling operation and remains stationary. A scale factor greater than 1 enlarges the object. A scale factor between 0 and 1 shrinks the object. Specify scale factor or [Copy/Reference]: Specify a scale, enter c, or enter r Scale Factor

Multiplies the dimensions of the selected objects by the specified scale. Copy Creates a copy of the selected objects for scaling. Reference Scales the selected objects based on a reference length and a specified new length. Specify reference length <1>: Specify a beginning length from which to scale the selected objects Specify new length or [Points]: Specify a final length to which to scale the selected objects, or enter p to define a length with two points. STRETCHING: Stretches objects crossed by a selection window or polygon You can resize objects to make them longer or shorter in only one direction Toolbar: Modify Menu:->Modify->Stertch Command entry: stretch Select objects to stretch by crossing-window or crossingpolygon... Select objects: Use the crossing object selection method, and press ENTER. Objects that are completely enclosed by the crossing selection are moved rather than stretched. Base Point

Specify base point or [Displacement] <last displacement>: Specify a base point or enter displacement coordinates Specify second point or <use first point as displacement>: Specify a second point, or press ENTER to use the previous coordinates as a displacement Displacement Specify displacement <last value>: Enter displacement values for X,Y (and optionally Z) TRIM : Trims objects to meet the edges of other objects Toolbar: Modify Menu:->Modify->Trim Command entry: trim Current settings: Projection = current, Edge = current Select cutting edges... Select objects or <select all>: Select one or more objects and press ENTER, or press ENTER to select all displayed objects Select the objects that define the cutting edges to which you want to trim an object Object to Trim Specifies the object to trim. The prompt for selecting the object to trim repeats so you can trim multiple objects. Press ENTER to exit the command. Fence Selects all objects that cross the selection fence. The selection fence is a series of temporary line segments that you specify

with two or more fence points. Specify first fence point: Specify the starting point of the selection fence Specify next fence point or [Undo]: Specify the next point of the selection fence or enter u Specify next fence point or [Undo]: Specify the next point of the selection fence, enter u, or press ENTER Crossing Selects objects within and crossing a rectangular area defined by two points. Specify first corner: Specify a point Specify opposite corner: Specify a point at a diagonal from the first point Project Specifies the projection method used when trimming objects. Enter a projection option [None/Ucs/View] <current>: Enter an option or press ENTER None Specifies no projection. The command trims only objects that intersect with the cutting edge in 3D space. UCS Specifies projection onto the XY plane of the current UCS. The command trims objects that do not intersect with the cutting edge in 3D space. View

Specifies projection along the current view direction. The command trims objects that intersect the boundary in the current view. Edge Determines whether an object is trimmed at another object's extrapolated edge or only to an object that intersects it in 3D space. Enter an implied edge extension mode [Extend/No extend] <current>: Enter an option or press ENTER Extend Extends the cutting edge along its natural path to intersect an object in 3D space. No Extend Specifies that the object is trimmed only at a cutting edge that intersects it in 3D space. Erase Deletes selected objects Select objects to erase or <exit>: Use an object selection method and press ENTER to return to the previous prompt Undo Reverses the most recent change made by TRIM. EXTEND: Extends objects to meet the edges of other objects Toolbar: Modify Menu:->Modify->Extend Command entry: extend Current settings: Projection = current, Edge = current Select boundary edges...

Select objects or <select all>: Select one or more objects and press ENTER, or press ENTER to select all displayed objects Select object to extend or shift-select to trim or [Fence/Crossing/Project/Edge/Undo]: Select objects to extend, or hold down SHIFT and select an object to trim, or enter an option Boundary Object Selection Uses the selected objects to define the boundary edges to which you want to extend an object. Object to Extend Specifies the objects to extend. Press ENTER to end the command. Fence Selects all objects that cross the selection fence. The selection fence is a series of temporary line segments that you specify with two or more fence points. Specify first fence point: Specify the starting point of the selection fence Specify next fence point or [Undo]: Specify the next point of the selection fence or enter u Specify next fence point or [Undo]: Specify the next point of the selection fence enter u, or press ENTER Crossing Selects objects within and crossing a rectangular area defined by two points. Specify first corner: Specify a point

Specify opposite corner: Specify a point at a diagonal from the first point Project Specifies the projection method used when extending objects. Enter a projection option [None/Ucs/View] <current>: Enter an option or press ENTER None Specifies no projection. Only objects that intersect with the boundary edge in 3D space are extended. UCS Specifies projection onto the XY plane of the current user coordinate system (UCS). Objects that do not intersect with the boundary objects in 3D space are extended. View Specifies projection along the current view direction. Edge Extends the object to another object's implied edge, or only to an object that actually intersects it in 3D space. Enter an implied edge extension mode [Extend/No extend] <current>: Enter an option or press ENTER Extend Extends the boundary object along its natural path to intersect another object or its implied edge in 3D space. No Extend Specifies that the object is to extend only to a boundary object that actually intersects it in 3D space. Undo

Reverses the most recent changes made by EXTEND. OFFSET: Creates concentric circles, parallel lines, and parallel curves Offset an object to create a new object whose shape parallels the shape of the original object. Toolbar: Modify Menu:->Modify->Offset Command entry: offset Current settings: Erase source = current Layer = current OFFSETGAPTYPE = current Specify offset distance or [Through/Erase/Layer] <current>:Specify a distance, enter an option, or press ENTER Offset Distance Creates an object at a specified distance from an existing object. Select object to offset or [Exit/Undo] <exit>: Select one object, enter an option, or press ENTER to end the command Specify point on side to offset or [Exit/Multiple/Undo] <exit or next object>: Specify a point (1) on the side of the object you want to offset or enter an option Exit Exits the OFFSET command. Multiple Enters the Multiple offset mode, which repeats the offset operation using the current offset distance.

Undo Reverses the previous offset. Through Creates an object passing through a specified point. Select object to offset or <exit>: Select one object or press ENTER to end the command Specify through point or [Exit/Multiple/Undo] <exit or next object>: Specify a point (1) through which you want the offset object to pass or enter a distance Exit Exits the OFFSET command. Multiple Enters the Multiple offset mode, which repeats the offset operation and accepts additional through points. Undo Reverses the previous offset. Erase Erases the source object after it is offset. Erase source object after offsetting? [Yes/No] <current>: Enter y or n JOIN: Joins similar objects to form a single, unbroken object Toolbar: Modify Menu:->Modify->Join Command entry: join Select source object: Select a line, polyline, arc, elliptical arc, spline, or helix

Objects to be joined must be located in the same plane Depending on the source object selected, one of the following prompts is displayed: Line Select lines to join to source: Select one or more lines and press ENTER Polyline Select objects to join to source: Select one or more objects and press ENTER Arc Select arcs to join to source or [cLose]: Select one or more arcs and press ENTER, or enter L Elliptical Arc Select elliptical arcs to join to source or [cLose]: Select one or more elliptical arcs and press ENTER, or enter L Spline Select splines or helixes to join to source: Select one or more splines or helixes and press ENTER Helix Select splines or helixes to join to source: Select one or more splines or helixes and press ENTER BREAK: Breaks the selected object between two points Toolbar: Modify Menu:->Modify->Break Command entry: break

Select object: Use an object selection method, or specify the first break point (1) on an object Specify second break point or [First point]: Specify the second break point (2) or enter f Second Break Point Specifies the second point to use to break the object. First Point Overrides the original first point with the new point that you specify. Specify first break point: Specify second break point: POLYLINE: A polyline is a connected sequence of segments created as a single object. You can create straight line segments, arc segments, or a combination of the two. Toolbar: Draw Menu:->Draw->Polyline Command entry: pline Specify start point: Specify a point Current line-width is <current> Specify next point or [Arc/Close/Halfwidth/Length/Undo/Width]: Specify a point or enter an option Next Point Draws a line segment. The previous prompt is repeated. Arc

Adds arc segments to the polyline. Specify endpoint of arc or [Angle/CEnter/CLose/Direction/Halfwidth/Line/Radius/Se cond pt/Undo/Width]: Specify a point (2) or enter an option Endpoint of Arc Draws an arc segment. The arc segment is tangent to the previous segment of the polyline. The previous prompt is repeated. Angle Specifies the included angle of the arc segment from the start point. Specify included angle: Specify endpoint of arc or [Center/Radius]: Specify a point or enter an option Endpoint of Arc Specifies the endpoint and draws the arc segment. Center Specifies the center of the arc segment. Specify center point of arc: Radius Specifies the radius of the arc segment. Specify radius of arc: Specify a distance Specify direction of chord for arc <current>: Specify a point or press ENTER Center

Specifies the center of the arc segment. Specify center point of arc: Specify a point (2) Specify endpoint of arc or [Angle/Length]: Specify a point (3) or enter an option Endpoint of Arc Specifies the endpoint and draws the arc segment. Angle Specifies the included angle of the arc segment from the start point. Specify included angle: Length Specifies the chord length of the arc segment. Specify length of chord: Close Draws an arc segment from the last point specified to the starting point, creating a closed polyline. Direction Specifies a starting direction for the arc segment. Specify the tangent direction from the start point of arc: Specify a point (2) Specify endpoint of arc: Specify a point (3) Halfwidth Specifies the width from the center of a wide polyline segment to one of its edges. Specify starting half-width <current>: Enter a value or press

ENTER Specify ending half-width <starting width>: Enter a value or press ENTER Line Exits the Arc option and returns to the initial PLINE command prompts. Radius Specifies the radius of the arc segment. Specify radius of arc: Specify a distance Specify endpoint of arc or [Angle]: Specify a point or enter a Endpoint of Arc Specifies the endpoint and draws the arc segment. Angle Specifies the included angle for the arc segment. Specify included angle: Specify direction of chord for arc <current>: Specify an angle or press ENTER Second Pt Specifies the second point and endpoint of a three-point arc. Specify second point on arc: Specify a point (2) Specify end point of arc: Specify a point (3) Undo Removes the most recent arc segment added to the polyline. Width Specifies the width of the next arc segment.

Specify starting width <current>: Enter a value or press ENTER Specify ending width <starting width>: Enter a value or press
ENTER

Close Draws a line segment from the last point specified to the starting point, creating a closed polyline. Halfwidth Specifies the width from the center of a wide polyline line segment to one of its edges. Specify starting half-width <current>: Enter a value or press ENTER Specify ending half-width <current>: Enter a value or press
ENTER

Length Draws a line segment of a specified length at the same angle as the previous segment. Specify length of line: Specify a distance Undo Removes the most recent line segment added to the polyline. Width Specifies the width of the next line segment. Specify starting width <current>: Enter a value or press ENTER Specify ending width <starting width>: Enter a value or press

ENTER PEDIT: Edits polylines. Toolbar: Modify II Menu:->Modify->Object->Polyline Shortcut menu: Select a polyline to edit, right-click in the drawing area, and choose Polyline Edit. Command entry: pedit Select polyline or [Multiple]: Use an object selection method or enter m If the selected object is a line or an arc, the following prompt is displayed: Object selected is not a polyline. Do you want it to turn into one? <Y>: Enter y or n, or press ENTER Multiple Enables selection for more than one object. If you select a 2D polyline, the following prompt is displayed: Enter an option [Close/Join/Width/Edit vertex/Fit/Spline/Decurve/Ltype gen/Undo]: Enter an option or press ENTER to end the command Close Creates the closing segment of the polyline, connecting the last segment with the first. Open Removes the closing segment of the polyline.

Join Adds lines, arcs, or polylines to the end of an open polyline Select objects: Use an object selection method Width Specifies a new uniform width for the entire polyline. Specify new width for all segments: Edit Vertex Marks the first vertex of the polyline by drawing an X on the screen. The following prompt is displayed [Next/Previous/Break/Insert/Move/Regen/Straig hten/Tangent/Width/eXit] <current>: Enter an option or press ENTER Next Moves the X marker to the next vertex.. Previous Moves the X marker to the previous vertex. Break Enter an option [Next/Previous/Go/eXit] <current>: Enter an option or press ENTER Next Moves the X marker to the next vertex. Previous Moves the X marker to the previous vertex. Go Deletes any segments and vertices between the two vertices you

specify and returns to Edit Vertex mode. Exit Exits Break and returns to Edit Vertex mode. Insert Adds a new vertex to the polyline after the marked vertex. Specify location for new vertex: Specify a point (1) Move Moves the marked vertex. Specify new location for marked vertex: Specify a point (1) Regen Regenerates the polyline. Straighten Enter an option [Next/Previous/Go/eXit] <current>: Enter an option or press ENTER Next Moves the X marker to the next vertex. Previous Moves the X marker to the previous vertex. Go Deletes any segments and vertices between the two vertices you select, replaces them with single straight line segments, and returns to Edit Vertex mode. Exit Exits Straighten and returns to Edit Vertex mode. Tangent Attaches a tangent direction to the marked vertex for use later in curve fitting. The following prompt is displayed:

Specify direction of vertex tangent: Specify a point or enter an angle Width Changes the starting and ending widths for the segment that immediately follows the marked vertex. Specify starting width for next segment <current>: Specify a point, enter a value, or press ENTER Specify ending width for next segment <starting width>: Specify a point, enter a value, or press ENTER Exit Exits Edit Vertex mode. Fit Creates an arc-fit polyline, a smooth curve consisting of arcs joining each pair of vertices. The curve passes through all vertices of the polyline and uses any tangent direction you specify. Spline Uses the vertices of the selected polyline as the control points, or frame, of a curve approximating a B-spline. Decurve Removes extra vertices inserted by a fit or spline curve and straightens all segments of the polyline. Ltype Gen Generates the linetype in a continuous pattern through the vertices of the polyline. When turned off, this option generates the linetype starting and ending with a dash at each vertex. Enter polyline linetype generation option [ON/OFF] <current>: Enter on or off, or press ENTER Undo

Reverses operations as far back as the beginning of the PEDIT session. SPLINE: A spline is a smooth curve that passes through or near a given set of points. Toolbar: Draw Menu:->Draw->Spline Command entry: spline Specify first point or [Object]: Specify a point or enter o First Point Creates a spline using points you specify Specify next point: Specify a point Enter points until you have defined the spline curve. After you enter two points, the following prompt is displayed: Specify next point or [Close/Fit Tolerance] <Start tangent>: Specify a point, enter an option, or press ENTER Next Point Continuing to enter points adds additional spline curve segments until you press ENTER. Close Closes the spline curve by defining the last point as coincident with the first and making it tangent to the joint. Specify tangent: Specify a point or press ENTER Fit Tolerance Changes the tolerance for fitting of the current spline curve. Specify fit tolerance <current>: Enter a value or press

ENTER Start Tangent Defines the tangency for the first and last points of the spline curve. Specify start tangent: Specify a point or press ENTER Specify end tangent:Specify a point or press ENTER ELLIPSE: Creates an ellipse or an elliptical arc Toolbar: Draw Menu:->Draw->Ellipse Command entry: ellipse Specify axis endpoint of ellipse or [Arc/Center/Isocircle]: Specify a point or enter an option Axis Endpoint Defines the first axis by its two endpoints. The first axis can define either the major or the minor axis of the ellipse. Specify other endpoint of axis: Specify a point (2) Specify distance to other axis or [Rotation]: Specify a distance by entering a value or locating a point (3), or enter r Distance to Other Axis Defines the second axis using the distance from the midpoint of the first axis to the endpoint of the second axis (3). Rotation Creates the ellipse by appearing to rotate a circle about the

first axis. Specify rotation around major axis: Specify a point (3), or enter an positive angle value less than 90 Arc Creates an elliptical arc. Specify axis endpoint of elliptical arc or [Center]: Specify a point or enter c Axis Endpoint Defines the start point of the first axis. Specify other endpoint of axis: Specify distance to other axis or [Rotation]: Specify a distance or enter r Center Creates the elliptical arc using a center point you specify. Specify center of elliptical arc: Specify endpoint of axis: Specify distance to other axis or [Rotation]: Specify a distance or enter r
.

Distance to Other Axis Defines the second axis as the distance from the center of the elliptical arc, or midpoint of the first axis, to the point you specify. Specify start angle or [Parameter]: Specify a point (1), enter a value, or enter p Rotation

Defines the major to minor axis ratio of the ellipse by rotating a circle about the first axis. Specify rotation around major axis: Specify a rotation angle Specify start angle or [Parameter]: Specify an angle or enter p Start Angle Defines the first endpoint of the elliptical arc. Specify end angle or [Parameter/Included angle]: Specify a point (2), enter a value, or enter an option Parameter Requires the same input as Start Angle, but creates the elliptical arc using the following parametric vector equation: p(u) = c + a * cos(u) + b * sin(u) where c is the center of the ellipse and a and b are its major and minor axes, respectively. Specify start parameter or [Angle]: Specify a point, enter a value, or enter a Specify end parameter or [Angle/Included angle]: Specify a point, enter a value, or enter an option End Parameter: Defines the end angle of the elliptical arc by using a parametric vector equation. Angle: Defines the end angle of the elliptical arc. Included Angle: Defines an included angle beginning at the start angle. Center Creates the ellipse by a center point you specify. Specify center of ellipse: Specify a point (1)

Specify endpoint of axis: Specify a point (2) Specify distance to other axis or [Rotation]: Specify a distance by entering a value or locating a point (3), or enter r Distance to Other Axis Defines the second axis as the distance from the center of the ellipse, or midpoint of the first axis, to the point you specify. Rotation Creates the ellipse by appearing to rotate a circle about the first axis. Specify rotation around major axis: Specify a point, or enter an angle value between 0 and 89.4 Specify start angle or [Parameter]: Specify an angle or enter p Isocircle Creates an isometric circle in the current isometric drawing plane. Note:The Isocircle option is available only when you set the Style option of SNAP to Isometric. Specify center of isocircle: Specify radius of isocircle or [Diameter]: Specify a distance or enter d Radius Creates a circle using a radius you specify. Diameter Creates a circle using a diameter you specify. Specify diameter of isocircle: Specify a distance MULTILINE: Creates multiple parallel lines Menu:->Draw->Mline Command entry: mline Current settings: Justification = current, Scale = current,

Style = current Specify start point or [Justification/Scale/STyle]: Specify a point or enter an option Justification Determines how the multiline is drawn between the points you specify. Enter justification type [Top/Zero/Bottom] <current>: Enter an option or press ENTER Top Draws the multiline below the cursor, so that the line with the most positive offset is at the specified points. Zero Draws the multiline with its origin centered at the cursor, so that the MLSTYLE Element Properties offset of 0.0 is at the specified points. Bottom Draws the multiline above the cursor, so that the line with the most negative offset is at the specified points. Scale Controls the overall width of the multiline. This scale does not affect linetype scale. Enter mline scale <current>: Enter a scale or press ENTER Style Specifies a style to use for the multiline. Enter mline style name or [?]: Enter a name or enter ?

MLSTYLE: Creates, modifies, and manages multiline styles Menu:->Format->Multiline Style Command entry: mlstyle Displays the Multiline Style dialog box. Current Multiline Style Displays the name of the current multiline style to be used for subsequently created multilines. Styles Displays a list of multiline styles that are loaded in the drawing. Preview Of Displays the name and an image of the selected multiline style. Set Current Sets the current multiline style for subsequently created multilines. Select a name from the Styles list and choose Set Current. New Displays the Create New Multiline Style dialog box, in which you can create a new multiline style. Modify Displays the Modify Multiline Style dialog box, in which you can modify a selected multiline style. Rename Renames the currently selected multiline style. Delete Removes the currently selected multiline style from the Styles list. Load Displays the Load Multiline Styles dialog box, in which you can load multiline styles from a specified MLN file. Save

Saves or copies a multiline style to a multiline library (MLN) file. MLEDIT: Edits multiline intersections, breaks, and vertices Menu:->Modify->Object->multiline Command entry: mledit The Multiline Edit Tools dialog box is displayed. MULTILINE TEXT: Creates a multiline text object Toolbar: Draw Menu:->Draw->Text->Multiline Text Command entry: mtext Current text style: <current> Text height: <current> Annotative: <current> Specify first corner: Specify opposite corner or [Height/Justify/Line spacing/Rotation/Style/Width/Columns]: SINGLE LINE TEXT: Creates a single-line text object Menu:->Draw->Text->Single Line Text Command entry: text Current text style: <current> Current text height: <current> Annotative: <current> Specify start point of text or [Justify/Style]: Specify a point or enter an option

TEXT STYLE: Creates, modifies, or specifies text styles Toolbar: Text toolbar Menu:->Format->Text Style Command entry: style (or 'style for transparent use) The Text Style dialog box is displayed. DDEDIT: Edits single-line text,multi-line text. Toolbar: Text Shortcut menu: Select a text object, right-click in the drawing area, and click Edit. Command entry: ddedit Select an annotation object or [Undo]: QTEXT: Controls the display of text Command entry: qtext Enter mode [ON/OFF] <current>: Enter on or off, or press ENTER MIRRTEXT: Controls how the MIRROR command reflects text Command entry: mirrortext 0 Retains text direction 1 Mirrors the text FILTER: Creates a list of requirements that an object must meet to be

included in a selection set Command entry: filter (or 'filter for transparent use) The Object Selection Filters dialog box is displayed. POINT: Creates a point object Toolbar: Draw Menu:->Draw->Point Command entry: point Specify a point: DDPTYPE: Specifies the display style and size of point objects Menu:->Format->Point Style Command entry: ddptype (or 'ddptype for transparent use) The Point Style dialog box is displayed. DIVIDE: Places evenly spaced point objects or blocks along the length or perimeter of an object Menu:->Draw->Point->Divide Command entry: divide Select object to divide: Use an object selection method Enter number of segments or [Block]: Enter a value from 2 through 32,767, or enter b Number of Segments Places point objects at equal intervals along the selected objects.

Block Places blocks at equal intervals along the selected object. Enter name of block to insert: Enter the name of a block currently defined in the drawing Align block with object? [Yes/No] <Y>: Enter y or n or press ENTER Yes Specifies that the X axes of the inserted blocks be tangent to, or collinear with, the divided object at the dividing points. No Aligns the blocks according to their normal orientation. Enter number of segments: Enter a value from 2 through 32,767 MEASURE: Places point objects or blocks at measured intervals on an Object Menu:->Draw->Point->Measure Command entry: measure Select object to measure: Specify length of segment or [Block]: Specify a distance or enter b Block Places blocks at a specified interval along the selected object. Enter name of block to insert: Enter the name of a block currently defined in the drawing Align block with object? [Yes/No] <Y>: Enter y or n or

press ENTER FILL: Controls the filling of objects such as hatches, two-dimensional solids, and wide polylines. Command entry: fill Enter mode [ON/OFF] <current>: Enter on or off, or press ENTER On Turns on Fill mode. Off Turns off Fill mode. DONUT: Creates filled circles and rings Donuts are filled rings or solid-filled circles that actually are closed polylines with width. Menu:->Draw->Donut Command entry: donut Specify inside diameter of donut <current>: Specify a distance or press ENTER Specify outside diameter of donut <current>: Specify a distance or press ENTER Specify center of donut or <exit>: Specify a point (1) or press ENTER to end the command

BLIPMODE: Controls the display of marker blips Command entry: blipmode

Enter mode [ON/OFF] <current>: Enter on or off, or press ENTER . REDRAW: Refreshes the display in the current viewport Command entry: redraw When BLIPMODE is on, marker blips left by editing commands are removed from the current viewport. INQUIRY COMMANDS ID: Displays the coordinate of a location Menu:->Tools->Inquiry->ID Point Command entry: id Point: Use the pointing device to specify a point

DIST: Measures the distance and angle between two points. Toolbar: Inquiry Menu:->Tools->Inquiry->Distance Command entry: dist Specify first point: Specify a point Specify second point: Specify a point Distance = calculated distance, Angle in XY plane = angle, Angle from XY plane = angle Delta X = change in X, Delta Y = change in Y, Delta Z = change in Z

AREA: Calculates the area and perimeter of objects or of defined areas. Toolbar: Inquiry Menu:->Tools->Inquiry->Area Command entry: area Specify first corner point or [Object/Add/Subtract]: Specify a point (1) or enter an option First Corner Point Calculates the area and perimeter you define by specifying points. Specify next corner point or press ENTER for total: Specify a point (2) Continue to specify points to define a polygon and then press ENTER to complete the definition of the perimeter. Object Calculates the area and perimeter of the selected object. Add Turns on Add mode and keeps a running balance of the total area as you continue to define areas. The Add option calculates the individual areas and perimeters of defined areas and objects as well as the total area of all defined areas and objects. Specify first corner point or [Object/Subtract]: Specify a point (1) or enter an option First Corner Point Calculates the area and perimeter you define by selecting

points. Specify next corner point or press ENTER for total (ADD mode): Specify a point (2) Specify points to define a polygon (3). Press ENTER. AREA calculates the area and perimeter and returns the total area of all the areas defined by selecting points or objects since Object Calculates the area and perimeter of the selected object. Subtract Turns on Subtract mode and keeps a running balance of the total area as you subtract specified areas. Subtract Similar to the Add option, but subtracts areas and perimeters. LIST: Displays property data for selected objects Toolbar: Inquiry Menu:->Tools->Inquiry->List Command entry: list Select objects: Use an object selection method DBLIST: Lists database information for each object in the drawing Command entry: dblist The text window displays information about each object in the current drawing. LENGTHEN: Changes the length of objects and the included angle of arcs Menu:->Modify->Lengthen

Command entry: lengthen Select an object or [DElta/Percent/Total/DYnamic]: Select one object or enter an option Object Selection Displays the length and, where applicable, the included angle of the object. Current length: <current>, included angle: <current> Select an object or [DElta/Percent/Total/DYnamic]: Select one object, enter an option, or press ENTER to end the command Delta Changes the length of an object by a specified increment, measured from the endpoint that is closest to the selection point. Enter delta length or [Angle] <current>: Specify a distance, enter a, or press ENTER Delta Length Changes the length of the object by the specified increment. Select an object to change or [Undo]: Select one object or enter u Percent Sets the length of an object by a specified percentage of its total length. Enter percentage length <current>: Enter a positive nonzero value or press ENTER Select an object to change or [Undo]: Select one object or enter u Total Sets the length of a selected object by specifying the total absolute length from the fixed endpoint.

Specify total length or [Angle] <current>: Specify a distance, enter a positive nonzero value, enter a, or press ENTER Dynamic You change the length of a selected object by dragging one of its endpoints. The other end remains fixed. Select an object to change or [Undo]: Select one object or enter u MULTIPLE: Repeats the next command until canceled. Command entry: multiple Enter command name to repeat: The command that you enter is repeated until you press ESC.

VIEWRES: VIEWRES controls the appearance of circles, arcs, splines, and arced plines using short vectors. Command entry: viewres Do you want fast zooms [Yes/No] <Y>: Press Enter circle zoom percent (1-20000) <current>: Enter an integer from 1 to 20,000 or press ENTER

DSVIEWER: Opens the Aerial View window In a large drawing, you can pan and zoom quickly in a window that can display the whole drawing. Menu:->View->Aerial Command entry: dsviewer The Aerial View window is displayed.

OPTIONS: Customizes the program settings Menu: ->Tools-> Options . Command entry: options Shortcut menu: Right-click in the drawing area, and choose Options. Command entry: options The Options dialog box is displayed.

REGEN: To update the display of existing objects you must use REGEN. Menu: ->View-> Regen Command entry: regen.

ALIGN: Aligns objects with other objects in 2D and 3D Menu:->Modify-> 3D Operations Command entry: align Select objects: Select the objects to align and press ENTER Specify either one, two, or three pairs of source points and definition points to align the selected objects. ALIGN Using One Pair of Points Specify first source point: Specify a point (1) Specify first destination point: Specify a point (2) Specify second source point: Press ENTER ALIGN Using Two Pairs of Points

Specify first source point: Specify a point (1) Specify first destination point: Specify a point (2) Specify second source point: Specify a point (3) Specify second destination point: Specify a point (4) Specify third source point: Press ENTER Scale objects based on alignment points [Yes/No] <No>: Enter y or press ENTER After you enter the second set of points, you are prompted to scale the object. The distance between the first and second destination points (2, 4) is used as the reference length to which the object is scaled. ALIGN Using Three Pairs of Points Specify first source point: Specify a point (1) Specify first destination point: Specify a point (2) Specify second source point: Specify a point (3) Specify second destination point: Specify a point (4) Specify third source point: Specify a point (5) Specify third destination point: Specify a point (6)

SKETCH: Creates a series of freehand line segments Command entry: sketch Record increment <current>: Specify a distance or press ENTER The record increment value defines the length of the line segments. Sketch. Pen eXit Quit Record Erase Connect . Enter an option or

press a pointer button SKPOLY: Determines whether the SKETCH command generates lines or polylines. 0 Generates lines 1 Generates polylines

GROUP: Creates and manages saved sets of objects called groups Command entry: group The Object Grouping dialog box is displayed. Group Name Displays the names of existing groups. Selectable Specifies whether a group is selectable. When a group is selectable, selecting one object in the group selects the whole group. Group Name Specifies the group name. Description Displays the description of the selected group, if there is one. Find Name Lists the groups to which an object belongs. Pick a member of a group: Select one object The Group Member List dialog box is displayed, showing the groups to which the object belongs.

Highlight Shows the members of the selected group in the drawing area. Include Unnamed Specifies whether unnamed groups are listed. When this option is cleared, only named groups are displayed. New Creates a new group from the selected objects, using the name and description under Group Name and Description. Unnamed Indicates that a new group is unnamed. Remove Removes objects from the selected group. Remove objects: Use an object selection method Add Adds objects to the selected group. Select objects: Use an object selection method Rename Renames the selected group to the name entered in Group Name under Group Identification. Description Updates the selected group's description to the name that you enter in Description. Explode Deletes the definition of the selected group. Selectable Specifies whether the group is selectable.

PURGE: Removes unused named items, such as block definitions and layers, from the drawing Menu: - > File -> Drawing Utilities Command entry: purge The Purge dialog box is displayed.

LAYERS: Manages layers and layer properties Toolbar: Layers Menu: ->Format -> Layer Command entry: layer (or 'layer for transparent use) The Layer Properties Manager is displayed. OBJECT PROPERTIES COLOR: Sets the color for new objects Toolbar: Properties Menu: ->Format-> Color Command entry: color The Select Color dialog box is displayed.

LTYPE: Loads, sets, and modifies linetypes Toolbar: Properties Menu: Format Linetype Command entry: linetype The Linetype Manager is displayed.

LTSCALE: Sets the global linetype scale factor

Toolbar: Properties Command entry: ltscale Enter new linetype scale factor <current>: Enter a positive real value or press ENTER

MATCH PROPERTIES: Applies the properties of a selected object to other objects Toolbar: Standard Menu:-> Modify-> Match Properties. Command entry: matchprop Select source object: Select the object whose properties you want to copy Current active settings: Currently selected matchprop settings Select destination object(s) or [Settings]: Enter s or select one or more objects to copy properties to HATCHEDIT: Modifies the characteristics of an existing hatch or fill. Toolbar: Modify II Menu:->Modify-> Object-> Hatch Shortcut menu: Select a hatch object to edit, right-click in the drawing area, and choose Hatch Edit. Command entry: hatchedit

HATCH: Fills an enclosed area or selected objects with a hatch pattern,

solid fill, or gradient fill Toolbar: Draw Menu:->Draw-> Hatch Command entry: hatch The Hatch and Gradient dialog box is displayed. Type and Pattern Specifies the type of hatch and the pattern. Angle and Scale Specifies an angle and a scale for the selected hatch pattern. Add: Pick Points Determines a boundary from existing objects that form an enclosed area around the specified point. Add: Select Objects Determines a boundary from selected objects that form an enclosed area. Associative Controls whether the hatch or fill is associative or nonassociative Create Separate Hatches Controls whether a single hatch object or multiple hatch objects are created when several separate closed boundaries are specified. ( Draw Order Assigns the draw order to a hatch or fill. You can place a hatch or fill behind all other objects, in front of all other objects, behind the hatch boundary, or in front of the hatch boundary. Inherit Properties Hatches or fills specified boundaries using the hatch or fill properties of a selected hatch object.

GRADIENT You can create a gradient fill, which uses a transition between shades of one color or between two colors.

WIPEOUT: Creates a polygonal area that masks underlying objects. This area is bounded by the wipeout frame. Menu:-> Draw->wipeout Command entry: wipeout Specify first point or [Frames/Polyline] <Polyline>: Specify a point or an option Next point: Specify the next point or press ENTER to exit Frames Determines whether the edges of all wipeout objects are displayed or hidden. Enter mode [ON/OFF]:<varies> Enter on or off Polyline Determines the polygonal boundary of the wipeout objects from a selected polyline. Select a closed polyline: Use an object selection method to select a closed polyline Erase polyline? [Yes/No] <N>: Enter y or n

BOUNDRY: Creates a region or a polyline from an enclosed area . Menu: Draw Boundary

Command entry: boundary The Boundary Creation dialog box is displayed.

REVISION CLOUD: Creates a revision cloud using a polyline Toolbar: Draw Menu:-> Draw-> Revision Cloud Command entry: revcloud Specify start point or [Arc length/Object/Style] <Object>: Drag to draw the revision cloud, enter an option, or press ENTER Arc Length Specifies the length of the arcs in a revision cloud. Specify minimum length of arc <0.5000>: Specify a minimum arc length Specify maximum length of arc <0.5000>: Specify a maximum arc length Object Specifies an object to be converted to a revision cloud. Select object: Select the closed object to convert to a revision cloud Reverse direction [Yes/No]: Enter y to reverse the direction of the arcs in the revision cloud, or press ENTER to leave the arcs as is Style Specifies the style of the revision cloud.

Select arc style [Normal/Calligraphy] <default/last>: Select the style for the revision cloud DELOBJ: Controls whether geometry used to create 3D objects is retained or deleted. 0 1 All defining geometry is retained Profile curves are deleted

BLOCKS: Creates a block definition from selected objects Toolbar: Draw Menu:->Draw-> Block-> Make. Command entry: block The Block Definition dialog box is displayed. Name Names the block. Preview If an existing block is selected under Name, displays a preview of the block. Base Point Specifies an insertion base point for the block. The default value is 0,0,0. Specify On-Screen Prompts you to specify the base point when the dialog box is closed. Pick Insertion Base Point

Temporarily closes the dialog box so that you can specify an insertion base point in the current drawing. Objects Specifies the objects to include in the new block Specify On-Screen Prompts you to specify the objects when the dialog box is closed. Description Specifies the text description of the block.

WBLOCK: Saves objects or converts a block to a file. Command entry: wblock The Write Block dialog box is displayed. Source Specifies blocks and objects, saves them as a file, and specifies insertion points. Block Specifies an existing block to save as a file. Select a name from the list. Entire Drawing Selects current drawing to save as another file. Objects Selects objects to save as a file. Specify a base point and select objects below. Destination Specifies the new name and location of the file and the units of

measurement to be used when the block is inserted.

INSERT: Inserts a block or a drawing into the current drawing Toolbar: Insert Menu:->Insert-> Block Command entry: insert The Insert dialog box is displayed. Name Specifies the name of a block to insert, or the name of a file to insert as a block. Browse Opens the Select Drawing File dialog box (a standard file selection dialog box) where you can select a block or drawing file to insert. Path Specifies the path to the block. Preview Displays a preview of the specified block to insert. Insertion Point Specifies the insertion point for the block. Scale Specifies the scale for the inserted block. Rotation Specifies the rotation angle for the inserted block in the current UCS.

RENAME: Changes the names of named objects Menu:-> Format -> Rename Command entry: rename The Rename dialog box is displayed. Named Objects Lists named objects in a drawing by category. Select the objects you want to rename. Items Displays named objects of the type specified in Named Objects. Select the name you want to change. Old Name Specifies the named object to be renamed. Enter a name or select a name from the Items list. Rename To Specifies the new name you want to assign to the object. Enter a name and choose Rename To to apply the name change. DC: Manages and inserts content such as blocks. Toolbar: Standard Menu:-> Tools-> Palettes-> DesignCenter Command entry: adcenter DesignCenter is displayed

TABLE: Creates an empty table object Toolbar: Draw Menu:-> Draw-> Table Command entry: table The Insert Table dialog box is displayed.

ISOMETRIC DIMENSIONING XREF: Multiple drawings can be attached as referenced drawings to a single drawing as xref . Command entry: xref The External References palette is displayed. HELIX: LAYOUT VIEWPORTS PLOT MANAGER DWG. TEMP.

3D COMMANDS CHANGE THE MODEL DISPLAY AXIS UCS VIEWPORTS UCSICON MODELING

SURFU SURFV 3D OPERATIONS FILLET CHAMFER SOLID EDITING 3DPOLY THICKNESS REGION DISPSILH SURFACE MODELLING 3D MASSPROP TABSURF RULESURF REVSURF EDGESURF SURFTAB1 SURFTAB2 RENDERING

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