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WEAPON: One Warpcannon. The Warpcannon is only allowed to fire straight ahead. Rolling to Hit: Indicate your aiming point by placing a marker. Then roll scatter die, artillery die and a D10 together. A hit on the scatter die means that the shot is on target and you ignore any result on the artillery die. Place an appropriately sized blast marker (determined by the D10 roll-see below) on the target. The D10 roll divided by 2 is the radius of the Blast Marker as shown below. 1-2 = 1" blast marker 3-4 = 2" blast marker 5-6 = 3" blast marker 7-8 = 4" blast marker 9-10 = 5" blast marker An arrow result will scatter the blast marker by the number of inches indicated on the artillery die. If you roll an arrow on the scatter die and a Misfire on the artillery die there has been a catastrophic misfire in the cannon and it explodes. Place a 3" blast marker on Cannon of Khorne and use the Warpcannon stats. The Cannon of Khorne is automatically destroyed. WEAPON DATA Range Range To Hit To Hit Save Armor Weapon Short Long Short Long Strength Damage Modifier Pen. Warpcannon 0-20 U/L 10 2D6 -6
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