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The Mediatization of Religion

A Theory of the Media as an Agent of Religious Change

By Stig Hjarvard Paper presented to the 5th International Conference on Media, Religion and Culture: Mediating Religion in the Context of Multicultural Tension The Sigtuna Foundation, Stockholm/Sigtuna/Uppsala, Sweden, 6-9 July, 2006 Paper session (8): Popular Culture and Popular Religion

Abstract This paper presents a theoretical framework for the understanding of how media work as an agent of religious change. At the center of the theory is the concept of mediatization: religion is increasingly being subsumed to the logic of the media, both in terms of institutional regulation, symbolic content and individual practices. As a channel of communication the media have become the primary source of religious ideas, and as a language the media mould religious imagination in accordance with the genres of popular culture. Inspired by Michael Billigs (1995) concept of Banal Nationalism, a concept of banal religion is developed to understand how media provide a constant backdrop of religious imagination in society. The media as a cultural environment have taken over many of the social functions of the institutionalized religions, providing both moral and spiritual guidance and a sense of community. As a consequence, institutionalized religion in modern, Western societies plays a less prominent role in the communication of religious beliefs, and instead the banal religious elements of the media move to the front stage of societys religious imagination.

Stig Hjarvard, Professor, Ph.D., Department of Media, Cognition and Communication University of Copenhagen, Njalsgade 80, 2300 Copenhagen S, Denmark Phone: +45 35 32 81 13, Fax: +45 35 32 81 10, email: stig@hum.ku.dk Web: http://www.media.ku.dk and http://staff.hum.ku.dk/stig. Head of The Nordic Research Network on the Mediatization of Religion and Culture: http://mrc-network.media.ku.dk

The Mediatization of Religion


A Theory of the Media as an Agent of Religious Change

By Stig Hjarvard By the help of the most sophisticated media technology, supernatural and metaphysical phenomena have acquired an unprecedented presence in modern societies. In recent blockbuster movies like Narnia, Lord of the Rings trilogy and the Harry Potter film series, magicians, ghosts, elfs, unicorns, monsters possessed by evil and spirits working for the good are vividly alive and inhabit the world on a par with mortal human beings. The metaphysical realm is no longer something you may try and imagine yourself or only occasionally see represented in symbolic forms in fresco paintings or pillars of stone. The media representations of the supernatural world have acquired a richness in detail, character and narrative, making the supernatural appear natural. The salience of the supernatural world is furthermore supported by its everyday character in the media. Watching aliens and vampires in television series like The X-files and Buffy the Vampire Slayer etc. week after week, season after season, and spending an hour or two every day fighting supernatural monsters in computer games with a magic character of your own creation make the world of the unreal a pretty familiar phenomenon. The supernatural world is not confined to the media genres of fiction. During the last decade, factual programming on television has also showed an increased interest in supernatural, paranormal and traditional religious issues. In Denmark national television has dealt with ghosts, exorcism, and reincarnation in programs like The Power of the Spirits and Traveling with the Soul, and on entertainment shows like The Sixth Sense astrologists and chiromancers appear together with psychologists and fashion specialists. It is not only superstition or new religion that has gained a higher presence in the media. The institutionalized religions (Christianity, Islam etc.) have also achieved greater coverage in journalistic or factual programs. On the highbrow channels of Danish radio (P1) and television (DR2) there are now frequently documentaries about religious issues and discussion programmes in which representatives of religious institutions frequently appear. The Danish press has also increased its coverage of both Islamic and Christian issues during the last decade, and the publishing of the Muhammed cartoons by the daily newspaper Jyllands-Posten left no doubt that the media do indeed play a prominent role in the public circulation of religious representations and for the framing of religious controversy (Hjarvard, 2006). Last, but not least the internet has become a prominent platform for dissemination and discussion of religious ideas allowing many new religious movements to enter the public realm and changing the ways that religious institutions may interact with their community (Hjsgaard and Warburg, 2006). The increased presence of religious themes in the media may be seen to falsify the ideas, that secularization is the hallmark of high modernity and that the media are agents of enlightenment. Subsequently, we may interpret the development as an increased tendency towards a resacralization of modern society (Demerath, 2003) in which secular tendencies are gradually being replaced or at least challenged by the resurgence of Christianity, Islam and newer forms of religion. However, if we consider a longer stretch of time, a prominent secularization of society is visible, and during this historical process the media has taken over many of the social functions, that used to be performed by the religious institutions. Rituals, worship, mourning, celebration are all social activities that earlier on relied on institutionalized religion, but have now been taken over by the media and transformed into more or less secular activities (Martin-Barbero, 1997). Studying the ways religion interconnect with media provides evidence to both tendencies of secularization and

re-sacralization, and it may certainly be possible that both tendencies are at work at the same time, although in different areas and aspects of the interface between religion and media. For instance, some media and genres like news and documentaries may in general subscribe to a secular world view, whereas science fiction and horror genres are more inclined to evoke metaphysical or supernatural imaginations. The question about secularization and/or re-sacralization may, however, to some extent obscure the crucial research agenda about how media and religion interact with each other. The interesting point may not be how much and what kind of religion is distributed by the various types of media. For a sociological understanding of the role of modern media in relation to religion, it is much more important to understand, how modern media do not only represent religious issues, but also change the very ideas and authority of religious institutions, and alter the ways in which people interact with each other when dealing with religious issues. For instance, some strands of faith were earlier considered superstition and denounced as low culture. The increased presence and availability of such forms of faith on national television have increased the legitimacy of superstition and challenged the cultural prestige of the institutionalized church. As a Danish bishop expressed it after the screening of the television series The Power of the Spirits: Danish culture will never be the same after this series (Lindhardt, 2004). Similarly, we have witnessed, how Dan Browns bestseller novel and movie The Da Vinci Code sat a new agenda for several of the institutionalized religions across the world. It is the aim of this article to develop a theoretical framework for the understanding of how media work as an agent of religious change. At the center of this theory is the concept of mediatization: Through the process of mediatization religion is increasingly being subsumed to the logic of the media, both in terms of institutional regulation, symbolic content and individual practices. A theory of the interface between media and religion must consider the media and religion in the their proper cultural and historical context, and the mediatization of religion is not postulated to be a universel phenomenon, neither historically, culturally nor geographically. The mediatization of religion is a modern phenomena to be found in Western societies, in which media have become independent institutions. Also within Western societies, there are many differences both in terms of media and religion, and the subsequent theoretical framework and analytical outline may be more adequate for developments in the north-western part of Europe, than in other parts of the Western world. A theory must also consider the fact that media are not a unitary phenomenon. Individual media are dependent on their technological features, aesthetic conventions and institutional framework, which may entail that the internet may have somewhat different consequences for religion than television. A thorough understanding of the impact of media on religion must therefore be sensitive to the differences between media and the various ways in which media represent religion, transform religious content and symbolic forms, and move religious activities from one institution to another. Three metaphors of media Joshua Meyrowitz (1997) has suggested three useful metaphors to distinguish between different aspects of communication media: media as channel, media as language, and media as environment. In his framework they are used to categorize existing strands of research on mediated communication, but in this context they will be used to specify the different ways, religion is affected by media. The metaphor of media as channel draws attention to the fact, that media transport symbols and messages across distances from senders to receivers. According to this point of view, the research must focus on the content of the media: what kind of messages are transmitted, what topics

occupy the media agenda, how much attention does one theme acquire compared to another etc. Following from this metaphor, the media are distributors of religious representations of various kinds. Most obviously perhaps, key religious texts like the Bible, The Koran, hymn books etc. are also media products that are distributed both within religious institutions and through general media markets. However, the media in the sense of independent media production and distribution companies are only to a very limited extent channels for the distribution of texts originating from the religious institutions. Newspapers may have special columns announcing religious information and radio and television usually transmit religious services, but in most Western countries this is a rather marginal activity. Most of the representation of religious issues in media does not originate from the institutionalized religions, but are produced and edited by the media themselves and delivered through genres like news, documentaries, drama, comedy, entertainment etc. Through these genres, the media provide a constant fare of religious representations that mixes both institutionalized religion and other spiritual elements in new ways. The media become distributors of what we will label banal religion and through this the media may serve as a source of reenchantment. If we consider the metaphor of media as a language, our attention will be focused on the various ways the media format the messages and frame the relationship between sender, content and receiver. In particular, the choice of medium and genre has an influence on important features like the narrative construction, reality status and mode of reception of particular messages, and as a consequence the media will adjust and mould religious representations to the modalities of the specific medium and genre in question. A newspaper story about the papal politics towards Latin America, a horror film like the Exorcist, and a computer game like World of Warcraft provide very different representations of religious issues and indeed entail completely different assumptions about what defines religion. In contemporary Europe, the media as a language first and foremost imply, that religion is formatted according to the genres of popular culture. Popular culture has always been practicing an often contentious representation of religious issues, but due to state control or public service obligations of radio and television and a stricter control of commercial media through censorship etc. the institutionalized religions would earlier on have a firmer grip on the ways, religion got represented in public media. Due to the still more deregulated and commercialized media systems in most European countries, radio and television have become much more an integrated part of popular culture, and newer media like computer games, internet etc. have from the very outset placed the themes and narratives of popular culture at the center of their activity. Through the language of popular culture in the media, religion is pushed towards an entertainment and consumer orientation, and a more individualized approach to religion is generally supported. If we finally consider the metaphor of media as environment, our interest will be concentrated upon the ways media systems and institutions facilitate and structure human interaction and communication. Due to their technical and institutional properties, public service media like radio and television of the midd-20th century generally favored a national, paternalistic, unidirectional (one-to-many) communication pattern, whereas the internet of the 21st century favors a more global, consumer orientated, and multidirectional communication pattern. Because environments are much more stable than individual messages, this metaphor encourages studies of broader historical changes; for instance how the invention of the printing press revolutionized the distribution of information in society. The printing press stimulated the spread of scientific ideas and weakened the churchs control over the individuals access to religious texts, thus supporting the individualization of belief and rise of Protestantism (Eisenstein, 1979). In the technologically advanced societies of the 21st century, the media have expanded to almost all areas of society and

permeate all social institutions, and subsequently make up a pervasive network (Castells, 1996) through which almost all human interaction and communication must be filtered. The media have become the most important source for our experience of society. They increasingly constitute societys center stage, and thus structures feelings of community and belonging. The media ritualize the small transitions of everyday life as well as the events of the larger society. In earlier societies, social institutions like the family, school, and the church were the most important providers of information, tradition and moral orientation for the individual member of society. Today, these institutions have lost some of their former authority, and the media have to some extent taken over their role as providers of information and moral orientation, at the same time as the media have become societys most important story-teller about society itself. The medias specific impact on religion may be manifold and at times contradictory, but as a whole the media as channel, language, and environment are responsible for the mediatization of religion. Mediatization designates the process through which core elements of a social or cultural activity (e.g. politics, teaching, religion etc.) assume media form. As a consequence, the activity is to a greater or lesser degree performed through interaction with a medium, and the symbolic content and the structure of the social and cultural activity are influenced by media environments which they gradually become more dependent upon (Hjarvard, 2004; Schulz, 2004). Mediatization is not to be mistaken for the common phenomenon of mediation. Mediation refers to the communication through one or more media through which the message and the relation between sender and receiver are influenced by the affordances and constraints of the specific media and genres involved. Thus, the specific choice of communication channel for a political speech or a religious narrative influences the form, content and subsequent reception of the speech or narrative. However, mediation in itself may not have any profound impact on the social institutions of politics or religion, as long as the institutions are in control of the communication. Mediation concerns the specific circumstances of communication and interaction through a medium in a particular setting. In contrast, mediatization is about the long-term process of changing social institutions and modes of interactions in culture and society due to growing importance of media in all strands of society. Mediatization is the process of social change that to some extent subsumes other social or cultural fields to the logic of the media. In the case of religion, both as a channel, language, and environment the media facilitate changes in the amount, content, and direction of religious messages in society, at the same time as they transform religious representations and challenge and replace the authority of the institutionalized religions. Through these processes, religion as a social and cultural activity has become mediatized.

Banal religion I his book on nationalism and cultural identity, Michael Billig (1995) develops the concept of banal nationalism. The study of nationalism has most often focused on the explicit and institutionalized manifestations of nationalism like nationalistic ideologies (e.g. fascism) or symbols (e.g. the flag). However, nationalism and national identity are not only created and maintained through the use of official and explicit symbols of the nation, but are also to a very large extent based on a series of everyday phenomena that constantly reminds the individual of his or her belonging to the nation and the national culture. Billig distinguishes metaphorically between waved and unwaved flags (Billig, 1995: 39), that is between manifest and less noticeable symbols of the nation. Whereas the collective we and them in specific historical circumstances evidently have served to demarcate the nation against outsiders, such pronouns also live a quiet, everyday existence in other periods providing natural, yet unnoticeable references to the members and non-

members of the national culture. It is this unnoticed, low-key usage of earlier explicit national symbols that constitutes what Billig calls banal nationalism. I continuation of Agger (2005) I will take the notion of banal nationalism a step further than Billig (1995) and include a whole series of everyday symbols and occurrences that only have a marginal or no prehistory as symbols of the nation or nationalism. In a national context many cultural phenomena and symbols may be familiar symbols of aspects of the culture and society, but they may not necessarily be seen as expressions of a national culture or a nationalistic ideology. In a Danish context phenomena as herrings and snaps, the Roskilde rock festival, young people bathing in the North Sea, and the chiming of the bells at the Copenhagen Council Hall on New Years eve, may for many people be familiar experiences that constitute parts of their cultural environment and memories. These experiences and symbols may have no relationship to nationalism, but can just as well be related to instances of individual history, family events, or class culture. In specific situations they may, nevertheless, be mobilized for nationalistic purpose, and acquire a whole new set of meanings. A good example of such reinterpretation was the campaign video of the extreme right wing party in Denmark, the Danish Peoples Party (Dansk Folkeparti) in the 2001 parliamentary election. Only accompanied by music, the video showed a five minutes long montage of still pictures of banal Danishness. The video constructed a very strong and positive picture of Denmark and Danishness, but through the usage of these banal national symbols it systematically excluded all foreign culture from being worthy elements of Danish culture. In a similar vein as the study of nationalism must take the banal elements of national culture into account, the study of religion must consider the fact that both individual faith and collective religious imagination are created and maintained by a whole series of experiences and representations that may have none or limited relationship to the institutionalized religions. In continuation of Billig (1995) I will label these banal religious representations and they consist of elements usually associated with folk religion like trolls, vampires, black cats crossing the street, items taken from institutionalized religion like crosses, prayers, cowls, and representations that have no necessary religious connotations like upturned faces, thunder and lightning, and highly emotional music. From the point of view of human evolution (Boyer, 2001), it seems reasonable to assume that this kind of banal religious representations provided the first inventory of religious imaginations, and continue to inform a kind of primary and to some extent spontaneous religious imagination. In the course of history and subsequent differentiation of society, religion became partly institutionalized, and religious professionals produced still more complex and coherent religious narratives that excluded part of the banal elements as superstition, included others as part of the holy scripture, as well as invented new ones. Instead of taking the institutionalized religious texts as the most valid and true sources of religion and belief and subsequently consider folk religion or superstition as incomplete, undeveloped, or marginal religious phenomenon, it is both theoretically and analytically much more illuminating to consider the banal religious elements as constitutive for religious imagination and the institutionalized religious texts and symbols as secondary features, in a sense rationalization after the fact. The label banal does not imply, that these representations are less important or irrelevant. On the contrary, they are primary and fundamental in the production of religious thoughts and feelings, but they are also banal in the sense that their religious meanings may travel unnoticed and can be evoked independently of larger religious texts or institutions. The religious meaning of banal religious elements rests on basic cognitive skills that help ascribe anthropomorphic or animistic agency to supernatural powers but usually by the means of counterintuitive categories that arrest attention, support memory, and evoke emotions. Thus, banal religious elements are about the supernatural and intentional force behind a sudden strike of lightning (ascribing agency), or about

humans that are dead, yet still walk around in the night (counterintuitive mix of categories). The holy texts, iconography and liturgy of institutionalized religions may contribute to the stockpile of banal religious elements and as such they may circulate and activate meanings that are more or less related to the official religious interpretation. The power relationship between banal religious representations and institutionalized religion may of course vary historically and geographically, and the increasing role of media in society seems to make room for more banal religious representations. Enchanting media According to Max Weber (1998), the modern world is characterized by the steady advance of rationality. As social institutions became more and more differentiated and specialized, the bureaucracy, the military, the industry etc. were subsumed to the logic of rationality. Consequently, the modern world was disenchanted: As magical imagination, religion and emotions in short irrationality lost ground to the all-encompassing logic of modern institutions, modern man gradually became imprisoned in an iron cage of rationality. Although Webers analysis of the role of rationality in modern society may still apply, his diagnosis of a progressing disenchantment is hardly valid. In the muddy reality of modern culture, rationality is not necessarily incompatible with irrationality. As the two authoritarian catastrophes of the 20th century, Fascism and Stalinism, bear witness, extreme rationalism may very well go hand in hand with deep irrationalism like cultic celebration of the leader, mythological stories and prophecies, and absurd pictures of the enemies. Irrationalism may also during normal social conditions be a bedfellow of rationalism. As Campbells (1987) analysis of the interconnections between the spread of consumer culture and rise of a romantic sensibility demonstrates, the advance of rationality is only one side of the story. Ritzer (1999) has developed Campbells argument in an analysis of the postmodern consumer culture, in which cathedrals of consumption like shopping malls, theme parks etc. stage consumption in spectacular settings in order to endow the goods of mass production with extraordinary qualities and provide a magical experience. At the same time as both production and distribution of consumer goods are subjected to still higher levels of McDonaldization, i.e. more calculation, effectiveness, and technological control, the goods themselves and the process of consumption are bestowed with magical meanings in order to reenchant a still more soulless world of identical consumer goods. In a similar vein, religions may provide a source of reenchantment in the modern world. In continuation of Gilhus and Mikaelson (1998), we would argue that the advance of new religious movements reflects a return of magical elements from a premodern world at the same time as these new religions are a source of identity and meaningfulness for modern self-reflexive individuals who increasingly are left with the responsibility of constructing a purpose in life by themselves. In the same process as secularization has relegated institutionalized religion to the periphery of society, less organized and more individualized forms of religions seem to emerge within different institutions, including business and industry where quasi-religious elements inform management training, branding etc. It should be noted, however, that neither old nor newer kinds of religion necessarily imply a reenchantment of the modern world. The intellectualization of modern Protestantism or the tight behavioural control within certain Islamic fundamentalist groups are very different examples of religious developments, but nevertheless they both diminish the enchanting potential of religion. In the same way as new religious movements, the media contribute to a reenchantment of the modern world (Murdock, 1997). The media are large-scale suppliers of narratives fictional as factual about adventures, magic occurrences, the fight between good and evil etc. (Clark, 2005). The media are, of course, also a source of information, knowledge and enlightenment and as such

propagators of reason, but at the same time they are an inexhaustible well of fantasies and emotional experiences. The media are not just one source of reenchantment among many others, but have become societys main purveyor of enchanting experiences. When Ritzer (1999) singles out the cathedrals of consumption as the reenchanting institutions par excellence in modern society, he is in fact only pointing towards some specific branches of the media industry. A theme park like Disneyland is a magnificent reenactment of narratives from a single media mogul, and the shopping malls attempt to induce consumption with extraordinary experiences will usually rely on the workings of advertising techniques, licensing of media brands, and physical environments saturated by pop music and television screens. In a similar vein, we will argue, that a series of new religious movements have achieved a greater resonance among its audience, because the media have published related stories. For instance, there are strong interdependencies between the medias continuous preoccupation with aliens in general and the Roswell mythology in particular, and the proliferation of different quasi religious beliefs in aliens (Rothstein, 2000). It may be objected that religious messages have always been distributed through the media: the book has not least been an instrument of preaching and a source of key holy texts, and the church may from a certain perspective also be considered a communication medium with a whole series of genres like the sermon, psalms etc. From this point of view, the medias role as sources of reenchantment may not necessarily be particularly new, or a fact that changes the role of religion as a source of reentchantment. However, this argument overlooks the both quantitative and qualitative development that the media have undergone in society. Earlier, the mass media were very much in the service of other social institutions. Books and journals were in the service of religious institutions, the scientific institution and the cultural public sphere, and newspapers were very much the instruments of political parties and movements. Radio and television were in a North European context a cultural institution and through a elaborated scheme of political and cultural control, broadcasting were to perform a balanced representation of political as well as cultural institutions in society. Moving towards the end of the 20th century, most media had gradually lost their close relationship with specific social institutions, organizations and parties, and the media themselves became independent institutions in society. As a consequence, the media do no longer see themselves as purveyors of other institutions agenda, and instead their activities became much more attuned to the service of audiences very often incorporating the logic of a commercial market. Phrased differently, the media increasingly organize public and private communication in ways adjusted to the individual mediums logic and market considerations. Other institutions do still get represented in the media, but their function become progressively more that of providers of raw material, which the media then use and transform for the purpose of the media themselves. The liturgy and iconography of the institutionalized religions become a stockpile of props for the staging of media narratives. For instance popular adventure stories about Indiana Jones in Raiders of the Lost Ark, Lara Croft in Tomb Raider, and Van Helsing blend and recontextualize all sorts of different religious, pagan and secular symbols in new and unexpected ways. In sum, the media as a cultural institution becomes a prominent producer of various religious imaginations, rather than a conveyor of the messages of religious institutions. Surveying the medias spiritual function In order to empirically validate the abovementioned arguments about the interrelationship between media and religion, a series of questions have been posed in consecutive surveys among a representative sample of the Danish adult population (18 years or more) during 2005. A first question aimed to chart, to what extent Danes will use the media as a source to engage with spiritual

questions. In continuation of the concept of banal religion, the questions invite answers that imply a very broad understanding of what religion mean. As the results in table 1 indicate, discussion with family members and close friends is the most frequent way of engaging with spiritual questions. Next come the use of television programs, non-fiction books, and the internet as frequent ways of engaging with spiritual topics. It is interesting to notice, that institutionalized ways of engaging with spiritual matters, going to church or reading religious texts, are rather marginal activities compared to the media use. The reading of the bible (or other religious texts) is the least frequent way mentioned among the possible answers. To read a novel is just as frequent a way to engage in spiritual questions, as going to church. When discussion with family and close friends plays such a prominent role (rather than talking to the minister or other members of a religious congregation), it may reflect the fact that spiritual questions in a highly modernized society are considered very private and personal, rather than public and social, at the same time as family and friendship have come to serve very emotional functions (Giddens, 1992). It should also be noticed, that many people have not been engaged with such questions; more than forty percent have neither used the media nor other possibilities to explore such issues. The next question illuminates the extent to which specific media and genres are used as sources about the fight between good and evil. As such the question relates to the media as a source of moral orientation and not necessarily spiritual guidance, although these aspect may be intertwined. Not surprisingly, table 2 demonstrates that narrative and fictional media and genres provide most stories that have made a profound impression on the respondents. But the factual newspaper is also a frequent source to stories about the fight between the good and evil, and similarly the two Danish newscasts, Tv-Avisen and Nyhederne, are frequently mentioned as television programs that have provided such stories. Religious texts have only to a very limited extent made a profound impression on the Danes in this respect. The question invited the respondents to give concrete titles of media products, and the most frequent stated is the Lord of the Ring film trilogy. Among the most frequently mentioned films are the Harry Potter movies, the Danish Adams bler, the German Der Untergang, the American Passion of the Christ and Constantine. Among fictional novels, Dan Browns The Da Vinci Code and Angels & Demons are frequently mentioned together with (again) the Harry Potter books and the book Lord of the Rings, as well as the Danish novel series Skammeren. Among the explicit religious writings, the bible is frequently mentioned. In order to examine, if media do not only support an existing interest in spiritual issues, but also may encourage a further interest in such questions, four popular media products have been singled out due to their explicit, yet somewhat different ways of thematizing these issues. The respondents have been asked if these media products have increased their interest in magic and adventure, spiritual questions and/or religious issues respectively. This differentiation of possible answers were made in order to distinguish between different aspects of religious issues, since one way of addressing the interest in religion may render other important aspects invisible. Magic and adventure may say to highlight the supernatural and folk religion aspects, spiritual question may connote the existential, philosophical and/or emotional aspects, and religious issues may designate an interest in the institutionalized and formal features of religion. As table 3 shows, the Harry Potter stories, Dan Browns novels, and the Lord of the Ring trilogy all have increased the interest in magic and adventure for around a third of the respondents. The computer game World of Warcraft has increased the respondents interest in magic and adventure in 22,5% of the cases. It should also be noted, that most people do not report and increased interest in such aspects in all of the four cases. When it comes to the media products effect on the interest in spiritual questions (table 4), they are lower in the case of Harry Potter stories, the Lord of the Ring trilogy, and the computer game World of Warcraft. However, still more

than one out of ten respondents states, that these media products have increased his or her interest in spiritual matters. As regards an increased interest in religious issues (table 5), there is a further drop in percentages for these three media product, however there are still some respondents who feel that for instance Harry Potter has made a difference on this topic. Dan Browns novels display a rather different pattern compared to the other. It is more prone to encourage an interest in the spiritual and even more in the institutionalized bearings of religion than any of the other three media products. More than half of the respondents report an increased interest in religious issues after reading the novels. This is not surprising, since Dan Browns novels explicitly deal with the spiritual and institutionalized aspects of Christianity. It is perhaps much more surprising, that media narratives that at first look seem to have only remote, if any relationship to religion like for instance Harry Potter (Sky, 2006), nevertheless stimulate an interest in supernatural and spiritual issues, and even although to a limited extent encourage interest in institutionalized religion.

Community and rituals That media do more than communicate information from one person to another, is indicated by the etymology of the words themselves. The word medium originates from the Latin medius, meaning in the middle, and the word communication derives from the Latin communicare, meaning to share or to make common. Thus, the media are located at the center of or between people and through the media people share experiences that become common knowledge. A considerable part of media studies has been concerned with these communal aspects of media and communication. James Carey (1989) has argued, that besides transporting information, the significance of the media lies in their cultural functions, i.e. their ability to create and sustain communities and regulate the relationship and belonging between the individual and the society as a whole. As Dayan and Katz (1992) have demonstrated in empirical studies, the media carry out collective rituals with a highly social integrative function. Not least broadcast media have performed a vital role in the ritualization of important societal transitions, like the funeral of presidents, celebration of national feasts, inauguration of a new king etc. Radios and televisions live broadcasting of such events make it possible for a whole community (region, nation, world) to both witness and participate in the ceremony. Such media events deepen the emotional ties between community and members and make the events part of the communitys collective memory. The media also become important for the collective mourning and coping with grief in case of tragic events like the terror attack in USA on September 11th, 2001. Kitch (2003) has shown how the news magazines Time and Newsweek in their coverage of the events did not only provide information but did also provide a kind of psychological help by guiding the readers through consecutive stages of grief and providing resilience and closure to a national catastrophe. Treatment of collective feelings is not reserved the big catastrophes, but is a recurrent feature of the media and they may not only be responsible for an emotional guidance, but facilitate the construction of collective emotions in the first place. A celebrity event like the death of princess Diana was made an international event by the media, and the media both built up emotional responses and provided examples of how to express sorrow in different ways, e.g. by laying flowers at embassies, lighting candles etc. During strongly ritualized events, an interesting interplay between the media and the church can often be noticed. Whether it is a tragic disaster like the Asian Tsunami (December 26th, 2004), or national celebrations like the wedding of Danish Royal Prince Frederik and Princesse Mary (May 14th, 2004), the transmission of religious ceremony plays a minor, yet important role. The majority of the media coverage of the event is carried out by the media themselves using their traditional

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genres and formats like news, interviews, documentary, live commentary etc. However, at a crucial moment in the media event, the ceremonial actions are best performed as a direct transmission: for a moment the media passes the word on to another social institution making it temporarily responsible for the performance of the ritual. In other words, the media try to be most solemn by performing as naked as possible: they stage themselves as a pure channel of transmission connecting the community to the religious institution conducting a memorial service for the victims or performing a wedding ritual. As Cottle (2006) has argued, media rituals may not necessarily be consensual or affirmative of a dominant social order. They may occasionally be politically disruptive or even transformative in their reverberations within civil and wider society (Cottle, 2006: 411). This may also apply to media rituals concerned with religious issues. Thus, the media have not only taken over the performance of affirmative rituals that were earlier performed by the church, media rituals may also serve to transform religious imagination and its social status. For instance, the global media events related to the film premiere of the Lord of the Rings trilogy may have been very important for the increase in cultural prestige of the fantasy genre in general at the expense of institutionalized religious imagination. Rothenbuhler (1998) has pointed towards the ritual aspects of the media use itself. For most people the use of media is embedded in the everyday routines and the use of specific media and genres also serve to mark the minor and major transitions in the course of the day, the week, the year etc. The sound of morning radio and the reading of the newspaper indicate the beginning of the day, in the same way as the late evening news on television ritualizes the end of the day. Earlier on, the religious institutions have provided such temporal orientation by the ringing of the church bell, morning and evening prayers etc. Today, the media provide such marking of nodal points in the temporal flow of everyday life. A key activity of religious institutions is worship of symbols, gods, and saints, but they do no longer enjoy a monopoly in this field. Worship-like phenomena are frequently promoted by the media. A whole branch of weekly magazines makes a living out of facilitating parasocial relationships (Horton and Wohl, 1956) between the audience of ordinary people and the celebrity world of media personalities, movie stars, royal families, the rich and the famous etc. The film, television, and music industry are consciously trying to develop cult phenomena, fan clubs and idolization as an integrated part of the industrys marketing efforts, but such worship-like behavior may also emerge spontaneously. In a similar vein, modern corporate branding strategies try to create a both cultural and spiritual relationship between brand, employees, and consumers. Jenkins (1992) has specified the characteristics of media fan cultures. Among other features, the fans develop a special mode of reception of the key texts, and the fans constitute a kind of interpretative community as well as an alternative social grouping. Furthermore, fan cultures often take part in the development of a particular art world, i.e. special artifacts that in various ways comment on and pay tribute to the worshipped media products. Fan cultures share many of the same characteristics of religious groups although they at the level of substance what the adoration is directed towards may differ. The fans do not necessarily believe that the medias heroes and idols possess divine powers, but on the other hand fans often do treat media idols as they were saints. As Hill (2002) have argued, it is perhaps not interesting whether or not it is possible to equate fan cultures with religious communities. Instead, the parallels bear witness to the fact, that a series of religious activities like worship and idolatry without major changes can be recontextualized in more or less secular settings. Epilogue

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In this article a framework has been developed to conceptualize the different ways media may change religion. The developments are complex and do not necessarily have a uniform impact on religion; in some instances media may further a re-sacralization of society, in other respects they undermine the authority of institutionalized religion and promote secular imaginations, rituals and modes of worship. At a general level, these processes share a common feature: they are all evidence of the mediatization of religion. By this, religious imaginations and practices become increasingly dependent upon the media. As a channel of communication the media have become the primary source of religious ideas, and as a language the media mould religious imagination in accordance with the genres of popular culture. The media as a cultural environment have taken over many of the social functions of the institutionalized religions, providing both moral and spiritual guidance and a sense of community. As a consequence, institutionalized religion in modern, Western societies play a less prominent role in the communication of religious beliefs, and instead the banal religious elements of the media move to the front stage of societys religious imagination.

References Agger, Gunhild (2005): Dansk tv-drama. Arveslv og underholdning. Frederiksberg: Samfundslitteratur. Billig, Michael (1995): Banal Nationalism. London: Sage. Boyer, Pascal (2001): Religion Explained. The human instincts that fashion gods, spirits and ancestors. London: William Heinnemann. Campbell, Colin (1987): The Romantic Ethic and the Spirit of Modern Consumerism. Oxford: Basil Blackwell. Carey, James (1989): Communication as Culture. Essays on media and society. Winchester, MA: Unwin Hyman. Castell, Manuel (1996): The Information Age. Economy, Society and Culture, vol. I-III, Oxford: Blackwell. Clark, Lynn Schofield (2005): From Angels to Aliens, Oxford: Oxford University Press. Cottle, Simon (2006): Mediatized Rituals: Beyond Manufacturing Consent, in Media, Culture & Society, vol. 28(3), pp. 411-432. Dansk Folkeparti (2001): Valgkampsvideo. Www.danskfolkeparti.dk Dayan, Daniel & Katz, Elihu (1992): Media Events. The Life Broadcasting of History. Cambridge: Harvard University Press. Demerath III, Nicholas J. (2003): Secularization Extended: From Religious Myth to Cultural Commonplace, in Fenn, Richard K. (red.) Sociology of Religion. Oxford: Blackwell.

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Eisenstein, Elisabeth L. (1979): The Printing Press as an Agent of Social Change, 2 volumes, Cambridge: Cambridge University Press. Giddens, Anthony (1992): The Transformation of Intimacy. Sexuality, Love, and Eroticism in Modern Societies, Palo Alto: Stanford University Press. Gilhus, Ingvild Slid og Mikaelsson, Lisbeth (1998) Kulturens refortrylling. Nyreligisitet i moderne samfunn. Oslo: Universitetsforlaget. Hills, Matt (2002) Fan Cultures. London: Routledge. Hjarvard, Stig (2003) Det selskabelige samfund. Essays om medier mellem mennesker. Frederiksberg: Samfundslitteratur. Hjarvard, Stig (2004): From Bricks to Bytes: The Mediatization of a Global Toy Industry, in Bondebjerg, Ib and Golding, Peter (eds.) European Culture and the Media, Bristol: Intellect Books, 43-63. Hjarvard, Stig (2005): Medialisering af religise forestillinger, in Hjsgaard, Morten Thomsen and Iversen, Hans Raun: Gudstro i Danmark, Copenhagen: Anis, pp. 163-182. Hjarvard, Stig (2006): Religion og politik i mediernes offentlighed, in Christoffersen, Lisbet (ed.): Gudebilleder. Ytringsfrihed og religion i en globaliseret verden, Copenhagen: Tiderne Skifter, pp 44-71. Horton, Donald and Wohl, R. Richard (1956): Mass Communication and Para-Social Interaction: Observation on Intimacy at a Distance, in Psychiatry no. 19, pp. 215-29. Hjsgaard, Morten Thomsen and Warburg, Margit (eds.) (2005): Religion and Cyberspace, London: Routledge. Jenkins, Henry (1992): Strangers No More, We Sing: Filking and the Social Construction of the Science Fiction Fan Community. in Lewis, Lisa A. (ed.) The Adoring Audience. Fan Culture and Popular Media, London: Routledge. Kitch, Carolyn (2003) Mourning in America: Ritual, redemption, and recovery in news narrative after September 11, Journalism Studies, vol. 4, no. 2, May 2003. Lindhardt, Jan (2004) Overtro er det glade vrvl, in Dagbladet Politiken, January 3rd, 2004. Meyrowitz, Joshua (1997) Tre paradigmer i medieforskningen, in MedieKultur no. 26, pp. 56-70. Murdock, Graham (1997) The Re-Enchantment of the World. Religion and the Transformations of Modernity, in Hoover, Stewart M. & Lundby, Knut (eds.), Rethinking Media, Religion and Culture. London: Sage, pp. 85-101. Rothenbuhler (1998): Ritual Communication. From Everyday Conversation to Mediated Ceremony. London: Sage.

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Rothstein, Mikael (2000) UFOer og rumvsener. Myten om de flyvende tallerkener. Kbenhavn: Gyldendal. Schulz, Winfried (2004) Reconsidering Mediatization as an Analytical Concept, in European Journal of Communication, vol. 19, no. 1, pp. 87-101. Sky, Jeannette (2006): Harry Potter and Religious Mediatization, in Sumiala-Seppnen, Johanna, Lundby, Knut, and Salokangas, Raimo (eds.): Implications of the Sacred in (Post)Modern Media, Gothenburg: Nordicom, pp. 235-254. Weber, Max (1998): The Protestant Ethic and the Spirit of Capitalism, original from 1904, Los Angeles. Roxbury.

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Table 1. Ways of engaging with spiritual questions Ways of engaging with spiritual questions Discuss with family and close friends Watch television programmes Read non-fiction books (e.g. philosophy and psychology) Visit web sites / internet discussions Read novels Attend church ceremonies Listen to radio Attend meetings / public lectures Go to cinema Read the bible (or other Holy Scripture) Other I have not been engaged with such questions Percent 30,7 25,7 14,9 11,5 10,5 10,5 9,2 8,9 7,3 5,2 4,6 42,8

Question: People may have an interest in spiritual questions, including faith, folk religion, ethics, magical experiences, life and dead etc. If you are interested in such questions, how did you engage with them during the last couple of months?. Note: The respondents were asked to tick a maximum of three possibilities, thus the sum exceeds 100 percent. The question was part of the survey research institute Zaperas quarterly internet based survey in Denmark. N= 1005. Table 2. Media stories about the fight between good and evil Percent 41,1 25,2 22,0 14,4 11,4 6,7 6,0 6,0 5,5 3,6 41,4

Film Television program Fiction novel Newspaper Computer game Internet Magazine monthly/weekly Radio programme Religious books or texts Other Cannot remember any / dont know

Question: The media are full of stories about the fight between good and evil. It may be feature films (e.g. Star Wars), novels (e.g. Harry Potter), religious books (e.g. the Bible), factual programmes (e.g. television news) etc. Please tick 1-3 media in which you have experienced a story about the fight between good and evil that has made a profound impression on you. If you remember the title, you may specify it. Note: The respondents were asked to tick a maximum of three possibilities, thus the sum exceeds 100 percent. The question was part of the survey research institute Zaperas quarterly internet based survey in Denmark. N= 1005.

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Table 3. The effect of different media stories on the interest in magic and adventure Harry Potter stories (novels, films and/or computer games) Dan Browns novels (Da Vinci Code and/or Angels & Demons) 29,3 68,3 2,4 Lord of the Rings trilogy (novel, films and/or computer game) World of Warcraft (computer game)

The media story has increased my interest in magic and adventure Yes No Dont know

32,3 64,6 3,1

35,2 62,6 2,1

22,5 75,5 2,0

Table 4. The effect of different media stories on the interest in spiritual questions Harry Potter stories (novels, films and/or computer games) Dan Browns novels (Da Vinci Code and/or Angels & Demons) 38,4 58,1 3,5 Lord of the Rings (novel, films and/or computer game) World of Warcraft (computer game)

The media story has increased my interest in spiritual questions Yes 11,5 No 84,5 Dont know 4,1

13,4 83,7 2,9

12,1 86,5 1,4

Table 5. The effect of different media stories on the interest in religious issues Harry Potter stories (novels, films and/or computer games) Dan Browns novels (Da Vinci Code and/or Angels & Demons) 53,5 43,1 3,4 Lord of the Rings (novel, films and/or computer game) World of Warcraft (computer game)

The media story has increased my interest in religious issues Yes No Dont know

4,5 91,7 3,7

7,2 90,1 2,7

7,1 90,0 2,8

Note: The questions in table 3, 4 and 5 were part of the quarterly internet based survey in Denmark by the Zapera research institute. N= 1007.

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