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What's new ---------NOTE: commercial games doesn't WORK yet!

jpcps v0.09 revision 649 -----------------------reverted malloc behaviour and made relevant changes to FPL, malloc should be red esigned. Really fixed i18n in PSF : japanese titles work Added partial FPL implementation added support for exports mem stick browser now loads unpacked icons and psf files Re-written the loader fixed GE 'call' command. sceKernelStartModule: set gp (GlobalPointer) register in new thread Fixed sprites modifying face culling, and framebuffer render, which depended on this bug to render correctly. Fix vertex alignment Fixed vertical flip when not using the transformation pipeline, due to openGL and PSP coordinates being flipped. fixed sceKernelLoadModule: memory allocation and loading of encrypted PSP files. Fix textures in raw coord Fix vertex color alignment banlist implementation for encrypted modules Added SystemTime functions (similar to clocks/+1mil per second) possible fix for SLTU, SLTIU sceUtilitySavedataInitStart partial implementation Improvement to debugger. Copy Value to Register window and Go To SP in MemoryVie wer Added a 4bit clut format, with ARGB8888 and RGB565 palette support. jpcsp v0.08 revision 516 -----------------------Introducing a total new interpreter. Seems to be lotta faster than the old one! pspiofilemgr, chdir works better now ctrl latch implemented added string terminator to root thread param. added minimum reserved area for st acks to pspsysmem added scePowerRegisterCallback fixed alignment high allocs. fixed alignment of thread user data Do not add a breakpoint if there's already one in this line added sceKernelLibcGettimeofday CreateEventFlag implementation Introducing advanced logging based on log4j. To edit the logging settings, you c an update the LogSettings.xml file Fixed a bug in sceUmdWaitDriveStatCB. Improved umd handling for fileio demo New HLE system. Partial Fix of blinking effect. Lot better now Partial CreateSema and WaitSema SignalSema implementation Improved sceUmdUser support Added sceKernelDelayThreadCB Added sceKernelWakeupThread ThreadMan, added usermode checks to change current thread attr Added alpha blending, stencil testing, depth masking, 8 bit CLUT with 32bpp pale tte colors Removed 2D transformation to vertex info, as it should be known for the whole pr imitive batch

added Added Added fixed Fixed s

umd file support to pspiofilemgr texture mapping and environment mapping proper sceIoSeek parameters copy address in debugger lighting and implement proper support for the separated view/model matrice

jpcsp v0.08 revision 428 -----------------------Fixes to many HLE modules Introducing Instruction Counter Startup support for GE (Graphics engine) some demos works HLE emulation of System Memory module Support for kxploit to memory stick browser Rewrote pspdisplay.It should be more compatible with all videocards UmdChooser for select any folder you like for your isos Added CSO file format support for umd.

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