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Andrew McCutchan

Goshen, IN 46528 - 574-538-8294 a.mccutchan@hotmail.com www.andrewmccgamedesigner.com

Job objective
Motivated and hard working game designer seeking entry level opportunity in game industry.

Qualifications
Experience in Game design including paper prototyping, design documentation, concept design and level design. Proficient team player seeking timely outcomes on deadlines and projects Willing to learn anything to gain knowledge and help the team Received a special award from Game design summer seminar at USC

Skills
Game concept design Level design Visual 3d editor Sandbox editors Unreal 3 editor UDK NWN2 toolset Starcraft 2 editor Farcry 2 editor Warcraft 3 editor Unity LUA Unrealscript Graphic Design Writing Paper prototyping Design documentation Macromedia Flash Photoshop/ illustrator Power point Dreamweaver

Education
University of Advancing Technology Degree: B.A. in game design Tempe, Arizona 2007-2010

Beta Testing
Warhammer online wrath of heroes open beta Diablo 3 open beta Ghost recon future soldier beta Gothem City Imposters closed beta Family guy online closed/open beta The mummy online closed/open beta Battlefeild 3 open beta Resistance 3 multiplayer beta Uncharted 3 multiplayer beta Eden Eternal closed beta Ms. Splosion man closed beta Gears of War 3 beta Socom 4 multiplayer beta Rise of Immortals closed beta Xbox 360 disk closed beta Darkspore beta Dynasty Warriors Online open beta Battlefield Bad Company 2 Closed beta M.A.G. Closed beta Uncharted 2: Among Thieves closed beta 1 vs. 100 open beta Shin Megmai Tensei Imagine online closed beta Battlefield Heroes closed beta Playstation home closed/open beta Killzone 2 closed/open beta Resistance 2 open beta Little big planet closed/open beta Stargate worlds closed beta

Andrew McCutchan 574-538-8294 Internship


Super Fun Games Game Developer 10/2011-present

Arrow Climber.
o o Worked in many areas like design, programing and web design Rich climbs to avoid capture by the government while avoiding obstacles like tanks.

Projects

40 Past Midnight

Team project Level designer for tutorial Created a survival horror third person shooter Visualized around fifty years in the future Main character comes out of cryo freezing and must defeat monsters that are all over the land

10/08-10/2009

Unreal Tournament Board game

Team project

2009

Based on the original Unreal Tournament game Players can make their own board out of 18 pieces Each round of turns counts as 3 in game seconds

Rousdower Developed a Unreal 3 Gears of War mod, 3 levels long Level designer, designed and built 2 of the levels.

2008

Ninjas vs. Pirates: The Final Stand Created the in game mechanics Two player fighter made in Gamemaker 6

2006

Employment

Gamestop

Game Advisor

4/2011-present

Responsible for reordering and stocking games and working the cash register Instructor 2011

ID Tech Camp

Taught kids from ages 10-17 game design in editors like NWN2

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