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Job objective
Motivated and hard working game designer seeking entry level opportunity in game industry.
Qualifications
Experience in Game design including paper prototyping, design documentation, concept design and level design. Proficient team player seeking timely outcomes on deadlines and projects Willing to learn anything to gain knowledge and help the team Received a special award from Game design summer seminar at USC
Skills
Game concept design Level design Visual 3d editor Sandbox editors Unreal 3 editor UDK NWN2 toolset Starcraft 2 editor Farcry 2 editor Warcraft 3 editor Unity LUA Unrealscript Graphic Design Writing Paper prototyping Design documentation Macromedia Flash Photoshop/ illustrator Power point Dreamweaver
Education
University of Advancing Technology Degree: B.A. in game design Tempe, Arizona 2007-2010
Beta Testing
Warhammer online wrath of heroes open beta Diablo 3 open beta Ghost recon future soldier beta Gothem City Imposters closed beta Family guy online closed/open beta The mummy online closed/open beta Battlefeild 3 open beta Resistance 3 multiplayer beta Uncharted 3 multiplayer beta Eden Eternal closed beta Ms. Splosion man closed beta Gears of War 3 beta Socom 4 multiplayer beta Rise of Immortals closed beta Xbox 360 disk closed beta Darkspore beta Dynasty Warriors Online open beta Battlefield Bad Company 2 Closed beta M.A.G. Closed beta Uncharted 2: Among Thieves closed beta 1 vs. 100 open beta Shin Megmai Tensei Imagine online closed beta Battlefield Heroes closed beta Playstation home closed/open beta Killzone 2 closed/open beta Resistance 2 open beta Little big planet closed/open beta Stargate worlds closed beta
Arrow Climber.
o o Worked in many areas like design, programing and web design Rich climbs to avoid capture by the government while avoiding obstacles like tanks.
Projects
40 Past Midnight
Team project Level designer for tutorial Created a survival horror third person shooter Visualized around fifty years in the future Main character comes out of cryo freezing and must defeat monsters that are all over the land
10/08-10/2009
Team project
2009
Based on the original Unreal Tournament game Players can make their own board out of 18 pieces Each round of turns counts as 3 in game seconds
Rousdower Developed a Unreal 3 Gears of War mod, 3 levels long Level designer, designed and built 2 of the levels.
2008
Ninjas vs. Pirates: The Final Stand Created the in game mechanics Two player fighter made in Gamemaker 6
2006
Employment
Gamestop
Game Advisor
4/2011-present
Responsible for reordering and stocking games and working the cash register Instructor 2011
ID Tech Camp
Taught kids from ages 10-17 game design in editors like NWN2