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Hadouken
From Wikipedia, the free encyclopedia

Hadouken (波動拳 hadōken ? , "surge fist", a Japanese neologism, literally


"wave motion fist") is a fictional special attack that originated in the
classic Capcom fighting video game series Street Fighter. It is normally
performed by moving the joystick or D-pad a quarter circle forward

Ryu (left) performs a Shakunetsu


Hadouken in Super Street Fighter II
Turbo: Revival on the Game Boy
Advance

towards the opponent from the down position, then pressing a punch button; which is usually written in manuals and
guides as "↓↘→P" (assuming a right-facing character).

Many fighting video game characters have similar fireball attacks both within Street Fighter games and other games.
These are sometimes informally referred to as a Hadouken, especially if the equivalent directions and buttons are
used to perform it.

Most Street Fighter


games feature three different strength punches and kicks: light, medium and heavy. So like many other attacks in
these games, the Hadouken can usually be performed in three different degrees depending on which type punch is
used; these will affect its speed, damage caused on impact, and sometimes its range.

Contents
1 Variations of Hadouken
2 Users (canon)
3 Other users
4 Street Fighter II V (anime)
5 Spelling
6 Trivia
7 References
8 See also

Variations of Hadouken
Hadouken (波動拳 hadōken ? , "Surge Fist") – A staple surge fist
in which one's willpower is utilized to focus ki upon the palms. As
the palms are thrust outwards towards the target, a surging
shock-wave is expelled that results in a punching force traveling
through the air.
Shakunetsu Hadouken (灼熱波動拳 shakunetsu hadōken ? ,
"Blazing Surge Fist") – One of the original techniques of Goutetsu,
this life-threatening Hadouken requires even more concentration of
ki onto the palms to produce a surge wave with enough force to Ryu (left) performs a Shakunetsu
burn cloth or flesh. Executed by Akuma, anyone touching this Hadouken in Street Fighter Alpha 3

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Hadouken - Wikipedia, the free encyclopedia http://en.wikipedia.org/wiki/Hadouken

Hadouken risks immolation; for Ryu, however, the flames are painful, but will not kill.
Shinkuu Hadouken (真空波動拳 shinkū hadōken ? , "Vacuum Surge Fist") – The user utilizes all of their will
and gives even greater attention to the amount of ki they place on their palms. With enough will to contain the
surge of power within their palms, a user can launch a more concentrated surge shock with larger gauge than a
regular Hadouken.
Gou Hadouken (豪波動拳 gō hadōken ? , "Great Surge Fist") – One of the inaugural moves from Ansatsuken's
beginnings. This Hadouken has the user placing a great amount of ki onto their palms and with a strong thrust,
a life-threatening surge shock travels through the air. This Hadouken is a life-threatening technique (though
not as potent as the Gō Shōryūken
or some of the more powerful moves in Ansatsuken), but the lethality of the Gou Hadouken is increased
exponentially whenever the Satsui No Hadou
is being embraced. The gauge of the Gou Hadouken depends on how attuned the user is to the Hadou No
Chikara
(the Power of Hadou), but the gauge increase is dependent on how long the user embraced the Satsui No
Hadou.
Zankuu Hadouken (斬空波動拳 zankū hadōken ? , "Air-cutting Surge Fist") – One of the inaugural moves
from Ansatsuken's beginnings. The user has to be very quick to focus ki into their hands while they are
jumping and act quickly to thrust the surge contained within outward to produce an air-to-ground attack.
Messatsu Gou Hadou (滅殺豪波動 messatsu gō hadō ? , "Magnificent Surge Destructor") – A more
life-threatening version of the Shinkuu Hadouken. The user widens both of their hands and attempts to focus
all of their ki into each of their arms. Once all of the ki they can muster has been charged up, a palm thrust
tosses out a very high-gauge surge shock. Concentrated in power, a well-placed Messatsu Gou Hadou can
mean instant death, but not as potent as either the Messatsu Gō Rasen or the Messatsu Gō Shōryūken. The
lethality and the overall gauge of this move can be increased whenever the Satsui No Hadou is being
embraced.
Tenma Gou Zankuu (天魔豪斬空 tenma gō zankū ? , "Heavenly Demon Surge Air Destroyer") – An
amalgamation of the Messatsu Gou Hadou and the Zankuu Hadouken. The user does the same routine as with
the Messatsu Gou Hadou, but this time, does everything in the air. While it is a more difficult technique to
master, the results are devastating.
Denjin Hadouken (電刃波動拳 denjin hadōken ? , "Electromagnetic Surge Fist") – A Hadouken backed by the
power of a Japanese thunder god. The user utilizes all of their will and calls for the god's backing. The
practitioner then charges ki onto their palms and when fully charged, the user thrusts foward both palms to
generate a thunder-powered surge shock that will dizzy an opponent if well-placed. This is the most deceptive
Hadouken of all the "good-natured" ones. Ryu, the originator of this Hadouken, took extra care to ensure that
this technique would not result in death regardless of the situation.
Metsu Hadouken (滅波動拳 metsu hadōken ? , "Destructive Surge Fist") – The evil version of the Denjin
Hadouken used by Evil Ryu
in Capcom vs. SNK 2. The user utilizes the Satsui No Hadou within and generates a Hadouken of ultimate evil.
This Hadouken electrocutes the victim. Evil Ryu, the progenitor of this Hadouken, created it to kill victims
with all of his might.

Users (canon)
Ryu
Hadouken
- As time progressed, Ryu's version was the most outstanding of its practitioners, with superior speed
and recovery time than his rivals.
Shakunetsu Hadouken
- Initially, Ryu's version of this move required more preparation time and had slower recovery time, but
by the time of Street Fighter III
he can release this nearly instantaneously, although it requires some super meter to do so. It is orange in
color and has the power to set his opponent aflame upon contact.
Shinkuu Hadouken
- Strong, potent and simple, this move has seen little variation over the time Ryu has fought. The primary
exception is in the Marvel vs. Capcom series, where instead of a single concentrated ball of energy, it
became a large blue beam of energy as wide as Ryu is tall.
Denjin Hadouken

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Hadouken - Wikipedia, the free encyclopedia http://en.wikipedia.org/wiki/Hadouken

- A Hadouken imbued with electrical energy that stuns the opponent and is inherently unblockable. The
longer the button is held down, the more energy is charged up; this increases the number of hits and the
likelihood that it will completely stun the opponent (the rate of charging can be sped up by swirling the
control stick).

Ken Masters
Hadouken
- Ken's fireball is noticeably weaker than his rivals', having not changed in power at all through the
story. It should be noted that in some appearances, his Hadouken dissipates. Also, when he is partnered
with Ryu in the Marvel vs. Capcom series, the duo can perform the Double Shinkuu Hadouken.

Akuma/Gouki
Gou Hadouken
- Akuma's fireball is stronger than his rival's, but he has not focused on increasing the power of this
move very much like Ryu has.
Shakunetsu Hadouken
- Akuma charges the full extent of his ki into this version of the move, and it has more potential power
than Ryu's. It also never requires super meter to throw.
Zankuu Hadouken
- Depending on how much of himself he is fighting with, he can throw two air fireballs without much
effort.
Messatsu Gou Hadou
- Similar to Ryu's Shinkuu Hadouken, Akuma channels the considerable power of Satsui no Hadou he
has into this move.
Tenma Gou Zankuu - An aerial version that propels Akuma backward with its force. The Marvel vs.
Capcom series
saw this move revised into a rapid fire aerial assault of multiple Zankuu Hadouken (at least 15 at a time),
slowing his descent instead of propelling him upwards.

Sakura Kasugano
Hadouken
- Sakura, not having trained with a Hadou-style master, has nevertheless been able to imitate this move.
Her version of the move is imperfect, however, with a capacity to only travel a certain distance before
dissipating. The longer she charges it, the larger and more powerful it becomes but the less distance it
travels. In the Marvel vs. Capcom series, Sakura uses the Hadouken as an anti-air special move, firing it
up at an angle.
Shinkuu Hadouken
- Like Ryu's version, Sakura's Shinkuu Hadouken is quick, straightforward and powerful, albeit
considerably less than Ryu's. It slowly dissipates as it progresses. In the Marvel vs. Capcom series, it
appears as a barrage of projectiles used at the same angle as her normal Hadouken; however, her
"suntanned" incarnation utilizes the same concentrated beam of energy as Ryu.

Other users
The Hadouken has been seen several times in the Mega Man X series. It was a hidden Easter egg ability in the
first game (Mega Man X) and its remake (Mega Man Maverick Hunter X). In Mega Man X4, Magma Dragoon
uses the move (the copy of Magma Dragoon also uses the move in Mega Man X5). It was also available to the
player in the Mega Man Xtreme games. The Tail Clan, a group of secret bosses in MegaMan X Command
Mission, use a move called "Annihilator Hadouken".
Dan Hibiki, another Street Fighter character, uses a variation of the Hadouken called the Gadouken. However,
unlike the regular Hadouken, Dan's version is fired from a standing position using only one hand and has
pathetically short range, often travelling only one or two virtual feet before completely dissipating. Dan has
also developed a more powerful version of the move called the Shinkuu Gadouken. It is more powerful and has
better range than the regular Gadouken, but pales in comparison to other moves of its type such as the Shinkuu
Hadouken. The Gadouken's impact is said to feel like a normal slap to the face.
Black Mage of the webcomic 8-Bit Theater
also uses the move, although it looks more like the Shinkuu Hadouken as seen in the Marvel vs. Capcom
games, is powered up very differently, and is spelled Hadoken (with neither a "u", nor a macron over the "o").

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Hadouken - Wikipedia, the free encyclopedia http://en.wikipedia.org/wiki/Hadouken

Black Mage charges and fires it more like a Kamehameha wave from Dragon Ball Z, or a Shinkuu Hadouken.
According to Black Mage, his Hadoken attack is powered by love. There are several parody Hadoken moves in
the comic, one of them being "Fighterdoken" (throwing his ally Fighter into a pack of monsters; Fighter later
performs what he terms "me-doken" by throwing himself at an enemy), and "boatdoken", which Black Mage
uses to rocket-propel the ship the party is traveling on. At one point, Red Mage suggests that Black Mage
perform a "Hado-Jump" to get the Light Warriors back to their own continent. He says that to preform a
Hado-Jump, one simply casts a Hadoken on the ground at a certain angle, and then use the resulting explosion
to propel them in the direction of a desired destination.
In the Worms
series, the "Dragon Ball" is an attack available to the worms, which is basically a Hadouken attack. The worms
can also perform a "Fire Punch", their variant of the Shoryuken. When preparing to perform either attack, a
worm will put on a red headband like Ryu's. When speaking in English in most games the worms also yell
"Hadouken" or "Shoryuken" as they are attacking.
Cyber Hero, from Capcom's Gotcha Force, is able to perform a Hadouken as well, though it is referred to as
"Hero Shot". He is also able to perform the Marvel vs. variation, though it is called the Hero Beam. He is also
able to perform a forward-bearing variation of the Shinkuu Tatsumaki Senpuukyaku, though it is called the
"Hero Spin".
Sean, the new Ansatsuken practitioner in Street Fighter III, also had a variation of Hadouken-type
concentrated projectile called "Hadou Burst". However, its usage is only possible by selecting it as his Super
Art.
One of the special PoW's in the Metal Slug
series called Ichimonji Hyakutarō, once rescued, will follow the player character and will use a hadoken-like
homing fireball attack to assist. According to his Metal Slug 2 concept art, he gained his ability while
experimenting with electromagnetic currents in the tank weaponry.
Rogue can absorb the skill from Ryu and Akuma in crossover games such as X-Men vs. Street Fighter.
Regal Bryant of Tales of Symphonia uses the Hadouken to free himself and the other party members from a
jail cell.
In the upcoming game: Star Wars: The Force Unleashed, the characters will be able to throw a "Force
Hadouken".
Some Pokémon, most notably Lucario, can use the move Aura Sphere, which in Japanese, is Hadouken (はどう
けん ? ).

Street Fighter II V (anime)


The Hadouken is described as being released from the energy of one's surroundings (specifically of other living
things nearby), and flows from the sixth Chaktra called "Swadithtanaa" (or "Tanda of the Abdomen").

Spelling
Spelling differs in game instruction manuals from "Hadouken", "Hado ken", and "Hado-ken". For example, the PAL
version of Street Fighter EX Plus α
manual uses the spelling "Hado-ken". "Hadouken" is the most widely used on the Internet (due to the general
inconvenience of using special characters, as in "Hadōken", "Hadôken", etc.). Refer to "Romanization of Japanese".

Trivia
In most Street Fighter games, if one looks closely at the Hadouken sprite animation, a pair of disembodied
hands in the Hadouken firing position can be clearly seen within the projectile.
In an episode of Robot Chicken, Ryu is featured using the Hadouken Fireball on a business man who had
failed to deliver a marketing proposal on time.
In the earlier releases of Street Fighter II, sometimes a red Hadouken could randomly be thrown as a pallette
glitch. In later games the red Hadouken became an actual technique, now called Shakunetsu Hadouken.

References

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Hadouken - Wikipedia, the free encyclopedia http://en.wikipedia.org/wiki/Hadouken

See also
Combo (fighting)
Turtle (game term)
Street Fighter
Shoryuken
Signature move
Tatsumaki Senpuukyaku

Retrieved from "http://en.wikipedia.org/wiki/Hadouken"

Categories: Articles lacking sources from April 2007 | All articles lacking sources | Articles with trivia sections from
September 2007 | Street Fighter techniques

This page was last modified 03:04, 6 January 2008.


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