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This skill accelerates repairs to damaged modules. Recommended for: Heavies, Tank Destroyers, Mediums and lights which want to keep on move
Firefighting
This skill enhances firefighting abilities. Recommended for: German Heavies, Russian Heavies & Mediums
Brothers in Arms
This perk improves major qualifications and all skills and perks for the entire crew. The perk comes into effect after it reaches 100% for the entire crew. The perk is more effective when combined with Improved Ventilation, Extra Combat Rations, Chocolate, Case of Cola, and Strong Coffee. Recommended for: Vehicles with 3 or less crewmen & crewmen with 3+ skills INDIVIDUAL Commander
Jack of All Trades Skill / Mentor all
This skill enables the Commander to master every qualification and replace knocked-out crew members. Recommended for: Mediums, Heavies & Tanks Destroyers with high frontal armor
Recon - Skill
This skill increases Maximum View Range. Recon is more effective if observation devices are damaged, or when combined with Situational Awareness, Coated Optics and Binocular Telescope. Recommended for: Lights, Tank Destroyers & any tank that excels at long distance engagements
Sixth Sense - Perk
This perk allows the Commander to identify whether the vehicle is detected by the enemy. Sixth Sense comes into effect after it reaches 100%.
This perk allows the Commander to identify critically damaged modules on targeted vehicles. Eagle Eye comes into effect after it reaches 100%. Recommended for: Tank Destroyers & Heavies Driver
Clutch Braking - Skill
This skill increases vehicle rotation speed. Clutch Breaking is more effective when combined with Additional Grousers, Lend-Lease Oil, Removed Speed Governor, 100-octane Gasoline, and 105-octane Gasoline. Recommended for: Lights, Mediums, Tank Destroyers & slow Heavies
Off-Road Driving - Skill
This skill reduces ground resistance when driving on soft and moderately soft terrain. The effect increases with skill level. Lower ground resistance increases vehicle maneuverability and acceleration. The skill is more effective when combined with Additional Grousers. Recommended for: Lights & Mediums
Smooth Ride - Skill
This skill improves accuracy when firing on the move. Smooth Ride does not affect the vehicle when stationary or rotating, and is more effective when combined with Vertical Stabilizer. Recommended for: Lights, Mediums, fast Heavies & Turreted Tank Destroyers
Controlled Impact - Skill
This skill decreases ramming damage to your vehicle and increases ramming damage to an enemy vehicle. The effect increases with skill level. Controlled Impact is effective only while both vehicles are in motion, except when two allied vehicles collide. Recommended for: Heavies & Mediums with high frontal armor values
The perk reduces the chance of engine fire by preventing gas or oil leakage in the engine compartment. The perk comes into effect after it reaches 100%. Recommended for: German Heavies, Russian Heavies & Mediums Gunner
Armorer - Skill
This skill improves the accuracy of a damaged gun. The effect increases with skill level. If two Gunners have the skill, only the higher rating is effective. Armorer is more effective when combined with a Vertical Stabilizer. Recommended for: Heavies & Tank Destroyers with high frontal armor values
Deadeye - Perk
This perk increases the chance to critically damage enemy vehicle modules and crew. Deadeye comes into effect after it reaches 100%, and is only effective with AP and APCR shells. Recommended for: Tank Destroyers, Heavies & Mediums
Snap Shot - Skill
This skill improves accuracy during turret rotation. The effect increases with skill level. If two Gunners have the skill, only the higher rating is effective. Snap Shot is more effective when combined with Vertical Stabilizer. Recommended for: All tanks
Designated Target - Perk
This perk makes targeted enemy vehicles visible for two more seconds. Designated Target comes into effect after it reaches 100%. If two Gunners have the perk, the effect is not cumulative. Recommended for: Tank Destroyers & Lights
Loader
Safe Stowage - Perk
This perk increases ammo rack durability (the shells do not come into contact with each other). Safe Stowage comes into effect after it reaches 100%. If two Loaders have the perk, the effect is not cumulative. This perk is more effective when combined with "Wet" Ammo Rack. Recommended for: Russian Mediums & Heavies, Type 59
Intuition - Perk
This perk creates a chance that the proper shell is already loaded when switching between shell types. Intuition comes into effect after it reaches 100%. The gun must be completely loaded before the perk can be used again. If two Loaders have the perk, the effect is not cumulative. Recommended for: Players who frequently switch between ammo types
Adrenaline Rush - Perk
This perk accelerates gun loading if the vehicle has less than 10% of its hit points left. Adrenaline Rush comes into effect after it reaches 100%. If two Loaders have the perk, the effect is not cumulative. Adrenaline Rush is more effective when combined with Gun Rammer. Recommended for: Heavies, Tank Destroyers & Artillery Radio Operator
Signal Boosting - Skill
This skill extends Signal Range. The effect increases with skill level. If two Radio Operators have the skill, only the higher rating is effective. Recommended for: Artillery & Lights
Situational Awareness - Skill
This skill extends View Range. The effect increases with skill level. If two Radio Operators have the skill, only the higher rating is effective. Situational Awareness is more effective when combined with Recon. Recommended for: All, except Artillery
Relaying - Skill
This skill extends Signal Range of allied communications within vehicle's radio coverage. The effect increases with skill level. If two Radio Operators have the skill, only the higher rating is effective. Recommended for: Lights & Artillery
Call for Vengeance - Perk
This perk enables a Radio Operator who survived the destruction of his vehicle to report enemy positions for another two seconds. Call for Vengeance comes into effect after it reaches 100%. If two Radio Operators have the perk, the effect is not cumulative. Recommended for: Lights Please note that if two crew members with the same qualification have a perk (or skill), then the highest researched of the two is the only one that is effective. Thus, if you have 2 loaders or radio operators it is better to train different skills or perks (besides repair, camouflage, firefighting and brother-in-arms).