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Chapter 1

Introduction to HCS12/MC9S12

What is a Computer?
Software Hardware
Computer Hardware Organization
Processor Common Bus (address, data, & control) Control Unit

Datapath

Arithmetic Logic Unit

Memory Program Data Storage Storage Output Units Input Units

Registers

Figure 1.1 Computer Organization

The Processor
Registers
Storage locations in the processor

Arithmetic logic unit Control unit


Program counter keeps track of the address of the next instruction to be executed. Status register flags the instruction execution result.

The microprocessor
A processor implemented on a very large scale integration (VLSI) chip Peripheral chips are needed to construct a product

The microcontroller
The processor and peripheral functions implemented on one VLSI chip

Features of the HCS12 Microcontroller


16-bit CPU 64 KB memory space (also supports expanded memory up to 1 MB through a 16-KB window) 0 KB to 4KB of EEPROM 2 KB to 14 KB of on-chip SRAM 32 KB to 512 KB flash memory Sophisticated timer functions that include: input capture, output compare, pulse accumulators, real-time interrupt, and COP timer Serial communication interfaces: SCI, SPI, CAN, BDLC Background debug mode (BDM) 10-bit A/D converter Instructions for supporting fuzzy logic function

Semiconductor Memory (1 of 2)
Random-access memory (RAM): same amount of time is required to access any location on the same chip Dynamic random-access memory (DRAM): periodic refresh is required to maintain the contents of a DRAM chip Static random-access memory (SRAM): no periodic refresh is required Read-only memory (ROM): can only be read but not written by the processor Mask-programmed read-only memory (MROM): programmed when being manufactured Programmable read-only memory (PROM): is fuse-based, can be programmed by the end user by a burner.

Semiconductor Memory (2 of 2)
Erasable programmable ROM (EPROM) Electrically programmable many times Erased by ultraviolet light (through a window) Erasable in bulk (whole chip in one erasure operation) Electrically erasable programmable ROM (EEPROM) Electrically programmable many times Electrically erasable many times Can be erased one location, one row, or whole chip in one operation Flash memory Electrically programmable many times Electrically erasable many times Can only be erased in bulk or a sector at a time

Computer Software
Computer programs are known as software. A program is a sequence of instructions. Machine instruction
A sequence of binary digits which can be executed by the processor
0001 1000 0000 0110: A [A] + [B] 0100 0011: A [A] + 1 1000 0110 0000 0110: A 6

Hard to understand, enter, debug, and maintain for human being

Assembly Language
Defined by assembly instructions An assembly instruction is a mnemonic representation of a machine instruction
ABA: A [A] + [B] DECA: A [A] 1

Assembly programs must be translated into machine instructions before it can be executed -- translated by an assembler There are two kinds of assemblers: native assembler and cross assembler. Programmers need to work on the program logic at a very low level and cannot achieve high productivity.

High-level Language
Syntax of a high-level language is similar to English. A translator is required to translate the program written in a highlevel language -- done by a compiler. There are two types of compilers: native compiler and cross compiler. High-level languages allow the user to work on the program logic at higher level and achieve higher productivity. Source code A program written in assembly or high-level language Object code The output of an assembler or compiler

line

addr.

machine code

source code

1: 2: 3: 2000 2003 2006 2009

= 00002000
B6 1000 BB 1001 BB 1002

org ldaa adda

$2000 $1000 $1001

4:
5: 6:

adda
staa end

$1002
$1100

7A 1100

7 15

0 7 D

0 8-bit accumulator A and B or 0 16-bit double accumulator D 0 Index register X

15

15

0 Index register Y

15

SP

0 Stack pointer

15

PC

0 Program counter

S X H I N Z V C Condition code register Carry Overflow Zero Negative I Interrupt mask Half-Carry (from bit 3) X Interrupt Mask Stop Disable Figure 1.2 HCS12 CPU registers.

Memory Addressing
Table 1.1 Prefixes for number bases base example prefix binary octal decimal hexadecimal (shorthand hex) % @ $ %10001010 @1234567 12345678 $5678

Memory consists of a sequence of directly addressable locations.


A location is referred to as an information unit. A memory location can be used to store data, instruction, and the status of peripheral devices. A memory location has two components: an address and its contents.

Address

Contents

Figure 1.5 The components of a memory location

Address bus lines

CPU Data bus lines

Memory

Figure 1.6 Transferring data between CPU and memory

Data transfers between the CPU and the memory are done over the common buses: address bus and data bus. Notations: m[addr] represents the contents of a memory location, [reg] refers to the contents of a register.
For example, [$20] refers to the contents of memory location at $20. [A] refers to the contents of accumulator A.

Addressing Modes
A HCS12 instruction consists of one or two bytes of opcode and zero to five bytes of operand addressing information.
Opcode bytes specify the operation to be performed by the CPU. The first byte of a two-byte opcode is always $18.

Addressing modes specify the operand to be operated on. The addressing mode may specify a value, a register, or a memory location to be used as an operand.

Table 1.2P M68HC12 addressing mode summary Addressing mode Inherent Source format INST (no externally supplied operands) INST #opr8i or INST #opr16i INST opr8a INST opr16a INST rel8 or INST rel16 INST oprx5,xysp INST oprx3,-xys INST oprx3,+xys INST oprx3,xysINST oprx3,xys+ INST abd,xysp Abbre. INH Description Operands (if any) are in CPU registers

Immediate

IMM

Operand is included in instruction stream. 8- or 16-bit size implied by context Operand is the lower 8 bits of an address in the range $0000-$00FF Operand is a 16-bit address An 8-bit or 16-bit relative offset from the current PC is supplied in the instruction 5-bit signed constant offset from x,y,sp, or pc Auto pre-decrement x, y, or sp by 1 ~ 8 Auto pre-increment x, y, or sp by 1 ~ 8 Auto post-decrement x, y, or sp by 1 ~ 8 Auto post-increment x, y, or sp by 1 ~ 8

Direct Extended Relative

DIR EXT REL IDX IDX IDX IDX IDX IDX

Indexed (5-bit offset) Indexed (pre-decrement) Indexed (pre-increment) Indexed (post-decrement) Indexed (post-increment) Indexed (accumulator offset) Indexed (9-bit offset) Indexed (16-bit offset) Indexed-Indirect (16-bit offset) Indexed-Indirect (D accumulator offset)

Indexed with 8-bit (A or B) or 16-bit (D) accumulator offset from x, y, sp, or pc INST oprx9,xysp IDX1 9-bit signed constant offset from x, y, sp, or pc (lower 8-bits of offset in one extension byte) INST oprx16,xysp IDX2 16-bit constant offset from x, y, sp, or pc (16-bit offset in two extension bytes) INST [oprx16,xysp] [IDX2] Pointer to operand is found at 16-bit constant offset from (x, y, sp, or pc) INST [D,xysp] [D,IDX] Pointer to operand is found at x, y, sp, or pc plus the vlaue in D

Inherent Mode
Instructions that use this mode do not use extra bytes to specify operands because the instructions either do not need operands or all operands are CPU registers.
Operands are implied by the opcode. Examples
NOP INX DECA

Immediate Mode
Operands for instructions that use immediate mode are included in the instruction. CPU does not access memory for operands. Example
LDAA #$55 LDX #$1000

Direct Mode
This mode can only specify memory locations in the range of 0 - 255. This mode uses only one byte to specify the operand address. Example
LDAA $20 LDAB $40

Extended Mode
In this mode, the full 16-bit address is provided in the instruction. For example,
LDAA $4000 LDX $FE60

Relative Mode (1 of 2)
Used only by branch instructions Short and long conditional branch instructions use exclusively relative mode. BRCLR and BRSET instructions can also use relative mode to specify branch target. A short branch instructions consists of an 8-bit opcode and a signed 8-bit offset. The short relative mode can specify a range of -128 ~ +127. A long branch instruction consists of an 8-bit opcode and a signed 16-bit offset. The range of the long relative mode is from -32768 ~ +32767.
A programmer uses a symbol to specify the branch target and the assembler will figure out the actual branch offset (distance) from the instruction that follows branch instruction.

Relative Mode (2 of 2)
For example, minus bmi minus

Indexed Mode
This mode uses the sum of an index register (X, Y, PC, or SP) and an offset to specify the address of an operand.
The offset can be a 5-bit, 9-bit, and 16-bit signed value or the value in accumulator A, B, or D. Automatic pre- or post-increment or pre- or postdecrement by -8 to +8 are options. PC can be used as the index register for all but autoincrement or auto-decrement mode. Indirect indexing with 16-bit offset or accumulator D as the offset is supported.
A summary of indexed addressing modes is given in Table 1.3.

Table 1.3 Summary of indexed operations Postbyte code (xb) rr0nnnnn source code syntax r n,r -n,r n,r -n,r Comments rr: 00 = X, 01 = Y, 10 = SP, 11 = PC 5-bit constant offset n = -16 to +15 r can be X, Y, SP, or PC Constant offset (9- or 16-bit signed) z: 0 = 9-bit with sign in LSB of postbyte (s) -256< n < 255 1 = 16-bit 0 < n < 65535 if z = s = 1, 16-bit offset indexed-indirect (see below) r can be X, Y, SP, or PC 16-bit offset indexed-indirect 0 < n < 65536 rr can be X, Y, SP, or PC Auto pre-decrement/increment or auto post-decrement/increment ; p = pre-(0) or post-(1), n = -8 to -1 or +1 to +8 r can be X, Y, or SP (PC not a valid choice) +8 = 0111 ... +1 = 0000 -1 = 1111 .... -8 = 1000 Accumulator offset (unsigned 8-bit 0r 16-bit) aa: 00 = A 01 = B 10 = D (16-bit) 11 = see accumulator D offset indexed-indirect r can be X, Y, SP, or PC Accumulator D offset indexed-indirect r can be X, Y, SP, or PC

111rr0zs

111rr011 rr1pnnnn

[n,r] n,-r n,+r n,rn,r+

111rr1aa

A,r B,r D,r

111rr111

[D,r]

Indexed Addressing (1 of 2)
5-bit Constant Offset Indexed Addressing
The base index register can be X, Y, SP, or PC. The range of the offset is from -16 to +15. Examples
ldaa 0,X stab -8,0

9-bit Constant Offset Indexed Addressing


The base index register can be X, Y, SP, or PC. The range of the offset is from -256 to +255. Examples
ldaa $FF,X ldab -20,Y

Indexed Addressing (2 of 2)
16-bit Constant Offset Indexed Addressing The base index register can be X, Y, SP, or PC. This mode allows access any location in the 64-KB range. Examples
ldaa 2000,X staa 4000,Y

16-bit Constant Indirect Indexed Addressing A 16-bit offset is added to the base index register to form the address of a memory location that contains a pointer to the memory location affected by the instruction. The square brackets distinguish this addressing mode from the 16-bit constant offset indexing.
Example,
ldaa [10,X] staa [20,Y]

Auto Pre/Post Decrement/Increment Indexed Addressing


The base index register can be X, Y, or SP. The index register can be incremented or decremented by an integer value either before or after indexing taking place. The index register retains the changed value after indexing. The value to be incremented or decremented is in the ranges -8 thru -1 or 1 thru 8. The value needs to be related to the size of the operand or the current instruction. Examples staa 1,-SP staa 1,SP ldx 2,+SP ldx 2,SP+

Accumulator Offset Indexed Addressing


The effective address of the operand is the sum of the accumulator and the base index register.
The base register can be X, Y, SP, or PC. The accumulator can be the 8-bit A or B or the 16-bit accumulator D. Example
ldaa B,X stab B,Y

Accumulator D Indirect Indexed Addressing


The value in D is added to the value in the base index register to form the address of the memory location that contains the address to the memory location affected by the instruction. The square brackets distinguish this addressing mode from accumulator D offset indexing. Example
jmp go1 go2 go3 dc.w dc.w dc.w target1 . target2 . target3 [D,PC] target1 target2 target3

HCS12 Instruction Examples


The LOAD and STORE instructions
The LOAD instruction copies the contents of a memory location or places an immediate value into an accumulator or a CPU register. STORE instructions save the contents of a CPU register into a memory location. N and Z flags of the CCR register are automatically updated and the V flag is cleared.

All except for the relative mode can be used to select the memory location or value to be loaded into an accumulator or CPU register. All except for the relative and immediate modes can be used to select memory location to store contents of the CPU register. For example,
ldaa 0,X staa $20 stx $8000 ldd #100

Table 1.4 Load and store instructions

Mnemonic LDAA LDAB LDD LDS LDX LDY LEAS LEAX LEAY

Function Load A Load B Load D Load SP Load index register X Load index register Y Load effective address into SP Load effective address into X Load efective address into Y Store Instructions

Operation (M) A (M) B (M:M+1) (A:B) (M:M+1) SP (M:M+1) X (M:M+1) X Effective address SP Effective address X Effective address Y

Mnemonic STAA STAB STD STS STX STY

Function Store A Store B Store D Store SP Store X Store Y

Operation (A) M (B) M (A) M, (B) M+1 (SP) M, M+1 (X) M:M+1 (Y) M:M+1

Transfer and Exchange Instructions (1 of 2)


Transfer instructions copy the contents of a CPU register or accumulator into another CPU register or accumulator. TFR is the universal transfer instruction, but other mnemonics are accepted for compatibility with the 68HC11. The TAB and TBA instructions affect the N, Z, and V condition code bits. The TFR instruction does not affect any condition code bits. For example, TFR D,X ; [D] X TFR A,B ; [A] B TFR A,X ; 0:[A] X ; upper 8-bit of X is cleared to 0 TFR X,A ; X[7:0] A ; lower 8 bits copied to A

Transfer and Exchange Instructions (2 of 2)


The EXG instruction exchanges the contents of a pair of registers or accumulators. For example, exg A, B exg D,X exg A,X ; A X[7:0], X $00:[A] exg X,B ; X $00:[B], B X[7:0] The SEX instruction sign-extend an 8-bit twos complement number into a 16-bit number so that it can be used in 16-bit signed operations. For example, SEX A,X

Move Instructions
These instructions move data bytes or words from a source to a destination in memory. Six combinations of immediate, extended, and index addressing modes are allowed to specify the source and destination addresses:
IMM EXT, IDX EXT, IMM IDX, IDX IDX EXT EXT, EXT IDX,

For example, movb $100,$800 movw 0,X, 0,Y

Table 1.6 Move instructions Transfer Instructions Mnemonic MOVB MOVW Function Move byte (8-bit) Move word (16-bit) Operation (M1) M2 (M:M+11 ) M:M+1 2

Add and Subtract Instructions


These instructions perform fundamental arithmetic operations. The destinations of these instructions are always a CPU register or accumulator. There are two-operand and three-operand versions of these instructions. Three-operand ADD or SUB instructions always include the C flag as one of the operand. Three-operand ADD or SUB instructions are used to perform multi-precision addition or subtraction. Example adda $1000 ; A [A] + [$1000] adca $1000 ; A [A] + [$1000] + C suba $1002 ; A [A] + [$1002] sbca $1000 ; A [A] - [$1000] - C

Table 1.7 Add and subtract instructions Add Instructions Mnemonic ABA ABX ABY ADCA ADCB ADDA ADDB ADDD Mnemonic SBA SBCA SBCB SUBA SUBB SUBD Function Operation Add B to A (A) + (B) A Add B to X (B) + (X) X Add B to Y (B) + (Y) Y Add with carry to A (A) + (M) + C A Add with carry to B (B) + (M) + C B Add without carry to A (A) + (M) A Add without carry to B (B) + (M) B Add without carry to D (A:B) + (M:M+1) A:B Subtract Instructions Function Subtract B from A Subtract with borrow from A Subtract with borrow from B Subtract memory from A Subtract memory from B Subtract memory from D Operation (A) - (B) A (A) - (M) - C A (B) - (M) - C B (A) - (M) A (B) - (M) B (D) - (M:M+1) D

Instruction Execution Cycle One or more read cycles to fetch instruction opcode bytes and addressing information One or more read cycles to fetch the memory operand (s) (optional) Perform the operation specified by the opcode One or more write cycles to write back the result to either a register or a memory location (optional) Instruction Queue The HCS12 executes one instruction at a time and many instructions take several clock cycles to complete. When the CPU is performing the operation, it does not need to access memory.
The HCS12 prefetches instructions when the CPU is not accessing memory to speedup the instruction execution process. There are two 16-bit queue stages and one 16-bit buffer. Unless buffering is required, program information is first queued in stage 1, and then advanced to stage 2 for execution.

Embedded System
Any product that uses a microprocessor or microcontroller as its controller. Functionality is the focus not the processor itself.

Weather Station
Indoor module display RF receiver

outdoor module

RF transmitter

time-of-day input temperature humidity Figure 1.6 Block diagram of a weather station

lightintensity

temperature

humidity

alarm

Other Examples of Embedded System


Cell phone: making the phone call, accepting incoming call, accessing Internet, displaying Web page: handling input/output, keeping track of time, taking picture, and playing game Home security system: sensing external temperature, smoke, humidity, and intruders; taking appropriate actions according to the detected events Automobile: monitoring speed, gas level, temperature, distance, direction, and so on; controlling display, full injection, air bag deployment, cruising, and so on; giving warnings Network router: responsible for message routing, congestion and traffic control, and so on

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