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Classification of Digital Circuits

Combinational.

Output depends only on current input values.


Output depends on current input values and present state of the circuit, where the present state of the circuit is the current value of the devices memory. Also called finite state machines.

Sequential.

State of a Circuit
The contents of storage elements. A collection of know internal signal values that contain information about the past necessary to account the future behavior of the circuit.

Clock

Signal that determines the change of state in most sequential circuits.

Bi-stable Elements
The simplest sequential circuit. It consist of a pair of inverters connected as shown below. Notice the feedback loop.

Digital Analysis
Two stable states. If Q is HIGH then the lower inverter has a HIGH at its input and a LOW at its output. This in turn forces the upper inverters input to be LOW and its output to be HIGH. If Q is LOW then the lower inverter has a LOW at its input and a HIGH at its output. This in turn forces the upper inverters input to be HIGH and its output to be LOW.

Analog Analysis

Considering the steady state behavior of the bistable element.


Vin1 Vin1 Vin1 Vin1

= = = =

Vout2 T(Vin2) T(Vout1) T(T(Vin1))

Analog Analysis

Metastable behavior:

Consider the middle intersecting point in the diagram shown below. What would happen if a small amount of noise varies either input voltage.

Analog Analysis

The drawing on this slide shows a very good analogy to the stable and metastable behavior of a bistable element.

Latches and Flip-Flops


Binary cells capable of storing 1 bit of information. Generates one of two possible stable states. Two outputs labeled Q and Q. One or more inputs.

Latches and Flip-Flops

These sequential devices differ in the way their outputs are changed:

The output of a latch changes independent of a clocking signal. The output of a flipflop changes at specific times determined by a clocking signal.

S-R Latch

SR latch based on NOR gates. The S input sets the Q output to 1 while R reset it to 0.

S-R Latch

When R=S=0 then the output keeps the previous value. When R=S=1 then Q=Q=0, and the latch may go to an unpredictable next state.

S-R Latch

Double negation is not a good idea. It is confusing and it creates problems.

S-R Latch

S-R Latch

SR latch based on NAND gates. The S input sets the Q output to 1 while R reset it to 0.

S-R Latch

When R=S=1 then the output keeps the previous value. When R=S=0 then Q=Q=1, and the latch may go to an unpredictable next state.

S-R Latch With Enable

The outputs change only when the enable input C is asserted.

S-R Latch With Enable

Notice that the outputs only change when the input C is asserted.

D Latch

This latch eliminates the problem that occurs in the SR latch when R=S=0. C is an enable input:

When C=1 then the output follows the input D and the latch is said to be open. Due to this fact this latch is also called transparent latch. When C=0 then the output retains its last value and the latch is said to be closed.

D Latch

D Latch

For proper operation the D input must not change during a time interval around the falling edge of C. This time interval is defined by the setup time tsetup and the hold time thold .

Edge Triggered D Flip-Flop


This flip-flop is made out of two D latches. The first latch is the master, and the second the slave. When CLK_L = 1 the master is open (on) and the slave is closed (off). Qm and Ds follow Dm .

Edge Triggered D Flip-Flop

When CLK_L = 0 the master is closed, the slave is open and Qm is transferred to Qs . Note that Qs does not change if Dm changes because the master latch is closed leaving Qm fixed.

Edge Triggered D Flip-Flop


Positive edge-triggered D flip-flop. Q* = D

Edge Triggered D Flip-Flop

If the set-up and hold times are not met the flip-flops output will go to a stable, though unpredictable, state.

Edge Triggered D Flip-Flop

Asynchronous inputs are used to force the output of the flip-flop to a particular state. PR (preset) Q = 1. CLR (clear) Q = 0.

Edge Triggered D Flip-Flop

Edge Triggered D Flip-Flop

Edge triggered D flip-flop with enable.

Scan Flip-Flop

This flip-flop allows its inputs to be driven from alternate sources, which can be very useful during device testing.

Master/Slave S-R Flip-Flop

The postponed output indicator shows that the output signal does not change until the enable C input is negated. Flip-flops with this kind of behavior are called pulse-triggered flip-flops. Q* = S+RQ SR = 0

Master/Slave S-R Flip-Flop

Master/Slave J-K Flip-Flop

The J and the K inputs of the J-K flipflop are analogous to the S and R inputs of the S-R flip-flop, except in the case where J=K=1. In this case the outputs of the J-K flip-flop will toggle to the opposite state.

Master/Slave J-K Flip-Flop

Q* = JQ+KQ

Edge Triggered J-K Flip-Flop

Q* = JQ+KQ

Edge Triggered J-K Flip-Flop

74LS109

T Flip-Flop
Flip-flop changes state every tick of the clock. Q* = Q

T Flip-Flop With Enable


Flip-flop changes state every tick of the clock when enable is asserted. Q* = ENQ+ENQ

Clocked Synchronous State-Machine Analysis


State machine Another term for a sequential circuit. Clocked Refers to the fact that their flip-flops employ a clock input. Synchronous Same clock signal is used by all flip-flops. A state machine with n flip-flops can have up to 2n distinct states.

State Machine Structure


State memory a set of n flip-flops. Next-state logic combinational logic circuit which determines the next state.

Next-state = F(current state,input)

Output logic combinational logic circuit which determines the output. There are two models for the output logic:

Mealy Model. Moore Model.

Mealy Model

The output is based on both current state and input.

Output = G(current state,input)

Moore Model

The output is based on current state only.

Output = G(current state)

In high speed circuits the output circuit may be absent and the output is generated directly from the flip-flops outputs. This is called output coded state assignment.

Mealy Model

Pipelined outputs a design approach that ensures the output of a Mealy model circuit only changes with the clock.

Analysis
Determine the next-state and output functions F and G. Use F and G to construct a state/output table that completely specifies the next state and output of the circuit for every possible combination of current state and input. Draw a state diagram.

State Machines With D Flip-Flops


D0 = Q0 EN + Q0 EN D1 = Q1 EN + Q1 Q0 EN + Q1 Q0 EN

State Machines With D Flip-Flops


Q0* = D0 Q1* = D1 Q0* = Q0 EN + Q0 EN Q1* = Q1 EN + Q1 Q0 EN + Q1 Q0 EN

State Machines With D Flip-Flops

MAX = Q1 Q0 EN

State Machines With D Flip-Flops

Q0* = Q0 EN + Q0 EN Q1* = Q1 EN + Q1 Q0 EN + Q1 Q0 EN MAX = Q1 Q0 EN


Present State
Q1 0 0 0 0 1 1 1 1 Q0 0 0 1 1 0 0 1 1

Input
EN 0 1 0 1 0 1 0 1

Next State
Q1* 0 0 0 1 1 1 1 0 Q0* 0 1 1 0 0 1 1 0

Output
MAX 0 0 0 0 0 0 0 1

Present State Input


S A A B B C C D D EN 0 1 0 1 0 1 0 1

Next State Output


S* A B B C C D D A MAX 0 0 0 0 0 0 0 1

State Machines With D Flip-Flops

State Machines With D Flip-Flops

State Machines With D Flip-Flops

State Machines With J-K FlipFlops

Clocked Synchronous State Machine Design

Derive a state/output table from the problem specification. Minimize the number of states in the state/output table by eliminating equivalent states. Choose a set of state variables. Assign to each state a unique combination from the set derived above. Create a transition/output table. Choose a flip-flop type and derive its excitation table. Using the excitation table fill the values for the input excitation function columns on the transition/output table. Derive the excitation and output equations. Draw logic diagram.

Clocked Synchronous State Machine Design


Design a sequential circuit with one input ( I ) and one output ( Z )The output is asserted when the input sequence 0-1-1 is received. See state/output table below.

Present State
Init S S S
0

Input I
0 1 0 1 0 1 0 1

Next state
S0 Init S0 S 01 S0 S 011 S S
011 011

Output Z
0 0 0 0 0 0 1 1

01

011

Clocked Synchronous State Machine Design

Set of state variables and their unique assignment to the different states.
State
Init S0 S 01 S 011

Q1
0 0 1 1

Q0
0 1 1 0

Clocked Synchronous State Machine Design

Transition/output table
Present State Q1 Q0
0 0 0 0 1 1 1 1 0 0 1 1 0 0 1 1

Input I
0 1 0 1 0 1 0 1

Next state Q1* Q0*


0 0 0 1 1 1 0 1 1 0 1 1 0 0 1 0

Output Z
0 0 0 0 1 1 0 0

Clocked Synchronous State Machine Design

Excitation table.
Present State
0 0 1 1

Next State
0 1 0 1

D
0 1 0 1

Required inputs J K
0 1 X X X X 1 0

T
0 1 1 0

Clocked Synchronous State Machine Design


Present State Q1 Q0
0 0 0 0 1 1 1 1 0 0 1 1 0 0 1 1

Input I
0 1 0 1 0 1 0 1

Next state Q1* Q0*


0 0 0 1 1 1 0 1 1 0 1 1 0 0 1 0

Output Z
0 0 0 0 1 1 0 0

J1
0 0 0 1 X X X X

Input Excitation K1 J0
X X X X 0 0 1 0 1 0 X X 0 0 X X

K0
X X 0 0 X X 0 1

Equations derived from the table above:


J1 = IQ0 K1 = IQ0 J0 = IQ1 K0 = IQ1 Z = Q 1 Q0

Clocked Synchronous State Machine Design

Logic diagram.

J1 = IQ0 K1 = IQ0 J0 = IQ1 K0 = IQ1 Z = Q 1 Q0

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