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Outline
Product Design
Product life cycle Product Development and Concurrent Engineering Issues for Product Development
Facility design
Layout Types Layout Design
PRODUCT
Anything that can be offered to a market to satisfy a want or need (Kotler) Products that are marketed include physical goods, services, experiences, events, persons, places, organizations, information, and ideas.
Automobile Computer Installed Carpeting Fast-food meal Restaurant meal/auto repair Hospital Care
Advertising Agency / Investment Management Consulting Services / Teaching
Counseling
100% 75 25 0 25 75 100%
Ergonomic Needs
How important is ease of use ? Ease of use may important for frequently used and infrequently used product Multiple features and/or modes of operation How important is ease of maintenance ? (printers paper jam) How many user interactions are required for the products function ? (doorknob-portable computer) How novel are the user interaction needs? What are the safety issues ? (childs toy)
A products life is divided into four phases:1. Introduction, 2. Growth, 3. Maturity, 4. Decline The following figure shows how these four stages are linked to product sales, cash flow and cost.
Products are born. They live and die. (Heizer and Render)
Product Specifications
Design Review Test Market
Introduction Evaluation
Concurrent Engineering
The simplest definition of Concurrent Engineering (CE) is the simultaneous development of product and process Concurrent engineering is a systematic approach to the integrated, concurrent design of products and their related processes, including manufacturing and support. This approach is intended to cause developers, from the outset, to consider all elements of the product life cycle from conception through disposal, including quality, cost, schedule and user requirements." (IDA)
Concurrent Engineering
There are three primary reasons that caused the design process to evolve into a concurrent process:
1. Rapid Pace Of Technology 2. Forced Design Cycle Compression 3. Emerging Information Technology And Methodologies
Concurrent Engineering
2. Forced Design Cycle Compression Product inputs from other functions that might cause a slip in the design schedule were often ignored. Thus, as marketers learned more about the customers' needs and expectations, and manufacturing engineers learned more about the cost to produce the product and manufacturability issues, few of their recommendations could be incorporated into the design under development.
Concurrent Engineering
3.Emerging Information Technology And Methodologies The information technology and the structured methodology foundation required to reshape the development process into a concurrent engineering process was emerging
Relationship matrix
Competitive assessment
Weighted rating
Robust Design
Product is designed so that small variations in production or assembly do not adversely affect the product
Typically results in lower cost and higher quality
Modular Design
Modular design allows subdividing the parts of a product into modules that are easily interchanged or replaced. (example is Harley Davidson) Adds flexibility to both production and marketing Improved ability to satisfy customer requirements
Extensions of CAD
Design for Manufacturing and Assembly (DFMA) Software
Solve manufacturing problems during the design stage
Benefits of CAD/CAM
1. Better quality (Through CAD/CAM more alternatives can be searched for) 2. Shorter design time ( Faster entrance to the market) 3. Production cost reductions 4. Database availability 5. New range of capabilities (3D modeling improves design, CAD/CAM enables using CNC machines)
Assembly Drawing
Shows exploded view of product Details relative locations to show how to assemble the product
Assembly Chart
1
2 3 4 5 6 7 8 9 10 11 R 209 Angle R 207 Angle Bolts w/nuts (2) SA 1 Left bracket assembly A1
R 209 Angle
R 207 Angle Bolts w/nuts (2) Bolt w/nut R 404 Roller A3 Poka-yoke inspection A4 A5 SA 2 Right bracket assembly A2
Identifies the point of production where components flow into subassemblies and ultimately into the final product
Lock washer
Part number tag Box w/packing material
Route Sheet
Lists the operations and times required to produce a component
Process
1 Setup Time 1.5 Operation Time/Unit .4
Machine
Auto Insert 2
Operations
Insert Component Set 56 Insert Component Set 12C Solder all components to board Circuit integrity test 4GY
2
3
.5
1.5
2.3
4.1
.25
.5
Work Order
Instructions to produce a given quantity of a particular item, usually to a schedule
Work Order Item 157C Production Dept Quantity 125 Start Date 5/2/08 Delivery Location Due Date 5/4/08
F32
Dept K11
Types of Layout
1. Office layout
2. Retail layout
3. Warehouse layout
4. Fixed-position layout 5. Process-oriented layout 6. Work-cell layout 7. Product-oriented layout
1. Office Layout
Grouping of workers, their equipment, and spaces to provide comfort, safety, and movement of information Movement of information is main distinction Typically in state of flux due to frequent technological changes
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Figure 9.1
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2. Retail Layout
Retail layouts (as are found in stores, banks, and restaurants) are based on the idea that sales and profitability vary directly with customer exposure to products Objective is to maximize profitability per square foot of floor space by exposing the customers to as many products as possible Sales and profitability vary directly with customer exposure
Store Layout
Figure 9.2
Retail Slotting
Manufacturers pay fees to retailers to get the retailers to display (slot) their product Contributing factors Limited shelf space An increasing number of new products
Retailers can demand up to $25000 to provide shelf space for a new product
Small companies complain about unfair competition Wal-Mart is one of the few major retailers that does not demand slotting fees.
Retail Store Shelf Space, Planogram (computer generated, plan for displaying merchandise, on the shelves of a supermarket)
Computerized tool for shelf-space management Generated from stores scanner data on sales
5 facings
Shampoo
Conditioner
Shampoo
Conditioner
Shampoo
Shampoo
Shampoo Conditioner
Shampoo
Shampoo
Shampoo
Shampoo
2 ft.
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Servicescapes
The physical surroundings in which a service takes place, and how they affect customers and employees
1. Ambient conditions - background characteristics such as lighting, sound, smell, and temperature 2. Spatial layout and functionality - which involve customer circulation path planning, aisle characteristics, and product grouping 3. Signs, symbols, and artifacts - characteristics of building design that carry social significance
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Dedicated Stocking
Cross-Docking
Materials are moved directly from receiving to shipping and are not placed in storage in the warehouse Requires tight scheduling and accurate shipments, bar code or RFID identification used for advanced shipment notification as materials are unloaded
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Customizing
Value-added activities performed at the warehouse (warehouse assembly jobs are common nowadays) Enable low cost and rapid response strategies
Assembly of components
Loading software Repairs
Warehouse Layout
Traditional Layout
Storage racks
Customization
Conveyor
Staging Shipping and receiving docks Office
Warehouse Layout
Cross-Docking Layout
Office
4. Fixed-Position Layout
Product remains in one place, workers and equipment come to site Preferred where the size of the job is bulky and heavy. Example of such type of layout is locomotives, ships, wagon building, aircraft manufacturing, etc. Complicating factors
5. Process-Oriented Layout
Similar machines and equipment are grouped together Flexible and capable of handling a wide variety of products or services Scheduling can be difficult and setup, material handling, and labor costs can be high
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Process-Oriented Layout
Patient A - broken leg ER triage room Emergency room admissions Patient B - erratic heart pacemaker
Surgery
Laboratories
Radiology
ER Beds
Pharmacy
Billing/exit
Figure 9.3
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L L L L L
L L L L L
G G
G G
Grinding Department Receiving and Shipping
G G
P P
Painting Department
A
Assembly
Process-Oriented Layout
Arrange work centers so as to minimize the costs of material handling
Basic cost elements are
Number of loads (or people) moving between centers Distance loads (or people) move between centers
Process-Oriented Layout
Minimize cost = Xij Cij
i=1 j=1
n n
where
n = i, j = Xij = Cij =
total number of work centers or departments individual departments number of loads moved from department i to department j cost to move a load between department i and department j
5.
6.
50
100 30
0 50 20
0 10 0 50
20 0 100 0 0
Figure 9.4
Figure 9.5
Area 4
Area 5 60
Area 6
Assembly (1)
50
Painting (2)
30
10
100
Receiving (4)
50
Shipping (5)
Testing (6)
Figure 9.6
Cost
$50 (1 and 2)
$200 (1 and 3)
$40 (1 and 6)
+
+
$30 (2 and 3)
$40 (3 and 4)
+
+
$50 (2 and 4)
$100 (3 and 6)
+
+
$10 (2 and 5)
$50 (4 and 5)
= $570
Painting (2)
50
Assembly (1)
100
50
100
Receiving (4)
50
Shipping (5)
Testing (6)
Figure 9.7
Cost
$50 (1 and 2)
$100 (1 and 3)
$20 (1 and 6)
+
+
$60 (2 and 3)
$40 (3 and 4)
+
+
$50 (2 and 4)
$100 (3 and 6)
+
+
$10 (2 and 5)
$50 (4 and 5)
= $480
Figure 9.8
Area 4
Area 5 60
Area 6
Computer Software
Graphical approach only works for small problems
ALDEP
CORELAP Factory Flow
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CRAFT Example
A A A A A A A A B B B B
D
D D C A A
D
D D C A A
D
D D D A A
D
D E E A F
B
B E E A F
B
B E F F F
D
C F E
D
C F E
D
D F E
D
D F E
D
D F E
D
D D D
.00
70
(a)
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(b)
Figure 9.9
Computer Software
Three dimensional visualization software allows managers to view possible layouts and assess process, material handling, efficiency, and safety issues
6. Work Cells
Reorganizes people and machines into groups to focus on single products or product groups (PART FAMILIES) Group technology identifies products that have similar characteristics for particular cells Similarity can be either in shape, size or in manufacturing process Volume must justify cells Cells can be reconfigured as designs or volume changes
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Part families
Part families with similarity in manufacturing process Part families with similarity in shape
Assembly
5 2 1 3 10
8
12 11
Raw materials
Parts A B C D E F G H
1 x
2 x
8 x
10 x
11 x
12 x
x
x x x x x
x
x x
Figure 5.8
Parts A D F C G B H E
1 x x x
2 x x
4 x x x
11
12
x x x x
Assembly 8 10 9 12
11
4 Cell 1 Cell 2 6 Cell 3 7 2 1 3 5
A B C Raw materials
Source: J. T. Black, Cellular Manufacturing Systems Reduce Setup Time, Make Small Lot Production Economical. Industrial Engineering (November 1983)
Current layout - workers in small closed areas. Improved layout - cross-trained workers can assist each other. May be able to add a third worker as additional output is needed. Figure 9.10 (a)
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Current layout - straight lines make it hard to balance tasks because work may not be divided evenly
Improved layout - in U shape, workers have better access. Four cross-trained workers were reduced.
U-shaped line may reduce employee movement and space requirements while enhancing communication, reducing the number of workers, and facilitating inspection
Figure 9.10 (b)
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Assemble
Paint
Test
Label
Operations
Takt time
= (8 hrs x 60 mins) / 600 units = .8 mins = 48 seconds Total operation time required Takt time = 140 / 48 = 2.91
Workers required =
Focused Factory
A focused work cell in a separate facility May be focused by product line, layout, quality, new product introduction, flexibility, or other requirements
Product-Oriented Layouts
Fabrication line Builds components on a series of machines Machine-paced Require mechanical or engineering changes to balance Puts fabricated parts together at a series of workstations Paced by work tasks Balanced by moving tasks
Assembly line
Both types of lines must be balanced so that the time to perform the work at each station is the same
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Product-Oriented Layouts
Advantages
1. 2. 3. 4. 5. Low variable cost per unit Low material handling costs Reduced work-in-process inventories Easier training and supervision Rapid throughput
Disadvantages
1. 2. 3. High production volume is required to be justifiable Work stoppage at any point ties up the whole operation Lack of flexibility in product or production rates
Production/Assembly Line
Station 2
Materials and/or labor
Station 3
Materials and/or labor
Station 4
Finished item
Used for Repetitive or Continuous Processing Example: automobile assembly lines, cafeteria serving line
In
4 5
Workers
6
Out
10
Figure 9.12
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Disassembly Lines
Disassembly is being considered in new product designs Green issues and recycling standards are important consideration Automotive disassembly is the 16th largest industry in the US
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Assembly-Line Balancing
As mentioned earlier, objective is to minimize the imbalance between machines or personnel while meeting required output Starts with the precedence relationships
Determine cycle time Calculate theoretical minimum number of workstations Balance the line by assigning specific tasks to workstations
Cycle Time
Cycle time is the maximum time allowed at each workstation to complete its set of tasks on a unit.
With 5 workstations, CT =
1.0 minute.
With 1 workstation, CT =
2.5 minutes.
0.1 min.
0.7 min.
1.0 min.
0.5 min.
0.2 min.
Workstation 1
Workstation 2
Workstation 3
6A-96
6 5
Job Design
Why job design? Organizing work content in a best way to improve labor productivityconsideration of human factors. Classical approach: labor specialization: through standardization/ mechanization/fixed job layout/fixed work method/.. New approach: Human factors are must considered in job design
6A-101
What
Where
Geographic locale of the organization; location of work areas
When
Why
Organizational rationale for the job; objectives and motivation of the worker
How
Tasks to be performed
skilled
6A-103
Organizational commitment to providing meaningful and rewarding jobs for all employees
6A-104
Balancing the specialization in a job and its content through enrichment can give us.
Degree of
Specialization
Job Enrichment
(vs. Enlargement)
6A-105
Sociotechnical Systems
Focuses on the interaction between technology and the work group by looking at.
Worker/Group Needs
6A-106
Work physiology sets work-rest cycles according to the energy expended in various parts of the job. The harder the work, the more the need for rest periods. Ergonomics is a term used to describe the study of the physical arrangement of the work space together with tools used to perform a task. Fit the work to the body rather than forcing the body to conform to the work.
Variety and relief of boredom and monotony equity recognition and socialization Equity and recognition
Work Measurement
Work Measurement: establish a measurable work standard upon which to evaluate, compare and improve labor productivity. Work (labor) Standard: Determine on averagehow many labor-hour are required to produce one unit of desired output for a well-trained worker under normal operating conditions
20 45
25 5
15-19 20-24
25-29 30-34
17 22
27 32
*20% *45%
*25% *5%
=3.4 =9.9
=6.75 =1.6
100
Total =
22.5
Allowance fraction= fraction of time for personal needs, unavoidable work delays, fatigue
Main Issues:
What level of statistical confidence is desired in the results? How many observations are necessary
Primary Applications:
Time standards: to obtain the standards time for a task
Number of Observations
x
P=
Given:
Supplemental Problems
1. Receptionists at the medical clinic are estimated to spend approximately 5% of the time during each shift in answering telephone calls. A work-sampling study of the receptionists job is proposed to determine more precisely how much time is actually spent on the telephone. If a 95% confidence interval and 2% absolute error are acceptable, how many work-sampling observations are required?
From Table {=5%, 2% Absolute Error} N= 475 For Example: Take one observation every 30 min. (1/2 hour) Total Study Time = (475 * ) = 237.5 (hours) ~240 ~30 (days) (8 working hours per day)
Supplemental Problems
2. A work-sampling study was performed on an electric assembly operation at OK Instruments. The study covered an 8 hour shift with a single worker. The results of the study were:
Activity Assemble Units Allowance Percent pf Workers Time 80% 20%
If the worker received a performance rating of 1.20 on the Assemble Units activity and 400 units were produced during the study, what is the labor standard for this operation?
1.
Average Time: =
Total No. of Produced (8*60) * 80% = 0.96 (min) = 400
2. Normal Time
= Average Time * Rating Factor = (0.96*1.20) = 1.152 (min) Total Allowance Time 3. Allowance Factor (): = Total Time = (480*0.2) /480 = 20% Normal Time 4. Standard Time = 1- 1.152 = (1- 0.2) = 1.44 (min)
New Approaches and Concepts in Job Design and Work Measurement (II)
Learning (experience) curve in work measurement: Learning curve: representing the relationship between the time used in producing an item and the quantity to be reproduced repeatedly.
Learning Curve
0.30 Process time per unit (hr) 0.25 0.20 0.15 0.10 Learning 0.05 period 0 Standard time
Learning curve
Unit, Cumulative Average Direct Labor WorkerHours Required for an 80 Percent Learning Curve
Number of Units Produced Labor Hours For nth Unit 1 2 4 22.500 20.250 18.225 22.5*0.9 22.5*0.92
(We need to develop A Table for this.)
8
16 32 64
16.4025
14.76225 13.286 11.957
128
256 512 1,024 2,048 4,096
10.762
9.686 8.717 7.845 7.061 6.355
4. A repair facility is bringing to repair a group of 35 identical machines with identical malfunction. It is estimated that the first unit will require 190 labor-hours, and an 85% learning rate is expected. a) How many labor hours will be required to repair the thirty-fifth machine? b) How many labor-hours will be required to repair all 35 machines?
a) From table (supplement p.6-24); [35th, 85%] = 0.434 T35th= (190)*(0.434)= 82.46 (hours) From table: =19.29 T total=190*19.29=3,665.1 (hours) Average Time: =(3665.1/35)= 104.7 (hours)
b)
c)
5. Specialty Metals Inc., a job shop that performs custom machining services, has received an order for machining the impellers for 22 pump housings, Specialty estimates that 26 labor-hours will be required to complete the first unit, and a learning rate of 75% is expected. a) Estimate the labor-hours required for the whole order. b) If the labor rate is $15 per hour and if Specialtys pricing policy is 2.2 times the labor cost for an order, what is the customers price for the whole order? c) What is the average labor cost per unit? Given: N= 22 a) Tall Price TFirst = 26 (hours) = 26*9.388 = 244 = 244*$15*2.2 = $8,052 = (244/22)*$15 = $166.36 75% Learning Rate
a)
a)
Average Cost
New Approaches and Concepts in Job Design and Work Measurement (III)
Use of learning curve in work measurement: In establishing a work standard for a mew product/service: * Standard time should be decline as workers are experienced. The more complex the work, the high degree the learning effect. Limits in using learning curve concept: it may be very difficult to find the learning rate for a department because: * Each worker learns differently at different age..