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MULTIMEDIA

DEFINITON OF MULTIMEDIA MULTIMEDIA IN VARIOUS FIELDS INTERACTIVITY OF MULTIMEDIA MEDIUM OF DELIVERY MULTIMEIDA ELEMENTS

DEFINITON OF MULTIMEDIA

Multimedia refers to any application that , combined text, graphics, animation, audio and video.

MULTIMEDIA IN VARIOUS FIELDS


Commercial
Arts Medicine Engineering Entertainment Education Mathematical

and scientific research

Field

Contribution to society
Multimedia application is used in advertising products. Many companies nowadays develop and distribute catalogues in the form of the CD-ROM as it is more interesting to the consumer Artist used multimedia elements by combining drawing and animation. Doctor can practice or be trained in performing high risk surgery by using virtual surgery. Computer Aided Design (CAD) is used to view the design from many aspects and improve on it before production.

Commerci al

Arts Medicine

Engineerin g

Field Entertainm ent

Contribution to society These industries produce computer games, develop animation for cartoons and movies.

Education

Mathemati cal and scientific research

Learning has become more interesting and effective with educational programs such as edutainment that is a combination of education and entertainment. It also used to produce computer-based training (self-accesslearning) and reference books like encyclopedias and almanacs. In mathematical and scientific research, multimedia is mainly used for modeling and simulation. For example, a scientist can look at a molecular model of a particular substance and manipulate it to arrive at a new substance.

INTERACTIVITY OF MULTIMEDIA

Interactivity refers to the way users interact with a multimedia application or program. User can used input devices such as keyboard, joystick, mouse and touch screen to interact with multimedia application. There are two types of interactivity; linear and non-linear.

Linear Interactivity Linear interactivity does not allow the user to control the sequence of the multimedia content Not interactive user is the passive receiver

ASPECT Controlling the sequence

Non-Linear Interactivity Non-Linear interactivity lets the user control the sequence of the multimedia content. Interactive two-way communication by using buttons or links ( hypertext or hypermedia ) - electronic books - edutainment software - Electronic encyclopedias

Interactivity

- Documentary - Movie - Video Clip

Examples

MEDIUM OF DELIVERY
There are two medium of multimedia delivery; web-based and CD based. Web-Based Multimedia Web based multimedia delivered media through web pages. Web based multimedia is the combination of multimedia technology and internet technology.

CD Based Multimedia CD-based multimedia delivered media through compact discs.

Web-based Limited in picture size and low resolution video

ASPECTS

CD-based Can store high end multimedia elements such as video

Resolution

Can be changed or deleted by irresponsible individuals. Information for multimedia can be updated easily and is cheaper

Contents

Can be permanently stored and are not changeable

Update

Information on a multimedia can be quickly outdated

MULTIMEDIA ELEMENTS

There are five elements of multimedia; text, graphics, audio, video and animation.

Animation Animation is the appearance of motion created by displaying of series of still images in sequence.

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