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Was what we did what we wanted to do? A plan without feedback is like a day without sunshine.
Brainstorming
Get the coaches together after the season, preferably within two weeks, and dissect the season
Maybe a couple of Saturday morning sessions
For each of the program major areas identify issues, problems, good things, strangeness, whatever the coaches can think of and put into words
Overall Practice Offense Defense Kicking Administration/School Relationships Money
Pull those ideas/items/things together into a usable format, check the wording, toss out, make some adds, and then try to consolidate the problems
Try to put them together in the GMAP, Football, Academic, and Community
Start the problem analysis process to determine what can be done (specifics) to make the team better Also look at what was good and try to determine ways to enhance whatever it was that produced the good results
Overall
Too much stuff - Loyalty program, offense, defense Lack of discipline Belief (lack of) No excuses Coach up the players - 3 good for every bad comment Coach up coaches at all levels Coaches on same page for discipline and rules One person talks - cant have 2 coaches talking to the same player at the same time Too much standing around by non-involved players Dont carry work/school/admin problems on the practice field Failure seems acceptable Enthusiasm
Practice
Organization
Boring, need to make it crisp 1st unit should get 90% of the reps Cross-train the positions Practice equipment (balls, gray box, wrist guard) Bad - worst ever seen #1 problem Instead of benching during game make them run Detentions are served on Saturdays (best is to avoid detentions all together)
Attendance
Effectiveness
Ineffective due to poor attendance Practice does not make perfect, pefect practice makes perfect
Other
Make players before we treat them like players
Match them physically & ability Dont make 1st day players running bags for the defense
Offense
Address how to counter defensive attacks vs. OL Pad level Tight end Limit blocking techniques Understand the chess match Game time adjustments Freshmen coaches do boards More TD drives needed
Defense
Tackling, blown assignments Soft up the middle Discipline Delegate Need to adjust on fly (pertains to wrist coaches) Pad level Keep simple Gameday communication Coordinator on field
Kicking
Find a leg! 5-yard punts just wont work Kick return - find a returner, dont try to make one
Administration/School
No help SHAPE - get closer, more help
Send trainers to locker area to tape instead of players going to SHAPE room
Got scolded too much Seems eveybody is against us Find fun events Open dialog with teachers to identify troubled students ASAP Pep band, noon rallys in courtyard Band at the games Overall game administration
Make it an event, not just something to get through Anthem, half-time events, drawings, band
Support football staff Football field watering schedule - comes on at the end of practice, should be later Players returning, player recruiting
Relationships
The key to success is managing the relationships that form the football program. The primary entities that we deal with are:
The Institution (school, principal, AD, facilities, students (not players)) Players Coaches Scheme concepts and playbooks for the offense, defense, and kicking
Money
No money No help Need sugar daddy
This is an honest attempt to make your coaching better in the upcoming season. I expect candor and honesty you know you will get the same from me
Statistics are the triumph of the quantitative method, and the quantitative method is the victory of sterility and death.
BY THE NUMBERS
2012 Injuries
Name Injury Notes
Nick M
Andres Austin Alan Eric H/Alan A Pasta Nights
Stevin G
Sean Burke
Freshmen team Lack of consistency on everything Have system to replace tired players Open communications with players, honest, open dialog
Francis G
Loyalty Program
Player leadership council Establish the player leadership council to form the base for developing the players into leaders. Player input on 20xx program goals. Present the program goals to the players and actively seek their input.
Implement video recording at all levels. Frosh is sideline only, JV and varsity are sideline and end zone
Implement live game tagging (Hudl) for all games at all levels, including varsity scout games (to be merged with Hudl exchanges or scout video) Evaluate and modernize video equipment including cameras, projection equipment, computers, networking, anything that has to do with the collection, uploading, and viewing of the video Implement official acquisition of opponent scout video by either sending scouts or through Hudl video exchange Work with the players (leadership council?) to develop realistic performance measures for the games and season. These can be re-evaluated prior to the start of the season. Put the goals for each game up on a board in the team room so that the performance against the goals is visible to everyone Implement helmet decals for academic, community, and football performance Establish the year-end banquet as a formal event (guest speaker, players and staff in ties) where the team is recognized and awards are presented. Enhance the weight room by analyzing current and projected needs and acquiring the equipment needed (or divesting excess equipment) Acquire an end-zone camera system to tape the games and practices from behind the line of scrimmage. This view is essential for improving player coaching. Review expected operations and determine if there is any additional equipment that would benefit the coaches, staff or players. This would include player uniforms, equipment, padding, helmets, computer technology, projection systems, seating, etc.
Ensure that all coaches have met all of the <School>, <District>, <League>, <Section>, and <State> requirements for identification, certifications, and training
Provide opportunities for staff members to take advantage of educational clinics, classes and materials (books, internet boards, DVDs, etc.). Make it clear that coaches are expected to constantly improve their education and skills. Develop the skills of the staff by assigning challenging assignments and positions
Foster a program environment that is dedicated to attracting and supporting excellent coaches, players, and support staff Bring the football program to the forefront of the <School> activities, to make the football games the big event each week
Offense
Total Yards > 3,500 Total Points > 300 Plays >650 #7 Open Passing Sacks < 15 Interceptions < 12
#10 Open
Kickoff
Kick Return
PAT/FG
PAT/FG Defense
Punt
Punt Return
CONTINUALLY NONCOMPETITIVE?
In 2012
Scored 166 points 99 came in two games, one was a loss 67 points over the other 8 games is just over 8 PPG 3 shutouts
Year 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 Grand Total Average
Games 10 10 10 10 10 10 11 10 10 10 10 10 121
Scored 237 177 175 146 193 244 340 160 141 201 315 166 2,495 207.9
Gave Up 222 266 280 357 292 274 233 276 274 319 262 351 3,406 283.8
Points per game Offense Defense 23.7 22.2 17.7 26.6 17.5 28.0 14.6 35.7 19.3 29.2 24.4 27.4 30.9 21.2 16.0 27.6 14.1 27.4 20.1 31.9 31.5 26.2 16.6 35.1 20.6 28.1
Margin 1.5 (8.9) (10.5) (21.1) (9.9) (3.0) 9.7 (11.6) (13.3) (11.8) 5.3 (18.5) (7.5)
Non-Competitive: Players
Leadership Numbers Demographics Speed Size Strength Agility Quickness Morale Eligibility
Coaches
Leadership Numbers Expertise Experience Style Scouting, game preparation Game adjustments Education (coaching)
Environment
Administration Students Staff and Teachers Feeder program (AMA) Community
Boosters Sponsors
Quality Athletes
Must identify them Must find them Need some blue chippers Players with extraordinary determination Quality Coaches Hiring quality coaches Working long and hard hours Great teachers Sufficient Quantity of Athletes Two-man depth for each position Create new sub-varsity teams Sufficient Quantity of Coaches Specialized coaches Good ratio of coaches to players Team Durability Speed, agility, and quickness training Year-long strength training Nutrition program Off-season programs Off-season camps Team adaptability Built around players strengths Cross-training Practice against competitors strengths Team Dependability Strong discipline Mutual respect between players and coaches
Safe equipment
Team doctor Trainer Scheduling Sufficient home games Some easy games
PROBLEM ANALYSIS
The process of solving design issues can typically be broken down in to six steps:
1. 2. 3. 4. 5. 6. Problem Determination Initial Problem Analysis Determine Probable Cause of Failure Perform Further Analysis to Isolate Problem Area Perform Detailed Analysis to Isolate Problem Cause Resolve and Verify Problem Solution
These steps progress from a general analysis of the overall team performance, to a detailed analysis meant to isolate the exact reason for the error. By following this systematic procedure the coach is more likely to arrive at the source of the problem in less time, and with less wasted effort.
Resolution Process
1. Problem Determination
In the problem determination step, the team performance is analyzed against the goals and objectives, and any achievements and problems are reported to the coach. In this phase, the coach analyzes the summary information provided to determine if any goals have not been met. By noting all the achievements and failures, a plan to analyze the problems can be formed.
2. Problem Analysis
In the problem analysis step a specific aspect is analyzed. The purpose of this step is to gather as much high-level information about the failure to meet the goal as possible. For example, the offensive goals analysis would include information such as the number of plays run, average yards per carry/pass, turnovers, and points scored. This information is used to determine the severity and scope of the problem, and is then used to determine the probable cause of the problem.
Resolution Process
4. Perform Further Analysis and Isolate the Problem
In the further analysis step, the scope of the problem and the overall reason for the failure will be isolated. The scope of the problem can be determined by summary information, and by the detailed analysis of the play data. In addition, related issues can be analyzed to determine if the problem is isolated to a specific portion of the team, or is part of a larger problem. The goal during this step is to determine the overall reason for the failure so that a detailed analysis can be performed on the specific failure.
Feedback Loop
1. 2. 3.
Good
Bad
5 Whys
1. 2. 3. 4. Write the problem statement in the center circle Ask Why is this happening? and write the answers in the next circle layer For each answer ask Why is this happening? and write the answers in the next circle layer Continue until all 5 layers of the circle are completed, the Five Whys
PARKING LOT
4. 5.
6.
7.
8. 9.
10. Attack a Powerful Defense with Finesse & a Finesse Defense with Power.
13.
14.
15.
16. 17.
18.
19. 20.
22.
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Academic
Grades
30
30 5 5 5 5 5
Progress Report
All Week Ending: 09/11/20 All Week Ending: 10/02/19 All Week Ending: 10/03/19 All Week Ending: 10/04/23 All Week Ending: 10/05/21
Community
Irvington
10
10 10 37 20 30 Grand Total 202
Service Hours Off-Season I Workouts (Jan-Apr) Off-Season II Workouts (Apr-Jun) Pre-Season Practices (Jun-Sep)
Based on the preliminary tasking each player will need to earn 202 points by the start of practice on August 16, 2013 The calendar for this starts 11/14/09 Those that are short points will have to run timed posts prior to participating in the organized scrimmages or games Those that have met/exceeded the point total will be rewarded with a t-shirt at camp, a certificate at the year-end awards banquet, and authorization to put the Loyalty Program on their letter jackets
Academic
Grades
10
10 15 10 -5 -50 5
Community
Irvington
Service
5
10 30
The items above are additional ways to earn points between now and August 16 Test and homework scores must be verified by an instructor and noted on the back of a progress report Note that it is possible to lose points as well for detentions and suspensions
Strange Things
Michael A Exit and return and exit Nick M Back and cant play OL Andres Exit and return Austin quit Allen quit Eric H/Alan A Suspension and playing, Alan exit Pasta Nights Jr. held 3 of 10 Sticking with Platoon too long Sticking with option-as-base too long Defensive confusion and communications Attendance at practice Sr. leadership Stevin G Suspension Grade issues constantly changing information Sean Burke - Freshmen team Lack of consistency on everything Have system to replace tired players Open communications with players, honest, open dialog Francis G - issues his 2nd week Robert W quit
Injuries
Scott B Concussion Yesh B Concussion Amit P Concussion Peter Y Shoulder, out for season Richard L Knee, out for season Stevin G Ankle, hip, hamstring Anthony D Shoulder Nick M Back Anoop K Thumb Jeremy S - Headaches Robert W - ankle Richie P - Knee Anthony D - Shoulder Dan T - Knee Eric H - Hip Felix M - Hand
Feedback Loop
Revise The Plan Results Are OK, Repeat Results Arent What Was Wanted/Expected We Have a problem
Coaches
Environment
Year Games Scored 2001 10 237 2002 10 177 2003 10 175 2004 10 146 2005 10 193 2006 10 244 2007 11 340 2008 10 160 2009 10 141 2010 10 201 2011 10 315 2012 10 166 Grand Total 121 2,495 Average 207.9
Gave Up 222 266 280 357 292 274 233 276 274 319 262 351 3,406 283.8
Points per game Offense Defense Margin 23.7 22.2 1.5 17.7 26.6 (8.9) 17.5 28.0 (10.5) 14.6 35.7 (21.1) 19.3 29.2 (9.9) 24.4 27.4 (3.0) 30.9 21.2 9.7 16.0 27.6 (11.6) 14.1 27.4 (13.3) 20.1 31.9 (11.8) 31.5 26.2 5.3 16.6 35.1 (18.5) 20.6 28.1 (7.5)