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Important Stuff from Chapter 1
Energy and Torque (Same units, but
m N
}
= =
=
x d F d F E
F r T
v
q
c
u
,
Modeling and Approximation
In general, it is always best to begin with a
simple basic model that represents the
system. Gradually, the model can be
expanded on the basis of experience
But
Do not throw out the baby with the bath
water.
Generalized Procedure
1. Select the system
2. Postulate characteristics
3. Simplify with approximations
4. Relate body parts to mechanical elements
5. Construct the mechanical model
6. Apply principles of mechanics
7. Solve for unknowns
8. Compare to experiments
9. Repeat from step 3
From Chapter 2
You need to know how to
manipulate vectors.
Vectors are the only way to
represent systems in
space.
Review: Dot product, cross
product, how to calculate
them, and what they
mean.
For distributed systems:
2
, , , , V = V V V V V V v f v
Vector Arithmetic
Add Head to tail
Subtract reverse direction and then add
A + B
A - B
A
B