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innovation
The process of translating an idea or invention into a good
or service that creates value or for which customers will pay.
To be called an innovation, an idea must be replicable at an
economical cost and must satisfy a specific need. Innovation
involves deliberate application of information, imagination
and initiative in deriving greater or different values from
resources, and includes all processes by which new ideas
are generated and converted into useful products. In
business, innovation often results when ideas are applied by
the company in order to further satisfy the needs and
expectations of the customers. In a social context,
innovation helps create new methods for alliance creation,
joint venturing, flexible work hours, and creation ...
Input:
Through
put in
Patient
Conversio
n process:
Patient
Output:
Patient
receiving
Medical
service
Input:
Bread,
meat,
mayonna
ise
Through put
in
Conversion
process:
Output
:
Burgers
Items being
cooked
Operations Systems
Random fluctuations:
Late deliveries, Recessions, labor turnover
Inputs:
Land, Labor,
building,
equipment,
merchandise
, store
managers
Outputs:
Conversion
process
Feedback: inventory
levels, labor efficiency,
sales volume
Serviced
customer
with desired
merchandise
Operations Systems
Random fluctuations:
Weather, inflation, govt. controls,
equipment breakdown
Inputs:
Land, farmer labor,
building, equipment,
tractors, plows, etc.
Outputs:
Conversion
process
Feedback: observation of
soil and crop conditions,
prices received
Grain,
beef, milk,
etc.
PRODUCT
Products or things are outputs converted from
inputs that satisfy consumer needs & offers
benefits to customers in forms of financial,
medical, legal, educational, etc.
A product can be either a good (i.e., a physical
object) or it may be a service (i.e., an intangible
product).
In operational terms, goods are produced/
manufactured and services are generated.
Characteristics
Goods
Services
Tangible
Intangible
2. Customer contact
Low
High
3. Uniformity of input
High
Low
4. Labor content
Low
High
5. Measurement of productivity
Easy
Difficult
High
Low
Lower
Greater
Less
More
1. Output
7. Input variability
8. Perishable Character
Selecting
Involves the
selection
of products,
processes,
equipment,
work force
Designing
Involves
the design
of products,
processes,
equipment,
jobs,
methods &
wage
payment,
operating
& control
system
Continual
Updating
Involves the revision
of the productive
system in light of new
products and process,
technological
breakthroughs, shifts
in demand, new
managerial
techniques, research
findings, failures in
the existing products,
processes or operating
and control systems
Operating
Controlling
Is concerned
with setting
production
levels,
scheduling
production and
work force,
inventory
management
and quality
assurance
Process Technology
1. Job shop technology is a process technology suitable for a
variety of custom-designed products in small volume, e.g.,
Consulting firms.
2. Batch technology is a process technology suitable for a
variety of products in varying volumes, e.g., Bakery.
3. Assembly line is a process technology suitable for a narrow
range of standardized products in high volumes, e.g.,
Ready made garments manufacturing.
4. Continuous flow technology is a process technology
suitable for producing a continuous flow of products, e.g.,
Beverage.
5. Project technology is a unique & not repetitious activity
with a well defined objective that cuts across many
organizational and functional lines involving cost & time,
e.g., Jamuna Bridge project.
Batch
Technology
Continuous flow
Assembly Line
Job Shop
Start up
Rapid
Growth
Maturation
Time
Commodity
R&D
Introduction
Growth
Maturity
Decline
Basic Strategies
Innovate
Infiltrate
Advance
Defend
Withdraw
Great Variety
Increasing
standardization
Emergence of a
dominant design
High
standardization,
commodity
characteristics
Product Volume
Low Volume
Increasing Volume
High Volume
High Volume
Form of
Competition
Product
Characteristics
Price
Strategic
Concerns
1. R&D for
1. Cut costs in
production &
marketing to fight
declining profit
1. Scale down
production &
marketing
new products
& services
2. Forecast
sales & key
trends
2. Consider extending
product life cycle via
reintroduction or
product update
2. Trim inventories
Steps
Idea generation
Product selection
Choice of specific
product features
Preliminary design
Final design
Facilities exist
Evaluation of alternative
technologies & methods
Key Outputs
Capacity planning
Production planning
Scheduling
Relative
Weight
Rating
Very
Good
(40)
Good
(30)
Fair
(20)
Factor
Score
Poor
(10)
Very
Poor
(0)
Sales
0.20
Competition
0.10
Patent protection
0.10
Technical opportunity
0.15
Materials availability
0.15
0.10
Labor availability
0.15
4.5
Value added
0.05
Total
1.00
x
x
x
1
4.5
6
2
33
CTS CCS AV P L
PVI
TPC
Where
PVI : Project Value Index
CTS : Chances for technical success on an arbitrary rating
scale, say 0 to 10
CCS : Chances for commercial success on an arbitrary rating
scale, say 0 to 10
AV : Annual volume (total sales of product in units)
P
: Profit in dollars per unit (i.e., price minus cost)
L
: Life of products (in years)
TPC : Total Project Cost
Contribution
Contributor
1776
Adam Smith
1799
1832
1900
Scientific management; time study and work study developed; dividing, planning and doing of work
1900
1901
1915
F. W. Harris
1927
Elton Mayo
1931
1935
1940
1946
Digital computer
1947
Linear programming
Walter A. Shewart
H.F. Dodge & H.G. Romig
P.M.S. Blacket & others
John Mauchly & J.P. Eckert
George B. Dantzig, William OrchardHays, & others
1950
1951
Sperry Univac
1960
1970
1970
Computer applications to manufacturing, scheduling, and control, material requirements planning (MRP)
1980
Quality and productivity applications from Japan; robotics, computer-aided design and manufacturing
(CAD/CAM)
1990
Numerous
ETHICS
MORALITY
Conformance to a recognized code, doctrine, or
system of rules of what is right or wrong and to
behave accordingly. No system of morality is
accepted as universal, and the answers to the
question "What is morality?" differ sharply from
place to place, group to group, and time to time. For
some it means conscious and deliberate effort in
guiding one's conduct by reason based on fairness
and religious beliefs. For others it is, in the words of
the UK mathematician and philosopher Alfred North
Whitehead (1861-1947), "... what the majority then
and there happen to like, and immorality is what
they dislike.