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MARKETING
COMMUNICATION
External
Factors
Economic and
Geographic F
Cultural F
Social F
Personal F
Marketing
Communication
Information
BLACK BOX
Information
Processing
Decision Making
Process
Response
Opinions and
Attitudes
Behavior
2. AIDAS MODEL
AIDA MODEL by ELMO LEWIS
Create
St. ELMO LEWIS
(1900)
Attract
Maintain
INTEREST
ATTENTION
DESIRE
ACT
2. AIDAS MODEL
AIDAS MODEL by FREDRIC SHELDON
PERMANENT
SATISFACTION
ACTION
ARTHUR FREDRIC
SHELDON (1911)
DESIRE
INTEREST
Favorable
ATTENTION
Customers go through
all the five stages
sequentially
2. AIDAS MODEL
AIDAS MODEL by EDWARD K STRONG
EDWARD K
STRONG (1925)
Elaborated the
hierarchical model used in
personal selling for the
advertisement world.
Behavioral
SATISFACTION
ACTION
Affective
DESIRE
INTEREST
Cognitive
TTENTION
PURCHASE
Conative
CONVICTION
PREFERENCE
Affective
Cognitive
LIKING
KNOWLEDGE
AWARENESS
PURCHASE
Conative
CONVICTION
PREFERENCE
Affective
LIKING
KNOWLEDGE
Cognitive
AWARENESS
4. DAGMAR MODEL
BY RUSSEL H CONEY (1961)
ACTION
CONVICTION
COMPREHENSION
AWARENESS
Purchase is made
Emotional decision of
preferring one brand to other
Aware of Product features,
uses, brand name and logo
Aware of the product
DAGMAR MODEL
BY RUSSEL H CONEY (1961)
ADVERTISING
PURCHASING
Habit
ATTITUDES
Consistency
r
de
em
n
io
e
rc
fo
in
re
in
ify
Arouse
Reinforce interest
t
ep
rc
od
PURCHASING
Pe
tte
A
io
t
n
e
tiv
lec
Se
ADVERTISING
ATTITUDES
Experience
Reduce Dissonance
Habit
Consistency
Pre campaign
Campaign
Post campaign
Advertising STRESSES
a specific aspect/ATTRIBUTE
of the Brand
Brand has
intermittent usage and
adequate image
Brand has
more frequent usage and
enhanced image
Pre campaign
Campaign
Post campaign
Advertising STRESSES
a specific aspect/ATTRIBUTE
of the Brand
Brand has
intermittent usage and
adequate image
Gradual Change
Towards
Heightened Appreciation
of the Brand attribute in use
Brand has
more frequent usage and
enhanced image
Low Involvement
Thinking
INVOLVEMENT
Feeling
Low Involvement
Feeling
Feeling
High Involvement
Low Involvement
Life Insurance
House
Perfumes
Cosmetics
Jewelry
Household items
Insect repellant
Clothes
Pins
Cigarettes
Regular beer
Gum
Greeting Card
Feeling
High Involvement
1. INFORMATIVE
Life Insurance
House
LEARN- FEEL-DO
3. HABIT FORMATION
Low Involvement
Household items
Insect repellant
Clothes
Pins
DO-LEARN-FEEL
2. AFFECTIVE
Perfumes
Cosmetics
Jewelry
Sports Goods
FEEL-LEARN- DO
4. SELFSATISFACTION
Cigarettes, Movies, Regular beer
Gum, Greeting Card
DO-FEEL-LEARN
Feeling
High Involvement
1. INFORMATIVE
Demonstration
Specific Details
Facilitate attitude change
Low Involvement
3. HABIT FORMATION
Reminder types
Small print ads
SP programs
2. AFFECTIVE
Execution Oriented
Impact based
Emotion oriented
4. SELFSATISFACTION
Attention Gatherer
POP, Billboards,
Newspaper ads
Summary
Based on S- R theory
AIDAS
Lavidge &
Steiner
DAGMAR
Joyce
Summary
MODERN DEVELOPMENT
PHASE
(1961-70)
EARLY DEVELOPMENT
PHASE
(1898-1960)
MARCOM
MODELS
AIDAS