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Scrape

Scrape Blitz with Fire or Flame Coverage

Scrape Fire (FS and Rush in Seams)


2w

3s

FS handles C
gap, cage all
lead blocks with
Mike
Rush Contain
vs. run, seam vs.
pass
Tackle B gap
vs. run, contain
vs. pass

1s

Q
2s

SS
C

Seam

1w

T
M

N
W

R
C
Seam

FS

3RH

Tight
1/3
Middle
1/3

WS

Tight
1/3

Scrape Fire
2w

3s

Corner
handles C
gap, cage all
lead blocks
with Mike

2s

1s

1w

SS E
C

T
M

N
W

Seam

R
Seam

FS
Tight
1/3

3RH

WS
Read
1/3
Middle
1/3

Scrape Flame (FS and Mike in


Seams)
3s

Flame call vs.


2x2

2s

2w

1s

Rush 3RH
hook

SS E
C

Seam

M
FS

Mike sling to
alignment
during the
cadence

Tight
1/3

1w

3RH

WS
Middle
1/3

Seam
Tight
1/3

Scrape Flame (FS and Mike in


Seams)
3s

Flame call vs.


2x2

2s

2w

1s

Rush 3RH
hook

SS E
C

Seam

M
FS

Mike sling to
alignment
during the
cadence

Tight
1/3

1w

3RH

WS
Middle
1/3

Seam
Tight
1/3

Scrape Flame (FS and Mike in


Seams)
Flame call vs.
2x2

3s

2s
2w

1s

Mike
Handles C
gap

SS
C

T
M

W
FS

Tight
1/3

Rush Contain

Seam

1w

3RH

WS
Middle
1/3

C
Seam

Tight
1/3

Scrape Fire (FS and Rush in Seams)


Fire call vs. 3x1
Will Switch
call to Mike,
3RH Drop
Mike sling to
alignment
during the
cadence, Inside
blitz

Q
2s

2w

3s

1s

1w
Seam

SS E
W
FS

Tight
1/3

N
M

R
Seam

3RH

WS
Middle
1/3

Tight
1/3

Scrape Fire (FS and Rush in Seams)


Fire call vs.
3x1

Q
1s

2w

2s
3s

Will
Handles C
gap vs. run

SS
C

Seam

FS
Tight
1/3

1w

E
W

N
M

R
Seam

3RH

WS
Middle
1/3

Tight
1/3

Scrape Fire (FS and Rush in Seams)


Rush make
Water call

Q
2s

3s

2w

1s

Water = wide
alignment by
Tackle and
Rush

1w

SS
C

Seam

FS
Tight
1/3

E
W

N
M

R
Seam

3RH

WS
Middle
1/3

Tight
1/3

Scrape Fire (FS and Rush in Seams)


Rush make
Water call

Q
2s

3s

2w

1s

Water = wide
alignment by
Tackle and
Rush

1w

SS
C

Seam

FS
Tight
1/3

E
W

N
M

R
Seam

3RH

WS
Middle
1/3

Tight
1/3

Stab
Change of the roles of the End and Inside Blitzer

Stab Fire (FS and Rush in Seams)


3s

Stab changes
order of inside
blitzer and End.

1st

2w

Q
1st

2s
1s

All Fire, Flame,


Switch calls
remain the same.

1w

SS

Seam

C
Seam

End read the


block of the OT. If
the OT block you
loop to the A gap.

Tight
1/3

FS

3RH

WS
Middle
1/3

Tight
1/3

Stab Fire (FS and Rush in Seams)


If the OT
blocks down.
End stay on
your track.
Spill all blocks.
Will if you feel
pressure from
the outside
work to
daylight inside

3s

2w

2s
1s

1w

SS

Seam

C
Seam

Tight
1/3

FS

3RH

WS
Middle
1/3

Tight
1/3

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