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Chapter 9

Project Management
Operations
Operations Management
Management -- 55thth Edition
Edition
Roberta Russell & Bernard W. Taylor, III

Copyright 2006 John Wiley & Sons, Inc.

Beni Asllani
University of Tennessee at Chattanooga

Lecture Outline
Project Planning
Project Scheduling
Project Control
CPM/PERT
Probabilistic Activity Times
Project Crashing and Time-Cost
Trade-of
Copyright 2006 John Wiley & Sons, Inc.

9-2

What is a Project?
Project

unique, one-time operational activity or efort

Examples

constructing houses, factories, shopping malls, athletic


stadiums or arenas
developing military weapons systems, aircrafts, new ships
launching satellite systems
constructing oil pipelines
developing and implementing new computer systems
planning concert, football games, or basketball tournaments
introducing new products into market

Copyright 2006 John Wiley & Sons, Inc.

9-3

Project Elements

Objective
Scope
Contract requirements
Schedules
Resources
Personnel
Control
Risk and problem analysis

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9-4

Project Management Process

Project planning
Project scheduling
Project control
Project team

made up of individuals from various areas and


departments within a company

Matrix organization

a team structure with members from functional areas,


depending on skills required

Project Manager

most important member of project team

Copyright 2006 John Wiley & Sons, Inc.

9-5

Project Scope
Scope statement

a document that provides an understanding,


justification, and expected result of a project

Statement of work

written description of objectives of a project

Work breakdown structure

breaks down a project into components,


subcomponents, activities, and tasks

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9-6

Work Breakdown Structure for Computer Order


Processing System Project

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9-7

Organizational Breakdown Structure

a chart that shows which organizational units are


responsible for work items

Responsibility Assignment Matrix

shows who is responsible for work in a project

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9-8

Project Scheduling
Steps

Define activities
Sequence
activities
Estimate time
Develop schedule

Copyright 2006 John Wiley & Sons, Inc.

Techniques

Gantt chart
CPM
PERT
Microsoft Project

9-9

Gantt Chart
Graph or bar chart with a bar for each
project activity that shows passage of
time
Provides visual display of project
schedule
Slack

amount of time an activity can be delayed


without delaying the project

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9-10

Example of Gantt Chart


0

Month
4

10

Activity
Design house
and obtain
financing
Lay foundation
Order and
receive
materials
Build house
Select paint
Select carpet
Finish work

Copyright 2006 John Wiley & Sons, Inc.

Month

9
9-11

Project Control

Time management
Cost management
Quality management
Performance management

Earned Value Analysis

a standard procedure for numerically measuring a


projects progress, forecasting its completion date and
cost and measuring schedule and budget variation

Communication
Enterprise project management
Copyright 2006 John Wiley & Sons, Inc.

9-12

CPM/PERT
Critical Path Method (CPM)

DuPont & Remington-Rand (1956)


Deterministic task times
Activity-on-node network construction

Project Evaluation and Review Technique


(PERT)

US Navy, Booz, Allen & Hamilton


Multiple task time estimates
Activity-on-arrow network construction

Copyright 2006 John Wiley & Sons, Inc.

9-13

Project Network
Activity-on-node (AON)

nodes represent activities,


and arrows show
precedence relationships

Activity-on-arrow (AOA)

arrows represent activities


and nodes are events for
points in time

Event

Node
1

Branch

completion or beginning
of an activity in a project

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9-14

AOA Project Network for


a House
Lay
foundation

3
Design house
and obtain
financing

3
2

Dummy
0

1
Order and
receive
materials

4
Select
paint

Build
house

3
1

Finish
work
1

Select
carpet

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9-15

Concurrent Activities
Lay foundation

Lay
foundation

Order material

(a) Incorrect precedence


relationship

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3
Dummy
2

0
1

Order material
(b) Correct precedence
relationship

9-16

AON Network for House


Building Project
Lay foundations

Build house

4
3

2
2
Start

Finish work

7
1

1
3

Design house
and obtain
financing

3
1

Order and receive


materials

Copyright 2006 John Wiley & Sons, Inc.

5
1

6
1
Select carpet

Select paint

9-17

Critical Path
4
3

2
2
Start

1
3
3
1

A:
B:
C:
D:

7
1

1-2-4-7
3 + 2 + 3 + 1 = 9 months
1-2-5-6-7
3 + 2 + 1 + 1 + 1 = 8 months
1-3-4-7
3 + 1 + 3 + 1 = 8 months
1-3-5-6-7
3 + 1 + 1 + 1 + 1 = 7 months

Copyright 2006 John Wiley & Sons, Inc.

6
1

5
1

Critical path

Longest path
through a network
Minimum project
completion time
9-18

Activity Start Times


Start at 5 months

4
3

2
2
Start

Finish at 9 months

7
1

1
3
3
1
Start at 3 months

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5
1

Finish

6
1
Start at 6 months

9-19

Mode Configuration
Activity number

Earliest start
Earliest finish

Activity duration

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Latest finish
Latest start

9-20

Forward Pass
Start at the beginning of CPM/PERT network to
determine the earliest activity times
Earliest Start Time (ES)

earliest time an activity can start


ES = maximum EF of immediate predecessors

Earliest finish time (EF)

earliest time an activity can finish


earliest start time plus activity time

EF= ES + t

Copyright 2006 John Wiley & Sons, Inc.

9-21

Earliest Activity Start and


Finish Times
Lay foundations

Start

Build house

2
1

1
Design house
and obtain
financing

1
3

1
Order and receive
materials
Copyright 2006 John Wiley & Sons, Inc.

Finish work

1
Select carpet

Select pain
9-22

Backward Pass
Determines latest activity times by starting at
the end of CPM/PERT network and working
forward
Latest Start Time (LS)

Latest time an activity can start without delaying


critical path time

LS= LF - t

Latest finish time (LF)

latest time an activity can be completed without


delaying critical path time
LS = minimum LS of immediate predecessors

Copyright 2006 John Wiley & Sons, Inc.

9-23

Latest Activity Start and


Finish Times
Lay foundations

Start

Design house
and obtain
financing

Order and receive


materials

Copyright 2006 John Wiley & Sons, Inc.

Build house

Finish work

Select carpet

Select pain

9-24

Activity Slack
Activity

LS

ES

LF

EF

Slack S

*1

00

00

33

33

*2

33
44

33
33

55
55

55
44

55
55

88
77

88
66

55
66

77

66

88

77

*7

88

88

99

99

3
*4

1
1

* Critical Path

Copyright 2006 John Wiley & Sons, Inc.

9-25

Probabilistic Time Estimates


Beta distribution

a probability distribution traditionally used in


CPM/PERT
a + 4m + b
Mean (expected time):
t=
6

Variance:
where

b-a
2 = 6

a = optimistic estimate
m = most likely time estimate
b = pessimistic time estimate
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9-26

P(time)

P(time)

Examples of Beta Distributions

Time

P(time)

Time

m=t

Time
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9-27

Project Network with Probabilistic


Time Estimates: Example
Equipment
installation

6,8,10
System
development

Start

3,6,9
Position
recruiting

1,3,5

Equipment testing
and modification

2,4,12
Manual
testing

2,3,4

System
training

3,7,11

Job Training

2,4,6

3,4,5

System
testing

Final
debugging
10
1,4,7

Finish

11
1,10,13
System
changeover

Orientation

2,2,2

Copyright 2006 John Wiley & Sons, Inc.

9-28

Activity Time Estimates


TIME ESTIMATES (WKS)
ACTIVITY

1
2
3
4
5
6
7
8
9
10
11

MEAN TIME

VARIANCE

6
3
1
2
2
3
2
3
2
1
1

8
6
3
4
3
4
2
7
4
4
10

10
9
5
12
4
5
2
11
6
7
13

8
6
3
5
3
4
2
7
4
4
9

0.44
1.00
0.44
2.78
0.11
0.11
0.00
1.78
0.44
1.00
4.00

Copyright 2006 John Wiley & Sons, Inc.

9-29

Activity Early, Late Times,


and Slack
ACTIVITY

1
2
3
4
5
6
7
8
9
10
11

ES

EF

LS

LF

8
6
3
5
3
4
2
7
4
4
9

0.44
1.00
0.44
2.78
0.11
0.11
0.00
1.78
0.44
1.00
4.00

0
0
0
8
6
3
3
9
9
13
16

8
6
3
13
9
7
5
16
13
17
25

1
0
2
16
6
5
14
9
12
21
16

9
6
5
21
9
9
16
16
16
25
25

1
0
2
8
0
2
11
0
3
8
0

Copyright 2006 John Wiley & Sons, Inc.

9-30

Earliest, Latest, and Slack


1 0
8 1

Start

2 0
6 0

3 0
3 2

4 8
5 16 21

10 13 17

8 9
7 9

Critical Path

13

5 6
3 6
6 3
4 5

16

3
Finish

16

1 0

9 9 13
4 12 16

11 16 25

9 16 25

7 3 5
2 14 16

Copyright 2006 John Wiley & Sons, Inc.

9-31

Total project variance


2 = 22 + 52 + 82 + 112
= 1.00 + 0.11 + 1.78 + 4.00
= 6.89 weeks

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9-32

Probabilistic Network Analysis


Determine probability that project is
completed within specified time
x-
Z=

where
= tp = project mean time
= project standard deviation
x = proposed project time
Z = number of standard deviations x
is from mean
Copyright 2006 John Wiley & Sons, Inc.

9-33

Normal Distribution Of Project


Time
Probability

= tp
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Time
9-34

Southern Textile Example


What is the probability that the project is completed
within 30 weeks?
P(x 30 weeks)

2 = 6.89 weeks
=

6.89

= 2.62 weeks
= 25 x = 30

Z= x-

= 30 - 25
2.62
= 1.91

Time (weeks)

From Table A.1, (appendix A) a Z score of 1.91 corresponds to a


probability of 0.4719. Thus P(30) = 0.4719 + 0.5000 = 0.9719
Copyright 2006 John Wiley & Sons, Inc.

9-35

Southern Textile Example


What is the probability that the project is completed
within 22 weeks?
Z = x-
2 = 6.89 weeks
P(x 22 weeks)

= 6.89
= 22 - 25
2.62
= 2.62 weeks
= -1.14
x = 22 = 25

Time
(weeks)

From Table A.1 (appendix A) a Z score of -1.14 corresponds to a


probability of 0.3729. Thus P(22) = 0.5000 - 0.3729 = 0.1271
Copyright 2006 John Wiley & Sons, Inc.

9-36

Project Crashing
Crashing

reducing project time by expending additional


resources

Crash time

an amount of time an activity is reduced

Crash cost

cost of reducing activity time

Goal

reduce project duration at minimum cost

Copyright 2006 John Wiley & Sons, Inc.

9-37

Project Crashing: Example


4

2
8

12

7
4

12

3
4

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5
4

6
4

9-38

Project Crashing: Example (cont.)


$7,000
$6,000
$5,000

Crash cost
Crashed activity

$4,000

Slope = crash cost per week

$3,000
Normal activity

$2,000
$1,000

Normal cost

Normal time

Crash time

|
2

|
4

|
6

Copyright 2006 John Wiley & Sons, Inc.

|
8

|
10

|
12

|
14

Weeks
9-39

Normal Activity and Crash Data

ACTIVITY

1
2
3
4
5
6
7

NORMAL
TIME
(WEEKS)

CRASH
TIME
(WEEKS)

NORMAL
COST

12
8
4
12
4
4
4

7
5
3
9
1
1
3

$3,000
2,000
4,000
50,000
500
500
15,000

$5,000
3,500
7,000
71,000
1,100
1,100
22,000

$75,000

$110,700

Copyright 2006 John Wiley & Sons, Inc.

CRASH
COST

TOTAL
ALLOWABLE
CRASH TIME
(WEEKS)

5
3
1
3
3
3
1

CRASH
COST PER
WEEK

$400
500
3,000
7,000
200
200
7,000

9-40

$500

$7000

2
8

12

$700
7
4

12

$400

3
4

Project Duration:
31 weeks
Additional Cost:
$2000

FROM

6
4

5
4

$3000

TO

Project Duration:
36 weeks

$200

$200

$500

$7000

2
8

12

$700
7
4

$400

3
4
$3000

Copyright 2006 John Wiley & Sons, Inc.

5
4
$200

6
4
$200
9-41

Time-Cost Relationship
Crashing costs increase as project
duration decreases
Indirect costs increase as project
duration increases
Reduce project length as long as
crashing costs are less than indirect
costs

Copyright 2006 John Wiley & Sons, Inc.

9-42

Time-Cost Tradeoff
Minimum cost = optimal project time

Total project cost

Cost ($)

Indirect cost

Direct cost
Crashing
Project duration
Copyright 2006 John Wiley & Sons, Inc.

Time
9-43

Copyright 2006 John Wiley & Sons, Inc.


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Copyright 2006 John Wiley & Sons, Inc.

9-44

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