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CS CLUB - LEAGUE

IN-SERVICE.
TRANSITION TO 9 V 9.
CHRIS WHALLEY RCDM (SE)

WELCOME.
HOUSEKEEPING.

TOILETS.
EMERGENCYS
HEALTH & SAFETY.
BREAKS.
REFRESHMENTS.
MOBILE PHONES.
PRACTICAL.
FINISH.
ANY QUESTIONS?

Resear
ch

Overview

Research from around the country has highlighted a number


of different aspects:
- Children are starting formats too big for them too early
- The jump from 7v7 to 11v11 is huge for many children
- Going onto full-size pitches at U11 is not child-centred
Further research from the National Game Strategy has
highlighted:
- 2.4m children want to get better at the game

Resear
ch

Anecdotal research

The 9v9 format works really well as an additional (and


natural) step towards 11v11 for players at the U11/U12 age
(as opposed to going straight from 7v7 at Under 10, to a full
size 11-a-side pitch and 11-a side goals at Under 11). It
begins to introduce some of the important concepts of 11v11
such as keeping a team shape, improving kids
understanding on the basic positions (and the importance of
these roles in a team), how to adopt patterns of play in your
teams football and, of course, developing an understanding
of the offside rule!! And all this on a size pitch with size
goals, which I feel is perfect from a development perspective
for kids at the age of 10 to 12 - the kids have enough space
to get time on the ball which helps to develop their
skills and confidence as players, but its not too big a
pitch that they get shattered playing on it.

Resear
ch

Overseas information

Age

Holland

Spain

Germany

France/It
aly

U7

4v4

7v7

5 v 5 to 7 v
7

5v5

U8

7v7

7v7

5 v 5 to 7 v
7

5v5

U9

7v7

7v7

7v7

7v7

U10

7v7

7v7

7v7

7v7

U11

7 v 7 or 9 v 9

7v7

7 v 7 or 9 v
9

7v7

U12

9v9

8 v 8 or 9 v
9

7 v 7 or 9 v
9

9v9

U13

9 v 9 or 11 v 11

8 v 8 or 9 v
9

7 v 7, 9 v 9
or 11 v 11

9v9

U14

11 v 11

11 v 11

7 v 7, 9 v 9
or 11 v 11

11 v 11

GROUP WORK
NEXT!

9 V 9.
SUCCESSFUL
TRANSITION?
SO WHATS DIFFERENT ?
WHAT DO YOU NEED TO KNOW ?

WHATS DIFFERENT?

.
.
.
.
.
.
.
.
.
.

MORE PLAYERS.
PITCH SIZE.
GOAL SIZE.
RULES (off side)!
PLAYING TIME.
PHYSICAL.
TECHNICAL.
TACTICAL.
PLAYER ROLES.
OTHERS ? (3 Rs)?

WHAT DO YOU THINK YOU NEED TO KNOW?

THE PRINCIPLES OF PLAY.


PHILOSOPHY.
HOW PLAYERS LEARN.
HOW TO ANALYSE PERFORMANCE.
HOW TO PLAN & PREPARE.
WHAT TO COACH & HOW TO COACH IT.
TECHNICAL/TACTICAL ELEMENTS OF THE GAME.
HOW TO DEVELOP PLAYER & TEAM
UNDERSTANDING.
THE LAWS OF THE GAME. (HOW MANY)?
OTHERS?

LAW 11(17). OFFSIDE.


OFFSIDE POSITION.
It is not an offence in itself to be in an offside position.
A player is in an offside position if:
They are nearer to opponents goal line than both the ball & the second last
opponent.
A player is not in an offside position if:
They are in their own half of the field of play.
They are level with second last opponent.
They are level with the last 2 opponents.
OFFENCE.
A player in an offside position is only penalised if, at the moment the ball
touches or is played by one of their team, they are, in the opinion of the
referee involved in active play:
Interfering with play or interfering with an opponent.
Gaining an advantage by being in that position.
NO OFFENCE.
Receiving the ball directly from: A goal kick, a throw in, a corner kick.
SANCTION. Indirect free kick taken from where the infringement occurred.

PLAYER/TEAM CONSIDERATIONS

AGE.
ABILITY.
STAGE OF DEVELOPMENT.
DEMANDS OF PERFORFORMANCE,
LEVEL. (GRASS ROOTS/ELITE).
ENVIRONMENT.
CULTURE.
COMPETITION.

THE PRINCIPLES 0F PLAY

WHAT ARE THEY.

SIMPLE DEFENDING PRINCIPLES.

DENY.
RESTRICT.
PREDICT.

S
P
A
C
E

THE PLAYERS.

TECHNICAL EXAMPLES.
Techniques.
Tactics.
Attacking/Defending.
Individual/Team Roles.
Creativity.
Anticipation.

PSYCHOLOGICAL.

PHYSICAL EXAMPLES.
Agility.
Balance.
Coordination.
Speed.
Endurance/Strength.

PLAYER
DEVELOPME
NT

SOCIAL.

AND THEN YOU ARE READY


FOR THE GAME?

TAKE

PRACTICAL NEXT.
WHAT TYPE?
TECHNICAL.

SMALL SIDED
GAMES.

SKILL

FUNCTIONAL.

SQUAD.

PRACTICE FORMATS.
GRID PRACTICE.
ZONAL PRACTICE.
THIRDS PRACTICE.
CHANNEL PRACTICE.
ATTACK V DEFENCE.

REVIEW & FEEDBACK.

WHAT WENT WELL?


WHAT COULD HAVE BEEN BETTER.
WHAT WOULD YOU CHANGE IF
YOU DID THIS AGAIN.

DONT WORRY.
THE PLAYERS WILL SORT
IT OUT!

The Future Game


The FA Technical guide for young player
development

The Future Game outlines The FAs coaching and playing


philosophy and is split into two versions: grassroots and
elite

The Future Game - Elite


The Future Game is the blueprint for the future of football in England,
outlining the anticipated requirements young players will need to play
the game at the highest levels in the future.

The FAs Playing and Coaching Philosophy for Elite


player development
Guidelines for Player Development in age-specific
sections (8-11, 12-16 and 17-21)
There are over 100 practice sessions included in
this 275-page guide, all of which have been worked
up collaboratively with expert coaches from the
professional game

The Future Game - Grassroots

A three-part box set, including a


DVD, outlining The FA philosophy
for coach and player development
in the grassroots game

Over 200 age-specific practice


sessions devised by technical staff
of The FA Football Development
division

Guides to behaviour
management, creating the
environment and small-sided
games

REVIEW/FEEDBACK.
SAFE JOURNEY HOME.

AND DONT WORRY!


EVERYTHING WILL BE ALLRIGHT IN TH
END.
AND IF ITS NOT!
WELL.
ITS NOT YET THE END.

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