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FFA Skill Acquisition Phase Self Assessment Session Plan

Name: Course Date Assessment

Core Skill: Session Objective:

Specific Today I aim to improve the players ability in the


Aspect: following Tasks/Actions:
Key
Principle:
For guidance on how to use this Self Assessment Session Plan please refer to page 23
Plan
Define Design
Assessment Guide Comment Assessment Guide Comment
The Core Skill and Specific The session uses the Skill
Aspect have been identified Acquisition components to
from the annual plan achieve the Session
Objective
The session objective: - There is a clear link
Establishes a clear between each of the SA
expectation of what is components
trying to be achieved in this The ST element is designed
session to deliver the objective
The Exercise Task is linked
to the Objective
The Player Tasks/Actions
are linked to the Exercise
Task
Coaches Cues are evident
for each player task

Prepare 1
Conduct
Foundation Skill Introduction
Organization Explanation

Assessment Guide Comments


Skill Introduction

The Skill Introduction:


Allowed the players plenty of opportunities to
develop the core skill/specific aspect related to the
session objective (EXECUTION)

Was there a football situation for the player to make


sense of? (PERCEPTION)
Was there more than one option/possibility?
(DECISION MAKING)

Fulfilled the principles of a Warm Up by:


Providing a steady increase in the heart rate of the
players
Preparing the players for the activity by taking them
through a range of dynamic movement
Reaching the desired intensity in preparation for the 3
exercise
Conduct

Foundation Skill Introduction

Players and materials:

4
Conduct

Skill Introduction- Progression

Players and materials:

4
Conduct

Skill Introduction- Progression 2

Players and materials:

4
Conduct
Animation Skill Training
Organization Explanation/Step Up/Step Down

Script

Exercise Task: Coachs Cues:

Player Tasks/Actions:

7
Conduct
Animation Skill Training
Script - continued

Exercise Task: Coachs Cues:

Player Tasks/Actions:

8
Conduct

Animation Skill Training

Players and materials:

4
Conduct

Animation Skill Training (Step Up)

Players and materials:

4
Conduct

Animation Skill Training (Step Down)

Players and materials:

4
Conduct
Animation Skill Training
Assessment Guide Comment
Did the Skill Training include the necessary elements to
maximise skill learning:
Perception Was there a football situation for the
players to make sense of related to the Core
Skill/Specific Aspect?
Decision-making Was there more than one
option/possibility?
Game Situation/Challenge Did it look like a match
scenario that had been simplified just enough to enable
learning of the Core Skill.Specific Aspect, while
retaining the true football context and providing
optimal challenge (not too hard and not too easy)
Implicit Brain System Developed Were the players
placed in the learning situation often enough to
influence subconscious behaviour of the Core
Skill/Specific Aspect?
Anticipation Were players required to:
Search for visual cues?
Gather information from player and ball
movements?
Recognise patterns of play?

CHECKLIST

The START to the practice was relevant to the Session


Objective and the Core Skill/Specific Aspect
The practice allowed Core Skill/Specific Aspect to evolve
naturally
The ORGANISATION was linked to the Session Objective
The ATTITUDE of the players was managed appropriately 12
Conduct
Animation Skill Training
Assessment Guide Comment
Teaching Process

The ExerciseTask was:


- Designed to challenge the players in the specific
aspect of the designated core skill. (It led the players
towards attempting the required Player Tasks/Actions)
- Clearly set
- Observed and appropriate feedback provided

Players Tasks were:


- Given to the appropriate players at the appropriate
times
- Observed, with appropriate feedback given
- Used effectively to improve the players ability to
undertake the Exercise Task

Interventions were made to provide feedback and


guide players towards improved skill performance, and
included:
Clarifying the player actions required to achieve the
task
Giving players cues to support learning (to undertake
their tasks)
Giving feedback on performance using words and
pictures
Asking questions to stimulate and engage players
Step Up, Step Down if required

Play was stopped at appropriate times


Freeze replay was used appropriately
Feedback during natural breaks was used appropriately
Coaching on the run was used appropriately 19
Conduct
Conclusion Skill Game
Organization Explanation/Progression

Assessment Guide Comments


Skill Game

The Training Game:


Maintained the focus on the Core Skill/Specific
Aspect and Session Objective
Included as many elements of the real game as
possible, but ensured that the Core Skill/Specific
Aspect had to be used regularly
Maintained realism
Demonstrated the players understanding and
ability to perform the Exercise Task effectively as
coached in the Skill Training
Allowed the coach to accurately assess the
success of the training session and the likely
transfer to match performance
The Coach intervened to make key points and 20
provide feedback only when absolutely required
Conduct

Animation Skill Game

Players and materials:

4
Conduct
Conclusion Skill Game
Assessment Guide Comment
Application Wrap Up

Did the players demonstrate the ability to


consistently and perfectly execute the core
skill/specific aspect at the right time?

Did the players provide feedback to demonstrate an


understanding of their tasks/actions in achieving the
session objective without being prompted by the
coach?

Evaluate
Session Objective Achieved?

How much improvement in the specific


aspect of the designated Core Skill (and
which players did well, and which need
more help)?

Things to consider when planning for


this Core Skill next time it appears in the
program?

22
Summary

Guidelines:
Please complete this form for your assessment and submit with your video as per the assessment
guidelines in your course folder

The Assessment Guide and Comment Sections are there to allow you to Self Assess by helping you reflect
on some of the key questions. Complete these sections as you see fit and add another slide if more space is
required.

How to use this form to plan your session:

- In the oganisation section, set out what you require to undertake this component. E.g. number of players ,
balls, bibs, grids and grid sizes etc.
- In the Explanation/Progression section explain what the activity will be and how it progresses.
- Use the animation slides to illustrate your Organisation, Explanation/Progression. You can add as many
slides as you like to bring to life the Player Tasks / Actions in a variety of scenarios linked to your Core
Skill/Specific Aspect and Session Objective.

Repeat this process for each of the Skill Acquisition Training Components

You can insert lines to illustrate your areas and make adjustments as you see fit; if you choose to indicate
ball or player movement, please follow the Key below:-

Illustrates ball movement

Illustrates Player movement

Illustrates Player movement with the ball

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