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Information

Technology For
Higher Thinking Skills
And Creativity
In the traditional information
absorption model of teaching,
the teacher organizes and
presents information to
student-learners.
He may use a variety
of teaching resources
to support lesson such
as:
Chalkboard
Videotape
Newspaper or
magazine
Photos
Thepresentation is followed by discussion
and the giving of assignment. Among the
assignments may be a research on a given
topic. This teaching approach has been
proven successful for achieving learning
outcomes following the lower end of
Blooms Taxonomy: knowledge,
comprehension and application are
concerned.
In this lesson, there are methods proposed for
the use of computer-based technologies as an
integral support to higher thinking skills and
creativity.
HIGHER LEVEL LEARNING OUTCOMES

To define higher level thinking skills and creativity,


we may adopt a framework that is a helpful
synthesis of many models and definitions on the
subject matter.
The framework is
not exhaustive
but a helpful
guide for the
teachers effort to
understand the
learners higher
learning skills.
THINKING SKILLS FRAMEWORK
Complex Thinking Skills Sub-skills
Focusing Defining the problem, goal/objective-setting,
brainstorming
Information gathering Selection, recording of data of information
Remembering Associating, relating new data with old
Analyzing Identifying idea constructs, patterns
Generating Deducing, inducting, elaborating
Organizing Classifying, relating
Imagining Visualizing, predicting
Designing Planning, formulating
Integration Summarizing, abstracting
Evaluating Setting criteria, testing idea, verifying
outcomes, revising
THE UPGRADED
PROJECT
METHOD
In this modern
day, teachers are
now guided on
their goal to help
students achieve
higher level
thinking skills and
creativity beyond
the ordinary.
PROJECT METHOD
Teachers assign the students to
work on projects with depth,
complexity duration and
relevance to the real world.
In the Revised Project Method

There is a tighter link between the use of


projects for simply coming up with products to
having the students undergo the process of
complex/ higher thinking under the framework
of the constructivist paradigm.
CONSTRUCTIVIST
PARADIGM
The students, not the teachers, make
decisions about what to put into the
project, how to organize information,
how to package the outcomes for
presentation, and the like.
In doing projects, there are
two things that are involved:

Process- refers to the steps,


effort and experiences in
project completion.
Product- is the result or the
end point of the process.
Why do we need to consider the process
in every project?

As a future teacher, we must take into


consideration the process in every project
because in the process, the student were
able to think and apply their creativity as
results they have develop their higher order
thinking skills.
Example of IT-based Projects
Resource-based projects
Simple creations
Guided hypermedia
projects
Web-based projects
THANKS FOR
LISTENING!!!

Prepared by:
Vanessa Miranda

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