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NEW CONCEPTS with SPACING

Andrew Coverdale Assistant Football Coach Trinity High School


coverdale@thsrock.net
Intro/Overview http://savefile.com/projects/808736474
Launch Points (Password: 7cowboy)

Protection
Protection Tags
Backside Structure
Flat Concept
Smash Concept
TRINITY SPACING OVERVIEW
I. Basic 3 x 1 distribution
A. Pre-called or signaled
B. Routes: Hitch, Now, Stop, Slant, Fade
C. P Fake

II. 2 x 2 Concepts
A. Protections: Back Dual Read/Swing or TE/Back Check Out
B. Routes: Hog, Ape, Lion, Swan, Flat, Bull, Up, Dodge

III. 3 x 2 Concepts
A. Normal 2 x 2 structures with Free or Clue protection
B. Mirrored Manning inside out off ILB squeeze
IV. 4 x 1 Concepts
A. Protections: Back Dual Read/Swing or TE/Back Check Out
B. Structured like 3 x 1 in terms of QB
C. Use extra receiver strong as a Big Alert v. certain coverages
90-190 Series with Spacing Directory
OVERVIEW INSTRUCTIONAL FRONTSIDE INDIVIDUAL CALLS

Backside 2 & 3-man Variations 2-man Frontside Concepts


MERCURY VENUS OVERVIEW
91-191
MARS MOON 91-191
MANNING
PLUTO 92-192 HOG 93-193

94-194 95-195
Backside Variations: 4-man
97-197
97-197
BASIC COP DODGE

SHERIFF RANGER 98-198 SWAN 99-199 APE

99-199 BULL 99-199 LION


MIRRORED
90 CONCEPTS
MENU
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90-190 SERIES SPACING

Sit past far leg of 2nd LB.


198 199 Face QB, give him eyes if
Speed break 2
7 steps to 7: Get
available
C 6
inside flat
196 192 defender
SPRINT
3 steps!
V V 3
O I
Individual OT +3 M O O
1 step, get FAST width, take -1
flat defender OUT!
FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.
Critical checks are 9 v. Cloud and 8 v. Press.
BS MID/Not Designated as SPACE: ARROW. Split OT +3. Goal is to attract flat defenders attention and get him to run with you; technique is a bit
different than basic 1 in that you are emphasizing WIDTH more than DEPTH. Take one 45 step, aim at a point 3 yds deep along the sideline. Snap your
head around on your 3rd step out of the break without slowing down. Do NOT turn up sidelines; if you get past the bottom of the #s, turn inside, show
numbers to the QB. R.A.C. Get the sideline!
BS INSIDE or Tagged SPACE: SPACING SIT. Goal is to hold 2nd short defender and stay open if he flies past you. Forced Stem/Dive release, aim for a
spot 6 yds deep 2 yds beyond his far shoulder to help create spacing. Be SUDDEN & distinct at the top (plant before head) get BIG in the paint.
Freedom is 1 step laterally either way. R.A.C. tight turn SPLIT EM.
BS OUTS: MINI CURL. Basic split is TIGHT. 3 step vertical step, speed break 2 steps to Slant, drop your hips, plant, and present your numbers to
QB. Get inside the alley defender; you should have the sense of running a U-turn around him. Can slide inside ONLY AFTER youve presented #s to QB.
R.A.C. tight turn to shoulder QB puts ball on. If called alignment BUNCHES or SQUEEZES you, Spray release, no 2nd stem, 7 x 3 break.
QB: Drop depends on the Individual. Pre-snap CB play on top, Prem / non-premium on the edges. Hand signal if needed to get the correct individual
(MUST have 199 v. Cloud; 198 v. Press). PREM: 1st step Keep it premium eyes past MLB Progression Individual to Sit to Mini to Arrow/Swing.
NON-PREM: Track individual on 1st step Progression Sit to Mini to Arrow/Swing. Reset for depth to the backside (can quick 5 non-premium), find EYES.
Possible Quick escape to Arrow.

- T o M A I N M E N U - - F S I N D I V I D U A L -
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90-190 SERIES VENUS

Sit past far leg of 2nd LB.


198 199 Face QB, give him eyes if
Speed break 2
7 steps to 7: Get
available
C 6
inside flat
196 192 defender
SPRINT
3 steps!
V V 3
O M
Individual I OT +3 OO
1 step, get FAST width, take -1
flat defender OUT!
FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.
Critical checks are 9 v. Cloud and 8 v. Press.
BS MID/Not Designated as SPACE: ARROW. Split OT +3. Goal is to attract flat defenders attention and get him to run with you; technique is a bit
different than basic 1 in that you are emphasizing WIDTH more than DEPTH. Take one 45 step, aim at a point 3 yds deep along the sideline. Snap your
head around on your 3rd step out of the break without slowing down. Do NOT turn up sidelines; if you get past the bottom of the #s, turn inside, show
numbers to the QB. R.A.C. Get the sideline!
BS INSIDE or Tagged SPACE: SPACING SIT. Goal is to hold 2nd short defender and stay open if he flies past you. Forced Stem/Dive release, aim for a
spot 6 yds deep 2 yds beyond his far shoulder to help create spacing. Be SUDDEN & distinct at the top (plant before head) get BIG in the paint.
Freedom is 1 step laterally either way. R.A.C. tight turn SPLIT EM.
BS OUTS: MINI CURL. Basic split is TIGHT. 3 step vertical step, speed break 2 steps to Slant, drop your hips, plant, and present your numbers to
QB. Get inside the alley defender; you should have the sense of running a U-turn around him. Can slide inside ONLY AFTER youve presented #s to QB.
R.A.C. tight turn to shoulder QB puts ball on. If called alignment BUNCHES or SQUEEZES you, Spray release, no 2nd stem, 7 x 3 break.
QB: Drop depends on the Individual. Pre-snap CB play on top, Prem / non-premium on the edges. Hand signal if needed to get the correct individual
(MUST have 199 v. Cloud; 198 v. Press). PREM: 1st step Keep it premium eyes past MLB Progression Individual to Sit to Mini to Arrow/Swing.
NON-PREM: Track individual on 1st step Progression Sit to Mini to Arrow/Swing. Reset for depth to the backside (can quick 5 non-premium), find EYES.
Possible Quick escape to Arrow.

- T o M A I N M E N U - - F S I N D I V I D U A L -
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Backside 4-man distribution that utilizes and


Elimination Drag to establish the interior edge of
Spacing and isolate the Hang 1 on 2 v. a 10 yard
90-190 Backside PLUTO
Hitch (Middle) and the back Swinging. Stop & Go
by outside receiver used to maximize RBs R.A.C.
Best available release/restack
Hitch at 9-10 9-10
198 199 Angle to upfield shldr of point; Work fat of the zone 3, no 2
flatten through him & cross
C 7
196 192
V
V
O I
Individual OT +3 M O
5 qk/3 qk Eye Pt Read Hang
+1
SWING: 6 step sprint
Do not lose depth R 1 2 3 4 5 6
FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.
BS MID: DEEP HITCH with FREEDOM. Split way +1. Goal is to be in the fat of the Zone at 8-10 yards with EYES when QB looks for you. Take best
available release, re-stack in your tube, and run a Hitch at 9-10 yards. Seize whatever spot is given you, present yourself to the QB.
BS INSIDE: ELIMINATION DRAG. Split OT +3. Goal is to make Point LB a non-factor. Take an angle to where his upfield shoulder will be; once on his
vertical level, plant off outside foot, snap & run flat across the field FAST, looking back at QB the whole way like you expect the ball. Keep arms pumping!
BS OUTS: STOP & GO. Normal Split. Idea behind this route is to get the CB to break, react, and be turning his back to run with you right as RB gets the
ball. Sell the stop, but start the Fade phase at 7, shorten the 3+2 to just 3, make a fast pivot, just enough to get turned, and get right back out of it.
Accelerating to CBs outside hip. Sprint, but look back as though youre getting ball as you sprint along red line. Block CB once ball is caught.
RB: ARROW or SWING. You have a Swing if in the backfield; an Arrow if in any S position (Stud-Slug, Smart-Slim, etc) or in motion. Protection call will
dictate your protection responsibilities, if any, prior to releasing. SWING should be a speed-skater step & a 6-step SPRINT, losing no depth, and you
should turn up just past outside receivers original spot. ARROW aims for 3 yds along the sideline, look early, flip your hips when beyond bottom of #s.
In either case, URGENCY is the key word you must get out FAST< and you must maximize R.A.C. by GETTING the SIDELINE.
QB: This is a Category B call, meaning our preference is to work backside unless we have a gimme frontside. Individual is pre-snap Yes/No. Drop is
5 quick / 3 quick, initial Eyes are to the POINT, to place him on the Drag, read is the shoulders of the Hang, Deep Hitch to Swing. Stop & Go not a factor.
- T o M A I N M E N U - - F S I N D I V I D U A L -
90-190 Individual

9 0 / 1 9 0 F R O N T S I D E O U T S I D E:
Individual
HITCH (2) QUICK OUT (6) SLANT (9) FADE (4) STOP (8)
## ## ## ## ##
8 yd:
C 3 steps
Red
3 big steps
Line
C 2 small
R
C 4 yd
C C
from
R SL
L
C

*Hitch is a, high *Versus a soft CB to *SLANT is excellent *Vs. a Press CB, tighter *STOP is excellent against
percentage throw v. the short side OR in against OFF with outside than 6 head up to inside, OFF, and a MUST v. Press. It
OFF. Check v. Press certain Limited Access leverage, and a MUST v. with a good matchup, is taken off v. Cloud.
or Cloud looks, Quick Out is a CLOUD. It is taken off v. FADE is an option for us!
1. SPLIT: Wide good check! Press 1. SPLIT: Tight 1. SPLIT: Normal
(Bottom #s / Hash +4) 1. SPLIT: Tight 1. SPLIT: Wide (Top #s / Hash) (Middle #s / Hash + 2)
(Top #s / Hash) (Bottom #s / Hash +4) 2. a. CAPTURE CBs outside
2. 3 giant steps with active
eyes locked on CB 2. Explode two steps to CBs 2. ARC: My inside hip shoulder, use a Stick, Club 2. CAPTURE and STRAIGHTEN
outside shoulder; roll on 3d outside his outside hip. 3 & Over if needed v. jam just as on Fade, using Stick,
Two settle steps with a big, clean steps with a NOD b. STRAIGHTEN to turn his Club & Over if needed.
LUNGE, eyes up, plant step, pull head & elbow
through to flatten & run out at the top. Angle is 60 hips vertically, SQUEEZE
outside foot, THEN snap V. CLOUD, Outside Stick him inside dont cross the At 8 yds, FADE 3 steps (big) + 2
head of break on 4th stepdo not
chop feet or lose speed. release, threatening Fade, Red Line (chop & settle hips), then pivot
R.A.C. Know where you straighten 1 step & Snap! c. FADE to ball when thrown off outside foot & come back
left him QB: outside downhill
QB: QB:
QB: -3 quick / Rocker -3 quick (Rocker) v. off CB, 3 -3 qk (Rocker) / 1 step + 8 YL QB:
-3 quick / Rocker -Graze the breastplate big (Rocker/Hitch) v. Press -3 ball outside v. 1 saf; -5 quick (3 quick), throw
-Triangle throw -Firm 1 ball upfield shldr 2 ball to Pocket v. 2 saf 1 ball 10+2 when WR butt drops
- T o M A I N M E N U - - I N S T R U C T I O N A L -
20 TRIPS RIGHT 192
15 ## ##

HITCH
(Individual)
10
SPACING SPACING
7

5
V V
3
ARROW
X Z
Y H

OT +3

QB THOUGHT PROCESS R SPACING SIT:


Drop: 3 Big (Rocker & Hitch) Run through far leg of 1st LB
Read: Premium: Individual to Stop inside you, then SIT (Replace
Non-Premium: Object Mini-Curl him) at 5 yds.
Outlet: Individual progression INSTRUCTIONAL MAIN MENU
20 RIGHT WIDE 196

15 ## ##
QUICK OUT
(Individual)
10
SPACING 7 SPACING

5 V
V
3
ARROW
X Y
H Z
Top #s

QB THOUGHT PROCESS R SPACING SIT:


Drop: 3 Big (Rocker & Hitch) Run through far leg of 1st LB
Read: Premium: Individual to Stop inside you, then SIT (Replace
Non-Premium: Object Mini-Curl him) at 5 yds.
Outlet: Individual progression INSTRUCTIONAL MAIN MENU
20 H Mo RIGHT WIDE 198

15 ## ##

STOP
(Individual)
10
SPACING 7 SPACING

5 V
V
3
ARROW
X Y
H Z
Top #s

QB THOUGHT PROCESS R SPACING SIT:


Drop: 3 Big (Rocker & Hitch) Run through far leg of 1st LB
Read: Premium: Individual to Stop inside you, then SIT (Replace
Non-Premium: Object Mini-Curl him) at 5 yds.
Outlet: Individual progression INSTRUCTIONAL MAIN MENU
20 ACE U BOUNCE 192

15 ## ##

HITCH
(Individual)
10
SPACING 7 SPACING

5 V
V
3
ARROW
H U Y
H U Z
Top #s

QB THOUGHT PROCESS R SPACING SIT:


Drop: 3 Big (Rocker & Hitch) Run through far leg of 1st LB
Read: Premium: Individual to Stop inside you, then SIT (Replace
Non-Premium: Object Mini-Curl him) at 5 yds.
Outlet: Individual progression INSTRUCTIONAL MAIN MENU
20 RAY OVER 199 Y SPACE
15 ## ##
SLANT
(Individual)
10
SPACING 7 SPACING

5 V
V
1

X Z
Y ARROW

Top #s
H
QB THOUGHT PROCESS SPACING SIT:
Drop: 3 Big (Rocker & Hitch) R Run through far leg of 1st LB
Read: Premium: Individual to Stop inside you, then SIT (Replace
Non-Premium: Object Mini-Curl him) at 5 yds.
Outlet: Individual progression INSTRUCTIONAL MAIN MENU
20 RAY Skate 198 Y SPACE
15 ##

STOP
(Individual)
10
SPACING 7 SPACING

5 V
V
1

X Z
Y ARROW

Top #s
H

QB THOUGHT PROCESS SPACING SIT:


Drop: 3 Big (Rocker & Hitch) R Run through far leg of 1st LB
Read: Premium: Individual to Stop inside you, then SIT (Replace
Non-Premium: Object Mini-Curl him) at 5 yds.
Outlet: Individual progression INSTRUCTIONAL MAIN MENU
20 BUNCH RT 192 H SPACE
15 ## ##

HITCH
(Individual)
10
SPACING SPACING

5
V V
3
ARROW
X H
Y Z
MINI-CURL:
Spray Release
OT +3
b/c
of formation
QB THOUGHT PROCESS R SPACING SIT:
Drop: 3 Big (Rocker & Hitch) Run through far leg of 1st LB
Read: Premium: Individual to Stop inside you, then SIT (Replace
Non-Premium: Object Mini-Curl him) at 5 yds.
Outlet: Individual progression INSTRUCTIONAL MAIN MENU
20 Z In BUNCH RT 196 H SPACE
15 ## ##
QUICK OUT
(Individual)
10
SPACING SPACING
7

5
V V
3
ARROW
X H
Y Z
MINI-CURL:
Spray Release
OT +3
b/c
of formation
QB THOUGHT PROCESS R SPACING SIT:
Drop: 3 Big (Rocker & Hitch) Run through far leg of 1st LB
Read: Premium: Individual to Stop inside you, then SIT (Replace
Non-Premium: Object Mini-Curl him) at 5 yds.
Outlet: Individual progression INSTRUCTIONAL MAIN MENU
20 Y Mo BUNCH RT 198 H SPACE
15 ## ##

STOP
(Individual)
10
SPACING SPACING
7

5
V V
3
ARROW
X H
Z
Y MINI-CURL:
Spray Release
OT +3
b/c
of formation
QB THOUGHT PROCESS R SPACING SIT:
Drop: 3 Big (Rocker & Hitch) Run through far leg of 1st LB
Read: Premium: Individual to Stop inside you, then SIT (Replace
Non-Premium: Object Mini-Curl him) at 5 yds.
Outlet: Individual progression INSTRUCTIONAL MAIN MENU
20 WESTERN WIDER 192

15 ## ##

HITCH
(Individual)
10
SPACING 7 SPACING

5 V
V
3
ARROW
Z Y
U H
Top #s

QB THOUGHT PROCESS R SPACING SIT:


Drop: 3 Big (Rocker & Hitch) Run through far leg of 1st LB
Read: Premium: Individual to Stop inside you, then SIT (Replace
Non-Premium: Object Mini-Curl him) at 5 yds.
Outlet: Individual progression INSTRUCTIONAL MAIN MENU
20 Z Mo RIGHT HOP 199

15 ## ##
SLANT
(Individual)
10
SPACING 7 SPACING

5 V
V
3
ARROW
H Y
Z X
Top #s

QB THOUGHT PROCESS R SPACING SIT:


Drop: 3 Big (Rocker & Hitch) Run through far leg of 1st LB
Read: Premium: Individual to Stop inside you, then SIT (Replace
Non-Premium: Object Mini-Curl him) at 5 yds.
Outlet: Individual progression INSTRUCTIONAL MAIN MENU
20 H Bump R WIDER 196
15 ## ##
QUICK OUT
(Individual)
10
SPACING SPACING
7

5
V V
3
ARROW
X Z
Y

OT +3
H

QB THOUGHT PROCESS R SPACING SIT:


Drop: 3 Big (Rocker & Hitch) Run through far leg of 1st LB
Read: Premium: Individual to Stop inside you, then SIT (Replace
Non-Premium: Object Mini-Curl him) at 5 yds.
Outlet: Individual progression INSTRUCTIONAL MAIN MENU
20
TRIPS LEFT 92

15 ## ##
HITCH
(Individual)
10 SPACING SPACING

7
5
3
V V
ARROW

X Z
Y H
Top #s
OT +3
SPACING SIT: R
Run through far leg of 1st LB QB THOUGHT PROCESS
inside you, then SIT (Replace Drop: 3 Big (Rocker & Hitch)
him) at 5 yds. Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
MAIN MENU INSTRUCTIONAL
Outlet: Individual progression
20 RT OUT BOUNCE 99 H SPACE

15 ## ##

SLANT
(Individual)
10 SPACING SPACING

7
5
3
V V
ARROW

X Y Z
H Y Z
Top #s
OT +4
SPACING SIT: R
Run through far leg of 1st LB QB THOUGHT PROCESS
inside you, then SIT (Replace Drop: 3 Big (Rocker & Hitch)
him) at 5 yds. Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
MAIN MENU INSTRUCTIONAL
Outlet: Individual progression
20
BUNCH LEFT 96 Y SPACE

15 ## ##
QUICK OUT
(Individual)
10 SPACING SPACING

6
5
3
V V
ARROW

Y Z
X H
MINI-CURL:
Spray Release OT +4
b/c SPACING SIT:
of formationRun through far leg of 1st LB R QB THOUGHT PROCESS
inside you, then SIT (Replace Drop: 3 Big (Rocker & Hitch)
him) at 5 yds. Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
MAIN MENU INSTRUCTIONAL
Outlet: Individual progression
20
X In BUNCH LT 98 Y SPACE

15 ## ##
STOP
(Individual)
10 SPACING SPACING

6
5
3
V V
ARROW

Y Z
X H
MINI-CURL:
Spray Release OT +4
b/c SPACING SIT:
of formationRun through far leg of 1st LB R QB THOUGHT PROCESS
inside you, then SIT (Replace Drop: 3 Big (Rocker & Hitch)
him) at 5 yds. Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
MAIN MENU INSTRUCTIONAL
Outlet: Individual progression
20 TALL 92 X SPACE

15 ## ##
HITCH
(Individual)
10 SPACING SPACING

7
5
3
V V
ARROW
X Z
OT +4
MINI-CURL: Y
Widen 1-2 yds
on release H
OUTSIDE RECEIVER: QB THOUGHT PROCESS
Run through far leg of 1st LB Pre-snap: Check BS for clean single. Take it/change it if there.
inside you, then SIT (Replace Drop: 3 steps, Anchor to Arrow, Pop-up to others
him) at 5 yds. Pre-snap: Individual progression
MAIN MENU
Post-snap: Read Mini-Curl lane
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Activated by a protection word in front of the 90- 90-190 Backside variations:


190 call [Examples: Blink, Free, Y, Franky,
Bobby], it tells everyone that the RB may get into RB IN THE ROUTE
the route BS, and in doing so will do the job
normally done by the Arrow, i.e. establish the SQUEEZE
outside stretch of the Spacing. Middle receiver is STRAIGHTEN
free to Utah to give us a big-play possibility and
getting himself out of RBs sandbox HOLD the Red Line
FADE to the ball
Big
198 199 2 3
7 Alert
1
C 6
196 192
3
V V
O I SHOW eyes / hands
Individual ATTACK DBs hands
SWING: 6 step sprint R OT +3 M O
Do not lose depth Receiver +1 Tight 4

Backfield R 1 2 3 4 5 6
FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.
BS INSIDE or Tagged SPACE: SPACING SIT.
BS OUTS: MINI CURL.
RB: ARROW or SWING. You have a Swing if in the backfield; an Arrow if in any S position (Stud-Slug, Smart-Slim, etc) or in motion. Protection call will
dictate your protection responsibilities, if any, prior to releasing. SWING should be a speed-skater step & a 6-step SPRINT, losing no depth, and you
should turn up just past outside receivers original spot. ARROW aims for 3 yds along the sideline, look early, flip your hips when beyond bottom of #s.
In either case, URGENCY is the key word you must get out FAST< and you must maximize R.A.C. by GETTING the SIDELINE.
BS MID/Not Designated as SPACE: UTAH. Split way+1. Understanding that the back is coming to your sandbox, you must automatically Utah
your route. Full speed Arrow, show eyes and hands after you pass outside receivers original alignment, attack the hands of any DB on your course
turning up, squeeze and straighten, holding the Red Line ready to fade to the ball ONLY once its thrown a la Pat & Go drill.
QB: Normal Spacing thought process, with Utah as a BIG ALERT v. Press Man and a great matchup (non conversion downs). If you Big Alert it, 3 big
to Utah, RFD into normal Spacing progression; the Individual is dead to you.
- T o M A I N M E N U -
20 RT UNDER H6 Y 199

15 ## ##
UTAH:
Eyes & Hands to QB when past Outs;
SLANT Active hands, attack the defender
(Individual) Hold the Red Line, fade to ball
10
7

5 V
V

X Y
Z

H Top #s

QB THOUGHT PROCESS R
Drop: 3 quick, possible reset for depth CHECK SWING with URGENCY
Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw
Non Prem: Active eyes to Indiv, Prog Sit-Mini-Swing
Big Alert: Press man good matchup: Utah to RFD INSTRUCTIONAL MAIN MENU
20 RT UNDER H6 Y 199

15 ## ##
UTAH:
Eyes & Hands to QB when past Outs;
SLANT Active hands, attack the defender
(Individual) Hold the Red Line, fade to ball
10
7

5 V
V

X Y
Z

H way+1 Top #s

QB THOUGHT PROCESS R
Drop: 3 quick, possible reset for depth
CHECK SWING with URGENCY
Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw
Non Prem: Active eyes to Indiv, Prog Sit-Mini-Swing
Big Alert: Press man good matchup: Utah to RFD INSTRUCTIONAL MAIN MENU
20 TRIPS RT SLIP Sink BLINK 192

15 ## ##
UTAH:
Eyes & Hands to QB when past Outs;
HITCH Active hands, attack the defender
(Individual) Hold the Red Line, fade to ball
10
7-8
7
5
V V

X Z
R Y H
Top #s
way+1

QB THOUGHT PROCESS
Drop: 3 quick, possible reset for depth CK SWING with URGENCY
Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw
Non Prem: Active eyes to Indiv, Prog Sit-Mini-Swing
Big Alert: Press man good matchup: Utah to RFD INSTRUCTIONAL MAIN MENU
20 RIGHT YAZ Bounce FRANKY 99
UTAH:
Eyes & Hands to QB when past Outs;
Active hands, attack the defender
15 ##Hold the Red Line, fade to ball ##

SLANT
(Individual)
10 SPACING SPACING

7
5
V V
ARROW

X Y Z
H R Y Z
Top #s 1/2way +1

QB THOUGHT PROCESS
Drop: 3 quick, possible reset for depth
Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw
Non Prem: Active eyes to Indiv, Prog Sit-Mini-Swing
MAIN MENU INSTRUCTIONAL
Big Alert: Press man good matchup: Utah to RFD
20
TRIPS LEFT SLUG FREE 92

15 ## ##
HITCH
(Individual)
10 SPACING SPACING

7
5
3 V V
ARROW

X Z
Y H R

Top #s 1/2way +1
UTAH:
Eyes & Hands to QB when past Outs; QB THOUGHT PROCESS
Active hands, attack the defender Drop: 3 quick, possible reset for depth
Hold the Red Line, fade to ball Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw
Non Prem: Active eyes to Indiv, Prog Sit-Mini-Swing
MAIN MENU INSTRUCTIONAL
Big Alert: Press man good matchup: Utah to RFD
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An extension of our Back in the route concept, it 90-190 Backside variations:


will use the same protection words, but now we tell
our Bonus Middle receiver to run a Cop route, COP
and give us a big play possibility against any kind
of 2-safety coverage. Possible
MOFO Big Alert 1
Best available rel./ Stick/Dbl Stick v. Press
Restack (Poss stick)
Straighten & eye Saf S MOFC S MOFO
MOFC
Preferred Arc,
Nod/break at 7-8 straighten to 7,
198 199 The tighter the saf.,
7 Speed break to
The flatter the angle
3 Corner, bisect CB &
C 6 Saf, ball will be on
196 192 2 you fast.
V V 3
V
O I
Individual
R OT +3 M O
Receiver way Tight 4

Backfield R 1 2 3 4 5 6
FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.
BS INSIDE or Tagged SPACE: SPACING SIT.
BS OUTS: MINI CURL.
RB: ARROW or SWING. You have a Swing if in the backfield; an Arrow if in any S position (Stud-Slug, Smart-Slim, etc) or in motion. Protection call will
dictate your protection responsibilities, if any, prior to releasing.

BS MID/Not Designated as SPACE: COP. Split way. MOFC Quick Corner preferred Arc, straighten to 7 & see the bisect point, Speed break at the
best angle to the Corner. Flatter is generally better. Expect ball on steeper angle with loft v. Press man; flatter & faster v. Cover 2. MOFO Quick Post
best available release & restack; square eyes to safety, nod, break thin at 7-8. The tighter the safety, the flatter your break needs to be to separate.
QB: Normal Spacing thought process, with COP as a BIG ALERT v. Press man with a matchup, or a 2-safety look where no help is readily available by
structure (e.g., a CB to a Quick Corner) If you Big Alert it, 3 big (Kick Rocker-Hitch) to COP, RFD into normal Spacing progression; the Individual is dead
to you.

- T o M A I N M E N U -
20 Y Bump BUNCH RT Free 198 H SPACE Y COP
MOFO: SHORT POST MOFC: QK CORNER
Best available/restack Preferred Arc
Nod / break at 7-8 Square up safety
15 ## The tighter the safety, Nod / break at 7-8 ##
the flatter the break Bisect CB/Saf

STOP
(Individual)
10
7-8

5
V Spray rel

X H
Z
WAIT for SIT to CLEAR
Arc around him patience!
Y R
QB THOUGHT PROCESS
*Big Alert: COP FREE RELEASE SWING with URGENCY
*If the Big Alert looks good, Progression COP (3
big), to RFD Sit-Mini-Arrow/SwingMUST know
who can cover the Cop & SEE them!
*Big Alert is no good work normal Space thought
INSTRUCTIONAL MAIN MENU
20 Y In TRIPS LT BLINK 99 Y COP
MOFC: QK CORNER MOFO: SHORT POST
Preferred Arc Best available/restack
15 ## Square up safety
Nod / break at 7-8
Nod / break at 7-8
The tighter the safety,
Bisect CB/Saf the flatter the break
SLANT
(Individual)
10
7-8

5
V V

X Z
Y H
Top #s
Just R
visiting QB THOUGHT PROCESS
*Big Alert: COP
CHECK SWING with URGENCY *If the Big Alert looks good, Progression COP (3
big), to RFD Sit-Mini-Arrow/SwingMUST know
Width not depth who can cover the Cop & SEE them!
*Big Alert is no good work normal Space thought
MAIN MENU INSTRUCTIONAL
20
RT ROY BUNCH BOUNCE FRANKY 99 H SPACE Y ARROW Z COP
MOFC: QK CORNER MOFO: SHORT POST
Preferred Arc Best available/restack
15 ## Square up safety
Nod / break at 7-8
Nod / break at 7-8
The tighter the safety,
Bisect CB/Saf the flatter the break
SLANT
7-8 (Individual)
10

Spray
5
rel V V

H R
X Z Y

WAIT for SIT to CLEAR


Arc around him patience! QB THOUGHT PROCESS
*Big Alert: COP
*If the Big Alert looks good, Progression COP (3
big), to RFD Sit-Mini-Arrow/SwingMUST know
who can cover the Cop & SEE them!
*Big Alert is no good work normal Space thought
MAIN MENU INSTRUCTIONAL
1
Ins
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WAT Instructional
cti 4 Instructional
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Specialized version of 4 x 1 Spacing designed to 90-190 Backside variations:


create a potential quick touch for the R and extend
our horizontal stretch on the coverage to the RANGER
backside, as well as up the likelihood of creating a
true 1-on-1 for the frontside.

SWAT:
Now route;
198 199 2
7
3 if you dont
get theball, FOR &
C 1
6 dont look back
196 192

V V 4
3
O I Yes/No
Individual OT +3 M O R
+1 Tight
Motion or
Alignment
FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.
BS INSIDE or Tagged SPACE: SPACING SIT.
BS OUTS: MINI CURL.

BS MID/Not Designated as SPACE: UTAH. Split way+1. Understanding that the back is coming to your sandbox, you must automatically Utah
your route. Full speed Arrow, show eyes and hands after you pass outside receivers original alignment, attack the hands of any DB on your course
turning up, squeeze and straighten, holding the Red Line ready to fade to the ball ONLY once its thrown a la Pat & Go drill.

RB: RANGER. Alignment or motion target is bottom of the #s or Hash +4. Run a NOW route, EXPECT the ball. If you dont get it, F.O.R. FAST, turn the
CB and dont look back.

QB: Normal Spacing thought process, with the addition of looking at the R pre-snap to see if the defensive adjustment gives you a NOW Corner. If it
does, take 1 step and drive the ball to the RB. Otherwise, take the snap & execute a normal 90 series thought process.
- T o M A I N M E N U -
20
RT WIDE Y199 SLUGGO H SHERIFF MOON
SLUGGO QUICK READ
3+3 full steps to Slant v. Off Best available/restack
Get on top of Press Bend is at 8 v. 2 saf
15 ## Active hands out of break
Thin as you can; ##
Flat as needed
Squeeze-Straighten bot #s
10 MOON CURL
10 MOON SIT Work the fat
Only 1 step of 8 8 of the zone,
freedom Feel Alley on
5
V V
2nd stem

FADE
v. Cloud
X Y
Normal H Z
QB THOUGHT PROCESS Hash +2 Normal
Drop: 3 Qk Reset for Depth (Rocker / Reset)
Pre-snap: Bang/New Mike v. Overhang + Rot wk R
Hard Cloud: Sluggo is dead, eyes only
Read: Sluggo (3 Qk) to Seam (Reset-Anchor) CK SWING with URGENCY
Hitch to Sit/Curl, poss Qk Esc to Swing Width not depth
*Drop goes to 5 qk v. Press/Cloud
*Track Sluggo w/eyes v. all zones MAIN MENU
TRIPS RT SMART CLUE 199 SLUGGO H SHERIFF MOON
20
SLUGGO QUICK READ
3+3 full steps to Slant v. Off Best available/restack
Get on top of Press Bend is at 8 v. 2 saf
15 ## Active hands out of break
Thin as you can; ##
Flat as needed
Squeeze-Straighten bot #s
MOON CURL
10 Work the fat
10 MOON SIT of the zone,
Only 1 step of 8 8 Feel Alley on
freedom 2nd stem
5
V V
FADE
v. Cloud ARROW
X Z SETTLE
Normal Y R H
QB THOUGHT PROCESS Hash +2 Normal
Drop: 3 Qk Reset for Depth (Rocker / Reset)
Pre-snap: Mabel + Sink to any six man box
Hard Cloud: Sluggo is dead, eyes only
Read: Sluggo (3 Qk) to Seam (Reset-Anchor) CLUE becomes BLINK
Hitch to Sit/Curl, poss Qk Esc to Arrow
*Drop goes to 5 qk v. Press/Cloud
*Track Sluggo w/eyes v. all zones MAIN MENU
90-190 Series 2-MAN CONCEPTS with SPACING
CONTROL
LOOK PREMIUM CALL INS REC DROP READ .
Off CB
Tight Hang LB 92-192 Hog Hitch 3q (Rock) Eye Point, Key Hang Outs / Ins Hitch
*Tuck LB only 99-199 Ape Arrow 3q (Poss 1) Prog Arrow-Slant
Off CB
Wide Hang LB 91-191 Arrow 3b (K Rock) Eye Point, Key Hang Mini / Arrow
Press CB 98-198 Swan Seam 5q (3q) Eye Point, Key Hang Stop / Seam
Cloud CB 99-199 Lion Lookie 3q (Rock) Eye Point, Key Hang Slant / Lookie

ATTACK
LOOK PREMIUM CALL INS REC DROP READ .
Press CB 93-193 Bush 3q (Rock) Eye Point, Key Hang Bush / Diag
97-197 Cop: Crnr 3b (K Rock) Key CB Whip / Corner
1 safety: Off 99-199 Ape Arrow 3q (Rock) Eye Point, Key Hang Slant / Arrow
2 safety: MOFO 97-197 Cop: Post 3b (K Rock) Progression Post
2 safety: MOFC 97-197 Cop: Crnr 3b (K Rock) Key CB Whip / Corner
- T o M A I N M E N U -
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Hog Instructional
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CONTROL concept designed to create an easy Hitch


throw v. Off CB coverages with a TIGHT alley player. 92-192 HOG
Also an effective uncovered check with built-in
tools to most efficiently stretch underneath BASIC HITCH TECHNIQUE
coverage horizontally (Aim, Spray) 1. GREAT get off: pads down,
stare at CB, arms pumping
2. 3 big steps
3.then 2 step drumroll & LUNGE,
pull inside elbow & SNAP head inside.
Should happen at 6-7 yds depth
SPRAY
6-7 yd
a

O
M I I O
92 HOG Shown OT +3
1/2way WIDE
BS MID/Not Designated as SPACE: ARROW. Split OT +3.
BS INSIDE or Tagged SPACE: SPACING SIT. Goal is to hold 2nd short defender and stay open if he flies past you.
BS OUTS: MINI CURL. Basic split is TIGHT.
FS INS: HITCH (HOG). Split OT +5 if there is a middle rec., way if there isnt. Aim adjustment v. out of box defender inside you, Spray
call/adjustment v. short defender outside you. R.A.C. tight spin to shoulder where caught. (NO AIM or Spray if TE)

FS OUTS: HITCH. WIDE split. Alert Trail call from QB. Spray if called or if CB is less than 5 outside you. R.A.C. Know where you left him.
AIM refers to an adjustment by Inside receivers if a LB is inside him, and out of the box. He will AIM his 3+2 -step Hitch at the outside leg of that LB
to wall him off from defending Hitches outside him. Takes priority over Spray.
SPRAY is called by any receiver who sees a short defender (5 yds or less) outside them. It causes the receiver making the call & any outside him to
Spray their Hitch by aiming it 3 yds outside their alignmentOutside foot up, add 1 step.
QB: Premium look = Off CB / Tight Alley (Ike Shade or tighter). Premium: 3 qk (Rocker), Eye point, Key Hang for Ins or Outs Hitch; RFD Sit-Mini-Arrow.
Point LB is danger to the Inside Hitch (Hog).
Non-Premium: Check to appropriate Control OR 5 qk, active eyes to FS Hitch, Progression Sit to Mini to Arrow (Swing)
- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
20 BASE FREE 92 HOG

15 ##
INSIDE REC:
AIM if OLB is out of box, inside you
Call TILT if short def outside you
10 SPACING SPACING
Spray
Aim Spray 3+2 4+2
7
5 3+2 3+2 4+2
V V

X Z
FREE RELEASE Y
H Bot #s
SWING Top #s
1/2 way Hash+2
R
QB THOUGHT PROCESS OUTSIDE REC:
Drop: 3 quick (Rocker) SPRAY if called by inside OR
Premium: Off Tight Hang LB. if CB is in CLOUD
Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Hitch,
Progression Sit-Mini-Arrow/Swing INSTRUCTIONAL MAIN MENU
20 EASTERN INSIDE SMART Sink U 92 HOG

15 ##
INSIDE REC:
AIM if OLB is out of box, inside you
SPRAY RELEASE MINI-CURL Call TILT if short def outside you
10
6 x 3 Get inside Hang!
Spray
Aim Spray 3+2 4+2
5 3+2 3+2 4+2
V V V

CHK SWING w/
URGENCY Y Z
Width Not depth U H R
Bot #s
1/2 way Hash+4
QB THOUGHT PROCESS OUTSIDE REC:
Drop: 3 quick (Rocker) SPRAY if called by inside OR
Premium: Off Tight Hang LB. if CB is in CLOUD
Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Hitch,
Progression Sit-Mini-Arrow/Swing INSTRUCTIONAL MAIN MENU
20 STAR SINK BLINK 192 HOG
15 ## ##
INSIDE REC:
AIM if OLB is out of box, inside you
Call TILT if short def outside you
10
Spray SPACING 7 SPACING
4+2 3+2 Spray Aim
4+2 3+2 3+2
5
V V V

X Z
H R
Y
Bot #s Top #s Just
Hash+4 1/2 way visiting

CHECK SWING with URGENCY


OUTSIDE REC: QB THOUGHT PROCESS
SPRAY if called by inside OR Drop: 3 quick (Rocker)
if CB is in CLOUD Premium: Off Tight Hang LB.
Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Hitch,
MAIN MENU INSTRUCTIONAL
Progression Sit-Mini-Arrow/Swing
20 H Bump STUD OUTSIDE BLINK 192 HOG Y SPACE
15 ## ##
INSIDE REC:
AIM if OLB is out of box, inside you
Call TILT if short def outside you
10
Spray SPACING 7 SPACING
4+2 3+2 Spray Aim
4+2 3+2 3+2
5
V V V

X Z
R Y
CHECK REL ARROW
Bot #s 1/2 way Top #s
H
Hash+4
OUTSIDE REC: QB THOUGHT PROCESS
SPRAY if called by inside OR Drop: 3 quick (Rocker)
if CB is in CLOUD Premium: Off Tight Hang LB.
Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Hitch,
MAIN MENU INSTRUCTIONAL
Progression Sit-Mini-Arrow/Swing
99 Lion Instructional

CONTROL concept designed to use a Cloud


CBs leverage against him with an inside break 99-199 LION
and create a 2-on-1 on the Hang LB.
3 big steps, hips
outside his hips,
Nod at top v. Off

Lookie adj if
your man leaves C
V C
O O
M I I Stick to Fade,
straighten,
OT +3 snap at 5 yd v. Cloud
99 LION Shown 3 quick
BS MID/Not Designated as SPACE: ARROW. Split OT +3.
BS INSIDE or Tagged SPACE: SPACING SIT. Goal is to hold 2nd short defender and stay open if he flies past you.
BS OUTS: MINI CURL. Basic split is TIGHT.

FS OUTS: SLANT Wide Split (Bot #s/Hash +4). Vs. Off CB, 3 giant steps that put your head and hips outside the CBs head & hips, stick outside
foot in the ground with no chop, nodding outside as you do, and break cleanly, at full speed. Aiming point is the upfield shoulder of the nearest safety.
Versus Cloud, take your time to get the CB off his lillipad. Footfire without gaining depth, stick HARD outside, taking your eyes 3 yards past his
alignment, threatening fade. Chop & over as you pass him inside, stairstep quickly, then break at a skinny angle. Expect the ball FAST.

FS INS: LOOKIE (LION). Split way -2. Must attack the INSIDE LEG of the man over youbreak on 2nd step. LOOKIE adjustment (straighten, show
#s, cut the throttle) if man over you widens!

QB: Premium look for Lion is Cloud CB. Premium: 3 quick (Rocker), eye the Point, Key the Hang for either Slant; RFD Sit to Mini to Arrow (Swing).
Point is danger to the Lookie (Lion).
Non premium: 5 quick (3 qk), active eyes to the Slant, Progression Sit to Mini to Arrow (Swing)
- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
20 Y In BASE BLINK 99 LION
15

SLANT
OFF: Hips outside his hips, 3 steps, Nod
SPACING SPACING LOOKIE SLANT CLOUD: Hard outside Stick
10
Cut throttle if LB ANGLE: Upfield shoulder of near saf.
crosses your face
7
5
V V V
CK SWING w/
URGENCY
Width not X Z
depth H Y
Top #s
way -2 Wide
R
Just
QB THOUGHT PROCESS visiting
Drop: 3 quick (Rocker)
Premium: Cloud. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing INSTRUCTIONAL MAIN MENU
20 EAST BOUNCE U 99 LION
15

SLANT
SPRAY RELEASE MINI-CURL LOOKIE SLANT OFF: Hips outside his hips, 3 steps, Nod
10 CLOUD: Hard outside Stick
6 x 3 Get inside Hang! Cut throttle if LB
ANGLE: Upfield shoulder of near saf.
crosses your face

5
V V V

U Y H
Y H Z
CHK SWING with URGENCY
Width Not depth way -2 Wide
R
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: Cloud. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing INSTRUCTIONAL MAIN MENU
20 Y Bump R OUT Y 199 LION

15 ## ##
SLANT
OFF: Hips outside his hips, 3 steps, Nod
CLOUD: Hard outside Stick SPACING SPACING
10 ANGLE: Upfield shoulder of near saf.

LOOKIE SLANT
Cut throttle if LB crosses your face
7
5
V V

X Z
H
Bot #s
Hash+4 1/2way -2
Y R
QB THOUGHT PROCESS
Drop: 3 quick (Rocker) CK SWING with URGENCY
Premium: Cloud. Eye the point, Key the Hang, RFD Spacing Width not depth
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing INSTRUCTIONAL MAIN MENU
20 RT WIDER ZAP R6 FRANKY 199 LION

15 ## ##
SLANT
OFF: Hips outside his hips, 3 steps, Nod
CLOUD: Hard outside Stick SPACING SPACING
10 ANGLE: Upfield shoulder of near saf.

LOOKIE SLANT
Cut throttle if LB crosses your face
7
5
V ARROW

X Y 3
Z H
Bot #s
Hash+4 1/2way -2
R
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: Cloud. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing INSTRUCTIONAL MAIN MENU
1
Ins
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-191 Instructional
cti 4 Instructional
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2-man CONTROL concept frontside; miniature


version of 61-71 used to attack Off CB 91-191 MINI
defenses, especially those with wide Hang
players.

7
1 step, get C 1st
step: 5-6
FAST width, Eye his inside #
take flat
defender OUT!
V V V V
O M
Tight I I O O
way +1 OT +3

191 Shown
FS INS: ARROW. Split 1/2way +1. Goal is to attract flat defenders attention and get him to run with you; technique is a bit different than basic Curl in
that you are emphasizing WIDTH more than DEPTH. Take one 45 step, then accelerate toward a point 3 yds deep along the sideline, snapping your head
around on your 3rd step out of the break without slowing down. If you get to the bottom of the numbers, flip your hips, show your #s.
FS OUTS: MINI CURL. You want to get the feeling of running a semi-circle around the flat defender and getting into the window inside him before
he can react. For that reason, cut your split to Top #s (Hash). Use same components of Curl route, just shorter: Sprint to 4-5, Speed break to 7, Drumroll
redirect back to QB at 7 after burst/lunge. Take an angle that gets you INSIDE the flat defender, INTO the window, then come back THROUGH it. Ball
should be waiting on you. Make a 180 spin after catch, split the zone North & South.

BS INSIDE/Not Designated as SPACE: ARROW.


BS MID or Tagged SPACE: SPACING SIT.
BS OUTS: MINI CURL.. Possible MOON call, push to 8-9.
QB: Off CB with Ike or wider is Premium. Pre-snap CB depth (top) & Hang width (edges). PREM: 3 big / Kick Rocker / Pedal left EYE the point one step,
READ the FS Hangshoulders square & back, anchor to Arrow; shoulders open, Triangle the Mini-Curl in the fat of the zone, possible Hitch in Gun. RFD
Sit-Mini-Arrow (Swing). Versus Non-premium Check it to another CONTROL or track Mini Curl, 5 quick steps, Sit-Mini-Arrow/Swing

- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
20 BASE BLINK 91

15 ##

10 SPACING SPACING

MINI-CURL: 7
7 3 steps upfield,
5 Skinny angle to get you
V V inside flat defender,
Plant, snap, sit at 7 yds 3
ARROW
X Z
H Y
Top #s Top #s
1/2 way +1 Hash
R
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
CK SWING with URGENCY Read: Eye the Point Read Hang
Width not depth Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
MAIN MENU INSTRUCTIONAL
Danger: Cloud CB v. Bush; Point LB v. Diagonal
20 Y Mo - SLIM FREE 91

15 ## ##
MINI-CURL:
3 steps upfield,
Skinny angle to get you
10 SPACING SPACING
inside flat defender,
Plant, snap, sit at 7 yds
7 7
5
V V V V
3
ARROW 3
ARROW
X Z
Y R H Top #s
Top #s
OT +3 1/2 way +1 Hash
QB THOUGHT PROCESS SPACING SIT:
Drop: 3 big / Kick Rocker / Pedal (left) Run through far leg of 2nd LB,
Read: Eye the Point Read Hang SIT, get big in the paint
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal INSTRUCTIONAL MAIN MENU
20 (4F) RAY FILL BLINK 191
15 ## MINI-CURL: ##
3 steps upfield,
Skinny angle to get you
inside flat defender,
10 Plant, snap, sit at 7 yds SPACING SIT:
Run through far leg of 2nd LB, SPACING 7 SPACING
7 SIT, get big in the paint

5
V V V V

X Z
Top #s F Y
Top #s
Hash 1/2 way +1
QB THOUGHT PROCESS R
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang CHECK SWING with URGENCY
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal INSTRUCTIONAL MAIN MENU
20 H Mo R OUT Y 191

15 ## ##

10 SPACING SPACING

7 MINI-CURL: 7
3 steps upfield,
5 Skinny angle to get you
inside flat defender,
V V
Plant, snap, sit at 7 yds

X Z
Y H
Top #s Top #s
Hash 1/2 way +1
R
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang CK SWING with URGENCY
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal INSTRUCTIONAL MAIN MENU
1
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-195 Instructional
cti 4 Instructional
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2-man CONTROL concept to attack off CB with


wide Hang or Cloud CB with tucked Point; to 95-195 STICK
3-man surfaces, a great uncovered check

C 7
1st
step: 5-6
Eye his inside #

V V
V V
N M
OT+5 I I O O
OT +3 OT +3
WIDTH, not DEPTH
Aim pt is 2-3 yd for WR
195 Shown 1 yd for TE/RB
FS INS / Non-tagged: ARROW. Split OT+3. Goal is to attract flat defenders attention and get him to run with you; WIDTH not DEPTH. Take one 45 step,
then accelerate toward a point 2-3 yds deep along the sideline (1 f/SL if TE or RB); snap head around on your 3rd step out of the break without slowing
down. If you get to the bottom of the #s, flip your hips, show your #s. RB must know that 95 is an exception that tells them to run ARROW, never SWING.
Next OUTS / Tagged: STICK. Vertical to preferred inside release; be aware pre-snap and immediately upon post-snap of underneath coverage inside
and outside of you. The first time your inside foot hits on or past 6 yards, STICK it in the ground, pull your outside elbow through & snap your head,
accelerating to the outside with the goal of ending up yard closer to the L.O.S. than when you started your break. Expect the ball right out of the break.
If you dont get it out of the break, see a 2 yard runway on either side of your peripheral; if the runway is clear, keep accelerating. If you see wrong color
on the runway, give the QB your chest immediately. R.A.C. 180 degree turn to outside shoulder, split defenders north & south.
BS INSIDE/Not Designated as SPACE: ARROW.
BS MID or Tagged SPACE: SPACING SIT.
BS OUTS: MINI CURL.. Possible MOON call, push to 8-9.

QB: Off CB w/ Ike or wider is Premium; so is a Cloud CB whose next short defender is a Point (B gap or tighter). PREM: 3 big / Kick Rocker / Pedal lt
EYE the point 1 step, READ the FS Hangshoulders square & back, anchor to Arrow; shoulders open, Triangle the Stick in the fat of the zone, poss. Hitch
in Gun. RFD Sit-Mini-Arrow (Swing). Vs. Non-premium track Stick, 5 quick steps, Sit-Mini-Arrow/Swing. ***As a check to a 3 receiver surface, progression
is same, but eye the CB on 1st step; a Cloud by alignment or rotation turns the route into a Key read on him, Arrow to Pocket.
- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
1
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-191 Instructional
cti 4 Instructional
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2-man ATTACK concept frontside; stands for


Back Up Sideline. Outside Diagonal works 93-193 BUSH
with BUSH runner to stress and possibly rub
the OLB frontside works like a mini-Switch
without the reads.

7
1st step: 5-6
C Eye his inside #

V V
V V
O M
Diagonal I O O
TIGHT split OT +3
R
193 Shown Bush

FS OUTS: DIAGONAL. Split is TIGHT (Possibly minimum) Aim your route at the upfield shoulder of the first LB inside you. Anticipate a moving target;
your angle to this target should end up about 60 or so. If Hang gets width & opens past you, look for the ball, on the run, on your back shoulder, NOW.
RB / FS INS: BUSH. From RB position, cheat up to 4 yards, outside leg of tackle. Split for a slot receiver is way. Initial aiming point is right off the
hip of the Diagonal. RB will attack at top speed to get there; Slot will footfire in place 3 times to set it up before getting there. The moment you feel
yourself not being covered on this course, look for the ball FAST on your back shoulder. If you get to your aiming point, turn up the bottom of the #s &
hold the red line; expect the ball at this point to be lofted over your shoulder as in a Fade.

BS INSIDE/Not Designated as SPACE: ARROW.


BS MID or Tagged SPACE: SPACING SIT. Possible MOON call, push to 7-8
BS OUTS: MINI CURL.. Possible MOON call, push to 8-9.
QB: 3 big / Kick Rocker / Pedal left EYE the point one step, READ the FS Hang. Basic thought process is that the ball goes to the Bush on a 1-ball/back
shoulder now if the Point doesnt take a direct path to cover him. If Hangs direct path to cover involves opening his shoulders, BANG the back shoulder
of the Diagonal on the anchor; if the Hangs path runs underneath the Diagonal, 3-ball the Bush over top. A squared, Cloud CB is danger to the Bush; the
Point LB is danger to the Diagonal. RFD Sit-Mini-Arrow.
- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
20 TRIPS LEFT FREE 93

15 ## ##
DIAGONAL
Aim route at upfield
shoulder of OLB
10 SPACING SPACING

7
5
V V V V
3
ARROW

X Z
Tight
Y H
Top #s BUSH
OT +3 Arc to Hip of Diagonal
R Look for ball as soon
QB THOUGHT PROCESS SPACING SIT: as not covered
Drop: 3 big / Kick Rocker / Pedal (left) Run through far leg of 2nd LB,
Read: Eye the Point Read Hang SIT, get big in the paint
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal INSTRUCTIONAL MAIN MENU
20 H In BASE RIP SLUG FREE 93 Y BUSH H SPACE

15 ## ##
DIAGONAL
Aim route at upfield
shoulder of OLB
10 SPACING SPACING

7
5
V V V V V
3

X Z
Tight
H R
BUSH
Just visiting Top #s OT +4 CHECK Arc to Hip of Diagonal
ARROW Look for ball as soon
QB THOUGHT PROCESS Y
as not covered
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal INSTRUCTIONAL MAIN MENU
20 BASE BLINK 93 Y BUSH
BUSH
Vertical footfire
15 ## set up the rub ##
Run to hip of Diagonal
Get vertical Hold Red
Line Fade tech.
10 SPACING SPACING

7
5
V V V

X Z
H Y
Top #s Tight
1/2way
R
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
CK SWING with URGENCY Read: Eye the Point Read Hang
Width not depth Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
MAIN MENU INSTRUCTIONAL
Danger: Cloud CB v. Bush; Point LB v. Diagonal
20 Z Mo (North) RT WIDE FRANKY 193
15 ## ##
DIAGONAL
Aim route at upfield
shoulder of OLB
10
SPACING 7 SPACING
C
5
BUSH V V V V 3
Arc to Hip of Diagonal
Look for ball as soon ARROW
as not covered
X Y
Tight Z H
SPACING SIT:
Run through far leg of 2nd LB, Top #s
SIT, get big in the paint
R
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal INSTRUCTIONAL MAIN MENU
20 H Mo (North) WESTERN WIDER FRANKY 193

15 ## ##
DIAGONAL
Aim route at upfield
shoulder of OLB
10
SPACING 7 SPACING
C
5
V V V V 3

ARROW
Z Y
Tight H U
SPACING SIT:
Run through far leg of 2nd LB, Top #s
SIT, get big in the paint
R
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang
BUSH
Arc to Hip of Diagonal
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow Look for ball as soon
Danger: Cloud CB v. Bush; Point LB v. Diagonal as not covered
INSTRUCTIONAL MAIN MENU
20 H Bump RT WIDE FREE 193
15 ## DIAGONAL ##
Aim route at upfield
BUSH shoulder of OLB
Arc to Hip of Diagonal
Look for ball as soon
10 as not covered
SPACING 7 SPACING

5
C V
V V V 3

ARROW
X Y
Tight Z
Top #s
R
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang H
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal INSTRUCTIONAL MAIN MENU
20 (4F) RAY BLINK 193 F BUSH
15 ## DIAGONAL ##
Aim route at upfield
shoulder of OLB

10 SPACING SIT:
Run through far leg of 2nd LB, SPACING 7 SPACING
SIT, get big in the paint

5
C
BUSH V V V V
Arc to Hip of Diagonal
Look for ball as soon
as not covered
X Z
Tight Y
Top #s

F R
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang CHECK SWING with URGENCY
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal INSTRUCTIONAL MAIN MENU
20 Y In R OUT Y 193 H BUSH

15 ## ##
BUSH
Vertical footfire
set up the rub
DIAGONAL
10 Run to hip of Snag SPACING SPACING
Get vertical Hold
Red Line Fade tech. 7
5
V V V

X Z
H Y
Tight Top #s
1/2way
R
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang CK SWING with URGENCY
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal INSTRUCTIONAL MAIN MENU
99 Ape Instructional

ATTACK concept designed to hit a moving


target in a window inside the Hang v. Off, single 99-199 APE
safety coverages. Can also be used as a
CONTROL concept v. uncovered or tight Hang
3 big steps, hips
LB looks with an off CB. outside his hips,
Nod at top v. Off

C
V V C
O O
M I I
Width,
not depth!
Wide
OT +3 3 quick Stick to Fade,
OT+3 straighten,
99 APE Shown Eye point, Read Hang snap at 5 yd v. Cloud
BS MID/Not Designated as SPACE: ARROW. Split OT +3.
BS INSIDE or Tagged SPACE: SPACING SIT. Goal is to hold 2nd short defender and stay open if he flies past you.
BS OUTS: MINI CURL. Basic split is TIGHT.

FS OUTS: SLANT Wide Split (Bot #s/Hash +4). Vs. Off CB, 3 giant steps that put your head and hips outside the CBs head & hips, stick outside
foot in the ground with no chop, nodding outside as you do, and break cleanly, at full speed. Aiming point is the upfield shoulder of the nearest safety.
Versus Cloud, take your time to get the CB off his lillipad. Footfire without gaining depth, stick HARD outside, taking your eyes 3 yards past his
alignment, threatening fade. Chop & over as you pass him inside, stairstep quickly, then break at a skinny angle. Expect the ball FAST.

FS INS: ARROW (APE). Split OT +3. Run a standard Arrow route, gaining width not depth to apoint 3 yards deep along the slidelines. Expect & look for
the ball early. Flip your hips inside and give the QB your chest if you get 1-2 yards beyond the #s without the ball. RAC get the sideline.

QB: Premium look for Ape is off CB, single safety defense. You must have a FAST FOOT & EYE RHYTHM to make this play hit. Drop is 3 quick, eye
Point on 1st step. If the Hangs shoulders open, drive the ball right off his earhole into the open Slant lane, FEEL the point, who is danger. If his shoulders
back out, give the ball to the Arrow NOW through his breastplate, let him run! RFD Sit Mini Arrow/Swing.
- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
20 Y Mo BASE BLINK 99 APE
15

SLANT
OFF: Hips outside his hips, 3 steps, Nod
10 SPACING SPACING CLOUD: Hard outside Stick
ANGLE: Upfield shoulder of near saf.

7
5
V V V V
CK SWING w/
URGENCY
Width not X Z
ARROW
depth H Y Look for ball fast.
Top #s
OT +3 Wide
R
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: 1 saf - Off. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing INSTRUCTIONAL MAIN MENU
20 (4F) Y In LARRY FIRST BLINK 99 APE
15

SLANT
OFF: Hips outside his hips, 3 steps, Nod
10 SPACING SPACING CLOUD: Hard outside Stick
ANGLE: Upfield shoulder of near saf.

7
5
V V V V

X Z
ARROW
Y F
Top #s Look for ball fast.
Just
R
OT +3 Wide
visiting

QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: 1 saf - Off. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing INSTRUCTIONAL MAIN MENU
20 LEFT WING X PEEL Y 99 APE
15

SLANT
OFF: Hips outside his hips, 3 steps, Nod
SPRAY RELEASE MINI-CURL CLOUD: Hard outside Stick
10
6 x 3 Get inside Hang! ANGLE: Upfield shoulder of near saf.

5
V V V V

Y Z
ARROW
X H
Look for ball fast.
CHK SWING with URGENCY
Width Not depth Wide
R
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: 1 saf - Off. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing INSTRUCTIONAL MAIN MENU
20
ACE FRANKY 199 APE

15 ## ##
SLANT
OFF: Hips outside his hips, 3 steps, Nod
CLOUD: Hard outside Stick
10 ANGLE: Upfield shoulder of near saf. SPACING SPACING
7
7
5
V V V V

X/U Y
H Z

Bot #s ARROW Top #s


Hash+4 R
QB THOUGHT PROCESS FREE RELEASE SWING
Drop: 3 quick (Rocker)
Premium: 1 saf - Off. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing INSTRUCTIONAL MAIN MENU
20
(11F) R FIRM SQUEEZE F3 BOBBY 199 APE

15 ## ##
SLANT
OFF: Hips outside his hips, 3 steps, Nod
CLOUD: Hard outside Stick
10 ANGLE: Upfield shoulder of near saf. SPACING SPACING
7

5
V V V V

X Z
Y F
Top #s
Bot #s CHK REL. ARROW
Hash+4 R
QB THOUGHT PROCESS CHK RELEASE SWING
Drop: 3 quick (Rocker)
Premium: 1 saf - Off. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing INSTRUCTIONAL MAIN MENU
20
LEFT YAZ BUNCH Bounceback FREE 199 APE H SPACE

15 ## ##
SLANT
OFF: Hips outside his hips, 3 steps, Nod
CLOUD: Hard outside Stick SPACING SPACING
10 ANGLE: Upfield shoulder of near saf.
Spray
7
5
V V V ARROW
ARROW
Look for ball fast.
Z Y H 3
Z Y R X

Bot #s OT+3
Hash+4
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: Cloud. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing INSTRUCTIONAL MAIN MENU
1
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97 Instructional
cti 4 Instructional
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ATTACK concept that puts the Inside receiver in position


to win against any 2-safety defense with a COP route,
combined with Outside Whip that creates a high-low on
97-197 WHIP
the CB and/or Grabs an OLB off the Cops release.
Possible
Stick/Dbl Stick v. Press
S MOFO
S MOFC

MOFC MOFO
Preferred Arc, Best available rel./ 7
straighten to 7, Restack (Poss stick) 6
Speed break to Straighten & eye Saf
Corner, bisect CB & Nod/break at 7-8
Saf, ball will be on C The tighter the saf.,
you fast. V 4x1 The flatter the angle
V V
O M
WHIP I I O O
Tight COP OT +3
197 Shown 1/2way
FS OUTS: WHIP. Split is TIGHT. Goal is to win vs. any kind of man CB by turning his hips, to occupy a Cloud CB who wants to engage you, and to
freeze / grab an Overhang to limit his ability to squeeze the COPs release. Aim for a spot 4 yards deep, 1 yard INSIDE the alignment of the Inside receiver to
do this. SELL the Drag route with tempo, SEPARATE on the way back out by sticking your upfield foot in the ground, pulling your inside arm hard, and
accelerating flat. RAC get the sideline!
FS INS: COP. Split way. MOFC Quick Corner preferred Arc, straighten to 7 & see the bisect point, Speed break at the best angle to the Corner. Flatter
is generally better. Expect ball on steeper angle with loft v. Press man; flatter & faster v. Cover 2. MOFO Quick Post best available release & restack;
square eyes to safety, nod, break thin at 7-8. The tighter the safety, the flatter your break needs to be to separate.
BS INSIDE/Not Designated as SPACE: ARROW.
BS MID or Tagged SPACE: SPACING SIT.
BS OUTS: MINI CURL.
QB: Route has two different personalities built-in. Understand them. Drop is 3 big (Rocker-Kick-Hitch) v. any 2-safety look, 5 quick v. 1 safety. Vs. 2 saf
MOFO open hip, influence safety off the hash, Progression Post to Spacing, see in front of Post. V. 2 saf MOFC, or 1 saf Press, Key CB Whip or Corner
to Space. Corner ball be a FAST, 1.5 to 2 ball v. Hard Cover 2.2.5 to 3 ball v. 1 saf press5q drop is needed v. 1 Press to give routes time to work!
- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
20 H In RON BLINK 97
MOFO: SHORT POST MOFC: QK CORNER
Best available/restack Preferred Arc
Nod / break at 7-8 Square up safety
15 ## The tighter the safety, ##
Nod / break at 7-8
the flatter the break Bisect CB/Saf

10 SPACING SPACING

7
5 4x1
V V

X Y
H Z
CK SWING w/
Top #s
URGENCY
R way Tight
QB THOUGHT PROCESS Width not
Drop: 3 big (Kick Rocker & Hitch) depth
Pre-snap: MOFO / MOFC
Read: MOFO: Open hip past Post, Prog Post to
RFD Spacing
MOFC: Key CB Whip or Corner, RFD Spacing INSTRUCTIONAL MAIN MENU
20 RIGHT ZAP H10 BLINK 97
MOFO: SHORT POST MOFC: QK CORNER
Best available/restack Preferred Arc
Nod / break at 7-8 Square up safety
15 ## The tighter the safety, ##
Nod / break at 7-8
the flatter the break Bisect CB/Saf

10 SPACING SPACING

7
5 4x1
V V
CK SWING w/
URGENCY
Width not X Y
depth
Top #s H Z
Y+6
QB THOUGHT PROCESS R
Drop: 3 big (Kick Rocker & Hitch)
Pre-snap: MOFO / MOFC
Read: MOFO: Open hip past Post, Prog Post to
RFD Spacing
MOFC: Key CB Whip or Corner, RFD Spacing INSTRUCTIONAL MAIN MENU
20 H Mo EASTERN Y 97
MOFO: SHORT POST MOFC: QK CORNER
Best available/restack Preferred Arc
Nod / break at 7-8 Square up safety
15 The tighter the safety, ##
Nod / break at 7-8
the flatter the break Bisect CB/Saf

SPRAY RELEASE MINI-CURL


10
6 x 3 Get inside Hang!

5 4x1
V V

Y Z
H U
Tight
way
QB THOUGHT PROCESS
R Drop: 3 big (Kick Rocker & Hitch)
Pre-snap: MOFO / MOFC
Read: MOFO: Open hip past Post, Prog Post to
RFD Spacing
MAIN MENU INSTRUCTIONAL
MOFC: Key CB Whip or Corner, RFD Spacing
20 X Bump LEFT WIDE SLIM FRANKY 97
MOFO: SHORT POST MOFC: QK CORNER
Best available/restack Preferred Arc
Nod / break at 7-8 Square up safety
15 ## The tighter the safety, ##
Nod / break at 7-8
the flatter the break Bisect CB/Saf

10 SPACING SPACING

7
5 4x1
3 V V
ARROW

Y Z
R H
Top #s Tight
way
X
QB THOUGHT PROCESS
Drop: 3 big (Kick Rocker & Hitch)
Pre-snap: MOFO / MOFC
Read: MOFO: Open hip past Post, Prog Post to
RFD Spacing
MOFC: Key CB Whip or Corner, RFD Spacing INSTRUCTIONAL MAIN MENU
20 BASE BLINK 197
MOFC: QK CORNER MOFO: SHORT POST
Preferred Arc Best available/restack
Square up safety Nod / break at 7-8
15 ## Nod / break at 7-8 The tighter the safety, ##
Bisect CB/Saf the flatter the break

10

7
5
WHIP 4x1 V V
Must turn hip of man CB
Cross inside leg of Hang
4
ARROW
X Z
H Y
Tight Top #s
way OT+4
QB THOUGHT PROCESS R
Drop: 3 big (Kick Rocker & Hitch)
Pre-snap: MOFO / MOFC CK SWING with URGENCY
Read: MOFO: Open hip past Post, Prog Post to Width not depth
RFD Spacing
MOFC: Key CB Whip or Corner, RFD Spacing INSTRUCTIONAL MAIN MENU
20 X In R OUT VICE Y 197
MOFC: QK CORNER MOFO: SHORT POST
Preferred Arc Best available/restack
Square up safety Nod / break at 7-8
15 ## Nod / break at 7-8 The tighter the safety, ##
Bisect CB/Saf the flatter the break

10 SPACING SPACING

7
5
WHIP 4x1 V V
Must turn hip of man CB
Cross inside leg of Hang

H Z
X Y
OT +6

QB THOUGHT PROCESS R
Drop: 3 big (Kick Rocker & Hitch)
Pre-snap: MOFO / MOFC CK SWING with URGENCY
Read: MOFO: Open hip past Post, Prog Post to Width not depth
RFD Spacing
MOFC: Key CB Whip or Corner, RFD Spacing INSTRUCTIONAL MAIN MENU
20 R Mo RAZOR LT FREE 197
MOFC: QK CORNER MOFO: SHORT POST
Preferred Arc Best available/restack
Square up safety Nod / break at 7-8
15 ## Nod / break at 7-8 The tighter the safety, ##
Bisect CB/Saf the flatter the break

10

7
5 ARROW
WHIP 4x1 V
Must turn hip of man CB
Cross inside leg of Hang

3
Z Y
R H X
way
QB THOUGHT PROCESS OT+4 Top #s
Drop: 3 big (Kick Rocker & Hitch)
Pre-snap: MOFO / MOFC
Read: MOFO: Open hip past Post, Prog Post to
RFD Spacing
MOFC: Key CB Whip or Corner, RFD Spacing INSTRUCTIONAL MAIN MENU
20 R Mo ACE SCAT FREE 197
MOFC: QK CORNER MOFO: SHORT POST
Preferred Arc Best available/restack
Square up safety Nod / break at 7-8
15 ## Nod / break at 7-8 The tighter the safety, ##
Bisect CB/Saf the flatter the break

10

7
5 ARROW
WHIP 4x1 V
Must turn hip of man CB
Cross inside leg of Hang

3
U/X Y
H R X

X+6
QB THOUGHT PROCESS OT+4 Top #s
Drop: 3 big (Kick Rocker & Hitch)
Pre-snap: MOFO / MOFC
Read: MOFO: Open hip past Post, Prog Post to
RFD Spacing
MOFC: Key CB Whip or Corner, RFD Spacing INSTRUCTIONAL MAIN MENU
1
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Dodge Instructional
cti 4 Instructional
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Variation of 97-197 that, often through motion, gives the


outside receiver the freedom to pick the best route based
on CB play a miniature Flat v. Man or tight coverage, or
97-197 DODGE
a miniature Smash v. Zone or off coverage.

S MOFO S MOFC

7
6
4x2 C
4 V
V V
I M
O COP I O O
DODGE 1/2way OT +3
197 DODGE Shown Ins +4
FS OUTS: DODGE. From an Inside +4 split, the idea is to briefly size up what the CB is doing, than choose the best route to beat him. If not in motion,
we would prefer to Ron or Lou your alignment (communicate with inside receiver). Pause slightly off LOS, and watch CB. If he sits & looks at you,
assume man coverage, Arc to his outside hip, run a miniature Flat route at 4 yds with same technique as on 4 route. If he gains depth & width, Spray to a
miniature Smash, working to a spot 4 yards deep x 2 outside your original alignment.
FS INS: COP. Split way. MOFC Quick Corner preferred Arc, straighten to 7 & see the bisect point, Speed break at the best angle to the Corner. Flatter
is generally better. Expect ball on steeper angle with loft v. Press man; flatter & faster v. Cover 2. MOFO Quick Post best available release & restack;
square eyes to safety, nod, break thin at 7-8. The tighter the safety, the flatter your break needs to be to separate.
BS INSIDE/Not Designated as SPACE: ARROW.
BS MID or Tagged SPACE: SPACING SIT.
BS OUTS: MINI CURL.
QB: Two ways to read it, once you understand the basics of the 97-197 concept. Generally, will read & drop exactly like 97-197, Progressing Quick Post
to Spacing v. MOFO (BS Saf awareness), keying CB for Quick Corner (sits) or Dodge (retreats) to Spacing. As a ball-control thought, however, or v. bad
looks for the Cop (Cover 3), progress Dodge to RFD Spacing in this case, use Quick 3/Quick 5 footwork, make Moon call BS.
- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
91-191 Instructional

Tells the backside receivers to run a 1


route at 8 to 9yards deep, and the 91-191 MANNING
frontside Mini-Curl to also push to 8.
1+8 = 18 = Manning

8-9 Speed break 3


8-9 steps to 8:
Get inside
6 the Hang

V V SPRINT
4 steps!

O O
Top #s
I I M (Hash)
OT +3 1/2way +1

BS INS: ARROW. Split 1/2way +1. Goal is to attract flat defenders attention and get him to run with you; technique is a bit different than basic Curl in
that you are emphasizing WIDTH more than DEPTH. Take one 45 step, then accelerate almost flat to the sideline, snapping your head around on your
3rd step out of the break without slowing down. Can turn up once 5 yds from the sidelines if you dont have the ball and theres no Quick Corner in the
deep sandbox.

FS and BS OUTS: PLUS MINI CURL. Normal Mini-Curl technique, but 4 + 3 steps instead of 3 + 2should take you to a depth of 8, possibly
9Outside foot is up because of the stepsmake sure youre in an open window, ready when QB gives you his eyes.
FS INSIDE or Tagged MANNING: SPLIT SIT. You are the primary receiver! Aim your sit route to a point 6 yards halfway between the 1st and 2nd LB on
or inside you. Versus a Split LB look, this should be right over the ball. Vs. a Mike LB look, it will probably be FS B gap. Expect the ball fast! Use a
tight settle & noose turn to maximize RAC!
QB: Drop is Quick 3/Rocker & Hitch Object the Sit Give him a triangle throw on rhythm if hes open if squeezed, work Mini Curl to Arrow in the
direction he was squeezed from reset for depth to the Mini, possible Quick Escape to the Arrow
MAIN MENU MIRRORED CONCEPTS MENU
20 (4F) RAY BART 191 Y MANNING
15 ## ##
MINI-CURL: SPACING SIT: MINI-CURL:
Extend 2nd stem 1 step Work to SPLIT LB, dont Extend 2nd stem 1 step
have to initiate contact as
Push to 8-9
much as normal 90s
Push to 8-9 8-9
10
8-9 Sityou are THE GUY

5
V V 6 V V

X Z
Top #s Y
Top #s
Hash
F R
BOBBY PROTECTION
QB THOUGHT PROCESS *Just like Blink to R
Drop: 3 Big / Kick Rocker Hitch
Read: Sit on rhythm If Squeezed, *F Check Hang
RFD, read the Hang to side Squeeze is from *Both Check rel. with urgency! INSTRUCTIONAL MAIN MENU
20 (4F) RAY 191-16 SPY O Y MANNING
15 ## ##
MINI-CURL: SPACING SIT: MINI-CURL:
Extend 2nd stem 1 step Work to SPLIT LB, dont Extend 2nd stem 1 step
have to initiate contact as
Push to 8-9
much as normal 90s
Push to 8-9 8-9
10
8-9 Sityou are THE GUY

5
V V 6 V V

X Z
Top #s Y
Top #s
Hash
F: GET on your HORSE
R F Option course becomes Swing
QB THOUGHT PROCESS
Drop: Step/Reach to Trey Fake Rocker Hitch R: Becomes BLINK PROTECTION
Read: Sit on rhythm If Squeezed, After a GREAT fake
RFD, read the Hang to side Squeeze is from INSTRUCTIONAL MAIN MENU
20 (4F) LARRY FLAME F SINK 91-17 SPY O Y MANNING

15 ## ##
MINI-CURL: SPACING SIT: MINI-CURL:
Extend 2nd stem 1 step Work to SPLIT LB, dont Extend 2nd stem 1 step
have to initiate contact as
Push to 8-9
much as normal 90s
Push to 8-9 8-9
10
8-9 Sityou are THE GUY

5
V V 6 V V

X Z
Top #s F Y
Top #s

F: GET on your HORSE


Option course becomes Swing R

QB THOUGHT PROCESS
Drop: Step/Reach to Trey Fake Rocker Hitch R: Becomes BLINK PROTECTION
Read: Sit on rhythm If Squeezed, After a GREAT fake
RFD, read the Hang to side Squeeze is from INSTRUCTIONAL MAIN MENU
90-190 Mirrored Concept Directory

90-190 SLASH

90-190 JERK

91-191 MANNING

98-198 SWAT

90 CONCEPTS
w/SPACING
MENU
1
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SWAT Instructional
cti 4 Instructional
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98-198 SWAT

S
8 8
C C

C 4
V 4
C
O 5 quick (3 qk) O
Stop / C I MOFO: Eye Jack, Thin on rhythm Stop / C
Seam / Qk Thin to Qk Escape Stop
MOFC: Premium Indiv Stop or
98 SWAT Shown Key Hang Stop to Seam (eye Point)

BS/FS OUTS: STOP or C. Normal Split. Vs. an Off or Press CB run Stop route. Vs. Cloud CB, pull the near safety out of the middle to
open up the Interior Thin Post by runnign a miniature C, Dive releasing to 4, straightening and engaging the safety to a depth of 8, then
breaking to the corner, choosing an angle that bisects CB and safety.
BS/FS INS: QUICK SEAM / THIN Split 1/2way. Pre-snap ID MOFO or MOFC; to the field, treat it as MOFO if in doubt. Best available release
and re-stack; stay on Seam v. MOFC; engage/square up the safety and break Thin at 7-8 v. MOFO
From the backfield, aim 2 yds outside TE/T; Post break will happen at when beyond LBs heels. The tighter the safety, the flatter your break.

QB: Drop is 5 quick (3 quick from Gun). Pre-Snap ID MOFO or MOFC, and CB alignments on either side so you know if you will have
Stops or C working for you outside..
MOFO give active eyes to safety opposite the Quick Thin for 2 steps, bang the Thin out of the break on your anchor step; quick escape to the
boundary Stop to throw away if taken from you.
MOFC, work the single side Stop if hes Premium, keeping it premium with centered eyes for 1 st 2 steps If single is non-premium, Key Hang
defender to 2-receiver side after eyeing Point LB for 2 steps Hit the stop unless Hang flies; 1-ball the back shoulder of the Seam in that
case. Near safety is danger to the Seam
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20 LIZ OUT Solid 198 SWAT
MOFC: Seam
15 ## ##
MOFO: Quick Post
Quick C v. Cloud Quick C v. Cloud

10
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STOP STOP
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C C
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way
Y R
QB THOUGHT PROCESS
Drop: 5 quick (3 quick)
Pre-snap: CB technique; MOFO/MOFC
Read: MOFO: Eye opp Saf; Post on rhythm, QE Bnd Stop
MOFC: Prem Stop or Key Hang Stop-Seam (eye Pt)
20 Y In RAY BART 98 SWAT
MOFC: Seam
15 ## ##
MOFO: Quick Post
Quick C v. Cloud Quick C v. Cloud

10 8-9
8 8
STOP STOP
5
C V V V C
4 4

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Just visiting
R F
QB THOUGHT PROCESS
Drop: 5 quick (3 quick) way Normal
Pre-snap: CB technique; MOFO/MOFC
Read: MOFO: Eye opp Saf; Post on rhythm, QE Bnd Stop
MOFC: Prem Stop or Key Hang Stop-Seam (eye Pt)
20 LARRY Y4 LOAD 198-48 SWAT

15 ## MOFC: Seam ##
Quick C v. Cloud Quick C v. Cloud
MOFO: Quick Post
Break when past LB
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Bkfld Seam/Post:
QB THOUGHT PROCESS Aim Y +2
Drop: 5 quick (3 quick) Normal
Pre-snap: CB technique; MOFO/MOFC
Read: MOFO: Eye opp Saf; Post on rhythm, QE Bnd Stop
MOFC: Prem Stop or Key Hang Stop-Seam (eye Pt)
20 ACE FLASH BILLY 98 SWAT
MOFC: Seam
MOFO: Quick Post
15 ## ##
Quick C v. Cloud Quick C v. Cloud

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4 4

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Normal Normal

QB THOUGHT PROCESS R
Drop: 5 quick (3 quick)
Pre-snap: CB technique; MOFO/MOFC
Read: MOFO: Eye opp Saf; Post on rhythm, QE Bnd Stop
MOFC: Prem Stop or Key Hang Stop-Seam (eye Pt)
1
Ins
tru
LASH Instructional
cti 4 Instructional
ona
l

90-190 SLASH
Chased w/no safety help
MOFO MOFC
3+2
S J S 3+2
8-9 8-9
C Near safety tight to you

V V
O O
Stop I I M Stop
Keep coming Arc to Arc to Slash Keep coming
Wide S.o.S. Wide S.o.S.
90 SLASH Shown
BS/FS OUTS: STOP. Normal Split. Standard Stop route technique; you are a critical outlet late in the QBs progression, so, if anything, push a step
deeper rather than shorter. Because you will likely not get the ball right out the break, expect to keep coming downhill after the break, placing yourself
squarely between yourself & the CB so he has no angle to break up on the ball.
BS/FS INS or NON-TAGGED: ARC S.O.S. Split way (OT+5-6 if on 3 rec side) Your job is to take hash safeties in a 2-safety look off the hash & pry the
middle open; v. 1 safety, the goal is to stretch the single safety horizontally so he cant cover you both. KEY: win on the release so you can get vertical fast!
Because of your job, Arc release the hang, use a landmark of 2-3 yds outside the hash, & STAY on SEAM (no bend adjustments).
BS/FS MID (or TAGGED): SLASH. Split Ins +5. Goal is to get quickly into the void in the middle of the defense behind LB level. MUST win by planning your
release course! Use slight pause to allow Ins to create a wake & see the angle of Hang & Point LB. Plan to go over top of them to your landmark--20 yards
right over the ball--adjust and go under if they take that angle away, getting right back on your angle after. Expect ball as soon as you clear! As you clear,
straighten if you feel chased from behind with no safety help; flatten if you feel the near saf tight to you.
QB: Drop is KickRocker & Hitch. Will always be Gun & always use Free protection. All interior throws are Timely 2 balls off your Hitch except for Cover
0Stops are Gut shots off a quick escape. Eyes & rhythm are the key.
Vs. 2 safeties, eye safety OPPOSITE the Slashif he rotates toward the Slash, hit the Seam where youre looking; else, come off your hitch step & bang the
Slash as he clears. Color from the other safety on top: hit the Seam to that side. Color from underneath: Quick escape to Stop.
Vs. 1 safety, eye Jack in the direction where hes cheated, hit opposite Seam on rhythm. If he rotates toward where you want to throw, hit Seam where youre
looking. Color on the Seam you want = Quick Escape to Stop. Must have mentality that the Stop is a great completion for us.

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