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INTEGRATING TECHNOLOGY INTO

CURRENT TEACHING MODELS


JESSICA LOVE
GRAND CANYON UNIVERSITY: TEC 561
OCTOBER 28, 2017
PRESENTATION MAIN IDEAS

Value of using technology to fullest potential


Advances in technology
Multimedia & learning theory application
Models for technology integration: SAMR & TPACK
VALUE OF USING TECHNOLOGY
Learning extension beyond
the classroom
Increases collaboration
Authentic learning
Ex: Solar Cooking Project
(Htxt.Media, n.d.)
(Office of Educational Technology, 2017)
VALUE OF USING TECHNOLOGY
Higher student engagement
Ex: Teaching division
through technology
Game-based learning: OpenEd,
MobyMax, MathPlayground
Simulations: PHET website This Photo by Unknown Author is licensed under CC BY-ND

Social networking: Edmodo


(Office of Educational Technology, 2017)
ADVANCEMENTS IN
TECHNOLOGY
E-Learning: improve learning
through new multimedia like
computers and the internet
Differentiation: NearPod &
OpenEd
Collaboration: social networking,
This Photo by Unknown Author is licensed under CC BY
blogging, video chatting
ADVANCEMENTS IN TECHNOLOGY
M-Learning: mobile learning in
wireless networks
Handheld devices & applications
Authenticity, autonomy, collaboration,
& creativity
P-Learning: pervasive learning aka
This Photo by Unknown Author is licensed under CC BY-NC-SA
learning anywhere & anytime
Control over own learning
Personal Learning Networks
(Abik, Ajhoun, & Ensias, 2012).
MULTIMEDIA LEARNING THEORY APPLICATION

Behaviorist theory
Students receive positive or
negative consequences for
behavior (teacher-centered)
Multimedia for shaping behavior
Technology application:
MobyMax
(Abik, Ajhoun, & Ensias, 2012).
This Photo by Unknown Author is licensed under CC BY-SA
MULTIMEDIA LEARNING THEORY APPLICATION
Cognitivist theory
Students actively constructs
knowledge by interacting with
environment (student-centered)
Multimedia for experiential
learning
Technology application:
Code.org
(Abik, Ajhoun, & Ensias, 2012).
This Photo by Unknown Author is licensed under CC BY-NC-SA
MULTIMEDIA LEARNING THEORY APPLICATION
Constructivist theory
Students learn through social
interactions
Create own meaning from learning
Multimedia for collaborative
learning
Technology application: Edmodo
(Abik, Ajhoun, & Ensias, 2012).
SAMR MODEL
Created by Ruben Puentedura
Integrating technology at
varying levels
Simplest (enhancement)
Complex (transformation)
Determine where technology fits
Substitution: typing
Redefinition: PBL
This Photo by Unknown Author is licensed under CC BY-SA

(Hilton, 2016)
TPACK FRAMEWORK
Created by Punya Mishra &
Matthew Koehler
Main domains: technology,
pedagogy, & content knowledge
7 total domains
Example: TPK with Plickers &
SeeSaw
Use all areas together for
effective teaching
(Hilton, 2016) This Photo by Unknown Author is licensed under CC BY-SA
REVIEW OF MAIN POINTS
Learned the value of effective technology use
Investigated advances in technology: E-learning, M-Learning, and
P-Learning
Identified connections between multimedia & learning theories
Behaviorist
Cognitivist
Constructivist
Examined SAMR & TPACK models for technology integration
REFERENCES
Abik, M., Ajhoun, R., & Ensias, L. (2012). Impact of Technological Advancement on
Pedagogy. Turkish Online Journal Of Distance Education, 13(1), 224-237. Retrieved
from
https://lopes.idm.oclc.org/login?url=http://search.ebscohost.com/login.aspx?direct=t
rue&db=eric&AN=EJ976961&site=eds-live&scope=site
Hilton, J. T. (2016). A Case Study of the Application of SAMR and TPACK for
Reflection on Technology Integration into Two Social Studies Classrooms. Social
Studies, 107(2), 68-73. Retrieved from
https://lopes.idm.oclc.org/login?url=http://search.ebscohost.com/login.aspx?direct=t
rue&db=eric&AN=EJ1091182&site=eds-live&scope=site
Office of Educational Technology. (2017).Section 2: Teaching with technology.
Retrieved from https://tech.ed.gov/netp/teaching/
IMAGE REFERENCES
Animation of the Human Brain [Online image]. (2014). Retrieved October 30, 2017 from
https://www.nesta.org.uk/blog/behavioural-insights-team-our-new-partnership
Behaviorism Learning [Online image]. (n.d.) Retrieved October 30, 2017 from http://technology-
teaching-tools.wikispaces.com/Unit+5+Concept+Map
Htxt.Media. (n.d.). [Untitled online image cropped and resized of hands holding digital globe].
Retrieved October 29, 2017 from http://www.htxt.co.za/2014/06/24/innovation-hub-wants-to-
bring-science-and-technology-to-the-youth/
SAMR Model [Online image]. (2017). Retrieved November 1, 2017 from
http://jennyluca.wikispaces.com/TPACK+and+SAMR
Times of Malta [online image cropped and resized]. (2015). [Untitled image about E-Learning].
Retrieved October 29, 2017 http://scherlund.blogspot.com/2015/03/the-impact-of-e-learning-
in-workplace.html
IMAGE REFERENCES CONTINUED
TPACK [Online image]. (2017). Retrieved November 1, 2017 from
https://lynnscargillk12.wikispaces.com/Tpack+Learning+design+framework
[Untitled online image of people holding mobile devices]. (2015). Retrieved October 29, 2017 from
https://aretio.hypotheses.org/1876
[Untitled online image of students and teacher sitting around a computer, cropped and resized]. (2015).
Retrieved October 29, 2017 from http://www.burkesspecialkids.com/technology-thursday-engaging-
students-and-building-background/

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